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Side by Side Diff: webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h

Issue 1845113002: DirectX based screen capturer logic (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Recreate DXGIDuplicateOutput if AcquireNextFrame does not return a known error code. Created 4 years, 7 months ago
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1 /*
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
13
14 #include "webrtc/modules/desktop_capture/screen_capturer.h"
15
16 #include <comdef.h>
17 #include <D3DCommon.h>
18 #include <D3D11.h>
19 #include <DXGI.h>
20 #include <DXGI1_2.h>
21 #include <windows.h>
22 #include <wrl/client.h>
23
24 #include <memory>
25 #include <vector>
26
27 #include "webrtc/base/thread_annotations.h"
28 #include "webrtc/modules/desktop_capture/desktop_capture_options.h"
29 #include "webrtc/modules/desktop_capture/desktop_geometry.h"
30 #include "webrtc/modules/desktop_capture/desktop_region.h"
31 #include "webrtc/modules/desktop_capture/screen_capture_frame_queue.h"
32 #include "webrtc/modules/desktop_capture/shared_desktop_frame.h"
33
34 namespace webrtc {
35
36 // ScreenCapturerWinDirectx captures 32bit RGBA using DirectX. This
37 // implementation won't work when ScreenCaptureFrameQueue.kQueueLength is not 2.
38 class ScreenCapturerWinDirectx : public ScreenCapturer {
39 public:
40 // Initializes DirectX related components. Returns false if any error
41 // happened, any instance of this class won't be able to work in such status.
42 // Thread safe, guarded by initialize_lock.
43 static bool Initialize();
44
45 explicit ScreenCapturerWinDirectx(const DesktopCaptureOptions& options);
46 virtual ~ScreenCapturerWinDirectx();
47
48 void Start(Callback* callback) override;
49 void SetSharedMemoryFactory(
50 std::unique_ptr<SharedMemoryFactory> shared_memory_factory) override;
51 void Capture(const DesktopRegion& region) override;
52 bool GetScreenList(ScreenList* screens) override;
53 bool SelectScreen(ScreenId id) override;
54
55 private:
56 // Texture is a pair of an ID3D11Texture2D and an IDXGISurface. Refer to its
57 // implementation in source code for details.
58 class Texture;
59
60 // An implementation of DesktopFrame to return data from a Texture instance.
61 class DxgiDesktopFrame;
62
63 static bool DoInitialize();
64
65 // Initializes DxgiOutputDuplication. If current DxgiOutputDuplication
66 // instance is existing, this function takes no-op and returns true. Returns
67 // false if it fails to execute windows api.
68 static bool DuplicateOutput();
69
70 // Deprecates current DxgiOutputDuplication instance and calls DuplicateOutput
71 // to reinitialize it.
72 static bool ForceDuplicateOutput();
73
74 // Detects update regions in last frame, if anything wrong, returns false.
75 // ProcessFrame will insert a whole desktop size as updated region instead.
76 static bool DetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
77 DesktopRegion* updated_region);
78
79 // A helper function to handle _com_error result in DetectUpdatedRegion.
80 // Returns false if the _com_error shows an error.
81 static bool HandleDetectUpdatedRegionError(const _com_error& error,
82 const char* stage);
83
84 // Processes one frame received from AcquireNextFrame function, returns a
85 // nullptr if anything wrong, and Capture function will call
86 // callback_->OnCaptureCompleted(nullptr), otherwise
87 // callback_->OnCaptureCompleted(frame) will be called.
88 std::unique_ptr<DesktopFrame> ProcessFrame(
89 const DXGI_OUTDUPL_FRAME_INFO& frame_info,
90 IDXGIResource* resource);
91
92 // A shortcut to execute callback with current frame in frames.
93 void EmitCurrentFrame();
94
95 ScreenCaptureFrameQueue<rtc::scoped_refptr<Texture>> surfaces_;
96 ScreenCaptureFrameQueue<SharedDesktopFrame> frames_;
97 std::unique_ptr<SharedMemoryFactory> shared_memory_factory_;
98 Callback* callback_ = nullptr;
99
100 bool set_thread_execution_state_failed_ = false;
101
102 RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCapturerWinDirectx);
103 };
104
105 } // namespace webrtc
106
107 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
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