Index: webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h |
diff --git a/webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h b/webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3d33ea6b8e2d4f342767dd34eb3777232667bb89 |
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+++ b/webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h |
@@ -0,0 +1,107 @@ |
+/* |
+ * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |
+#define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |
+ |
+#include "webrtc/modules/desktop_capture/screen_capturer.h" |
+ |
+#include <comdef.h> |
+#include <D3DCommon.h> |
+#include <D3D11.h> |
+#include <DXGI.h> |
+#include <DXGI1_2.h> |
+#include <windows.h> |
+#include <wrl/client.h> |
+ |
+#include <memory> |
+#include <vector> |
+ |
+#include "webrtc/base/thread_annotations.h" |
+#include "webrtc/modules/desktop_capture/desktop_capture_options.h" |
+#include "webrtc/modules/desktop_capture/desktop_geometry.h" |
+#include "webrtc/modules/desktop_capture/desktop_region.h" |
+#include "webrtc/modules/desktop_capture/screen_capture_frame_queue.h" |
+#include "webrtc/modules/desktop_capture/shared_desktop_frame.h" |
+ |
+namespace webrtc { |
+ |
+// ScreenCapturerWinDirectx captures 32bit RGBA using DirectX. This |
+// implementation won't work when ScreenCaptureFrameQueue.kQueueLength is not 2. |
+class ScreenCapturerWinDirectx : public ScreenCapturer { |
+ public: |
+ // Initializes DirectX related components. Returns false if any error |
+ // happened, any instance of this class won't be able to work in such status. |
+ // Thread safe, guarded by initialize_lock. |
+ static bool Initialize(); |
+ |
+ explicit ScreenCapturerWinDirectx(const DesktopCaptureOptions& options); |
+ virtual ~ScreenCapturerWinDirectx(); |
+ |
+ void Start(Callback* callback) override; |
+ void SetSharedMemoryFactory( |
+ std::unique_ptr<SharedMemoryFactory> shared_memory_factory) override; |
+ void Capture(const DesktopRegion& region) override; |
+ bool GetScreenList(ScreenList* screens) override; |
+ bool SelectScreen(ScreenId id) override; |
+ |
+ private: |
+ // Texture is a pair of an ID3D11Texture2D and an IDXGISurface. Refer to its |
+ // implementation in source code for details. |
+ class Texture; |
+ |
+ // An implementation of DesktopFrame to return data from a Texture instance. |
+ class DxgiDesktopFrame; |
+ |
+ static bool DoInitialize(); |
+ |
+ // Initializes DxgiOutputDuplication. If current DxgiOutputDuplication |
+ // instance is existing, this function takes no-op and returns true. Returns |
+ // false if it fails to execute windows api. |
+ static bool DuplicateOutput(); |
+ |
+ // Deprecates current DxgiOutputDuplication instance and calls DuplicateOutput |
+ // to reinitialize it. |
+ static bool ForceDuplicateOutput(); |
+ |
+ // Detects update regions in last frame, if anything wrong, returns false. |
+ // ProcessFrame will insert a whole desktop size as updated region instead. |
+ static bool DetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
+ DesktopRegion* updated_region); |
+ |
+ // A helper function to handle _com_error result in DetectUpdatedRegion. |
+ // Returns false if the _com_error shows an error. |
+ static bool HandleDetectUpdatedRegionError(const _com_error& error, |
+ const char* stage); |
+ |
+ // Processes one frame received from AcquireNextFrame function, returns a |
+ // nullptr if anything wrong, and Capture function will call |
+ // callback_->OnCaptureCompleted(nullptr), otherwise |
+ // callback_->OnCaptureCompleted(frame) will be called. |
+ std::unique_ptr<DesktopFrame> ProcessFrame( |
+ const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
+ IDXGIResource* resource); |
+ |
+ // A shortcut to execute callback with current frame in frames. |
+ void EmitCurrentFrame(); |
+ |
+ ScreenCaptureFrameQueue<rtc::scoped_refptr<Texture>> surfaces_; |
+ ScreenCaptureFrameQueue<SharedDesktopFrame> frames_; |
+ std::unique_ptr<SharedMemoryFactory> shared_memory_factory_; |
+ Callback* callback_ = nullptr; |
+ |
+ bool set_thread_execution_state_failed_ = false; |
+ |
+ RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCapturerWinDirectx); |
+}; |
+ |
+} // namespace webrtc |
+ |
+#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_ |