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Side by Side Diff: webrtc/sdk/android/api/org/webrtc/VideoFrameDrawer.java

Issue 3008423002: Android: Add helper class VideoFrameDrawer that can render VideoFrames (Closed)
Patch Set: Created 3 years, 3 months ago
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1 /*
2 * Copyright 2017 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 package org.webrtc;
12
13 import android.graphics.Matrix;
14 import android.graphics.Point;
15
16 /**
17 * Helper class to draw VideoFrames. Calls either drawer.drawOes, drawer.drawRgb , or
18 * drawer.drawYuv depending on the type of the buffer. The frame will be rendere d with rotation
19 * taken into account. You can supply an additional render matrix for custom tra nsformations.
20 */
21 public class VideoFrameDrawer {
22 private static int distance(float x0, float y0, float x1, float y1) {
23 return (int) Math.round(Math.hypot(x1 - x0, y1 - y0));
24 }
25
26 // These points are used to calculate the size of the part of the frame we are rendering.
27 final static float[] srcPoints =
28 new float[] {0f /* x0 */, 0f /* y0 */, 1f /* x1 */, 0f /* y1 */, 0f /* x2 */, 1f /* y2 */};
29 private final float[] dstPoints = new float[6];
30 private final Point renderSize = new Point();
31
32 // Get the frame size after |renderMatrix| is applied.
33 private Point getTransformedSize(int frameWidth, int frameHeight, Matrix rende rMatrix) {
34 if (renderMatrix == null) {
35 renderSize.x = frameWidth;
36 renderSize.y = frameHeight;
37 return renderSize;
38 }
39 // Transform the texture coordinates (in the range [0, 1]) according to |ren derMatrix|.
40 renderMatrix.mapPoints(dstPoints, srcPoints);
41
42 // Multiply with the width and height to get the positions in terms of pixel s.
43 for (int i = 0; i < 3; ++i) {
44 dstPoints[i * 2 + 0] *= frameWidth;
45 dstPoints[i * 2 + 1] *= frameHeight;
46 }
47
48 // Get the length of the sides of the transformed rectangle in terms of pixe ls.
49 renderSize.x = distance(dstPoints[0], dstPoints[1], dstPoints[2], dstPoints[ 3]);
50 renderSize.y = distance(dstPoints[0], dstPoints[1], dstPoints[4], dstPoints[ 5]);
51 return renderSize;
52 }
53
54 private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvU ploader();
55 // This variable will only be used for checking reference equality and is used for caching I420
56 // textures.
57 private VideoFrame lastI420Frame;
58 private final Matrix renderMatrix = new Matrix();
59
60 public void drawFrame(VideoFrame frame, RendererCommon.GlDrawer drawer) {
61 drawFrame(frame, drawer, null /* additionalRenderMatrix */);
62 }
63
64 public void drawFrame(
65 VideoFrame frame, RendererCommon.GlDrawer drawer, Matrix additionalRenderM atrix) {
66 drawFrame(frame, drawer, additionalRenderMatrix, 0 /* viewportX */, 0 /* vie wportY */,
67 frame.getRotatedWidth(), frame.getRotatedHeight());
68 }
69
70 public void drawFrame(VideoFrame frame, RendererCommon.GlDrawer drawer,
71 Matrix additionalRenderMatrix, int viewportX, int viewportY, int viewportW idth,
72 int viewportHeight) {
73 final int width = frame.getRotatedWidth();
74 final int height = frame.getRotatedHeight();
75
76 final Point renderSize = getTransformedSize(width, height, additionalRenderM atrix);
77
78 final boolean isTextureFrame = frame.getBuffer() instanceof VideoFrame.Textu reBuffer;
79 renderMatrix.reset();
80 renderMatrix.preTranslate(0.5f, 0.5f);
81 if (!isTextureFrame) {
82 renderMatrix.preScale(1f, -1f); // I420-frames are upside down
83 }
84 renderMatrix.preRotate(frame.getRotation());
85 renderMatrix.preTranslate(-0.5f, -0.5f);
86 if (additionalRenderMatrix != null) {
87 renderMatrix.preConcat(additionalRenderMatrix);
88 }
89
90 if (isTextureFrame) {
91 lastI420Frame = null;
92 RendererCommon.drawTexture(drawer, (VideoFrame.TextureBuffer) frame.getBuf fer(), renderMatrix,
sakal 2017/09/11 09:05:58 Maybe we should move RendererCommon.drawTexture to
magjed_webrtc 2017/09/11 12:45:48 Done, I also moved YuvUploader.
93 renderSize.x, renderSize.y, viewportX, viewportY, viewportWidth, viewp ortHeight);
94 } else {
95 // Only upload the I420 data to textures once per frame, if we are called multiple times
96 // with the same frame.
97 if (frame != lastI420Frame) {
98 lastI420Frame = frame;
99 final VideoFrame.I420Buffer i420Buffer = frame.getBuffer().toI420();
100 yuvUploader.uploadFromBuffer(i420Buffer);
101 i420Buffer.release();
102 }
103
104 drawer.drawYuv(yuvUploader.getYuvTextures(),
105 RendererCommon.convertMatrixFromAndroidGraphicsMatrix(renderMatrix), r enderSize.x,
106 renderSize.y, viewportX, viewportY, viewportWidth, viewportHeight);
107 }
108 }
109
110 public void release() {
111 yuvUploader.release();
112 lastI420Frame = null;
113 }
114 }
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