Index: talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java |
diff --git a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java b/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java |
deleted file mode 100644 |
index 76bdb00f08a50f6f85f572a92736b5527bb9b9a0..0000000000000000000000000000000000000000 |
--- a/talk/app/webrtc/java/android/org/webrtc/SurfaceViewRenderer.java |
+++ /dev/null |
@@ -1,474 +0,0 @@ |
-/* |
- * libjingle |
- * Copyright 2015 Google Inc. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are met: |
- * |
- * 1. Redistributions of source code must retain the above copyright notice, |
- * this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright notice, |
- * this list of conditions and the following disclaimer in the documentation |
- * and/or other materials provided with the distribution. |
- * 3. The name of the author may not be used to endorse or promote products |
- * derived from this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-package org.webrtc; |
- |
-import java.nio.ByteBuffer; |
- |
-import android.content.Context; |
-import android.graphics.Point; |
-import android.graphics.SurfaceTexture; |
-import android.opengl.EGLContext; |
-import android.opengl.GLES20; |
-import android.os.Handler; |
-import android.os.HandlerThread; |
-import android.util.AttributeSet; |
-import android.util.Log; |
-import android.view.SurfaceHolder; |
-import android.view.SurfaceView; |
- |
-/** |
- * Implements org.webrtc.VideoRenderer.Callbacks by displaying the video stream on a SurfaceView. |
- * renderFrame() is asynchronous to avoid blocking the calling thread. Instead, a shallow copy of |
- * the frame is posted to a dedicated render thread. |
- * This class is thread safe and handles access from potentially four different threads: |
- * Interaction from the main app in init, release, setMirror, and setScalingtype. |
- * Interaction from C++ webrtc::VideoRendererInterface in renderFrame and canApplyRotation. |
- * Interaction from the Activity lifecycle in surfaceCreated, surfaceChanged, and surfaceDestroyed. |
- * Interaction with the layout framework in onMeasure and onSizeChanged. |
- */ |
-public class SurfaceViewRenderer extends SurfaceView |
- implements SurfaceHolder.Callback, VideoRenderer.Callbacks { |
- private static final String TAG = "SurfaceViewRenderer"; |
- |
- // Dedicated render thread. Synchronized on |this|. |
- private HandlerThread renderThread; |
- // Handler for inter-thread communication. Synchronized on |this|. |
- private Handler renderThreadHandler; |
- // Pending frame to render. Serves as a queue with size 1. Synchronized on |this|. |
- private VideoRenderer.I420Frame pendingFrame; |
- |
- // EGL and GL resources for drawing YUV/OES textures. After initilization, these are only accessed |
- // from the render thread. |
- private EglBase eglBase; |
- private GlRectDrawer drawer; |
- // Texture ids for YUV frames. Allocated on first arrival of a YUV frame. |
- private int[] yuvTextures = null; |
- // Intermediate copy buffers in case yuv frames are not packed, i.e. stride > plane width. One for |
- // Y, and one for U and V. |
- private final ByteBuffer[] copyBuffer = new ByteBuffer[2]; |
- |
- // These variables are synchronized on |layoutLock|. |
- private final Object layoutLock = new Object(); |
- // Current surface size. |
- public int surfaceWidth; |
- public int surfaceHeight; |
- // Most recent measurement specification from onMeasure(). |
- private int widthSpec; |
- private int heightSpec; |
- // Current size on screen in pixels. |
- public int layoutWidth; |
- public int layoutHeight; |
- // Desired layout size, or 0 if no frame has arrived yet. The desired size is updated before |
- // rendering a new frame, and is enforced in onMeasure(). Rendering is blocked until layout is |
- // updated to the desired size. |
- public int desiredLayoutWidth; |
- public int desiredLayoutHeight; |
- // |scalingType| determines how the video will fill the allowed layout area in onMeasure(). |
- private RendererCommon.ScalingType scalingType = RendererCommon.ScalingType.SCALE_ASPECT_BALANCED; |
- // If true, mirrors the video stream horizontally. |
- private boolean mirror; |
- |
- // These variables are synchronized on |statisticsLock|. |
- private final Object statisticsLock = new Object(); |
- // Total number of video frames received in renderFrame() call. |
- private int framesReceived; |
- // Number of video frames dropped by renderFrame() because previous frame has not been rendered |
- // yet. |
- private int framesDropped; |
- // Number of rendered video frames. |
- private int framesRendered; |
- // Time in ns when the first video frame was rendered. |
- private long firstFrameTimeNs; |
- // Time in ns spent in renderFrameOnRenderThread() function. |
- private long renderTimeNs; |
- |
- // Runnable for posting frames to render thread.. |
- private final Runnable renderFrameRunnable = new Runnable() { |
- @Override public void run() { |
- renderFrameOnRenderThread(); |
- } |
- }; |
- |
- /** |
- * Standard View constructor. In order to render something, you must first call init(). |
- */ |
- public SurfaceViewRenderer(Context context) { |
- super(context); |
- } |
- |
- /** |
- * Standard View constructor. In order to render something, you must first call init(). |
- */ |
- public SurfaceViewRenderer(Context context, AttributeSet attrs) { |
- super(context, attrs); |
- } |
- |
- /** |
- * Initialize this class, sharing resources with |sharedContext|. |
- */ |
- public synchronized void init(EGLContext sharedContext) { |
- if (renderThreadHandler != null) { |
- throw new IllegalStateException("Already initialized"); |
- } |
- Log.d(TAG, "Initializing"); |
- renderThread = new HandlerThread(TAG); |
- renderThread.start(); |
- renderThreadHandler = new Handler(renderThread.getLooper()); |
- eglBase = new EglBase(sharedContext, EglBase.ConfigType.PLAIN); |
- drawer = new GlRectDrawer(); |
- getHolder().addCallback(this); |
- } |
- |
- /** |
- * Release all resources. This needs to be done manually, otherwise the resources are leaked. |
- */ |
- public synchronized void release() { |
- if (renderThreadHandler == null) { |
- Log.d(TAG, "Already released"); |
- return; |
- } |
- // Release EGL and GL resources on render thread. |
- renderThreadHandler.post(new Runnable() { |
- @Override public void run() { |
- drawer.release(); |
- drawer = null; |
- if (yuvTextures != null) { |
- GLES20.glDeleteTextures(3, yuvTextures, 0); |
- yuvTextures = null; |
- } |
- eglBase.release(); |
- eglBase = null; |
- } |
- }); |
- // Don't accept any more messages to the render thread. |
- renderThreadHandler = null; |
- // Quit safely to make sure the EGL/GL cleanup posted above is executed. |
- renderThread.quitSafely(); |
- renderThread = null; |
- |
- getHolder().removeCallback(this); |
- if (pendingFrame != null) { |
- VideoRenderer.renderFrameDone(pendingFrame); |
- pendingFrame = null; |
- } |
- } |
- |
- /** |
- * Set if the video stream should be mirrored or not. |
- */ |
- public void setMirror(final boolean mirror) { |
- synchronized (layoutLock) { |
- this.mirror = mirror; |
- } |
- } |
- |
- /** |
- * Set how the video will fill the allowed layout area. |
- */ |
- public void setScalingType(RendererCommon.ScalingType scalingType) { |
- synchronized (layoutLock) { |
- this.scalingType = scalingType; |
- } |
- } |
- |
- // VideoRenderer.Callbacks interface. |
- @Override |
- public void renderFrame(VideoRenderer.I420Frame frame) { |
- synchronized (statisticsLock) { |
- ++framesReceived; |
- } |
- synchronized (this) { |
- if (renderThreadHandler == null) { |
- Log.d(TAG, "Dropping frame - SurfaceViewRenderer not initialized or already released."); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- if (pendingFrame != null) { |
- synchronized (statisticsLock) { |
- ++framesDropped; |
- } |
- Log.d(TAG, "Dropping frame - previous frame has not been rendered yet."); |
- VideoRenderer.renderFrameDone(frame); |
- return; |
- } |
- pendingFrame = frame; |
- renderThreadHandler.post(renderFrameRunnable); |
- } |
- } |
- |
- @Override |
- public boolean canApplyRotation() { |
- return true; |
- } |
- |
- // View layout interface. |
- @Override |
- protected void onMeasure(int widthSpec, int heightSpec) { |
- synchronized (layoutLock) { |
- this.widthSpec = widthSpec; |
- this.heightSpec = heightSpec; |
- if (desiredLayoutWidth == 0 || desiredLayoutHeight == 0) { |
- super.onMeasure(widthSpec, heightSpec); |
- } else { |
- setMeasuredDimension(desiredLayoutWidth, desiredLayoutHeight); |
- } |
- } |
- } |
- |
- @Override |
- protected void onLayout(boolean changed, int left, int top, int right, int bottom) { |
- synchronized (layoutLock) { |
- layoutWidth = right - left; |
- layoutHeight = bottom - top; |
- } |
- // Might have a pending frame waiting for a layout of correct size. |
- runOnRenderThread(renderFrameRunnable); |
- } |
- |
- // SurfaceHolder.Callback interface. |
- @Override |
- public void surfaceCreated(final SurfaceHolder holder) { |
- Log.d(TAG, "Surface created"); |
- runOnRenderThread(new Runnable() { |
- @Override public void run() { |
- eglBase.createSurface(holder.getSurface()); |
- eglBase.makeCurrent(); |
- // Necessary for YUV frames with odd width. |
- GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1); |
- } |
- }); |
- } |
- |
- @Override |
- public void surfaceDestroyed(SurfaceHolder holder) { |
- Log.d(TAG, "Surface destroyed"); |
- synchronized (layoutLock) { |
- surfaceWidth = 0; |
- surfaceHeight = 0; |
- } |
- runOnRenderThread(new Runnable() { |
- @Override public void run() { |
- eglBase.releaseSurface(); |
- } |
- }); |
- } |
- |
- @Override |
- public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { |
- Log.d(TAG, "Surface changed: " + width + "x" + height); |
- synchronized (layoutLock) { |
- surfaceWidth = width; |
- surfaceHeight = height; |
- } |
- // Might have a pending frame waiting for a surface of correct size. |
- runOnRenderThread(renderFrameRunnable); |
- } |
- |
- /** |
- * Private helper function to post tasks safely. |
- */ |
- private synchronized void runOnRenderThread(Runnable runnable) { |
- if (renderThreadHandler != null) { |
- renderThreadHandler.post(runnable); |
- } |
- } |
- |
- private synchronized void runOnRenderThreadDelayed(Runnable runnable, long ms) { |
- if (renderThreadHandler != null) { |
- renderThreadHandler.postDelayed(runnable, ms); |
- } |
- } |
- |
- /** |
- * Renders and releases |pendingFrame|. |
- */ |
- private void renderFrameOnRenderThread() { |
- if (eglBase == null || !eglBase.hasSurface()) { |
- Log.d(TAG, "No surface to draw on"); |
- return; |
- } |
- final float videoAspectRatio; |
- synchronized (this) { |
- if (pendingFrame == null) { |
- return; |
- } |
- videoAspectRatio = (float) pendingFrame.rotatedWidth() / pendingFrame.rotatedHeight(); |
- } |
- // Request new layout if necessary. Don't continue until layout and surface size are in a good |
- // state. |
- synchronized (layoutLock) { |
- final int maxWidth = getDefaultSize(Integer.MAX_VALUE, widthSpec); |
- final int maxHeight = getDefaultSize(Integer.MAX_VALUE, heightSpec); |
- final Point suggestedSize = |
- RendererCommon.getDisplaySize(scalingType, videoAspectRatio, maxWidth, maxHeight); |
- desiredLayoutWidth = |
- MeasureSpec.getMode(widthSpec) == MeasureSpec.EXACTLY ? maxWidth : suggestedSize.x; |
- desiredLayoutHeight = |
- MeasureSpec.getMode(heightSpec) == MeasureSpec.EXACTLY ? maxHeight : suggestedSize.y; |
- if (desiredLayoutWidth != layoutWidth || desiredLayoutHeight != layoutHeight) { |
- Log.d(TAG, "Requesting new layout with size: " |
- + desiredLayoutWidth + "x" + desiredLayoutHeight); |
- // Output an intermediate black frame while the layout is updated. |
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); |
- eglBase.swapBuffers(); |
- // Request layout update on UI thread. |
- post(new Runnable() { |
- @Override public void run() { |
- requestLayout(); |
- } |
- }); |
- return; |
- } |
- if (surfaceWidth != layoutWidth || surfaceHeight != layoutHeight) { |
- Log.d(TAG, "Postponing rendering until surface size is updated."); |
- return; |
- } |
- } |
- |
- // The EGLSurface might have a buffer of the old size in the pipeline, even after |
- // surfaceChanged() has been called. Querying the EGLSurface will show if the underlying buffer |
- // dimensions haven't yet changed. |
- if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) { |
- Log.d(TAG, "Flushing old egl surface buffer with incorrect size."); |
- // There is no way to display the old buffer correctly, so just make it black, and immediately |
- // render |pendingFrame| on the next buffer. |
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); |
- eglBase.swapBuffers(); |
- // In some rare cases, the next buffer is not updated either. In those cases, wait 1 ms and |
- // try again. |
- if (eglBase.surfaceWidth() != surfaceWidth || eglBase.surfaceHeight() != surfaceHeight) { |
- Log.e(TAG, "Unexpected buffer size even after swapBuffers() has been called."); |
- runOnRenderThreadDelayed(renderFrameRunnable, 1); |
- return; |
- } |
- } |
- |
- // Finally, layout, surface, and EGLSurface are in a good state. Fetch and render pendingFrame|. |
- final VideoRenderer.I420Frame frame; |
- synchronized (this) { |
- if (pendingFrame == null) { |
- return; |
- } |
- frame = pendingFrame; |
- pendingFrame = null; |
- } |
- |
- final long startTimeNs = System.nanoTime(); |
- final float[] texMatrix = new float[16]; |
- synchronized (layoutLock) { |
- RendererCommon.getTextureMatrix(texMatrix, frame.rotationDegree, mirror, videoAspectRatio, |
- (float) layoutWidth / layoutHeight); |
- } |
- |
- GLES20.glViewport(0, 0, surfaceWidth, surfaceHeight); |
- if (frame.yuvFrame) { |
- uploadYuvData(frame.width, frame.height, frame.yuvStrides, frame.yuvPlanes); |
- drawer.drawYuv(frame.width, frame.height, yuvTextures, texMatrix); |
- } else { |
- SurfaceTexture surfaceTexture = (SurfaceTexture) frame.textureObject; |
- // TODO(magjed): Move updateTexImage() to the video source instead. |
- surfaceTexture.updateTexImage(); |
- drawer.drawOes(frame.textureId, texMatrix); |
- } |
- |
- eglBase.swapBuffers(); |
- VideoRenderer.renderFrameDone(frame); |
- synchronized (statisticsLock) { |
- if (framesRendered == 0) { |
- firstFrameTimeNs = startTimeNs; |
- } |
- ++framesRendered; |
- renderTimeNs += (System.nanoTime() - startTimeNs); |
- if (framesRendered % 300 == 0) { |
- logStatistics(); |
- } |
- } |
- } |
- |
- private void uploadYuvData(int width, int height, int[] strides, ByteBuffer[] planes) { |
- // Make sure YUV textures are allocated. |
- if (yuvTextures == null) { |
- yuvTextures = new int[3]; |
- // Generate 3 texture ids for Y/U/V and place them into |yuvTextures|. |
- GLES20.glGenTextures(3, yuvTextures, 0); |
- for (int i = 0; i < 3; i++) { |
- GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); |
- GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]); |
- GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
- GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST); |
- GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
- GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); |
- GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
- GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); |
- GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, |
- GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE); |
- } |
- GlUtil.checkNoGLES2Error("y/u/v glGenTextures"); |
- } |
- // Upload each plane. |
- for (int i = 0; i < 3; ++i) { |
- GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); |
- GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]); |
- final int planeWidth = (i == 0) ? width : width / 2; |
- final int planeHeight = (i == 0) ? height : height / 2; |
- final int bufferIndex = (i == 0) ? 0 : 1; |
- // GLES only accepts packed data, i.e. stride == planeWidth. |
- final ByteBuffer packedByteBuffer; |
- if (strides[i] == planeWidth) { |
- // Input is packed already. |
- packedByteBuffer = planes[i]; |
- } else { |
- // Make an intermediate packed copy. |
- final int capacityNeeded = planeWidth * planeHeight; |
- if (copyBuffer[bufferIndex] == null |
- || copyBuffer[bufferIndex].capacity() != capacityNeeded) { |
- copyBuffer[bufferIndex] = ByteBuffer.allocateDirect(capacityNeeded); |
- } |
- packedByteBuffer = copyBuffer[bufferIndex]; |
- VideoRenderer.nativeCopyPlane( |
- planes[i], planeWidth, planeHeight, strides[i], packedByteBuffer, planeWidth); |
- } |
- GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidth, planeHeight, 0, |
- GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer); |
- } |
- } |
- |
- private void logStatistics() { |
- synchronized (statisticsLock) { |
- Log.d(TAG, "ID: " + getResources().getResourceEntryName(getId()) + ". Frames received: " |
- + framesReceived + ". Dropped: " + framesDropped + ". Rendered: " + framesRendered); |
- if (framesReceived > 0 && framesRendered > 0) { |
- final long timeSinceFirstFrameNs = System.nanoTime() - firstFrameTimeNs; |
- Log.d(TAG, "Duration: " + (int) (timeSinceFirstFrameNs / 1e6) + |
- " ms. FPS: " + (float) framesRendered * 1e9 / timeSinceFirstFrameNs); |
- Log.d(TAG, "Average render time: " |
- + (int) (renderTimeNs / (1000 * framesRendered)) + " us."); |
- } |
- } |
- } |
-} |