| Index: talk/app/webrtc/java/android/org/webrtc/RendererCommon.java
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| diff --git a/talk/app/webrtc/java/android/org/webrtc/RendererCommon.java b/talk/app/webrtc/java/android/org/webrtc/RendererCommon.java
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| deleted file mode 100644
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| index 97514dac3a0f7fc9a7f224bdff3dbb43fc92b7ca..0000000000000000000000000000000000000000
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| --- a/talk/app/webrtc/java/android/org/webrtc/RendererCommon.java
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| +++ /dev/null
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| @@ -1,126 +0,0 @@
|
| -/*
|
| - * libjingle
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| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are met:
|
| - *
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| - * 1. Redistributions of source code must retain the above copyright notice,
|
| - * this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright notice,
|
| - * this list of conditions and the following disclaimer in the documentation
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| - * and/or other materials provided with the distribution.
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| - * 3. The name of the author may not be used to endorse or promote products
|
| - * derived from this software without specific prior written permission.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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| - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
| - * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
| - * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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| - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
| - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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| - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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| - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -package org.webrtc;
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| -
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| -import android.graphics.Point;
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| -import android.opengl.Matrix;
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| -
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| -/**
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| - * Static helper functions for VideoRendererGui and SurfaceViewRenderer.
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| - */
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| -public class RendererCommon {
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| - // Types of video scaling:
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| - // SCALE_ASPECT_FIT - video frame is scaled to fit the size of the view by
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| - // maintaining the aspect ratio (black borders may be displayed).
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| - // SCALE_ASPECT_FILL - video frame is scaled to fill the size of the view by
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| - // maintaining the aspect ratio. Some portion of the video frame may be
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| - // clipped.
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| - // SCALE_ASPECT_BALANCED - Compromise between FIT and FILL. Video frame will fill as much as
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| - // possible of the view while maintaining aspect ratio, under the constraint that at least
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| - // |BALANCED_VISIBLE_FRACTION| of the frame content will be shown.
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| - public static enum ScalingType { SCALE_ASPECT_FIT, SCALE_ASPECT_FILL, SCALE_ASPECT_BALANCED }
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| - // The minimum fraction of the frame content that will be shown for |SCALE_ASPECT_BALANCED|.
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| - // This limits excessive cropping when adjusting display size.
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| - private static float BALANCED_VISIBLE_FRACTION = 0.56f;
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| -
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| - /**
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| - * Calculates a texture transformation matrix based on rotation, mirror, and video vs display
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| - * aspect ratio.
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| - */
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| - public static void getTextureMatrix(float[] outputTextureMatrix, float rotationDegree,
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| - boolean mirror, float videoAspectRatio, float displayAspectRatio) {
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| - // The matrix stack is using post-multiplication, which means that matrix operations:
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| - // A; B; C; will end up as A * B * C. When you apply this to a vertex, it will result in:
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| - // v' = A * B * C * v, i.e. the last matrix operation is the first thing that affects the
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| - // vertex. This is the opposite of what you might expect.
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| - Matrix.setIdentityM(outputTextureMatrix, 0);
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| - // Move coordinates back to [0,1]x[0,1].
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| - Matrix.translateM(outputTextureMatrix, 0, 0.5f, 0.5f, 0.0f);
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| - // Rotate frame clockwise in the XY-plane (around the Z-axis).
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| - Matrix.rotateM(outputTextureMatrix, 0, -rotationDegree, 0, 0, 1);
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| - // Scale one dimension until video and display size have same aspect ratio.
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| - if (displayAspectRatio > videoAspectRatio) {
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| - Matrix.scaleM(outputTextureMatrix, 0, 1, videoAspectRatio / displayAspectRatio, 1);
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| - } else {
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| - Matrix.scaleM(outputTextureMatrix, 0, displayAspectRatio / videoAspectRatio, 1, 1);
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| - }
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| - // TODO(magjed): We currently ignore the texture transform matrix from the SurfaceTexture.
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| - // It contains a vertical flip that is hardcoded here instead.
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| - Matrix.scaleM(outputTextureMatrix, 0, 1, -1, 1);
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| - // Apply optional horizontal flip.
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| - if (mirror) {
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| - Matrix.scaleM(outputTextureMatrix, 0, -1, 1, 1);
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| - }
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| - // Center coordinates around origin.
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| - Matrix.translateM(outputTextureMatrix, 0, -0.5f, -0.5f, 0.0f);
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| - }
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| -
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| - /**
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| - * Calculate display size based on scaling type, video aspect ratio, and maximum display size.
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| - */
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| - public static Point getDisplaySize(ScalingType scalingType, float videoAspectRatio,
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| - int maxDisplayWidth, int maxDisplayHeight) {
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| - return getDisplaySize(convertScalingTypeToVisibleFraction(scalingType), videoAspectRatio,
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| - maxDisplayWidth, maxDisplayHeight);
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| - }
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| -
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| - /**
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| - * Each scaling type has a one-to-one correspondence to a numeric minimum fraction of the video
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| - * that must remain visible.
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| - */
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| - private static float convertScalingTypeToVisibleFraction(ScalingType scalingType) {
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| - switch (scalingType) {
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| - case SCALE_ASPECT_FIT:
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| - return 1.0f;
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| - case SCALE_ASPECT_FILL:
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| - return 0.0f;
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| - case SCALE_ASPECT_BALANCED:
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| - return BALANCED_VISIBLE_FRACTION;
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| - default:
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| - throw new IllegalArgumentException();
|
| - }
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| - }
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| -
|
| - /**
|
| - * Calculate display size based on minimum fraction of the video that must remain visible,
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| - * video aspect ratio, and maximum display size.
|
| - */
|
| - private static Point getDisplaySize(float minVisibleFraction, float videoAspectRatio,
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| - int maxDisplayWidth, int maxDisplayHeight) {
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| - // If there is no constraint on the amount of cropping, fill the allowed display area.
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| - if (minVisibleFraction == 0 || videoAspectRatio == 0) {
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| - return new Point(maxDisplayWidth, maxDisplayHeight);
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| - }
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| - // Each dimension is constrained on max display size and how much we are allowed to crop.
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| - final int width = Math.min(maxDisplayWidth,
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| - (int) (maxDisplayHeight / minVisibleFraction * videoAspectRatio));
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| - final int height = Math.min(maxDisplayHeight,
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| - (int) (maxDisplayWidth / minVisibleFraction / videoAspectRatio));
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| - return new Point(width, height);
|
| - }
|
| -}
|
|
|