| Index: webrtc/base/thread_unittest.cc
|
| diff --git a/webrtc/base/thread_unittest.cc b/webrtc/base/thread_unittest.cc
|
| deleted file mode 100644
|
| index c143120fbcceec8d7611b42156761989102213ff..0000000000000000000000000000000000000000
|
| --- a/webrtc/base/thread_unittest.cc
|
| +++ /dev/null
|
| @@ -1,613 +0,0 @@
|
| -/*
|
| - * Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license
|
| - * that can be found in the LICENSE file in the root of the source
|
| - * tree. An additional intellectual property rights grant can be found
|
| - * in the file PATENTS. All contributing project authors may
|
| - * be found in the AUTHORS file in the root of the source tree.
|
| - */
|
| -
|
| -#include <memory>
|
| -
|
| -#include "webrtc/base/asyncinvoker.h"
|
| -#include "webrtc/base/asyncudpsocket.h"
|
| -#include "webrtc/base/event.h"
|
| -#include "webrtc/base/gunit.h"
|
| -#include "webrtc/base/physicalsocketserver.h"
|
| -#include "webrtc/base/sigslot.h"
|
| -#include "webrtc/base/socketaddress.h"
|
| -#include "webrtc/base/thread.h"
|
| -
|
| -#if defined(WEBRTC_WIN)
|
| -#include <comdef.h> // NOLINT
|
| -#endif
|
| -
|
| -using namespace rtc;
|
| -
|
| -// Generates a sequence of numbers (collaboratively).
|
| -class TestGenerator {
|
| - public:
|
| - TestGenerator() : last(0), count(0) {}
|
| -
|
| - int Next(int prev) {
|
| - int result = prev + last;
|
| - last = result;
|
| - count += 1;
|
| - return result;
|
| - }
|
| -
|
| - int last;
|
| - int count;
|
| -};
|
| -
|
| -struct TestMessage : public MessageData {
|
| - explicit TestMessage(int v) : value(v) {}
|
| - virtual ~TestMessage() {}
|
| -
|
| - int value;
|
| -};
|
| -
|
| -// Receives on a socket and sends by posting messages.
|
| -class SocketClient : public TestGenerator, public sigslot::has_slots<> {
|
| - public:
|
| - SocketClient(AsyncSocket* socket, const SocketAddress& addr,
|
| - Thread* post_thread, MessageHandler* phandler)
|
| - : socket_(AsyncUDPSocket::Create(socket, addr)),
|
| - post_thread_(post_thread),
|
| - post_handler_(phandler) {
|
| - socket_->SignalReadPacket.connect(this, &SocketClient::OnPacket);
|
| - }
|
| -
|
| - ~SocketClient() {
|
| - delete socket_;
|
| - }
|
| -
|
| - SocketAddress address() const { return socket_->GetLocalAddress(); }
|
| -
|
| - void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t size,
|
| - const SocketAddress& remote_addr,
|
| - const PacketTime& packet_time) {
|
| - EXPECT_EQ(size, sizeof(uint32_t));
|
| - uint32_t prev = reinterpret_cast<const uint32_t*>(buf)[0];
|
| - uint32_t result = Next(prev);
|
| -
|
| - post_thread_->PostDelayed(RTC_FROM_HERE, 200, post_handler_, 0,
|
| - new TestMessage(result));
|
| - }
|
| -
|
| - private:
|
| - AsyncUDPSocket* socket_;
|
| - Thread* post_thread_;
|
| - MessageHandler* post_handler_;
|
| -};
|
| -
|
| -// Receives messages and sends on a socket.
|
| -class MessageClient : public MessageHandler, public TestGenerator {
|
| - public:
|
| - MessageClient(Thread* pth, Socket* socket)
|
| - : socket_(socket) {
|
| - }
|
| -
|
| - virtual ~MessageClient() {
|
| - delete socket_;
|
| - }
|
| -
|
| - virtual void OnMessage(Message *pmsg) {
|
| - TestMessage* msg = static_cast<TestMessage*>(pmsg->pdata);
|
| - int result = Next(msg->value);
|
| - EXPECT_GE(socket_->Send(&result, sizeof(result)), 0);
|
| - delete msg;
|
| - }
|
| -
|
| - private:
|
| - Socket* socket_;
|
| -};
|
| -
|
| -class CustomThread : public rtc::Thread {
|
| - public:
|
| - CustomThread() {}
|
| - virtual ~CustomThread() { Stop(); }
|
| - bool Start() { return false; }
|
| -
|
| - bool WrapCurrent() {
|
| - return Thread::WrapCurrent();
|
| - }
|
| - void UnwrapCurrent() {
|
| - Thread::UnwrapCurrent();
|
| - }
|
| -};
|
| -
|
| -
|
| -// A thread that does nothing when it runs and signals an event
|
| -// when it is destroyed.
|
| -class SignalWhenDestroyedThread : public Thread {
|
| - public:
|
| - SignalWhenDestroyedThread(Event* event)
|
| - : event_(event) {
|
| - }
|
| -
|
| - virtual ~SignalWhenDestroyedThread() {
|
| - Stop();
|
| - event_->Set();
|
| - }
|
| -
|
| - virtual void Run() {
|
| - // Do nothing.
|
| - }
|
| -
|
| - private:
|
| - Event* event_;
|
| -};
|
| -
|
| -// A bool wrapped in a mutex, to avoid data races. Using a volatile
|
| -// bool should be sufficient for correct code ("eventual consistency"
|
| -// between caches is sufficient), but we can't tell the compiler about
|
| -// that, and then tsan complains about a data race.
|
| -
|
| -// See also discussion at
|
| -// http://stackoverflow.com/questions/7223164/is-mutex-needed-to-synchronize-a-simple-flag-between-pthreads
|
| -
|
| -// Using std::atomic<bool> or std::atomic_flag in C++11 is probably
|
| -// the right thing to do, but those features are not yet allowed. Or
|
| -// rtc::AtomicInt, if/when that is added. Since the use isn't
|
| -// performance critical, use a plain critical section for the time
|
| -// being.
|
| -
|
| -class AtomicBool {
|
| - public:
|
| - explicit AtomicBool(bool value = false) : flag_(value) {}
|
| - AtomicBool& operator=(bool value) {
|
| - CritScope scoped_lock(&cs_);
|
| - flag_ = value;
|
| - return *this;
|
| - }
|
| - bool get() const {
|
| - CritScope scoped_lock(&cs_);
|
| - return flag_;
|
| - }
|
| -
|
| - private:
|
| - CriticalSection cs_;
|
| - bool flag_;
|
| -};
|
| -
|
| -// Function objects to test Thread::Invoke.
|
| -struct FunctorA {
|
| - int operator()() { return 42; }
|
| -};
|
| -class FunctorB {
|
| - public:
|
| - explicit FunctorB(AtomicBool* flag) : flag_(flag) {}
|
| - void operator()() { if (flag_) *flag_ = true; }
|
| - private:
|
| - AtomicBool* flag_;
|
| -};
|
| -struct FunctorC {
|
| - int operator()() {
|
| - Thread::Current()->ProcessMessages(50);
|
| - return 24;
|
| - }
|
| -};
|
| -
|
| -// See: https://code.google.com/p/webrtc/issues/detail?id=2409
|
| -TEST(ThreadTest, DISABLED_Main) {
|
| - const SocketAddress addr("127.0.0.1", 0);
|
| -
|
| - // Create the messaging client on its own thread.
|
| - Thread th1;
|
| - Socket* socket = th1.socketserver()->CreateAsyncSocket(addr.family(),
|
| - SOCK_DGRAM);
|
| - MessageClient msg_client(&th1, socket);
|
| -
|
| - // Create the socket client on its own thread.
|
| - Thread th2;
|
| - AsyncSocket* asocket =
|
| - th2.socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
|
| - SocketClient sock_client(asocket, addr, &th1, &msg_client);
|
| -
|
| - socket->Connect(sock_client.address());
|
| -
|
| - th1.Start();
|
| - th2.Start();
|
| -
|
| - // Get the messages started.
|
| - th1.PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1));
|
| -
|
| - // Give the clients a little while to run.
|
| - // Messages will be processed at 100, 300, 500, 700, 900.
|
| - Thread* th_main = Thread::Current();
|
| - th_main->ProcessMessages(1000);
|
| -
|
| - // Stop the sending client. Give the receiver a bit longer to run, in case
|
| - // it is running on a machine that is under load (e.g. the build machine).
|
| - th1.Stop();
|
| - th_main->ProcessMessages(200);
|
| - th2.Stop();
|
| -
|
| - // Make sure the results were correct
|
| - EXPECT_EQ(5, msg_client.count);
|
| - EXPECT_EQ(34, msg_client.last);
|
| - EXPECT_EQ(5, sock_client.count);
|
| - EXPECT_EQ(55, sock_client.last);
|
| -}
|
| -
|
| -// Test that setting thread names doesn't cause a malfunction.
|
| -// There's no easy way to verify the name was set properly at this time.
|
| -TEST(ThreadTest, Names) {
|
| - // Default name
|
| - Thread *thread;
|
| - thread = new Thread();
|
| - EXPECT_TRUE(thread->Start());
|
| - thread->Stop();
|
| - delete thread;
|
| - thread = new Thread();
|
| - // Name with no object parameter
|
| - EXPECT_TRUE(thread->SetName("No object", nullptr));
|
| - EXPECT_TRUE(thread->Start());
|
| - thread->Stop();
|
| - delete thread;
|
| - // Really long name
|
| - thread = new Thread();
|
| - EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this));
|
| - EXPECT_TRUE(thread->Start());
|
| - thread->Stop();
|
| - delete thread;
|
| -}
|
| -
|
| -TEST(ThreadTest, Wrap) {
|
| - Thread* current_thread = Thread::Current();
|
| - current_thread->UnwrapCurrent();
|
| - CustomThread* cthread = new CustomThread();
|
| - EXPECT_TRUE(cthread->WrapCurrent());
|
| - EXPECT_TRUE(cthread->RunningForTest());
|
| - EXPECT_FALSE(cthread->IsOwned());
|
| - cthread->UnwrapCurrent();
|
| - EXPECT_FALSE(cthread->RunningForTest());
|
| - delete cthread;
|
| - current_thread->WrapCurrent();
|
| -}
|
| -
|
| -TEST(ThreadTest, Invoke) {
|
| - // Create and start the thread.
|
| - Thread thread;
|
| - thread.Start();
|
| - // Try calling functors.
|
| - EXPECT_EQ(42, thread.Invoke<int>(RTC_FROM_HERE, FunctorA()));
|
| - AtomicBool called;
|
| - FunctorB f2(&called);
|
| - thread.Invoke<void>(RTC_FROM_HERE, f2);
|
| - EXPECT_TRUE(called.get());
|
| - // Try calling bare functions.
|
| - struct LocalFuncs {
|
| - static int Func1() { return 999; }
|
| - static void Func2() {}
|
| - };
|
| - EXPECT_EQ(999, thread.Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1));
|
| - thread.Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2);
|
| -}
|
| -
|
| -// Verifies that two threads calling Invoke on each other at the same time does
|
| -// not deadlock.
|
| -TEST(ThreadTest, TwoThreadsInvokeNoDeadlock) {
|
| - AutoThread thread;
|
| - Thread* current_thread = Thread::Current();
|
| - ASSERT_TRUE(current_thread != nullptr);
|
| -
|
| - Thread other_thread;
|
| - other_thread.Start();
|
| -
|
| - struct LocalFuncs {
|
| - static void Set(bool* out) { *out = true; }
|
| - static void InvokeSet(Thread* thread, bool* out) {
|
| - thread->Invoke<void>(RTC_FROM_HERE, Bind(&Set, out));
|
| - }
|
| - };
|
| -
|
| - bool called = false;
|
| - other_thread.Invoke<void>(
|
| - RTC_FROM_HERE, Bind(&LocalFuncs::InvokeSet, current_thread, &called));
|
| -
|
| - EXPECT_TRUE(called);
|
| -}
|
| -
|
| -// Verifies that if thread A invokes a call on thread B and thread C is trying
|
| -// to invoke A at the same time, thread A does not handle C's invoke while
|
| -// invoking B.
|
| -TEST(ThreadTest, ThreeThreadsInvoke) {
|
| - AutoThread thread;
|
| - Thread* thread_a = Thread::Current();
|
| - Thread thread_b, thread_c;
|
| - thread_b.Start();
|
| - thread_c.Start();
|
| -
|
| - class LockedBool {
|
| - public:
|
| - explicit LockedBool(bool value) : value_(value) {}
|
| -
|
| - void Set(bool value) {
|
| - CritScope lock(&crit_);
|
| - value_ = value;
|
| - }
|
| -
|
| - bool Get() {
|
| - CritScope lock(&crit_);
|
| - return value_;
|
| - }
|
| -
|
| - private:
|
| - CriticalSection crit_;
|
| - bool value_ GUARDED_BY(crit_);
|
| - };
|
| -
|
| - struct LocalFuncs {
|
| - static void Set(LockedBool* out) { out->Set(true); }
|
| - static void InvokeSet(Thread* thread, LockedBool* out) {
|
| - thread->Invoke<void>(RTC_FROM_HERE, Bind(&Set, out));
|
| - }
|
| -
|
| - // Set |out| true and call InvokeSet on |thread|.
|
| - static void SetAndInvokeSet(LockedBool* out,
|
| - Thread* thread,
|
| - LockedBool* out_inner) {
|
| - out->Set(true);
|
| - InvokeSet(thread, out_inner);
|
| - }
|
| -
|
| - // Asynchronously invoke SetAndInvokeSet on |thread1| and wait until
|
| - // |thread1| starts the call.
|
| - static void AsyncInvokeSetAndWait(AsyncInvoker* invoker,
|
| - Thread* thread1,
|
| - Thread* thread2,
|
| - LockedBool* out) {
|
| - CriticalSection crit;
|
| - LockedBool async_invoked(false);
|
| -
|
| - invoker->AsyncInvoke<void>(
|
| - RTC_FROM_HERE, thread1,
|
| - Bind(&SetAndInvokeSet, &async_invoked, thread2, out));
|
| -
|
| - EXPECT_TRUE_WAIT(async_invoked.Get(), 2000);
|
| - }
|
| - };
|
| -
|
| - AsyncInvoker invoker;
|
| - LockedBool thread_a_called(false);
|
| -
|
| - // Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
|
| - // Thread B returns when C receives the call and C should be blocked until A
|
| - // starts to process messages.
|
| - thread_b.Invoke<void>(RTC_FROM_HERE,
|
| - Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
|
| - &thread_c, thread_a, &thread_a_called));
|
| - EXPECT_FALSE(thread_a_called.Get());
|
| -
|
| - EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
|
| -}
|
| -
|
| -// Set the name on a thread when the underlying QueueDestroyed signal is
|
| -// triggered. This causes an error if the object is already partially
|
| -// destroyed.
|
| -class SetNameOnSignalQueueDestroyedTester : public sigslot::has_slots<> {
|
| - public:
|
| - SetNameOnSignalQueueDestroyedTester(Thread* thread) : thread_(thread) {
|
| - thread->SignalQueueDestroyed.connect(
|
| - this, &SetNameOnSignalQueueDestroyedTester::OnQueueDestroyed);
|
| - }
|
| -
|
| - void OnQueueDestroyed() {
|
| - // Makes sure that if we access the Thread while it's being destroyed, that
|
| - // it doesn't cause a problem because the vtable has been modified.
|
| - thread_->SetName("foo", nullptr);
|
| - }
|
| -
|
| - private:
|
| - Thread* thread_;
|
| -};
|
| -
|
| -TEST(ThreadTest, SetNameOnSignalQueueDestroyed) {
|
| - Thread* thread1 = new Thread();
|
| - SetNameOnSignalQueueDestroyedTester tester1(thread1);
|
| - delete thread1;
|
| -
|
| - Thread* thread2 = new AutoThread();
|
| - SetNameOnSignalQueueDestroyedTester tester2(thread2);
|
| - delete thread2;
|
| -}
|
| -
|
| -class AsyncInvokeTest : public testing::Test {
|
| - public:
|
| - void IntCallback(int value) {
|
| - EXPECT_EQ(expected_thread_, Thread::Current());
|
| - int_value_ = value;
|
| - }
|
| - void SetExpectedThreadForIntCallback(Thread* thread) {
|
| - expected_thread_ = thread;
|
| - }
|
| -
|
| - protected:
|
| - enum { kWaitTimeout = 1000 };
|
| - AsyncInvokeTest()
|
| - : int_value_(0),
|
| - expected_thread_(nullptr) {}
|
| -
|
| - int int_value_;
|
| - Thread* expected_thread_;
|
| -};
|
| -
|
| -TEST_F(AsyncInvokeTest, FireAndForget) {
|
| - AsyncInvoker invoker;
|
| - // Create and start the thread.
|
| - Thread thread;
|
| - thread.Start();
|
| - // Try calling functor.
|
| - AtomicBool called;
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, FunctorB(&called));
|
| - EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
|
| -}
|
| -
|
| -TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
|
| - // Use these events to get in a state where the functor is in the middle of
|
| - // executing, and then to wait for it to finish, ensuring the "EXPECT_FALSE"
|
| - // is run.
|
| - Event functor_started(false, false);
|
| - Event functor_continue(false, false);
|
| - Event functor_finished(false, false);
|
| -
|
| - Thread thread;
|
| - thread.Start();
|
| - volatile bool invoker_destroyed = false;
|
| - {
|
| - AsyncInvoker invoker;
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread,
|
| - [&functor_started, &functor_continue,
|
| - &functor_finished, &invoker_destroyed] {
|
| - functor_started.Set();
|
| - functor_continue.Wait(Event::kForever);
|
| - rtc::Thread::Current()->SleepMs(kWaitTimeout);
|
| - EXPECT_FALSE(invoker_destroyed);
|
| - functor_finished.Set();
|
| - });
|
| - functor_started.Wait(Event::kForever);
|
| -
|
| - // Allow the functor to continue and immediately destroy the invoker.
|
| - functor_continue.Set();
|
| - }
|
| -
|
| - // If the destructor DIDN'T wait for the functor to finish executing, it will
|
| - // hit the EXPECT_FALSE(invoker_destroyed) after it finishes sleeping for a
|
| - // second.
|
| - invoker_destroyed = true;
|
| - functor_finished.Wait(Event::kForever);
|
| -}
|
| -
|
| -TEST_F(AsyncInvokeTest, Flush) {
|
| - AsyncInvoker invoker;
|
| - AtomicBool flag1;
|
| - AtomicBool flag2;
|
| - // Queue two async calls to the current thread.
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1));
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2));
|
| - // Because we haven't pumped messages, these should not have run yet.
|
| - EXPECT_FALSE(flag1.get());
|
| - EXPECT_FALSE(flag2.get());
|
| - // Force them to run now.
|
| - invoker.Flush(Thread::Current());
|
| - EXPECT_TRUE(flag1.get());
|
| - EXPECT_TRUE(flag2.get());
|
| -}
|
| -
|
| -TEST_F(AsyncInvokeTest, FlushWithIds) {
|
| - AsyncInvoker invoker;
|
| - AtomicBool flag1;
|
| - AtomicBool flag2;
|
| - // Queue two async calls to the current thread, one with a message id.
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1),
|
| - 5);
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2));
|
| - // Because we haven't pumped messages, these should not have run yet.
|
| - EXPECT_FALSE(flag1.get());
|
| - EXPECT_FALSE(flag2.get());
|
| - // Execute pending calls with id == 5.
|
| - invoker.Flush(Thread::Current(), 5);
|
| - EXPECT_TRUE(flag1.get());
|
| - EXPECT_FALSE(flag2.get());
|
| - flag1 = false;
|
| - // Execute all pending calls. The id == 5 call should not execute again.
|
| - invoker.Flush(Thread::Current());
|
| - EXPECT_FALSE(flag1.get());
|
| - EXPECT_TRUE(flag2.get());
|
| -}
|
| -
|
| -class GuardedAsyncInvokeTest : public testing::Test {
|
| - public:
|
| - void IntCallback(int value) {
|
| - EXPECT_EQ(expected_thread_, Thread::Current());
|
| - int_value_ = value;
|
| - }
|
| - void SetExpectedThreadForIntCallback(Thread* thread) {
|
| - expected_thread_ = thread;
|
| - }
|
| -
|
| - protected:
|
| - const static int kWaitTimeout = 1000;
|
| - GuardedAsyncInvokeTest()
|
| - : int_value_(0),
|
| - expected_thread_(nullptr) {}
|
| -
|
| - int int_value_;
|
| - Thread* expected_thread_;
|
| -};
|
| -
|
| -// Functor for creating an invoker.
|
| -struct CreateInvoker {
|
| - CreateInvoker(std::unique_ptr<GuardedAsyncInvoker>* invoker)
|
| - : invoker_(invoker) {}
|
| - void operator()() { invoker_->reset(new GuardedAsyncInvoker()); }
|
| - std::unique_ptr<GuardedAsyncInvoker>* invoker_;
|
| -};
|
| -
|
| -// Test that we can call AsyncInvoke<void>() after the thread died.
|
| -TEST_F(GuardedAsyncInvokeTest, KillThreadFireAndForget) {
|
| - // Create and start the thread.
|
| - std::unique_ptr<Thread> thread(new Thread());
|
| - thread->Start();
|
| - std::unique_ptr<GuardedAsyncInvoker> invoker;
|
| - // Create the invoker on |thread|.
|
| - thread->Invoke<void>(RTC_FROM_HERE, CreateInvoker(&invoker));
|
| - // Kill |thread|.
|
| - thread = nullptr;
|
| - // Try calling functor.
|
| - AtomicBool called;
|
| - EXPECT_FALSE(invoker->AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called)));
|
| - // With thread gone, nothing should happen.
|
| - WAIT(called.get(), kWaitTimeout);
|
| - EXPECT_FALSE(called.get());
|
| -}
|
| -
|
| -// The remaining tests check that GuardedAsyncInvoker behaves as AsyncInvoker
|
| -// when Thread is still alive.
|
| -TEST_F(GuardedAsyncInvokeTest, FireAndForget) {
|
| - GuardedAsyncInvoker invoker;
|
| - // Try calling functor.
|
| - AtomicBool called;
|
| - EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called)));
|
| - EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
|
| -}
|
| -
|
| -TEST_F(GuardedAsyncInvokeTest, Flush) {
|
| - GuardedAsyncInvoker invoker;
|
| - AtomicBool flag1;
|
| - AtomicBool flag2;
|
| - // Queue two async calls to the current thread.
|
| - EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1)));
|
| - EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2)));
|
| - // Because we haven't pumped messages, these should not have run yet.
|
| - EXPECT_FALSE(flag1.get());
|
| - EXPECT_FALSE(flag2.get());
|
| - // Force them to run now.
|
| - EXPECT_TRUE(invoker.Flush());
|
| - EXPECT_TRUE(flag1.get());
|
| - EXPECT_TRUE(flag2.get());
|
| -}
|
| -
|
| -TEST_F(GuardedAsyncInvokeTest, FlushWithIds) {
|
| - GuardedAsyncInvoker invoker;
|
| - AtomicBool flag1;
|
| - AtomicBool flag2;
|
| - // Queue two async calls to the current thread, one with a message id.
|
| - EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1), 5));
|
| - EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2)));
|
| - // Because we haven't pumped messages, these should not have run yet.
|
| - EXPECT_FALSE(flag1.get());
|
| - EXPECT_FALSE(flag2.get());
|
| - // Execute pending calls with id == 5.
|
| - EXPECT_TRUE(invoker.Flush(5));
|
| - EXPECT_TRUE(flag1.get());
|
| - EXPECT_FALSE(flag2.get());
|
| - flag1 = false;
|
| - // Execute all pending calls. The id == 5 call should not execute again.
|
| - EXPECT_TRUE(invoker.Flush());
|
| - EXPECT_FALSE(flag1.get());
|
| - EXPECT_TRUE(flag2.get());
|
| -}
|
|
|