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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2957683002: Roll WebGL 331fe3a..9ffa3b5 (Closed)
Patch Set: update Created 3 years, 6 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 80766864247cc0457be6ab2d06e36f369df09974..8d53481410883a9b85690e1e59245b75062380dc 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -41,13 +41,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
# All platforms.
-
- # Remove the following when the test update is rolled into Chromium:
- # https://github.com/KhronosGroup/WebGL/pull/2424/files
- self.Fail('conformance2/rendering/instanced-arrays.html', bug=736070)
- self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', bug=736070)
- # When remove the above entry, please uncomment the one for Mac NVidia.
-
self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
@@ -354,6 +347,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['win', 'passthrough', 'd3d11'], bug=602688)
# Mac only.
+ self.Fail('conformance2/renderbuffers/' +
+ 'multisampled-depth-renderbuffer-initialization.html',
+ ['mac'], bug=696126)
# Regressions in 10.12.4.
self.Fail('conformance2/textures/misc/tex-base-level-bug.html',
@@ -423,8 +419,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/pixelbufferobject.html',
['mac', ('nvidia', 0xfe9)], bug=483282)
- #self.Fail('deqp/functional/gles3/negativevertexarrayapi.html',
- # ['mac', ('nvidia', 0xfe9)], bug=483282)
+ self.Fail('deqp/functional/gles3/negativevertexarrayapi.html',
+ ['mac', ('nvidia', 0xfe9)], bug=483282)
self.Fail('deqp/functional/gles3/shaderindexing/varying.html',
['mac', ('nvidia', 0xfe9)], bug=483282)
self.Fail('deqp/functional/gles3/texturespecification/' +
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