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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2957683002: Roll WebGL 331fe3a..9ffa3b5 (Closed)
Patch Set: update Created 3 years, 6 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
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34 ['win', 'mac', 'linux']) 34 ['win', 'mac', 'linux'])
35 35
36 # ======================== 36 # ========================
37 # Conformance expectations 37 # Conformance expectations
38 # ======================== 38 # ========================
39 39
40 # Too slow (take about one hour to run) 40 # Too slow (take about one hour to run)
41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 41 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
42 42
43 # All platforms. 43 # All platforms.
44
45 # Remove the following when the test update is rolled into Chromium:
46 # https://github.com/KhronosGroup/WebGL/pull/2424/files
47 self.Fail('conformance2/rendering/instanced-arrays.html', bug=736070)
48 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', bug=736070)
49 # When remove the above entry, please uncomment the one for Mac NVidia.
50
51 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168)
52 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
53 46
54 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', 47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html',
55 bug=660844) # WebGL 2.0.1 48 bug=660844) # WebGL 2.0.1
56 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', 49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html',
57 bug=660844) # WebGL 2.0.1 50 bug=660844) # WebGL 2.0.1
58 self.Fail('conformance2/textures/misc/' + 51 self.Fail('conformance2/textures/misc/' +
59 'integer-cubemap-specification-order-bug.html', 52 'integer-cubemap-specification-order-bug.html',
60 bug=483282) # owner:cwallez, test might be buggy 53 bug=483282) # owner:cwallez, test might be buggy
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347 self.Fail('deqp/functional/gles3/shaderderivate_dfdx.html', 340 self.Fail('deqp/functional/gles3/shaderderivate_dfdx.html',
348 ['win', 'passthrough', 'd3d11'], bug=602688) 341 ['win', 'passthrough', 'd3d11'], bug=602688)
349 self.Fail('deqp/functional/gles3/shaderderivate_dfdy.html', 342 self.Fail('deqp/functional/gles3/shaderderivate_dfdy.html',
350 ['win', 'passthrough', 'd3d11'], bug=602688) 343 ['win', 'passthrough', 'd3d11'], bug=602688)
351 self.Fail('deqp/functional/gles3/shaderderivate_fwidth.html', 344 self.Fail('deqp/functional/gles3/shaderderivate_fwidth.html',
352 ['win', 'passthrough', 'd3d11'], bug=602688) 345 ['win', 'passthrough', 'd3d11'], bug=602688)
353 self.Fail('deqp/functional/gles3/shaderstruct.html', 346 self.Fail('deqp/functional/gles3/shaderstruct.html',
354 ['win', 'passthrough', 'd3d11'], bug=602688) 347 ['win', 'passthrough', 'd3d11'], bug=602688)
355 348
356 # Mac only. 349 # Mac only.
350 self.Fail('conformance2/renderbuffers/' +
351 'multisampled-depth-renderbuffer-initialization.html',
352 ['mac'], bug=696126)
357 353
358 # Regressions in 10.12.4. 354 # Regressions in 10.12.4.
359 self.Fail('conformance2/textures/misc/tex-base-level-bug.html', 355 self.Fail('conformance2/textures/misc/tex-base-level-bug.html',
360 ['sierra'], bug=705865) 356 ['sierra'], bug=705865)
361 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', 357 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html',
362 ['sierra'], bug=705865) 358 ['sierra'], bug=705865)
363 359
364 # Fails on multiple GPU types. 360 # Fails on multiple GPU types.
365 self.Fail('conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html', 361 self.Fail('conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html',
366 ['mac'], bug=709351) 362 ['mac'], bug=709351)
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416 ['mac', ('nvidia', 0xfe9)], bug=483282) 412 ['mac', ('nvidia', 0xfe9)], bug=483282)
417 self.Fail('deqp/functional/gles3/framebufferblit/conversion_29.html', 413 self.Fail('deqp/functional/gles3/framebufferblit/conversion_29.html',
418 ['mac', ('nvidia', 0xfe9)], bug=483282) 414 ['mac', ('nvidia', 0xfe9)], bug=483282)
419 self.Fail('deqp/functional/gles3/framebufferblit/conversion_32.html', 415 self.Fail('deqp/functional/gles3/framebufferblit/conversion_32.html',
420 ['mac', ('nvidia', 0xfe9)], bug=483282) 416 ['mac', ('nvidia', 0xfe9)], bug=483282)
421 self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html', 417 self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html',
422 ['mac', ('nvidia', 0xfe9)], bug=483282) 418 ['mac', ('nvidia', 0xfe9)], bug=483282)
423 419
424 self.Fail('deqp/functional/gles3/pixelbufferobject.html', 420 self.Fail('deqp/functional/gles3/pixelbufferobject.html',
425 ['mac', ('nvidia', 0xfe9)], bug=483282) 421 ['mac', ('nvidia', 0xfe9)], bug=483282)
426 #self.Fail('deqp/functional/gles3/negativevertexarrayapi.html', 422 self.Fail('deqp/functional/gles3/negativevertexarrayapi.html',
427 # ['mac', ('nvidia', 0xfe9)], bug=483282) 423 ['mac', ('nvidia', 0xfe9)], bug=483282)
428 self.Fail('deqp/functional/gles3/shaderindexing/varying.html', 424 self.Fail('deqp/functional/gles3/shaderindexing/varying.html',
429 ['mac', ('nvidia', 0xfe9)], bug=483282) 425 ['mac', ('nvidia', 0xfe9)], bug=483282)
430 self.Fail('deqp/functional/gles3/texturespecification/' + 426 self.Fail('deqp/functional/gles3/texturespecification/' +
431 'teximage2d_pbo_2d_00.html', 427 'teximage2d_pbo_2d_00.html',
432 ['mac', ('nvidia', 0xfe9)], bug=614174) 428 ['mac', ('nvidia', 0xfe9)], bug=614174)
433 self.Fail('deqp/functional/gles3/texturespecification/' + 429 self.Fail('deqp/functional/gles3/texturespecification/' +
434 'teximage2d_pbo_2d_01.html', 430 'teximage2d_pbo_2d_01.html',
435 ['mac', ('nvidia', 0xfe9)], bug=614174) 431 ['mac', ('nvidia', 0xfe9)], bug=614174)
436 self.Fail('deqp/functional/gles3/texturespecification/' + 432 self.Fail('deqp/functional/gles3/texturespecification/' +
437 'texsubimage2d_pbo_2d_00.html', 433 'texsubimage2d_pbo_2d_00.html',
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1165 # self.Fail(page_name, 1161 # self.Fail(page_name,
1166 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 1162 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
1167 # self.Fail(page_name, 1163 # self.Fail(page_name,
1168 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1164 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
1169 1165
1170 # Conflicts if between a generic os condition and a specific version 1166 # Conflicts if between a generic os condition and a specific version
1171 # self.Fail(page_name, 1167 # self.Fail(page_name,
1172 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 1168 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
1173 # self.Fail(page_name, 1169 # self.Fail(page_name,
1174 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 1170 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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