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Unified Diff: webrtc/sdk/android/api/org/webrtc/VideoFrameDrawer.java

Issue 3008423002: Android: Add helper class VideoFrameDrawer that can render VideoFrames (Closed)
Patch Set: Created 3 years, 3 months ago
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Index: webrtc/sdk/android/api/org/webrtc/VideoFrameDrawer.java
diff --git a/webrtc/sdk/android/api/org/webrtc/VideoFrameDrawer.java b/webrtc/sdk/android/api/org/webrtc/VideoFrameDrawer.java
new file mode 100644
index 0000000000000000000000000000000000000000..4c38dc9b1e8e7d3fa7473c8a11b87ed300f03a78
--- /dev/null
+++ b/webrtc/sdk/android/api/org/webrtc/VideoFrameDrawer.java
@@ -0,0 +1,114 @@
+/*
+ * Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+package org.webrtc;
+
+import android.graphics.Matrix;
+import android.graphics.Point;
+
+/**
+ * Helper class to draw VideoFrames. Calls either drawer.drawOes, drawer.drawRgb, or
+ * drawer.drawYuv depending on the type of the buffer. The frame will be rendered with rotation
+ * taken into account. You can supply an additional render matrix for custom transformations.
+ */
+public class VideoFrameDrawer {
+ private static int distance(float x0, float y0, float x1, float y1) {
+ return (int) Math.round(Math.hypot(x1 - x0, y1 - y0));
+ }
+
+ // These points are used to calculate the size of the part of the frame we are rendering.
+ final static float[] srcPoints =
+ new float[] {0f /* x0 */, 0f /* y0 */, 1f /* x1 */, 0f /* y1 */, 0f /* x2 */, 1f /* y2 */};
+ private final float[] dstPoints = new float[6];
+ private final Point renderSize = new Point();
+
+ // Get the frame size after |renderMatrix| is applied.
+ private Point getTransformedSize(int frameWidth, int frameHeight, Matrix renderMatrix) {
+ if (renderMatrix == null) {
+ renderSize.x = frameWidth;
+ renderSize.y = frameHeight;
+ return renderSize;
+ }
+ // Transform the texture coordinates (in the range [0, 1]) according to |renderMatrix|.
+ renderMatrix.mapPoints(dstPoints, srcPoints);
+
+ // Multiply with the width and height to get the positions in terms of pixels.
+ for (int i = 0; i < 3; ++i) {
+ dstPoints[i * 2 + 0] *= frameWidth;
+ dstPoints[i * 2 + 1] *= frameHeight;
+ }
+
+ // Get the length of the sides of the transformed rectangle in terms of pixels.
+ renderSize.x = distance(dstPoints[0], dstPoints[1], dstPoints[2], dstPoints[3]);
+ renderSize.y = distance(dstPoints[0], dstPoints[1], dstPoints[4], dstPoints[5]);
+ return renderSize;
+ }
+
+ private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader();
+ // This variable will only be used for checking reference equality and is used for caching I420
+ // textures.
+ private VideoFrame lastI420Frame;
+ private final Matrix renderMatrix = new Matrix();
+
+ public void drawFrame(VideoFrame frame, RendererCommon.GlDrawer drawer) {
+ drawFrame(frame, drawer, null /* additionalRenderMatrix */);
+ }
+
+ public void drawFrame(
+ VideoFrame frame, RendererCommon.GlDrawer drawer, Matrix additionalRenderMatrix) {
+ drawFrame(frame, drawer, additionalRenderMatrix, 0 /* viewportX */, 0 /* viewportY */,
+ frame.getRotatedWidth(), frame.getRotatedHeight());
+ }
+
+ public void drawFrame(VideoFrame frame, RendererCommon.GlDrawer drawer,
+ Matrix additionalRenderMatrix, int viewportX, int viewportY, int viewportWidth,
+ int viewportHeight) {
+ final int width = frame.getRotatedWidth();
+ final int height = frame.getRotatedHeight();
+
+ final Point renderSize = getTransformedSize(width, height, additionalRenderMatrix);
+
+ final boolean isTextureFrame = frame.getBuffer() instanceof VideoFrame.TextureBuffer;
+ renderMatrix.reset();
+ renderMatrix.preTranslate(0.5f, 0.5f);
+ if (!isTextureFrame) {
+ renderMatrix.preScale(1f, -1f); // I420-frames are upside down
+ }
+ renderMatrix.preRotate(frame.getRotation());
+ renderMatrix.preTranslate(-0.5f, -0.5f);
+ if (additionalRenderMatrix != null) {
+ renderMatrix.preConcat(additionalRenderMatrix);
+ }
+
+ if (isTextureFrame) {
+ lastI420Frame = null;
+ RendererCommon.drawTexture(drawer, (VideoFrame.TextureBuffer) frame.getBuffer(), renderMatrix,
sakal 2017/09/11 09:05:58 Maybe we should move RendererCommon.drawTexture to
magjed_webrtc 2017/09/11 12:45:48 Done, I also moved YuvUploader.
+ renderSize.x, renderSize.y, viewportX, viewportY, viewportWidth, viewportHeight);
+ } else {
+ // Only upload the I420 data to textures once per frame, if we are called multiple times
+ // with the same frame.
+ if (frame != lastI420Frame) {
+ lastI420Frame = frame;
+ final VideoFrame.I420Buffer i420Buffer = frame.getBuffer().toI420();
+ yuvUploader.uploadFromBuffer(i420Buffer);
+ i420Buffer.release();
+ }
+
+ drawer.drawYuv(yuvUploader.getYuvTextures(),
+ RendererCommon.convertMatrixFromAndroidGraphicsMatrix(renderMatrix), renderSize.x,
+ renderSize.y, viewportX, viewportY, viewportWidth, viewportHeight);
+ }
+ }
+
+ public void release() {
+ yuvUploader.release();
+ lastI420Frame = null;
+ }
+}
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