Index: talk/app/webrtc/java/android/org/webrtc/RendererCommon.java |
diff --git a/talk/app/webrtc/java/android/org/webrtc/RendererCommon.java b/talk/app/webrtc/java/android/org/webrtc/RendererCommon.java |
deleted file mode 100644 |
index 97514dac3a0f7fc9a7f224bdff3dbb43fc92b7ca..0000000000000000000000000000000000000000 |
--- a/talk/app/webrtc/java/android/org/webrtc/RendererCommon.java |
+++ /dev/null |
@@ -1,126 +0,0 @@ |
-/* |
- * libjingle |
- * Copyright 2015 Google Inc. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are met: |
- * |
- * 1. Redistributions of source code must retain the above copyright notice, |
- * this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright notice, |
- * this list of conditions and the following disclaimer in the documentation |
- * and/or other materials provided with the distribution. |
- * 3. The name of the author may not be used to endorse or promote products |
- * derived from this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-package org.webrtc; |
- |
-import android.graphics.Point; |
-import android.opengl.Matrix; |
- |
-/** |
- * Static helper functions for VideoRendererGui and SurfaceViewRenderer. |
- */ |
-public class RendererCommon { |
- // Types of video scaling: |
- // SCALE_ASPECT_FIT - video frame is scaled to fit the size of the view by |
- // maintaining the aspect ratio (black borders may be displayed). |
- // SCALE_ASPECT_FILL - video frame is scaled to fill the size of the view by |
- // maintaining the aspect ratio. Some portion of the video frame may be |
- // clipped. |
- // SCALE_ASPECT_BALANCED - Compromise between FIT and FILL. Video frame will fill as much as |
- // possible of the view while maintaining aspect ratio, under the constraint that at least |
- // |BALANCED_VISIBLE_FRACTION| of the frame content will be shown. |
- public static enum ScalingType { SCALE_ASPECT_FIT, SCALE_ASPECT_FILL, SCALE_ASPECT_BALANCED } |
- // The minimum fraction of the frame content that will be shown for |SCALE_ASPECT_BALANCED|. |
- // This limits excessive cropping when adjusting display size. |
- private static float BALANCED_VISIBLE_FRACTION = 0.56f; |
- |
- /** |
- * Calculates a texture transformation matrix based on rotation, mirror, and video vs display |
- * aspect ratio. |
- */ |
- public static void getTextureMatrix(float[] outputTextureMatrix, float rotationDegree, |
- boolean mirror, float videoAspectRatio, float displayAspectRatio) { |
- // The matrix stack is using post-multiplication, which means that matrix operations: |
- // A; B; C; will end up as A * B * C. When you apply this to a vertex, it will result in: |
- // v' = A * B * C * v, i.e. the last matrix operation is the first thing that affects the |
- // vertex. This is the opposite of what you might expect. |
- Matrix.setIdentityM(outputTextureMatrix, 0); |
- // Move coordinates back to [0,1]x[0,1]. |
- Matrix.translateM(outputTextureMatrix, 0, 0.5f, 0.5f, 0.0f); |
- // Rotate frame clockwise in the XY-plane (around the Z-axis). |
- Matrix.rotateM(outputTextureMatrix, 0, -rotationDegree, 0, 0, 1); |
- // Scale one dimension until video and display size have same aspect ratio. |
- if (displayAspectRatio > videoAspectRatio) { |
- Matrix.scaleM(outputTextureMatrix, 0, 1, videoAspectRatio / displayAspectRatio, 1); |
- } else { |
- Matrix.scaleM(outputTextureMatrix, 0, displayAspectRatio / videoAspectRatio, 1, 1); |
- } |
- // TODO(magjed): We currently ignore the texture transform matrix from the SurfaceTexture. |
- // It contains a vertical flip that is hardcoded here instead. |
- Matrix.scaleM(outputTextureMatrix, 0, 1, -1, 1); |
- // Apply optional horizontal flip. |
- if (mirror) { |
- Matrix.scaleM(outputTextureMatrix, 0, -1, 1, 1); |
- } |
- // Center coordinates around origin. |
- Matrix.translateM(outputTextureMatrix, 0, -0.5f, -0.5f, 0.0f); |
- } |
- |
- /** |
- * Calculate display size based on scaling type, video aspect ratio, and maximum display size. |
- */ |
- public static Point getDisplaySize(ScalingType scalingType, float videoAspectRatio, |
- int maxDisplayWidth, int maxDisplayHeight) { |
- return getDisplaySize(convertScalingTypeToVisibleFraction(scalingType), videoAspectRatio, |
- maxDisplayWidth, maxDisplayHeight); |
- } |
- |
- /** |
- * Each scaling type has a one-to-one correspondence to a numeric minimum fraction of the video |
- * that must remain visible. |
- */ |
- private static float convertScalingTypeToVisibleFraction(ScalingType scalingType) { |
- switch (scalingType) { |
- case SCALE_ASPECT_FIT: |
- return 1.0f; |
- case SCALE_ASPECT_FILL: |
- return 0.0f; |
- case SCALE_ASPECT_BALANCED: |
- return BALANCED_VISIBLE_FRACTION; |
- default: |
- throw new IllegalArgumentException(); |
- } |
- } |
- |
- /** |
- * Calculate display size based on minimum fraction of the video that must remain visible, |
- * video aspect ratio, and maximum display size. |
- */ |
- private static Point getDisplaySize(float minVisibleFraction, float videoAspectRatio, |
- int maxDisplayWidth, int maxDisplayHeight) { |
- // If there is no constraint on the amount of cropping, fill the allowed display area. |
- if (minVisibleFraction == 0 || videoAspectRatio == 0) { |
- return new Point(maxDisplayWidth, maxDisplayHeight); |
- } |
- // Each dimension is constrained on max display size and how much we are allowed to crop. |
- final int width = Math.min(maxDisplayWidth, |
- (int) (maxDisplayHeight / minVisibleFraction * videoAspectRatio)); |
- final int height = Math.min(maxDisplayHeight, |
- (int) (maxDisplayWidth / minVisibleFraction / videoAspectRatio)); |
- return new Point(width, height); |
- } |
-} |