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Unified Diff: webrtc/base/physicalsocketserver.cc

Issue 2877023002: Move webrtc/{base => rtc_base} (Closed)
Patch Set: update presubmit.py and DEPS include rules Created 3 years, 6 months ago
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Index: webrtc/base/physicalsocketserver.cc
diff --git a/webrtc/base/physicalsocketserver.cc b/webrtc/base/physicalsocketserver.cc
deleted file mode 100644
index 655d397913cfcaee582dab8fbf6c1e615558570c..0000000000000000000000000000000000000000
--- a/webrtc/base/physicalsocketserver.cc
+++ /dev/null
@@ -1,1996 +0,0 @@
-/*
- * Copyright 2004 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-#include "webrtc/base/physicalsocketserver.h"
-
-#if defined(_MSC_VER) && _MSC_VER < 1300
-#pragma warning(disable:4786)
-#endif
-
-#ifdef MEMORY_SANITIZER
-#include <sanitizer/msan_interface.h>
-#endif
-
-#if defined(WEBRTC_POSIX)
-#include <string.h>
-#include <errno.h>
-#include <fcntl.h>
-#if defined(WEBRTC_USE_EPOLL)
-// "poll" will be used to wait for the signal dispatcher.
-#include <poll.h>
-#endif
-#include <sys/ioctl.h>
-#include <sys/time.h>
-#include <sys/select.h>
-#include <unistd.h>
-#include <signal.h>
-#endif
-
-#if defined(WEBRTC_WIN)
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#include <winsock2.h>
-#include <ws2tcpip.h>
-#undef SetPort
-#endif
-
-#include <algorithm>
-#include <map>
-
-#include "webrtc/base/arraysize.h"
-#include "webrtc/base/basictypes.h"
-#include "webrtc/base/byteorder.h"
-#include "webrtc/base/checks.h"
-#include "webrtc/base/logging.h"
-#include "webrtc/base/networkmonitor.h"
-#include "webrtc/base/nullsocketserver.h"
-#include "webrtc/base/timeutils.h"
-#include "webrtc/base/win32socketinit.h"
-
-#if defined(WEBRTC_POSIX)
-#include <netinet/tcp.h> // for TCP_NODELAY
-#define IP_MTU 14 // Until this is integrated from linux/in.h to netinet/in.h
-typedef void* SockOptArg;
-
-#endif // WEBRTC_POSIX
-
-#if defined(WEBRTC_POSIX) && !defined(WEBRTC_MAC) && !defined(__native_client__)
-
-int64_t GetSocketRecvTimestamp(int socket) {
- struct timeval tv_ioctl;
- int ret = ioctl(socket, SIOCGSTAMP, &tv_ioctl);
- if (ret != 0)
- return -1;
- int64_t timestamp =
- rtc::kNumMicrosecsPerSec * static_cast<int64_t>(tv_ioctl.tv_sec) +
- static_cast<int64_t>(tv_ioctl.tv_usec);
- return timestamp;
-}
-
-#else
-
-int64_t GetSocketRecvTimestamp(int socket) {
- return -1;
-}
-#endif
-
-#if defined(WEBRTC_WIN)
-typedef char* SockOptArg;
-#endif
-
-#if defined(WEBRTC_USE_EPOLL)
-// POLLRDHUP / EPOLLRDHUP are only defined starting with Linux 2.6.17.
-#if !defined(POLLRDHUP)
-#define POLLRDHUP 0x2000
-#endif
-#if !defined(EPOLLRDHUP)
-#define EPOLLRDHUP 0x2000
-#endif
-#endif
-
-namespace rtc {
-
-std::unique_ptr<SocketServer> SocketServer::CreateDefault() {
-#if defined(__native_client__)
- return std::unique_ptr<SocketServer>(new rtc::NullSocketServer);
-#else
- return std::unique_ptr<SocketServer>(new rtc::PhysicalSocketServer);
-#endif
-}
-
-#if defined(WEBRTC_WIN)
-// Standard MTUs, from RFC 1191
-const uint16_t PACKET_MAXIMUMS[] = {
- 65535, // Theoretical maximum, Hyperchannel
- 32000, // Nothing
- 17914, // 16Mb IBM Token Ring
- 8166, // IEEE 802.4
- // 4464, // IEEE 802.5 (4Mb max)
- 4352, // FDDI
- // 2048, // Wideband Network
- 2002, // IEEE 802.5 (4Mb recommended)
- // 1536, // Expermental Ethernet Networks
- // 1500, // Ethernet, Point-to-Point (default)
- 1492, // IEEE 802.3
- 1006, // SLIP, ARPANET
- // 576, // X.25 Networks
- // 544, // DEC IP Portal
- // 512, // NETBIOS
- 508, // IEEE 802/Source-Rt Bridge, ARCNET
- 296, // Point-to-Point (low delay)
- 68, // Official minimum
- 0, // End of list marker
-};
-
-static const int IP_HEADER_SIZE = 20u;
-static const int IPV6_HEADER_SIZE = 40u;
-static const int ICMP_HEADER_SIZE = 8u;
-static const int ICMP_PING_TIMEOUT_MILLIS = 10000u;
-#endif
-
-PhysicalSocket::PhysicalSocket(PhysicalSocketServer* ss, SOCKET s)
- : ss_(ss), s_(s), error_(0),
- state_((s == INVALID_SOCKET) ? CS_CLOSED : CS_CONNECTED),
- resolver_(nullptr) {
-#if defined(WEBRTC_WIN)
- // EnsureWinsockInit() ensures that winsock is initialized. The default
- // version of this function doesn't do anything because winsock is
- // initialized by constructor of a static object. If neccessary libjingle
- // users can link it with a different version of this function by replacing
- // win32socketinit.cc. See win32socketinit.cc for more details.
- EnsureWinsockInit();
-#endif
- if (s_ != INVALID_SOCKET) {
- SetEnabledEvents(DE_READ | DE_WRITE);
-
- int type = SOCK_STREAM;
- socklen_t len = sizeof(type);
- const int res =
- getsockopt(s_, SOL_SOCKET, SO_TYPE, (SockOptArg)&type, &len);
- RTC_DCHECK_EQ(0, res);
- udp_ = (SOCK_DGRAM == type);
- }
-}
-
-PhysicalSocket::~PhysicalSocket() {
- Close();
-}
-
-bool PhysicalSocket::Create(int family, int type) {
- Close();
- s_ = ::socket(family, type, 0);
- udp_ = (SOCK_DGRAM == type);
- UpdateLastError();
- if (udp_) {
- SetEnabledEvents(DE_READ | DE_WRITE);
- }
- return s_ != INVALID_SOCKET;
-}
-
-SocketAddress PhysicalSocket::GetLocalAddress() const {
- sockaddr_storage addr_storage = {0};
- socklen_t addrlen = sizeof(addr_storage);
- sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
- int result = ::getsockname(s_, addr, &addrlen);
- SocketAddress address;
- if (result >= 0) {
- SocketAddressFromSockAddrStorage(addr_storage, &address);
- } else {
- LOG(LS_WARNING) << "GetLocalAddress: unable to get local addr, socket="
- << s_;
- }
- return address;
-}
-
-SocketAddress PhysicalSocket::GetRemoteAddress() const {
- sockaddr_storage addr_storage = {0};
- socklen_t addrlen = sizeof(addr_storage);
- sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
- int result = ::getpeername(s_, addr, &addrlen);
- SocketAddress address;
- if (result >= 0) {
- SocketAddressFromSockAddrStorage(addr_storage, &address);
- } else {
- LOG(LS_WARNING) << "GetRemoteAddress: unable to get remote addr, socket="
- << s_;
- }
- return address;
-}
-
-int PhysicalSocket::Bind(const SocketAddress& bind_addr) {
- SocketAddress copied_bind_addr = bind_addr;
- // If a network binder is available, use it to bind a socket to an interface
- // instead of bind(), since this is more reliable on an OS with a weak host
- // model.
- if (ss_->network_binder() && !bind_addr.IsAnyIP()) {
- NetworkBindingResult result =
- ss_->network_binder()->BindSocketToNetwork(s_, bind_addr.ipaddr());
- if (result == NetworkBindingResult::SUCCESS) {
- // Since the network binder handled binding the socket to the desired
- // network interface, we don't need to (and shouldn't) include an IP in
- // the bind() call; bind() just needs to assign a port.
- copied_bind_addr.SetIP(GetAnyIP(copied_bind_addr.ipaddr().family()));
- } else if (result == NetworkBindingResult::NOT_IMPLEMENTED) {
- LOG(LS_INFO) << "Can't bind socket to network because "
- "network binding is not implemented for this OS.";
- } else {
- if (bind_addr.IsLoopbackIP()) {
- // If we couldn't bind to a loopback IP (which should only happen in
- // test scenarios), continue on. This may be expected behavior.
- LOG(LS_VERBOSE) << "Binding socket to loopback address "
- << bind_addr.ipaddr().ToString()
- << " failed; result: " << static_cast<int>(result);
- } else {
- LOG(LS_WARNING) << "Binding socket to network address "
- << bind_addr.ipaddr().ToString()
- << " failed; result: " << static_cast<int>(result);
- // If a network binding was attempted and failed, we should stop here
- // and not try to use the socket. Otherwise, we may end up sending
- // packets with an invalid source address.
- // See: https://bugs.chromium.org/p/webrtc/issues/detail?id=7026
- return -1;
- }
- }
- }
- sockaddr_storage addr_storage;
- size_t len = copied_bind_addr.ToSockAddrStorage(&addr_storage);
- sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
- int err = ::bind(s_, addr, static_cast<int>(len));
- UpdateLastError();
-#if !defined(NDEBUG)
- if (0 == err) {
- dbg_addr_ = "Bound @ ";
- dbg_addr_.append(GetLocalAddress().ToString());
- }
-#endif
- return err;
-}
-
-int PhysicalSocket::Connect(const SocketAddress& addr) {
- // TODO(pthatcher): Implicit creation is required to reconnect...
- // ...but should we make it more explicit?
- if (state_ != CS_CLOSED) {
- SetError(EALREADY);
- return SOCKET_ERROR;
- }
- if (addr.IsUnresolvedIP()) {
- LOG(LS_VERBOSE) << "Resolving addr in PhysicalSocket::Connect";
- resolver_ = new AsyncResolver();
- resolver_->SignalDone.connect(this, &PhysicalSocket::OnResolveResult);
- resolver_->Start(addr);
- state_ = CS_CONNECTING;
- return 0;
- }
-
- return DoConnect(addr);
-}
-
-int PhysicalSocket::DoConnect(const SocketAddress& connect_addr) {
- if ((s_ == INVALID_SOCKET) &&
- !Create(connect_addr.family(), SOCK_STREAM)) {
- return SOCKET_ERROR;
- }
- sockaddr_storage addr_storage;
- size_t len = connect_addr.ToSockAddrStorage(&addr_storage);
- sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
- int err = ::connect(s_, addr, static_cast<int>(len));
- UpdateLastError();
- uint8_t events = DE_READ | DE_WRITE;
- if (err == 0) {
- state_ = CS_CONNECTED;
- } else if (IsBlockingError(GetError())) {
- state_ = CS_CONNECTING;
- events |= DE_CONNECT;
- } else {
- return SOCKET_ERROR;
- }
-
- EnableEvents(events);
- return 0;
-}
-
-int PhysicalSocket::GetError() const {
- CritScope cs(&crit_);
- return error_;
-}
-
-void PhysicalSocket::SetError(int error) {
- CritScope cs(&crit_);
- error_ = error;
-}
-
-AsyncSocket::ConnState PhysicalSocket::GetState() const {
- return state_;
-}
-
-int PhysicalSocket::GetOption(Option opt, int* value) {
- int slevel;
- int sopt;
- if (TranslateOption(opt, &slevel, &sopt) == -1)
- return -1;
- socklen_t optlen = sizeof(*value);
- int ret = ::getsockopt(s_, slevel, sopt, (SockOptArg)value, &optlen);
- if (ret != -1 && opt == OPT_DONTFRAGMENT) {
-#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
- *value = (*value != IP_PMTUDISC_DONT) ? 1 : 0;
-#endif
- }
- return ret;
-}
-
-int PhysicalSocket::SetOption(Option opt, int value) {
- int slevel;
- int sopt;
- if (TranslateOption(opt, &slevel, &sopt) == -1)
- return -1;
- if (opt == OPT_DONTFRAGMENT) {
-#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
- value = (value) ? IP_PMTUDISC_DO : IP_PMTUDISC_DONT;
-#endif
- }
- return ::setsockopt(s_, slevel, sopt, (SockOptArg)&value, sizeof(value));
-}
-
-int PhysicalSocket::Send(const void* pv, size_t cb) {
- int sent = DoSend(s_, reinterpret_cast<const char *>(pv),
- static_cast<int>(cb),
-#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
- // Suppress SIGPIPE. Without this, attempting to send on a socket whose
- // other end is closed will result in a SIGPIPE signal being raised to
- // our process, which by default will terminate the process, which we
- // don't want. By specifying this flag, we'll just get the error EPIPE
- // instead and can handle the error gracefully.
- MSG_NOSIGNAL
-#else
- 0
-#endif
- );
- UpdateLastError();
- MaybeRemapSendError();
- // We have seen minidumps where this may be false.
- RTC_DCHECK(sent <= static_cast<int>(cb));
- if ((sent > 0 && sent < static_cast<int>(cb)) ||
- (sent < 0 && IsBlockingError(GetError()))) {
- EnableEvents(DE_WRITE);
- }
- return sent;
-}
-
-int PhysicalSocket::SendTo(const void* buffer,
- size_t length,
- const SocketAddress& addr) {
- sockaddr_storage saddr;
- size_t len = addr.ToSockAddrStorage(&saddr);
- int sent = DoSendTo(
- s_, static_cast<const char *>(buffer), static_cast<int>(length),
-#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
- // Suppress SIGPIPE. See above for explanation.
- MSG_NOSIGNAL,
-#else
- 0,
-#endif
- reinterpret_cast<sockaddr*>(&saddr), static_cast<int>(len));
- UpdateLastError();
- MaybeRemapSendError();
- // We have seen minidumps where this may be false.
- RTC_DCHECK(sent <= static_cast<int>(length));
- if ((sent > 0 && sent < static_cast<int>(length)) ||
- (sent < 0 && IsBlockingError(GetError()))) {
- EnableEvents(DE_WRITE);
- }
- return sent;
-}
-
-int PhysicalSocket::Recv(void* buffer, size_t length, int64_t* timestamp) {
- int received = ::recv(s_, static_cast<char*>(buffer),
- static_cast<int>(length), 0);
- if ((received == 0) && (length != 0)) {
- // Note: on graceful shutdown, recv can return 0. In this case, we
- // pretend it is blocking, and then signal close, so that simplifying
- // assumptions can be made about Recv.
- LOG(LS_WARNING) << "EOF from socket; deferring close event";
- // Must turn this back on so that the select() loop will notice the close
- // event.
- EnableEvents(DE_READ);
- SetError(EWOULDBLOCK);
- return SOCKET_ERROR;
- }
- if (timestamp) {
- *timestamp = GetSocketRecvTimestamp(s_);
- }
- UpdateLastError();
- int error = GetError();
- bool success = (received >= 0) || IsBlockingError(error);
- if (udp_ || success) {
- EnableEvents(DE_READ);
- }
- if (!success) {
- LOG_F(LS_VERBOSE) << "Error = " << error;
- }
- return received;
-}
-
-int PhysicalSocket::RecvFrom(void* buffer,
- size_t length,
- SocketAddress* out_addr,
- int64_t* timestamp) {
- sockaddr_storage addr_storage;
- socklen_t addr_len = sizeof(addr_storage);
- sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
- int received = ::recvfrom(s_, static_cast<char*>(buffer),
- static_cast<int>(length), 0, addr, &addr_len);
- if (timestamp) {
- *timestamp = GetSocketRecvTimestamp(s_);
- }
- UpdateLastError();
- if ((received >= 0) && (out_addr != nullptr))
- SocketAddressFromSockAddrStorage(addr_storage, out_addr);
- int error = GetError();
- bool success = (received >= 0) || IsBlockingError(error);
- if (udp_ || success) {
- EnableEvents(DE_READ);
- }
- if (!success) {
- LOG_F(LS_VERBOSE) << "Error = " << error;
- }
- return received;
-}
-
-int PhysicalSocket::Listen(int backlog) {
- int err = ::listen(s_, backlog);
- UpdateLastError();
- if (err == 0) {
- state_ = CS_CONNECTING;
- EnableEvents(DE_ACCEPT);
-#if !defined(NDEBUG)
- dbg_addr_ = "Listening @ ";
- dbg_addr_.append(GetLocalAddress().ToString());
-#endif
- }
- return err;
-}
-
-AsyncSocket* PhysicalSocket::Accept(SocketAddress* out_addr) {
- // Always re-subscribe DE_ACCEPT to make sure new incoming connections will
- // trigger an event even if DoAccept returns an error here.
- EnableEvents(DE_ACCEPT);
- sockaddr_storage addr_storage;
- socklen_t addr_len = sizeof(addr_storage);
- sockaddr* addr = reinterpret_cast<sockaddr*>(&addr_storage);
- SOCKET s = DoAccept(s_, addr, &addr_len);
- UpdateLastError();
- if (s == INVALID_SOCKET)
- return nullptr;
- if (out_addr != nullptr)
- SocketAddressFromSockAddrStorage(addr_storage, out_addr);
- return ss_->WrapSocket(s);
-}
-
-int PhysicalSocket::Close() {
- if (s_ == INVALID_SOCKET)
- return 0;
- int err = ::closesocket(s_);
- UpdateLastError();
- s_ = INVALID_SOCKET;
- state_ = CS_CLOSED;
- SetEnabledEvents(0);
- if (resolver_) {
- resolver_->Destroy(false);
- resolver_ = nullptr;
- }
- return err;
-}
-
-SOCKET PhysicalSocket::DoAccept(SOCKET socket,
- sockaddr* addr,
- socklen_t* addrlen) {
- return ::accept(socket, addr, addrlen);
-}
-
-int PhysicalSocket::DoSend(SOCKET socket, const char* buf, int len, int flags) {
- return ::send(socket, buf, len, flags);
-}
-
-int PhysicalSocket::DoSendTo(SOCKET socket,
- const char* buf,
- int len,
- int flags,
- const struct sockaddr* dest_addr,
- socklen_t addrlen) {
- return ::sendto(socket, buf, len, flags, dest_addr, addrlen);
-}
-
-void PhysicalSocket::OnResolveResult(AsyncResolverInterface* resolver) {
- if (resolver != resolver_) {
- return;
- }
-
- int error = resolver_->GetError();
- if (error == 0) {
- error = DoConnect(resolver_->address());
- } else {
- Close();
- }
-
- if (error) {
- SetError(error);
- SignalCloseEvent(this, error);
- }
-}
-
-void PhysicalSocket::UpdateLastError() {
- SetError(LAST_SYSTEM_ERROR);
-}
-
-void PhysicalSocket::MaybeRemapSendError() {
-#if defined(WEBRTC_MAC)
- // https://developer.apple.com/library/mac/documentation/Darwin/
- // Reference/ManPages/man2/sendto.2.html
- // ENOBUFS - The output queue for a network interface is full.
- // This generally indicates that the interface has stopped sending,
- // but may be caused by transient congestion.
- if (GetError() == ENOBUFS) {
- SetError(EWOULDBLOCK);
- }
-#endif
-}
-
-void PhysicalSocket::SetEnabledEvents(uint8_t events) {
- enabled_events_ = events;
-}
-
-void PhysicalSocket::EnableEvents(uint8_t events) {
- enabled_events_ |= events;
-}
-
-void PhysicalSocket::DisableEvents(uint8_t events) {
- enabled_events_ &= ~events;
-}
-
-int PhysicalSocket::TranslateOption(Option opt, int* slevel, int* sopt) {
- switch (opt) {
- case OPT_DONTFRAGMENT:
-#if defined(WEBRTC_WIN)
- *slevel = IPPROTO_IP;
- *sopt = IP_DONTFRAGMENT;
- break;
-#elif defined(WEBRTC_MAC) || defined(BSD) || defined(__native_client__)
- LOG(LS_WARNING) << "Socket::OPT_DONTFRAGMENT not supported.";
- return -1;
-#elif defined(WEBRTC_POSIX)
- *slevel = IPPROTO_IP;
- *sopt = IP_MTU_DISCOVER;
- break;
-#endif
- case OPT_RCVBUF:
- *slevel = SOL_SOCKET;
- *sopt = SO_RCVBUF;
- break;
- case OPT_SNDBUF:
- *slevel = SOL_SOCKET;
- *sopt = SO_SNDBUF;
- break;
- case OPT_NODELAY:
- *slevel = IPPROTO_TCP;
- *sopt = TCP_NODELAY;
- break;
- case OPT_DSCP:
- LOG(LS_WARNING) << "Socket::OPT_DSCP not supported.";
- return -1;
- case OPT_RTP_SENDTIME_EXTN_ID:
- return -1; // No logging is necessary as this not a OS socket option.
- default:
- RTC_NOTREACHED();
- return -1;
- }
- return 0;
-}
-
-SocketDispatcher::SocketDispatcher(PhysicalSocketServer *ss)
-#if defined(WEBRTC_WIN)
- : PhysicalSocket(ss), id_(0), signal_close_(false)
-#else
- : PhysicalSocket(ss)
-#endif
-{
-}
-
-SocketDispatcher::SocketDispatcher(SOCKET s, PhysicalSocketServer *ss)
-#if defined(WEBRTC_WIN)
- : PhysicalSocket(ss, s), id_(0), signal_close_(false)
-#else
- : PhysicalSocket(ss, s)
-#endif
-{
-}
-
-SocketDispatcher::~SocketDispatcher() {
- Close();
-}
-
-bool SocketDispatcher::Initialize() {
- RTC_DCHECK(s_ != INVALID_SOCKET);
- // Must be a non-blocking
-#if defined(WEBRTC_WIN)
- u_long argp = 1;
- ioctlsocket(s_, FIONBIO, &argp);
-#elif defined(WEBRTC_POSIX)
- fcntl(s_, F_SETFL, fcntl(s_, F_GETFL, 0) | O_NONBLOCK);
-#endif
-#if defined(WEBRTC_IOS)
- // iOS may kill sockets when the app is moved to the background
- // (specifically, if the app doesn't use the "voip" UIBackgroundMode). When
- // we attempt to write to such a socket, SIGPIPE will be raised, which by
- // default will terminate the process, which we don't want. By specifying
- // this socket option, SIGPIPE will be disabled for the socket.
- int value = 1;
- ::setsockopt(s_, SOL_SOCKET, SO_NOSIGPIPE, &value, sizeof(value));
-#endif
- ss_->Add(this);
- return true;
-}
-
-bool SocketDispatcher::Create(int type) {
- return Create(AF_INET, type);
-}
-
-bool SocketDispatcher::Create(int family, int type) {
- // Change the socket to be non-blocking.
- if (!PhysicalSocket::Create(family, type))
- return false;
-
- if (!Initialize())
- return false;
-
-#if defined(WEBRTC_WIN)
- do { id_ = ++next_id_; } while (id_ == 0);
-#endif
- return true;
-}
-
-#if defined(WEBRTC_WIN)
-
-WSAEVENT SocketDispatcher::GetWSAEvent() {
- return WSA_INVALID_EVENT;
-}
-
-SOCKET SocketDispatcher::GetSocket() {
- return s_;
-}
-
-bool SocketDispatcher::CheckSignalClose() {
- if (!signal_close_)
- return false;
-
- char ch;
- if (recv(s_, &ch, 1, MSG_PEEK) > 0)
- return false;
-
- state_ = CS_CLOSED;
- signal_close_ = false;
- SignalCloseEvent(this, signal_err_);
- return true;
-}
-
-int SocketDispatcher::next_id_ = 0;
-
-#elif defined(WEBRTC_POSIX)
-
-int SocketDispatcher::GetDescriptor() {
- return s_;
-}
-
-bool SocketDispatcher::IsDescriptorClosed() {
- if (udp_) {
- // The MSG_PEEK trick doesn't work for UDP, since (at least in some
- // circumstances) it requires reading an entire UDP packet, which would be
- // bad for performance here. So, just check whether |s_| has been closed,
- // which should be sufficient.
- return s_ == INVALID_SOCKET;
- }
- // We don't have a reliable way of distinguishing end-of-stream
- // from readability. So test on each readable call. Is this
- // inefficient? Probably.
- char ch;
- ssize_t res = ::recv(s_, &ch, 1, MSG_PEEK);
- if (res > 0) {
- // Data available, so not closed.
- return false;
- } else if (res == 0) {
- // EOF, so closed.
- return true;
- } else { // error
- switch (errno) {
- // Returned if we've already closed s_.
- case EBADF:
- // Returned during ungraceful peer shutdown.
- case ECONNRESET:
- return true;
- // The normal blocking error; don't log anything.
- case EWOULDBLOCK:
- // Interrupted system call.
- case EINTR:
- return false;
- default:
- // Assume that all other errors are just blocking errors, meaning the
- // connection is still good but we just can't read from it right now.
- // This should only happen when connecting (and at most once), because
- // in all other cases this function is only called if the file
- // descriptor is already known to be in the readable state. However,
- // it's not necessary a problem if we spuriously interpret a
- // "connection lost"-type error as a blocking error, because typically
- // the next recv() will get EOF, so we'll still eventually notice that
- // the socket is closed.
- LOG_ERR(LS_WARNING) << "Assuming benign blocking error";
- return false;
- }
- }
-}
-
-#endif // WEBRTC_POSIX
-
-uint32_t SocketDispatcher::GetRequestedEvents() {
- return enabled_events();
-}
-
-void SocketDispatcher::OnPreEvent(uint32_t ff) {
- if ((ff & DE_CONNECT) != 0)
- state_ = CS_CONNECTED;
-
-#if defined(WEBRTC_WIN)
- // We set CS_CLOSED from CheckSignalClose.
-#elif defined(WEBRTC_POSIX)
- if ((ff & DE_CLOSE) != 0)
- state_ = CS_CLOSED;
-#endif
-}
-
-#if defined(WEBRTC_WIN)
-
-void SocketDispatcher::OnEvent(uint32_t ff, int err) {
- int cache_id = id_;
- // Make sure we deliver connect/accept first. Otherwise, consumers may see
- // something like a READ followed by a CONNECT, which would be odd.
- if (((ff & DE_CONNECT) != 0) && (id_ == cache_id)) {
- if (ff != DE_CONNECT)
- LOG(LS_VERBOSE) << "Signalled with DE_CONNECT: " << ff;
- DisableEvents(DE_CONNECT);
-#if !defined(NDEBUG)
- dbg_addr_ = "Connected @ ";
- dbg_addr_.append(GetRemoteAddress().ToString());
-#endif
- SignalConnectEvent(this);
- }
- if (((ff & DE_ACCEPT) != 0) && (id_ == cache_id)) {
- DisableEvents(DE_ACCEPT);
- SignalReadEvent(this);
- }
- if ((ff & DE_READ) != 0) {
- DisableEvents(DE_READ);
- SignalReadEvent(this);
- }
- if (((ff & DE_WRITE) != 0) && (id_ == cache_id)) {
- DisableEvents(DE_WRITE);
- SignalWriteEvent(this);
- }
- if (((ff & DE_CLOSE) != 0) && (id_ == cache_id)) {
- signal_close_ = true;
- signal_err_ = err;
- }
-}
-
-#elif defined(WEBRTC_POSIX)
-
-void SocketDispatcher::OnEvent(uint32_t ff, int err) {
-#if defined(WEBRTC_USE_EPOLL)
- // Remember currently enabled events so we can combine multiple changes
- // into one update call later.
- // The signal handlers might re-enable events disabled here, so we can't
- // keep a list of events to disable at the end of the method. This list
- // would not be updated with the events enabled by the signal handlers.
- StartBatchedEventUpdates();
-#endif
- // Make sure we deliver connect/accept first. Otherwise, consumers may see
- // something like a READ followed by a CONNECT, which would be odd.
- if ((ff & DE_CONNECT) != 0) {
- DisableEvents(DE_CONNECT);
- SignalConnectEvent(this);
- }
- if ((ff & DE_ACCEPT) != 0) {
- DisableEvents(DE_ACCEPT);
- SignalReadEvent(this);
- }
- if ((ff & DE_READ) != 0) {
- DisableEvents(DE_READ);
- SignalReadEvent(this);
- }
- if ((ff & DE_WRITE) != 0) {
- DisableEvents(DE_WRITE);
- SignalWriteEvent(this);
- }
- if ((ff & DE_CLOSE) != 0) {
- // The socket is now dead to us, so stop checking it.
- SetEnabledEvents(0);
- SignalCloseEvent(this, err);
- }
-#if defined(WEBRTC_USE_EPOLL)
- FinishBatchedEventUpdates();
-#endif
-}
-
-#endif // WEBRTC_POSIX
-
-#if defined(WEBRTC_USE_EPOLL)
-
-static int GetEpollEvents(uint32_t ff) {
- int events = 0;
- if (ff & (DE_READ | DE_ACCEPT)) {
- events |= EPOLLIN;
- }
- if (ff & (DE_WRITE | DE_CONNECT)) {
- events |= EPOLLOUT;
- }
- return events;
-}
-
-void SocketDispatcher::StartBatchedEventUpdates() {
- RTC_DCHECK_EQ(saved_enabled_events_, -1);
- saved_enabled_events_ = enabled_events();
-}
-
-void SocketDispatcher::FinishBatchedEventUpdates() {
- RTC_DCHECK_NE(saved_enabled_events_, -1);
- uint8_t old_events = static_cast<uint8_t>(saved_enabled_events_);
- saved_enabled_events_ = -1;
- MaybeUpdateDispatcher(old_events);
-}
-
-void SocketDispatcher::MaybeUpdateDispatcher(uint8_t old_events) {
- if (GetEpollEvents(enabled_events()) != GetEpollEvents(old_events) &&
- saved_enabled_events_ == -1) {
- ss_->Update(this);
- }
-}
-
-void SocketDispatcher::SetEnabledEvents(uint8_t events) {
- uint8_t old_events = enabled_events();
- PhysicalSocket::SetEnabledEvents(events);
- MaybeUpdateDispatcher(old_events);
-}
-
-void SocketDispatcher::EnableEvents(uint8_t events) {
- uint8_t old_events = enabled_events();
- PhysicalSocket::EnableEvents(events);
- MaybeUpdateDispatcher(old_events);
-}
-
-void SocketDispatcher::DisableEvents(uint8_t events) {
- uint8_t old_events = enabled_events();
- PhysicalSocket::DisableEvents(events);
- MaybeUpdateDispatcher(old_events);
-}
-
-#endif // WEBRTC_USE_EPOLL
-
-int SocketDispatcher::Close() {
- if (s_ == INVALID_SOCKET)
- return 0;
-
-#if defined(WEBRTC_WIN)
- id_ = 0;
- signal_close_ = false;
-#endif
- ss_->Remove(this);
- return PhysicalSocket::Close();
-}
-
-#if defined(WEBRTC_POSIX)
-class EventDispatcher : public Dispatcher {
- public:
- EventDispatcher(PhysicalSocketServer* ss) : ss_(ss), fSignaled_(false) {
- if (pipe(afd_) < 0)
- LOG(LERROR) << "pipe failed";
- ss_->Add(this);
- }
-
- ~EventDispatcher() override {
- ss_->Remove(this);
- close(afd_[0]);
- close(afd_[1]);
- }
-
- virtual void Signal() {
- CritScope cs(&crit_);
- if (!fSignaled_) {
- const uint8_t b[1] = {0};
- const ssize_t res = write(afd_[1], b, sizeof(b));
- RTC_DCHECK_EQ(1, res);
- fSignaled_ = true;
- }
- }
-
- uint32_t GetRequestedEvents() override { return DE_READ; }
-
- void OnPreEvent(uint32_t ff) override {
- // It is not possible to perfectly emulate an auto-resetting event with
- // pipes. This simulates it by resetting before the event is handled.
-
- CritScope cs(&crit_);
- if (fSignaled_) {
- uint8_t b[4]; // Allow for reading more than 1 byte, but expect 1.
- const ssize_t res = read(afd_[0], b, sizeof(b));
- RTC_DCHECK_EQ(1, res);
- fSignaled_ = false;
- }
- }
-
- void OnEvent(uint32_t ff, int err) override { RTC_NOTREACHED(); }
-
- int GetDescriptor() override { return afd_[0]; }
-
- bool IsDescriptorClosed() override { return false; }
-
- private:
- PhysicalSocketServer *ss_;
- int afd_[2];
- bool fSignaled_;
- CriticalSection crit_;
-};
-
-// These two classes use the self-pipe trick to deliver POSIX signals to our
-// select loop. This is the only safe, reliable, cross-platform way to do
-// non-trivial things with a POSIX signal in an event-driven program (until
-// proper pselect() implementations become ubiquitous).
-
-class PosixSignalHandler {
- public:
- // POSIX only specifies 32 signals, but in principle the system might have
- // more and the programmer might choose to use them, so we size our array
- // for 128.
- static const int kNumPosixSignals = 128;
-
- // There is just a single global instance. (Signal handlers do not get any
- // sort of user-defined void * parameter, so they can't access anything that
- // isn't global.)
- static PosixSignalHandler* Instance() {
- RTC_DEFINE_STATIC_LOCAL(PosixSignalHandler, instance, ());
- return &instance;
- }
-
- // Returns true if the given signal number is set.
- bool IsSignalSet(int signum) const {
- RTC_DCHECK(signum < static_cast<int>(arraysize(received_signal_)));
- if (signum < static_cast<int>(arraysize(received_signal_))) {
- return received_signal_[signum];
- } else {
- return false;
- }
- }
-
- // Clears the given signal number.
- void ClearSignal(int signum) {
- RTC_DCHECK(signum < static_cast<int>(arraysize(received_signal_)));
- if (signum < static_cast<int>(arraysize(received_signal_))) {
- received_signal_[signum] = false;
- }
- }
-
- // Returns the file descriptor to monitor for signal events.
- int GetDescriptor() const {
- return afd_[0];
- }
-
- // This is called directly from our real signal handler, so it must be
- // signal-handler-safe. That means it cannot assume anything about the
- // user-level state of the process, since the handler could be executed at any
- // time on any thread.
- void OnPosixSignalReceived(int signum) {
- if (signum >= static_cast<int>(arraysize(received_signal_))) {
- // We don't have space in our array for this.
- return;
- }
- // Set a flag saying we've seen this signal.
- received_signal_[signum] = true;
- // Notify application code that we got a signal.
- const uint8_t b[1] = {0};
- if (-1 == write(afd_[1], b, sizeof(b))) {
- // Nothing we can do here. If there's an error somehow then there's
- // nothing we can safely do from a signal handler.
- // No, we can't even safely log it.
- // But, we still have to check the return value here. Otherwise,
- // GCC 4.4.1 complains ignoring return value. Even (void) doesn't help.
- return;
- }
- }
-
- private:
- PosixSignalHandler() {
- if (pipe(afd_) < 0) {
- LOG_ERR(LS_ERROR) << "pipe failed";
- return;
- }
- if (fcntl(afd_[0], F_SETFL, O_NONBLOCK) < 0) {
- LOG_ERR(LS_WARNING) << "fcntl #1 failed";
- }
- if (fcntl(afd_[1], F_SETFL, O_NONBLOCK) < 0) {
- LOG_ERR(LS_WARNING) << "fcntl #2 failed";
- }
- memset(const_cast<void *>(static_cast<volatile void *>(received_signal_)),
- 0,
- sizeof(received_signal_));
- }
-
- ~PosixSignalHandler() {
- int fd1 = afd_[0];
- int fd2 = afd_[1];
- // We clobber the stored file descriptor numbers here or else in principle
- // a signal that happens to be delivered during application termination
- // could erroneously write a zero byte to an unrelated file handle in
- // OnPosixSignalReceived() if some other file happens to be opened later
- // during shutdown and happens to be given the same file descriptor number
- // as our pipe had. Unfortunately even with this precaution there is still a
- // race where that could occur if said signal happens to be handled
- // concurrently with this code and happens to have already read the value of
- // afd_[1] from memory before we clobber it, but that's unlikely.
- afd_[0] = -1;
- afd_[1] = -1;
- close(fd1);
- close(fd2);
- }
-
- int afd_[2];
- // These are boolean flags that will be set in our signal handler and read
- // and cleared from Wait(). There is a race involved in this, but it is
- // benign. The signal handler sets the flag before signaling the pipe, so
- // we'll never end up blocking in select() while a flag is still true.
- // However, if two of the same signal arrive close to each other then it's
- // possible that the second time the handler may set the flag while it's still
- // true, meaning that signal will be missed. But the first occurrence of it
- // will still be handled, so this isn't a problem.
- // Volatile is not necessary here for correctness, but this data _is_ volatile
- // so I've marked it as such.
- volatile uint8_t received_signal_[kNumPosixSignals];
-};
-
-class PosixSignalDispatcher : public Dispatcher {
- public:
- PosixSignalDispatcher(PhysicalSocketServer *owner) : owner_(owner) {
- owner_->Add(this);
- }
-
- ~PosixSignalDispatcher() override {
- owner_->Remove(this);
- }
-
- uint32_t GetRequestedEvents() override { return DE_READ; }
-
- void OnPreEvent(uint32_t ff) override {
- // Events might get grouped if signals come very fast, so we read out up to
- // 16 bytes to make sure we keep the pipe empty.
- uint8_t b[16];
- ssize_t ret = read(GetDescriptor(), b, sizeof(b));
- if (ret < 0) {
- LOG_ERR(LS_WARNING) << "Error in read()";
- } else if (ret == 0) {
- LOG(LS_WARNING) << "Should have read at least one byte";
- }
- }
-
- void OnEvent(uint32_t ff, int err) override {
- for (int signum = 0; signum < PosixSignalHandler::kNumPosixSignals;
- ++signum) {
- if (PosixSignalHandler::Instance()->IsSignalSet(signum)) {
- PosixSignalHandler::Instance()->ClearSignal(signum);
- HandlerMap::iterator i = handlers_.find(signum);
- if (i == handlers_.end()) {
- // This can happen if a signal is delivered to our process at around
- // the same time as we unset our handler for it. It is not an error
- // condition, but it's unusual enough to be worth logging.
- LOG(LS_INFO) << "Received signal with no handler: " << signum;
- } else {
- // Otherwise, execute our handler.
- (*i->second)(signum);
- }
- }
- }
- }
-
- int GetDescriptor() override {
- return PosixSignalHandler::Instance()->GetDescriptor();
- }
-
- bool IsDescriptorClosed() override { return false; }
-
- void SetHandler(int signum, void (*handler)(int)) {
- handlers_[signum] = handler;
- }
-
- void ClearHandler(int signum) {
- handlers_.erase(signum);
- }
-
- bool HasHandlers() {
- return !handlers_.empty();
- }
-
- private:
- typedef std::map<int, void (*)(int)> HandlerMap;
-
- HandlerMap handlers_;
- // Our owner.
- PhysicalSocketServer *owner_;
-};
-
-#endif // WEBRTC_POSIX
-
-#if defined(WEBRTC_WIN)
-static uint32_t FlagsToEvents(uint32_t events) {
- uint32_t ffFD = FD_CLOSE;
- if (events & DE_READ)
- ffFD |= FD_READ;
- if (events & DE_WRITE)
- ffFD |= FD_WRITE;
- if (events & DE_CONNECT)
- ffFD |= FD_CONNECT;
- if (events & DE_ACCEPT)
- ffFD |= FD_ACCEPT;
- return ffFD;
-}
-
-class EventDispatcher : public Dispatcher {
- public:
- EventDispatcher(PhysicalSocketServer *ss) : ss_(ss) {
- hev_ = WSACreateEvent();
- if (hev_) {
- ss_->Add(this);
- }
- }
-
- ~EventDispatcher() {
- if (hev_ != nullptr) {
- ss_->Remove(this);
- WSACloseEvent(hev_);
- hev_ = nullptr;
- }
- }
-
- virtual void Signal() {
- if (hev_ != nullptr)
- WSASetEvent(hev_);
- }
-
- virtual uint32_t GetRequestedEvents() { return 0; }
-
- virtual void OnPreEvent(uint32_t ff) { WSAResetEvent(hev_); }
-
- virtual void OnEvent(uint32_t ff, int err) {}
-
- virtual WSAEVENT GetWSAEvent() {
- return hev_;
- }
-
- virtual SOCKET GetSocket() {
- return INVALID_SOCKET;
- }
-
- virtual bool CheckSignalClose() { return false; }
-
-private:
- PhysicalSocketServer* ss_;
- WSAEVENT hev_;
-};
-#endif // WEBRTC_WIN
-
-// Sets the value of a boolean value to false when signaled.
-class Signaler : public EventDispatcher {
- public:
- Signaler(PhysicalSocketServer* ss, bool* pf)
- : EventDispatcher(ss), pf_(pf) {
- }
- ~Signaler() override { }
-
- void OnEvent(uint32_t ff, int err) override {
- if (pf_)
- *pf_ = false;
- }
-
- private:
- bool *pf_;
-};
-
-PhysicalSocketServer::PhysicalSocketServer()
- : fWait_(false) {
-#if defined(WEBRTC_USE_EPOLL)
- // Since Linux 2.6.8, the size argument is ignored, but must be greater than
- // zero. Before that the size served as hint to the kernel for the amount of
- // space to initially allocate in internal data structures.
- epoll_fd_ = epoll_create(FD_SETSIZE);
- if (epoll_fd_ == -1) {
- // Not an error, will fall back to "select" below.
- LOG_E(LS_WARNING, EN, errno) << "epoll_create";
- epoll_fd_ = INVALID_SOCKET;
- }
-#endif
- signal_wakeup_ = new Signaler(this, &fWait_);
-#if defined(WEBRTC_WIN)
- socket_ev_ = WSACreateEvent();
-#endif
-}
-
-PhysicalSocketServer::~PhysicalSocketServer() {
-#if defined(WEBRTC_WIN)
- WSACloseEvent(socket_ev_);
-#endif
-#if defined(WEBRTC_POSIX)
- signal_dispatcher_.reset();
-#endif
- delete signal_wakeup_;
-#if defined(WEBRTC_USE_EPOLL)
- if (epoll_fd_ != INVALID_SOCKET) {
- close(epoll_fd_);
- }
-#endif
- RTC_DCHECK(dispatchers_.empty());
-}
-
-void PhysicalSocketServer::WakeUp() {
- signal_wakeup_->Signal();
-}
-
-Socket* PhysicalSocketServer::CreateSocket(int type) {
- return CreateSocket(AF_INET, type);
-}
-
-Socket* PhysicalSocketServer::CreateSocket(int family, int type) {
- PhysicalSocket* socket = new PhysicalSocket(this);
- if (socket->Create(family, type)) {
- return socket;
- } else {
- delete socket;
- return nullptr;
- }
-}
-
-AsyncSocket* PhysicalSocketServer::CreateAsyncSocket(int type) {
- return CreateAsyncSocket(AF_INET, type);
-}
-
-AsyncSocket* PhysicalSocketServer::CreateAsyncSocket(int family, int type) {
- SocketDispatcher* dispatcher = new SocketDispatcher(this);
- if (dispatcher->Create(family, type)) {
- return dispatcher;
- } else {
- delete dispatcher;
- return nullptr;
- }
-}
-
-AsyncSocket* PhysicalSocketServer::WrapSocket(SOCKET s) {
- SocketDispatcher* dispatcher = new SocketDispatcher(s, this);
- if (dispatcher->Initialize()) {
- return dispatcher;
- } else {
- delete dispatcher;
- return nullptr;
- }
-}
-
-void PhysicalSocketServer::Add(Dispatcher *pdispatcher) {
- CritScope cs(&crit_);
- if (processing_dispatchers_) {
- // A dispatcher is being added while a "Wait" call is processing the
- // list of socket events.
- // Defer adding to "dispatchers_" set until processing is done to avoid
- // invalidating the iterator in "Wait".
- pending_remove_dispatchers_.erase(pdispatcher);
- pending_add_dispatchers_.insert(pdispatcher);
- } else {
- dispatchers_.insert(pdispatcher);
- }
-#if defined(WEBRTC_USE_EPOLL)
- if (epoll_fd_ != INVALID_SOCKET) {
- AddEpoll(pdispatcher);
- }
-#endif // WEBRTC_USE_EPOLL
-}
-
-void PhysicalSocketServer::Remove(Dispatcher *pdispatcher) {
- CritScope cs(&crit_);
- if (processing_dispatchers_) {
- // A dispatcher is being removed while a "Wait" call is processing the
- // list of socket events.
- // Defer removal from "dispatchers_" set until processing is done to avoid
- // invalidating the iterator in "Wait".
- if (!pending_add_dispatchers_.erase(pdispatcher) &&
- dispatchers_.find(pdispatcher) == dispatchers_.end()) {
- LOG(LS_WARNING) << "PhysicalSocketServer asked to remove a unknown "
- << "dispatcher, potentially from a duplicate call to "
- << "Add.";
- return;
- }
-
- pending_remove_dispatchers_.insert(pdispatcher);
- } else if (!dispatchers_.erase(pdispatcher)) {
- LOG(LS_WARNING) << "PhysicalSocketServer asked to remove a unknown "
- << "dispatcher, potentially from a duplicate call to Add.";
- return;
- }
-#if defined(WEBRTC_USE_EPOLL)
- if (epoll_fd_ != INVALID_SOCKET) {
- RemoveEpoll(pdispatcher);
- }
-#endif // WEBRTC_USE_EPOLL
-}
-
-void PhysicalSocketServer::Update(Dispatcher* pdispatcher) {
-#if defined(WEBRTC_USE_EPOLL)
- if (epoll_fd_ == INVALID_SOCKET) {
- return;
- }
-
- CritScope cs(&crit_);
- if (dispatchers_.find(pdispatcher) == dispatchers_.end()) {
- return;
- }
-
- UpdateEpoll(pdispatcher);
-#endif
-}
-
-void PhysicalSocketServer::AddRemovePendingDispatchers() {
- if (!pending_add_dispatchers_.empty()) {
- for (Dispatcher* pdispatcher : pending_add_dispatchers_) {
- dispatchers_.insert(pdispatcher);
- }
- pending_add_dispatchers_.clear();
- }
-
- if (!pending_remove_dispatchers_.empty()) {
- for (Dispatcher* pdispatcher : pending_remove_dispatchers_) {
- dispatchers_.erase(pdispatcher);
- }
- pending_remove_dispatchers_.clear();
- }
-}
-
-#if defined(WEBRTC_POSIX)
-
-bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) {
-#if defined(WEBRTC_USE_EPOLL)
- // We don't keep a dedicated "epoll" descriptor containing only the non-IO
- // (i.e. signaling) dispatcher, so "poll" will be used instead of the default
- // "select" to support sockets larger than FD_SETSIZE.
- if (!process_io) {
- return WaitPoll(cmsWait, signal_wakeup_);
- } else if (epoll_fd_ != INVALID_SOCKET) {
- return WaitEpoll(cmsWait);
- }
-#endif
- return WaitSelect(cmsWait, process_io);
-}
-
-static void ProcessEvents(Dispatcher* dispatcher,
- bool readable,
- bool writable,
- bool check_error) {
- int errcode = 0;
- // TODO(pthatcher): Should we set errcode if getsockopt fails?
- if (check_error) {
- socklen_t len = sizeof(errcode);
- ::getsockopt(dispatcher->GetDescriptor(), SOL_SOCKET, SO_ERROR, &errcode,
- &len);
- }
-
- uint32_t ff = 0;
-
- // Check readable descriptors. If we're waiting on an accept, signal
- // that. Otherwise we're waiting for data, check to see if we're
- // readable or really closed.
- // TODO(pthatcher): Only peek at TCP descriptors.
- if (readable) {
- if (dispatcher->GetRequestedEvents() & DE_ACCEPT) {
- ff |= DE_ACCEPT;
- } else if (errcode || dispatcher->IsDescriptorClosed()) {
- ff |= DE_CLOSE;
- } else {
- ff |= DE_READ;
- }
- }
-
- // Check writable descriptors. If we're waiting on a connect, detect
- // success versus failure by the reaped error code.
- if (writable) {
- if (dispatcher->GetRequestedEvents() & DE_CONNECT) {
- if (!errcode) {
- ff |= DE_CONNECT;
- } else {
- ff |= DE_CLOSE;
- }
- } else {
- ff |= DE_WRITE;
- }
- }
-
- // Tell the descriptor about the event.
- if (ff != 0) {
- dispatcher->OnPreEvent(ff);
- dispatcher->OnEvent(ff, errcode);
- }
-}
-
-bool PhysicalSocketServer::WaitSelect(int cmsWait, bool process_io) {
- // Calculate timing information
-
- struct timeval* ptvWait = nullptr;
- struct timeval tvWait;
- struct timeval tvStop;
- if (cmsWait != kForever) {
- // Calculate wait timeval
- tvWait.tv_sec = cmsWait / 1000;
- tvWait.tv_usec = (cmsWait % 1000) * 1000;
- ptvWait = &tvWait;
-
- // Calculate when to return in a timeval
- gettimeofday(&tvStop, nullptr);
- tvStop.tv_sec += tvWait.tv_sec;
- tvStop.tv_usec += tvWait.tv_usec;
- if (tvStop.tv_usec >= 1000000) {
- tvStop.tv_usec -= 1000000;
- tvStop.tv_sec += 1;
- }
- }
-
- // Zero all fd_sets. Don't need to do this inside the loop since
- // select() zeros the descriptors not signaled
-
- fd_set fdsRead;
- FD_ZERO(&fdsRead);
- fd_set fdsWrite;
- FD_ZERO(&fdsWrite);
- // Explicitly unpoison these FDs on MemorySanitizer which doesn't handle the
- // inline assembly in FD_ZERO.
- // http://crbug.com/344505
-#ifdef MEMORY_SANITIZER
- __msan_unpoison(&fdsRead, sizeof(fdsRead));
- __msan_unpoison(&fdsWrite, sizeof(fdsWrite));
-#endif
-
- fWait_ = true;
-
- while (fWait_) {
- int fdmax = -1;
- {
- CritScope cr(&crit_);
- // TODO(jbauch): Support re-entrant waiting.
- RTC_DCHECK(!processing_dispatchers_);
- for (Dispatcher* pdispatcher : dispatchers_) {
- // Query dispatchers for read and write wait state
- RTC_DCHECK(pdispatcher);
- if (!process_io && (pdispatcher != signal_wakeup_))
- continue;
- int fd = pdispatcher->GetDescriptor();
- // "select"ing a file descriptor that is equal to or larger than
- // FD_SETSIZE will result in undefined behavior.
- RTC_DCHECK_LT(fd, FD_SETSIZE);
- if (fd > fdmax)
- fdmax = fd;
-
- uint32_t ff = pdispatcher->GetRequestedEvents();
- if (ff & (DE_READ | DE_ACCEPT))
- FD_SET(fd, &fdsRead);
- if (ff & (DE_WRITE | DE_CONNECT))
- FD_SET(fd, &fdsWrite);
- }
- }
-
- // Wait then call handlers as appropriate
- // < 0 means error
- // 0 means timeout
- // > 0 means count of descriptors ready
- int n = select(fdmax + 1, &fdsRead, &fdsWrite, nullptr, ptvWait);
-
- // If error, return error.
- if (n < 0) {
- if (errno != EINTR) {
- LOG_E(LS_ERROR, EN, errno) << "select";
- return false;
- }
- // Else ignore the error and keep going. If this EINTR was for one of the
- // signals managed by this PhysicalSocketServer, the
- // PosixSignalDeliveryDispatcher will be in the signaled state in the next
- // iteration.
- } else if (n == 0) {
- // If timeout, return success
- return true;
- } else {
- // We have signaled descriptors
- CritScope cr(&crit_);
- processing_dispatchers_ = true;
- for (Dispatcher* pdispatcher : dispatchers_) {
- int fd = pdispatcher->GetDescriptor();
-
- bool readable = FD_ISSET(fd, &fdsRead);
- if (readable) {
- FD_CLR(fd, &fdsRead);
- }
-
- bool writable = FD_ISSET(fd, &fdsWrite);
- if (writable) {
- FD_CLR(fd, &fdsWrite);
- }
-
- // The error code can be signaled through reads or writes.
- ProcessEvents(pdispatcher, readable, writable, readable || writable);
- }
-
- processing_dispatchers_ = false;
- // Process deferred dispatchers that have been added/removed while the
- // events were handled above.
- AddRemovePendingDispatchers();
- }
-
- // Recalc the time remaining to wait. Doing it here means it doesn't get
- // calced twice the first time through the loop
- if (ptvWait) {
- ptvWait->tv_sec = 0;
- ptvWait->tv_usec = 0;
- struct timeval tvT;
- gettimeofday(&tvT, nullptr);
- if ((tvStop.tv_sec > tvT.tv_sec)
- || ((tvStop.tv_sec == tvT.tv_sec)
- && (tvStop.tv_usec > tvT.tv_usec))) {
- ptvWait->tv_sec = tvStop.tv_sec - tvT.tv_sec;
- ptvWait->tv_usec = tvStop.tv_usec - tvT.tv_usec;
- if (ptvWait->tv_usec < 0) {
- RTC_DCHECK(ptvWait->tv_sec > 0);
- ptvWait->tv_usec += 1000000;
- ptvWait->tv_sec -= 1;
- }
- }
- }
- }
-
- return true;
-}
-
-#if defined(WEBRTC_USE_EPOLL)
-
-// Initial number of events to process with one call to "epoll_wait".
-static const size_t kInitialEpollEvents = 128;
-
-// Maximum number of events to process with one call to "epoll_wait".
-static const size_t kMaxEpollEvents = 8192;
-
-void PhysicalSocketServer::AddEpoll(Dispatcher* pdispatcher) {
- RTC_DCHECK(epoll_fd_ != INVALID_SOCKET);
- int fd = pdispatcher->GetDescriptor();
- RTC_DCHECK(fd != INVALID_SOCKET);
- if (fd == INVALID_SOCKET) {
- return;
- }
-
- struct epoll_event event = {0};
- event.events = GetEpollEvents(pdispatcher->GetRequestedEvents());
- event.data.ptr = pdispatcher;
- int err = epoll_ctl(epoll_fd_, EPOLL_CTL_ADD, fd, &event);
- RTC_DCHECK_EQ(err, 0);
- if (err == -1) {
- LOG_E(LS_ERROR, EN, errno) << "epoll_ctl EPOLL_CTL_ADD";
- }
-}
-
-void PhysicalSocketServer::RemoveEpoll(Dispatcher* pdispatcher) {
- RTC_DCHECK(epoll_fd_ != INVALID_SOCKET);
- int fd = pdispatcher->GetDescriptor();
- RTC_DCHECK(fd != INVALID_SOCKET);
- if (fd == INVALID_SOCKET) {
- return;
- }
-
- struct epoll_event event = {0};
- int err = epoll_ctl(epoll_fd_, EPOLL_CTL_DEL, fd, &event);
- RTC_DCHECK(err == 0 || errno == ENOENT);
- if (err == -1) {
- if (errno == ENOENT) {
- // Socket has already been closed.
- LOG_E(LS_VERBOSE, EN, errno) << "epoll_ctl EPOLL_CTL_DEL";
- } else {
- LOG_E(LS_ERROR, EN, errno) << "epoll_ctl EPOLL_CTL_DEL";
- }
- }
-}
-
-void PhysicalSocketServer::UpdateEpoll(Dispatcher* pdispatcher) {
- RTC_DCHECK(epoll_fd_ != INVALID_SOCKET);
- int fd = pdispatcher->GetDescriptor();
- RTC_DCHECK(fd != INVALID_SOCKET);
- if (fd == INVALID_SOCKET) {
- return;
- }
-
- struct epoll_event event = {0};
- event.events = GetEpollEvents(pdispatcher->GetRequestedEvents());
- event.data.ptr = pdispatcher;
- int err = epoll_ctl(epoll_fd_, EPOLL_CTL_MOD, fd, &event);
- RTC_DCHECK_EQ(err, 0);
- if (err == -1) {
- LOG_E(LS_ERROR, EN, errno) << "epoll_ctl EPOLL_CTL_MOD";
- }
-}
-
-bool PhysicalSocketServer::WaitEpoll(int cmsWait) {
- RTC_DCHECK(epoll_fd_ != INVALID_SOCKET);
- int64_t tvWait = -1;
- int64_t tvStop = -1;
- if (cmsWait != kForever) {
- tvWait = cmsWait;
- tvStop = TimeAfter(cmsWait);
- }
-
- if (epoll_events_.empty()) {
- // The initial space to receive events is created only if epoll is used.
- epoll_events_.resize(kInitialEpollEvents);
- }
-
- fWait_ = true;
-
- while (fWait_) {
- // Wait then call handlers as appropriate
- // < 0 means error
- // 0 means timeout
- // > 0 means count of descriptors ready
- int n = epoll_wait(epoll_fd_, &epoll_events_[0],
- static_cast<int>(epoll_events_.size()),
- static_cast<int>(tvWait));
- if (n < 0) {
- if (errno != EINTR) {
- LOG_E(LS_ERROR, EN, errno) << "epoll";
- return false;
- }
- // Else ignore the error and keep going. If this EINTR was for one of the
- // signals managed by this PhysicalSocketServer, the
- // PosixSignalDeliveryDispatcher will be in the signaled state in the next
- // iteration.
- } else if (n == 0) {
- // If timeout, return success
- return true;
- } else {
- // We have signaled descriptors
- CritScope cr(&crit_);
- for (int i = 0; i < n; ++i) {
- const epoll_event& event = epoll_events_[i];
- Dispatcher* pdispatcher = static_cast<Dispatcher*>(event.data.ptr);
- if (dispatchers_.find(pdispatcher) == dispatchers_.end()) {
- // The dispatcher for this socket no longer exists.
- continue;
- }
-
- bool readable = (event.events & (EPOLLIN | EPOLLPRI));
- bool writable = (event.events & EPOLLOUT);
- bool check_error = (event.events & (EPOLLRDHUP | EPOLLERR | EPOLLHUP));
-
- ProcessEvents(pdispatcher, readable, writable, check_error);
- }
- }
-
- if (static_cast<size_t>(n) == epoll_events_.size() &&
- epoll_events_.size() < kMaxEpollEvents) {
- // We used the complete space to receive events, increase size for future
- // iterations.
- epoll_events_.resize(std::max(epoll_events_.size() * 2, kMaxEpollEvents));
- }
-
- if (cmsWait != kForever) {
- tvWait = TimeDiff(tvStop, TimeMillis());
- if (tvWait < 0) {
- // Return success on timeout.
- return true;
- }
- }
- }
-
- return true;
-}
-
-bool PhysicalSocketServer::WaitPoll(int cmsWait, Dispatcher* dispatcher) {
- RTC_DCHECK(dispatcher);
- int64_t tvWait = -1;
- int64_t tvStop = -1;
- if (cmsWait != kForever) {
- tvWait = cmsWait;
- tvStop = TimeAfter(cmsWait);
- }
-
- fWait_ = true;
-
- struct pollfd fds = {0};
- int fd = dispatcher->GetDescriptor();
- fds.fd = fd;
-
- while (fWait_) {
- uint32_t ff = dispatcher->GetRequestedEvents();
- fds.events = 0;
- if (ff & (DE_READ | DE_ACCEPT)) {
- fds.events |= POLLIN;
- }
- if (ff & (DE_WRITE | DE_CONNECT)) {
- fds.events |= POLLOUT;
- }
- fds.revents = 0;
-
- // Wait then call handlers as appropriate
- // < 0 means error
- // 0 means timeout
- // > 0 means count of descriptors ready
- int n = poll(&fds, 1, static_cast<int>(tvWait));
- if (n < 0) {
- if (errno != EINTR) {
- LOG_E(LS_ERROR, EN, errno) << "poll";
- return false;
- }
- // Else ignore the error and keep going. If this EINTR was for one of the
- // signals managed by this PhysicalSocketServer, the
- // PosixSignalDeliveryDispatcher will be in the signaled state in the next
- // iteration.
- } else if (n == 0) {
- // If timeout, return success
- return true;
- } else {
- // We have signaled descriptors (should only be the passed dispatcher).
- RTC_DCHECK_EQ(n, 1);
- RTC_DCHECK_EQ(fds.fd, fd);
-
- bool readable = (fds.revents & (POLLIN | POLLPRI));
- bool writable = (fds.revents & POLLOUT);
- bool check_error = (fds.revents & (POLLRDHUP | POLLERR | POLLHUP));
-
- ProcessEvents(dispatcher, readable, writable, check_error);
- }
-
- if (cmsWait != kForever) {
- tvWait = TimeDiff(tvStop, TimeMillis());
- if (tvWait < 0) {
- // Return success on timeout.
- return true;
- }
- }
- }
-
- return true;
-}
-
-#endif // WEBRTC_USE_EPOLL
-
-static void GlobalSignalHandler(int signum) {
- PosixSignalHandler::Instance()->OnPosixSignalReceived(signum);
-}
-
-bool PhysicalSocketServer::SetPosixSignalHandler(int signum,
- void (*handler)(int)) {
- // If handler is SIG_IGN or SIG_DFL then clear our user-level handler,
- // otherwise set one.
- if (handler == SIG_IGN || handler == SIG_DFL) {
- if (!InstallSignal(signum, handler)) {
- return false;
- }
- if (signal_dispatcher_) {
- signal_dispatcher_->ClearHandler(signum);
- if (!signal_dispatcher_->HasHandlers()) {
- signal_dispatcher_.reset();
- }
- }
- } else {
- if (!signal_dispatcher_) {
- signal_dispatcher_.reset(new PosixSignalDispatcher(this));
- }
- signal_dispatcher_->SetHandler(signum, handler);
- if (!InstallSignal(signum, &GlobalSignalHandler)) {
- return false;
- }
- }
- return true;
-}
-
-Dispatcher* PhysicalSocketServer::signal_dispatcher() {
- return signal_dispatcher_.get();
-}
-
-bool PhysicalSocketServer::InstallSignal(int signum, void (*handler)(int)) {
- struct sigaction act;
- // It doesn't really matter what we set this mask to.
- if (sigemptyset(&act.sa_mask) != 0) {
- LOG_ERR(LS_ERROR) << "Couldn't set mask";
- return false;
- }
- act.sa_handler = handler;
-#if !defined(__native_client__)
- // Use SA_RESTART so that our syscalls don't get EINTR, since we don't need it
- // and it's a nuisance. Though some syscalls still return EINTR and there's no
- // real standard for which ones. :(
- act.sa_flags = SA_RESTART;
-#else
- act.sa_flags = 0;
-#endif
- if (sigaction(signum, &act, nullptr) != 0) {
- LOG_ERR(LS_ERROR) << "Couldn't set sigaction";
- return false;
- }
- return true;
-}
-#endif // WEBRTC_POSIX
-
-#if defined(WEBRTC_WIN)
-bool PhysicalSocketServer::Wait(int cmsWait, bool process_io) {
- int64_t cmsTotal = cmsWait;
- int64_t cmsElapsed = 0;
- int64_t msStart = Time();
-
- fWait_ = true;
- while (fWait_) {
- std::vector<WSAEVENT> events;
- std::vector<Dispatcher *> event_owners;
-
- events.push_back(socket_ev_);
-
- {
- CritScope cr(&crit_);
- // TODO(jbauch): Support re-entrant waiting.
- RTC_DCHECK(!processing_dispatchers_);
-
- // Calling "CheckSignalClose" might remove a closed dispatcher from the
- // set. This must be deferred to prevent invalidating the iterator.
- processing_dispatchers_ = true;
- for (Dispatcher* disp : dispatchers_) {
- if (!process_io && (disp != signal_wakeup_))
- continue;
- SOCKET s = disp->GetSocket();
- if (disp->CheckSignalClose()) {
- // We just signalled close, don't poll this socket
- } else if (s != INVALID_SOCKET) {
- WSAEventSelect(s,
- events[0],
- FlagsToEvents(disp->GetRequestedEvents()));
- } else {
- events.push_back(disp->GetWSAEvent());
- event_owners.push_back(disp);
- }
- }
-
- processing_dispatchers_ = false;
- // Process deferred dispatchers that have been added/removed while the
- // events were handled above.
- AddRemovePendingDispatchers();
- }
-
- // Which is shorter, the delay wait or the asked wait?
-
- int64_t cmsNext;
- if (cmsWait == kForever) {
- cmsNext = cmsWait;
- } else {
- cmsNext = std::max<int64_t>(0, cmsTotal - cmsElapsed);
- }
-
- // Wait for one of the events to signal
- DWORD dw = WSAWaitForMultipleEvents(static_cast<DWORD>(events.size()),
- &events[0],
- false,
- static_cast<DWORD>(cmsNext),
- false);
-
- if (dw == WSA_WAIT_FAILED) {
- // Failed?
- // TODO(pthatcher): need a better strategy than this!
- WSAGetLastError();
- RTC_NOTREACHED();
- return false;
- } else if (dw == WSA_WAIT_TIMEOUT) {
- // Timeout?
- return true;
- } else {
- // Figure out which one it is and call it
- CritScope cr(&crit_);
- int index = dw - WSA_WAIT_EVENT_0;
- if (index > 0) {
- --index; // The first event is the socket event
- Dispatcher* disp = event_owners[index];
- // The dispatcher could have been removed while waiting for events.
- if (dispatchers_.find(disp) != dispatchers_.end()) {
- disp->OnPreEvent(0);
- disp->OnEvent(0, 0);
- }
- } else if (process_io) {
- processing_dispatchers_ = true;
- for (Dispatcher* disp : dispatchers_) {
- SOCKET s = disp->GetSocket();
- if (s == INVALID_SOCKET)
- continue;
-
- WSANETWORKEVENTS wsaEvents;
- int err = WSAEnumNetworkEvents(s, events[0], &wsaEvents);
- if (err == 0) {
- {
- if ((wsaEvents.lNetworkEvents & FD_READ) &&
- wsaEvents.iErrorCode[FD_READ_BIT] != 0) {
- LOG(WARNING) << "PhysicalSocketServer got FD_READ_BIT error "
- << wsaEvents.iErrorCode[FD_READ_BIT];
- }
- if ((wsaEvents.lNetworkEvents & FD_WRITE) &&
- wsaEvents.iErrorCode[FD_WRITE_BIT] != 0) {
- LOG(WARNING) << "PhysicalSocketServer got FD_WRITE_BIT error "
- << wsaEvents.iErrorCode[FD_WRITE_BIT];
- }
- if ((wsaEvents.lNetworkEvents & FD_CONNECT) &&
- wsaEvents.iErrorCode[FD_CONNECT_BIT] != 0) {
- LOG(WARNING) << "PhysicalSocketServer got FD_CONNECT_BIT error "
- << wsaEvents.iErrorCode[FD_CONNECT_BIT];
- }
- if ((wsaEvents.lNetworkEvents & FD_ACCEPT) &&
- wsaEvents.iErrorCode[FD_ACCEPT_BIT] != 0) {
- LOG(WARNING) << "PhysicalSocketServer got FD_ACCEPT_BIT error "
- << wsaEvents.iErrorCode[FD_ACCEPT_BIT];
- }
- if ((wsaEvents.lNetworkEvents & FD_CLOSE) &&
- wsaEvents.iErrorCode[FD_CLOSE_BIT] != 0) {
- LOG(WARNING) << "PhysicalSocketServer got FD_CLOSE_BIT error "
- << wsaEvents.iErrorCode[FD_CLOSE_BIT];
- }
- }
- uint32_t ff = 0;
- int errcode = 0;
- if (wsaEvents.lNetworkEvents & FD_READ)
- ff |= DE_READ;
- if (wsaEvents.lNetworkEvents & FD_WRITE)
- ff |= DE_WRITE;
- if (wsaEvents.lNetworkEvents & FD_CONNECT) {
- if (wsaEvents.iErrorCode[FD_CONNECT_BIT] == 0) {
- ff |= DE_CONNECT;
- } else {
- ff |= DE_CLOSE;
- errcode = wsaEvents.iErrorCode[FD_CONNECT_BIT];
- }
- }
- if (wsaEvents.lNetworkEvents & FD_ACCEPT)
- ff |= DE_ACCEPT;
- if (wsaEvents.lNetworkEvents & FD_CLOSE) {
- ff |= DE_CLOSE;
- errcode = wsaEvents.iErrorCode[FD_CLOSE_BIT];
- }
- if (ff != 0) {
- disp->OnPreEvent(ff);
- disp->OnEvent(ff, errcode);
- }
- }
- }
-
- processing_dispatchers_ = false;
- // Process deferred dispatchers that have been added/removed while the
- // events were handled above.
- AddRemovePendingDispatchers();
- }
-
- // Reset the network event until new activity occurs
- WSAResetEvent(socket_ev_);
- }
-
- // Break?
- if (!fWait_)
- break;
- cmsElapsed = TimeSince(msStart);
- if ((cmsWait != kForever) && (cmsElapsed >= cmsWait)) {
- break;
- }
- }
-
- // Done
- return true;
-}
-#endif // WEBRTC_WIN
-
-} // namespace rtc
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