| Index: talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
|
| diff --git a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
|
| deleted file mode 100644
|
| index 76bdb00f08a50f6f85f572a92736b5527bb9b9a0..0000000000000000000000000000000000000000
|
| --- a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java
|
| +++ /dev/null
|
| @@ -1,474 +0,0 @@
|
| -/*
|
| - * libjingle
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are met:
|
| - *
|
| - * 1. Redistributions of source code must retain the above copyright notice,
|
| - * this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright notice,
|
| - * this list of conditions and the following disclaimer in the documentation
|
| - * and/or other materials provided with the distribution.
|
| - * 3. The name of the author may not be used to endorse or promote products
|
| - * derived from this software without specific prior written permission.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
| - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
| - * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
| - * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
| - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
| - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
| - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
| - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -package org.webrtc;
|
| -
|
| -import java.nio.ByteBuffer;
|
| -
|
| -import android.content.Context;
|
| -import android.graphics.Point;
|
| -import android.graphics.SurfaceTexture;
|
| -import android.opengl.EGLContext;
|
| -import android.opengl.GLES20;
|
| -import android.os.Handler;
|
| -import android.os.HandlerThread;
|
| -import android.util.AttributeSet;
|
| -import android.util.Log;
|
| -import android.view.SurfaceHolder;
|
| -import android.view.SurfaceView;
|
| -
|
| -/**
|
| - * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView.
|
| - * renderFrame() is asynchronous to avoid blocking the calling thread. Instead, a shallow copy of
|
| - * the frame is posted to a dedicated render thread.
|
| - * This class is thread safe and handles access from potentially four different threads:
|
| - * Interaction from the main app in init, release, setMirror, and setScalingtype.
|
| - * Interaction from C++ webrtc::VideoRendererInterface in renderFrame and canApplyRotation.
|
| - * Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed.
|
| - * Interaction with the layout framework in onMeasure and onSizeChanged.
|
| - */
|
| -public class SurfaceViewRenderer extends SurfaceView
|
| - implements SurfaceHolder.Callback, VideoRenderer.Callbacks {
|
| - private static final String TAG = "SurfaceViewRenderer";
|
| -
|
| - // Dedicated render thread. Synchronized on |this|.
|
| - private HandlerThread renderThread;
|
| - // Handler for inter-thread communication. Synchronized on |this|.
|
| - private Handler renderThreadHandler;
|
| - // Pending frame to render. Serves as a queue with size 1. Synchronized on |this|.
|
| - private VideoRenderer.I420Frame pendingFrame;
|
| -
|
| - // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed
|
| - // from the render thread.
|
| - private EglBase eglBase;
|
| - private GlRectDrawer drawer;
|
| - // Texture ids for YUV frames. Allocated on first arrival of a YUV frame.
|
| - private int[] yuvTextures = null;
|
| - // Intermediate copy buffers in case yuv frames are not packed, i.e. stride > plane width. One for
|
| - // Y, and one for U and V.
|
| - private final ByteBuffer[] copyBuffer = new ByteBuffer[2];
|
| -
|
| - // These variables are synchronized on |layoutLock|.
|
| - private final Object layoutLock = new Object();
|
| - // Current surface size.
|
| - public int surfaceWidth;
|
| - public int surfaceHeight;
|
| - // Most recent measurement specification from onMeasure().
|
| - private int widthSpec;
|
| - private int heightSpec;
|
| - // Current size on screen in pixels.
|
| - public int layoutWidth;
|
| - public int layoutHeight;
|
| - // Desired layout size, or 0 if no frame has arrived yet. The desired size is updated before
|
| - // rendering a new frame, and is enforced in onMeasure(). Rendering is blocked until layout is
|
| - // updated to the desired size.
|
| - public int desiredLayoutWidth;
|
| - public int desiredLayoutHeight;
|
| - // |scalingType| determines how the video will fill the allowed layout area in onMeasure().
|
| - private RendererCommon.ScalingType scalingType = RendererCommon.ScalingType.SCALE_ASPECT_BALANCED;
|
| - // If true, mirrors the video stream horizontally.
|
| - private boolean mirror;
|
| -
|
| - // These variables are synchronized on |statisticsLock|.
|
| - private final Object statisticsLock = new Object();
|
| - // Total number of video frames received in renderFrame() call.
|
| - private int framesReceived;
|
| - // Number of video frames dropped by renderFrame() because previous frame has not been rendered
|
| - // yet.
|
| - private int framesDropped;
|
| - // Number of rendered video frames.
|
| - private int framesRendered;
|
| - // Time in ns when the first video frame was rendered.
|
| - private long firstFrameTimeNs;
|
| - // Time in ns spent in renderFrameOnRenderThread() function.
|
| - private long renderTimeNs;
|
| -
|
| - // Runnable for posting frames to render thread..
|
| - private final Runnable renderFrameRunnable = new Runnable() {
|
| - @Override public void run() {
|
| - renderFrameOnRenderThread();
|
| - }
|
| - };
|
| -
|
| - /**
|
| - * Standard View constructor. In order to render something, you must first call init().
|
| - */
|
| - public SurfaceViewRenderer(Context context) {
|
| - super(context);
|
| - }
|
| -
|
| - /**
|
| - * Standard View constructor. In order to render something, you must first call init().
|
| - */
|
| - public SurfaceViewRenderer(Context context, AttributeSet attrs) {
|
| - super(context, attrs);
|
| - }
|
| -
|
| - /**
|
| - * Initialize this class, sharing resources with |sharedContext|.
|
| - */
|
| - public synchronized void init(EGLContext sharedContext) {
|
| - if (renderThreadHandler != null) {
|
| - throw new IllegalStateException("Already initialized");
|
| - }
|
| - Log.d(TAG, "Initializing");
|
| - renderThread = new HandlerThread(TAG);
|
| - renderThread.start();
|
| - renderThreadHandler = new Handler(renderThread.getLooper());
|
| - eglBase = new EglBase(sharedContext, EglBase.ConfigType.PLAIN);
|
| - drawer = new GlRectDrawer();
|
| - getHolder().addCallback(this);
|
| - }
|
| -
|
| - /**
|
| - * Release all resources. This needs to be done manually, otherwise the resources are leaked.
|
| - */
|
| - public synchronized void release() {
|
| - if (renderThreadHandler == null) {
|
| - Log.d(TAG, "Already released");
|
| - return;
|
| - }
|
| - // Release EGL and GL resources on render thread.
|
| - renderThreadHandler.post(new Runnable() {
|
| - @Override public void run() {
|
| - drawer.release();
|
| - drawer = null;
|
| - if (yuvTextures != null) {
|
| - GLES20.glDeleteTextures(3, yuvTextures, 0);
|
| - yuvTextures = null;
|
| - }
|
| - eglBase.release();
|
| - eglBase = null;
|
| - }
|
| - });
|
| - // Don't accept any more messages to the render thread.
|
| - renderThreadHandler = null;
|
| - // Quit safely to make sure the EGL/GL cleanup posted above is executed.
|
| - renderThread.quitSafely();
|
| - renderThread = null;
|
| -
|
| - getHolder().removeCallback(this);
|
| - if (pendingFrame != null) {
|
| - VideoRenderer.renderFrameDone(pendingFrame);
|
| - pendingFrame = null;
|
| - }
|
| - }
|
| -
|
| - /**
|
| - * Set if the video stream should be mirrored or not.
|
| - */
|
| - public void setMirror(final boolean mirror) {
|
| - synchronized (layoutLock) {
|
| - this.mirror = mirror;
|
| - }
|
| - }
|
| -
|
| - /**
|
| - * Set how the video will fill the allowed layout area.
|
| - */
|
| - public void setScalingType(RendererCommon.ScalingType scalingType) {
|
| - synchronized (layoutLock) {
|
| - this.scalingType = scalingType;
|
| - }
|
| - }
|
| -
|
| - // VideoRenderer.Callbacks interface.
|
| - @Override
|
| - public void renderFrame(VideoRenderer.I420Frame frame) {
|
| - synchronized (statisticsLock) {
|
| - ++framesReceived;
|
| - }
|
| - synchronized (this) {
|
| - if (renderThreadHandler == null) {
|
| - Log.d(TAG, "Dropping frame - SurfaceViewRenderer not initialized or already released.");
|
| - VideoRenderer.renderFrameDone(frame);
|
| - return;
|
| - }
|
| - if (pendingFrame != null) {
|
| - synchronized (statisticsLock) {
|
| - ++framesDropped;
|
| - }
|
| - Log.d(TAG, "Dropping frame - previous frame has not been rendered yet.");
|
| - VideoRenderer.renderFrameDone(frame);
|
| - return;
|
| - }
|
| - pendingFrame = frame;
|
| - renderThreadHandler.post(renderFrameRunnable);
|
| - }
|
| - }
|
| -
|
| - @Override
|
| - public boolean canApplyRotation() {
|
| - return true;
|
| - }
|
| -
|
| - // View layout interface.
|
| - @Override
|
| - protected void onMeasure(int widthSpec, int heightSpec) {
|
| - synchronized (layoutLock) {
|
| - this.widthSpec = widthSpec;
|
| - this.heightSpec = heightSpec;
|
| - if (desiredLayoutWidth == 0 || desiredLayoutHeight == 0) {
|
| - super.onMeasure(widthSpec, heightSpec);
|
| - } else {
|
| - setMeasuredDimension(desiredLayoutWidth, desiredLayoutHeight);
|
| - }
|
| - }
|
| - }
|
| -
|
| - @Override
|
| - protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
|
| - synchronized (layoutLock) {
|
| - layoutWidth = right - left;
|
| - layoutHeight = bottom - top;
|
| - }
|
| - // Might have a pending frame waiting for a layout of correct size.
|
| - runOnRenderThread(renderFrameRunnable);
|
| - }
|
| -
|
| - // SurfaceHolder.Callback interface.
|
| - @Override
|
| - public void surfaceCreated(final SurfaceHolder holder) {
|
| - Log.d(TAG, "Surface created");
|
| - runOnRenderThread(new Runnable() {
|
| - @Override public void run() {
|
| - eglBase.createSurface(holder.getSurface());
|
| - eglBase.makeCurrent();
|
| - // Necessary for YUV frames with odd width.
|
| - GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
|
| - }
|
| - });
|
| - }
|
| -
|
| - @Override
|
| - public void surfaceDestroyed(SurfaceHolder holder) {
|
| - Log.d(TAG, "Surface destroyed");
|
| - synchronized (layoutLock) {
|
| - surfaceWidth = 0;
|
| - surfaceHeight = 0;
|
| - }
|
| - runOnRenderThread(new Runnable() {
|
| - @Override public void run() {
|
| - eglBase.releaseSurface();
|
| - }
|
| - });
|
| - }
|
| -
|
| - @Override
|
| - public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
|
| - Log.d(TAG, "Surface changed: " + width + "x" + height);
|
| - synchronized (layoutLock) {
|
| - surfaceWidth = width;
|
| - surfaceHeight = height;
|
| - }
|
| - // Might have a pending frame waiting for a surface of correct size.
|
| - runOnRenderThread(renderFrameRunnable);
|
| - }
|
| -
|
| - /**
|
| - * Private helper function to post tasks safely.
|
| - */
|
| - private synchronized void runOnRenderThread(Runnable runnable) {
|
| - if (renderThreadHandler != null) {
|
| - renderThreadHandler.post(runnable);
|
| - }
|
| - }
|
| -
|
| - private synchronized void runOnRenderThreadDelayed(Runnable runnable, long ms) {
|
| - if (renderThreadHandler != null) {
|
| - renderThreadHandler.postDelayed(runnable, ms);
|
| - }
|
| - }
|
| -
|
| - /**
|
| - * Renders and releases |pendingFrame|.
|
| - */
|
| - private void renderFrameOnRenderThread() {
|
| - if (eglBase == null || !eglBase.hasSurface()) {
|
| - Log.d(TAG, "No surface to draw on");
|
| - return;
|
| - }
|
| - final float videoAspectRatio;
|
| - synchronized (this) {
|
| - if (pendingFrame == null) {
|
| - return;
|
| - }
|
| - videoAspectRatio = (float) pendingFrame.rotatedWidth() / pendingFrame.rotatedHeight();
|
| - }
|
| - // Request new layout if necessary. Don't continue until layout and surface size are in a good
|
| - // state.
|
| - synchronized (layoutLock) {
|
| - final int maxWidth = getDefaultSize(Integer.MAX_VALUE, widthSpec);
|
| - final int maxHeight = getDefaultSize(Integer.MAX_VALUE, heightSpec);
|
| - final Point suggestedSize =
|
| - RendererCommon.getDisplaySize(scalingType, videoAspectRatio, maxWidth, maxHeight);
|
| - desiredLayoutWidth =
|
| - MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY ? maxWidth : suggestedSize.x;
|
| - desiredLayoutHeight =
|
| - MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY ? maxHeight : suggestedSize.y;
|
| - if (desiredLayoutWidth != layoutWidth || desiredLayoutHeight != layoutHeight) {
|
| - Log.d(TAG, "Requesting new layout with size: "
|
| - + desiredLayoutWidth + "x" + desiredLayoutHeight);
|
| - // Output an intermediate black frame while the layout is updated.
|
| - GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
| - eglBase.swapBuffers();
|
| - // Request layout update on UI thread.
|
| - post(new Runnable() {
|
| - @Override public void run() {
|
| - requestLayout();
|
| - }
|
| - });
|
| - return;
|
| - }
|
| - if (surfaceWidth != layoutWidth || surfaceHeight != layoutHeight) {
|
| - Log.d(TAG, "Postponing rendering until surface size is updated.");
|
| - return;
|
| - }
|
| - }
|
| -
|
| - // The EGLSurface might have a buffer of the old size in the pipeline, even after
|
| - // surfaceChanged() has been called. Querying the EGLSurface will show if the underlying buffer
|
| - // dimensions haven't yet changed.
|
| - if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
|
| - Log.d(TAG, "Flushing old egl surface buffer with incorrect size.");
|
| - // There is no way to display the old buffer correctly, so just make it black, and immediately
|
| - // render |pendingFrame| on the next buffer.
|
| - GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
| - eglBase.swapBuffers();
|
| - // In some rare cases, the next buffer is not updated either. In those cases, wait 1 ms and
|
| - // try again.
|
| - if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) {
|
| - Log.e(TAG, "Unexpected buffer size even after swapBuffers() has been called.");
|
| - runOnRenderThreadDelayed(renderFrameRunnable, 1);
|
| - return;
|
| - }
|
| - }
|
| -
|
| - // Finally, layout, surface, and EGLSurface are in a good state. Fetch and render pendingFrame|.
|
| - final VideoRenderer.I420Frame frame;
|
| - synchronized (this) {
|
| - if (pendingFrame == null) {
|
| - return;
|
| - }
|
| - frame = pendingFrame;
|
| - pendingFrame = null;
|
| - }
|
| -
|
| - final long startTimeNs = System.nanoTime();
|
| - final float[] texMatrix = new float[16];
|
| - synchronized (layoutLock) {
|
| - RendererCommon.getTextureMatrix(texMatrix, frame.rotationDegree, mirror, videoAspectRatio,
|
| - (float) layoutWidth / layoutHeight);
|
| - }
|
| -
|
| - GLES20.glViewport(0, 0, surfaceWidth, surfaceHeight);
|
| - if (frame.yuvFrame) {
|
| - uploadYuvData(frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes);
|
| - drawer.drawYuv(frame.width, frame.height, yuvTextures, texMatrix);
|
| - } else {
|
| - SurfaceTexture surfaceTexture = (SurfaceTexture) frame.textureObject;
|
| - // TODO(magjed): Move updateTexImage() to the video source instead.
|
| - surfaceTexture.updateTexImage();
|
| - drawer.drawOes(frame.textureId, texMatrix);
|
| - }
|
| -
|
| - eglBase.swapBuffers();
|
| - VideoRenderer.renderFrameDone(frame);
|
| - synchronized (statisticsLock) {
|
| - if (framesRendered == 0) {
|
| - firstFrameTimeNs = startTimeNs;
|
| - }
|
| - ++framesRendered;
|
| - renderTimeNs += (System.nanoTime() - startTimeNs);
|
| - if (framesRendered % 300 == 0) {
|
| - logStatistics();
|
| - }
|
| - }
|
| - }
|
| -
|
| - private void uploadYuvData(int width, int height, int[] strides, ByteBuffer[] planes) {
|
| - // Make sure YUV textures are allocated.
|
| - if (yuvTextures == null) {
|
| - yuvTextures = new int[3];
|
| - // Generate 3 texture ids for Y/U/V and place them into |yuvTextures|.
|
| - GLES20.glGenTextures(3, yuvTextures, 0);
|
| - for (int i = 0; i < 3; i++) {
|
| - GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
|
| - GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
|
| - GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| - GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
| - GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| - GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
|
| - GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| - GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
| - GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D,
|
| - GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
| - }
|
| - GlUtil.checkNoGLES2Error("y/u/v glGenTextures");
|
| - }
|
| - // Upload each plane.
|
| - for (int i = 0; i < 3; ++i) {
|
| - GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
|
| - GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
|
| - final int planeWidth = (i == 0) ? width : width / 2;
|
| - final int planeHeight = (i == 0) ? height : height / 2;
|
| - final int bufferIndex = (i == 0) ? 0 : 1;
|
| - // GLES only accepts packed data, i.e. stride == planeWidth.
|
| - final ByteBuffer packedByteBuffer;
|
| - if (strides[i] == planeWidth) {
|
| - // Input is packed already.
|
| - packedByteBuffer = planes[i];
|
| - } else {
|
| - // Make an intermediate packed copy.
|
| - final int capacityNeeded = planeWidth * planeHeight;
|
| - if (copyBuffer[bufferIndex] == null
|
| - || copyBuffer[bufferIndex].capacity() != capacityNeeded) {
|
| - copyBuffer[bufferIndex] = ByteBuffer.allocateDirect(capacityNeeded);
|
| - }
|
| - packedByteBuffer = copyBuffer[bufferIndex];
|
| - VideoRenderer.nativeCopyPlane(
|
| - planes[i], planeWidth, planeHeight, strides[i], packedByteBuffer, planeWidth);
|
| - }
|
| - GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidth, planeHeight, 0,
|
| - GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
|
| - }
|
| - }
|
| -
|
| - private void logStatistics() {
|
| - synchronized (statisticsLock) {
|
| - Log.d(TAG, "ID: " + getResources().getResourceEntryName(getId()) + ". Frames received: "
|
| - + framesReceived + ". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
|
| - if (framesReceived > 0 && framesRendered > 0) {
|
| - final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs;
|
| - Log.d(TAG, "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) +
|
| - " ms. FPS: " + (float) framesRendered * 1e9 / timeSinceFirstFrameNs);
|
| - Log.d(TAG, "Average render time: "
|
| - + (int) (renderTimeNs / (1000 * framesRendered)) + " us.");
|
| - }
|
| - }
|
| - }
|
| -}
|
|
|