DescriptionAndroid video rendering: Apply SurfaceTexture.getTransformationMatrix()
This CL applies the transformation matrix instead of assuming it is always a vertical flip. This should fix the issue where pixels at one of the edges look stretched out and repeated.
BUG=webrtc:4968, webrtc:4742
R=hbos@webrtc.org, pbos@webrtc.org
Committed: https://chromium.googlesource.com/external/webrtc/+/529528cc36d2c34f886e34165a1635285db11b8a
Patch Set 1 : #
Total comments: 24
Patch Set 2 : addressing hbos@ comments #Patch Set 3 : Change to updateLayoutMatrix() #
Messages
Total messages: 10 (4 generated)
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