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1 /* | |
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #include <memory> | |
12 | |
13 #include "webrtc/base/asyncinvoker.h" | |
14 #include "webrtc/base/asyncudpsocket.h" | |
15 #include "webrtc/base/event.h" | |
16 #include "webrtc/base/gunit.h" | |
17 #include "webrtc/base/physicalsocketserver.h" | |
18 #include "webrtc/base/sigslot.h" | |
19 #include "webrtc/base/socketaddress.h" | |
20 #include "webrtc/base/thread.h" | |
21 | |
22 #if defined(WEBRTC_WIN) | |
23 #include <comdef.h> // NOLINT | |
24 #endif | |
25 | |
26 using namespace rtc; | |
27 | |
28 // Generates a sequence of numbers (collaboratively). | |
29 class TestGenerator { | |
30 public: | |
31 TestGenerator() : last(0), count(0) {} | |
32 | |
33 int Next(int prev) { | |
34 int result = prev + last; | |
35 last = result; | |
36 count += 1; | |
37 return result; | |
38 } | |
39 | |
40 int last; | |
41 int count; | |
42 }; | |
43 | |
44 struct TestMessage : public MessageData { | |
45 explicit TestMessage(int v) : value(v) {} | |
46 virtual ~TestMessage() {} | |
47 | |
48 int value; | |
49 }; | |
50 | |
51 // Receives on a socket and sends by posting messages. | |
52 class SocketClient : public TestGenerator, public sigslot::has_slots<> { | |
53 public: | |
54 SocketClient(AsyncSocket* socket, const SocketAddress& addr, | |
55 Thread* post_thread, MessageHandler* phandler) | |
56 : socket_(AsyncUDPSocket::Create(socket, addr)), | |
57 post_thread_(post_thread), | |
58 post_handler_(phandler) { | |
59 socket_->SignalReadPacket.connect(this, &SocketClient::OnPacket); | |
60 } | |
61 | |
62 ~SocketClient() { | |
63 delete socket_; | |
64 } | |
65 | |
66 SocketAddress address() const { return socket_->GetLocalAddress(); } | |
67 | |
68 void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t size, | |
69 const SocketAddress& remote_addr, | |
70 const PacketTime& packet_time) { | |
71 EXPECT_EQ(size, sizeof(uint32_t)); | |
72 uint32_t prev = reinterpret_cast<const uint32_t*>(buf)[0]; | |
73 uint32_t result = Next(prev); | |
74 | |
75 post_thread_->PostDelayed(RTC_FROM_HERE, 200, post_handler_, 0, | |
76 new TestMessage(result)); | |
77 } | |
78 | |
79 private: | |
80 AsyncUDPSocket* socket_; | |
81 Thread* post_thread_; | |
82 MessageHandler* post_handler_; | |
83 }; | |
84 | |
85 // Receives messages and sends on a socket. | |
86 class MessageClient : public MessageHandler, public TestGenerator { | |
87 public: | |
88 MessageClient(Thread* pth, Socket* socket) | |
89 : socket_(socket) { | |
90 } | |
91 | |
92 virtual ~MessageClient() { | |
93 delete socket_; | |
94 } | |
95 | |
96 virtual void OnMessage(Message *pmsg) { | |
97 TestMessage* msg = static_cast<TestMessage*>(pmsg->pdata); | |
98 int result = Next(msg->value); | |
99 EXPECT_GE(socket_->Send(&result, sizeof(result)), 0); | |
100 delete msg; | |
101 } | |
102 | |
103 private: | |
104 Socket* socket_; | |
105 }; | |
106 | |
107 class CustomThread : public rtc::Thread { | |
108 public: | |
109 CustomThread() {} | |
110 virtual ~CustomThread() { Stop(); } | |
111 bool Start() { return false; } | |
112 | |
113 bool WrapCurrent() { | |
114 return Thread::WrapCurrent(); | |
115 } | |
116 void UnwrapCurrent() { | |
117 Thread::UnwrapCurrent(); | |
118 } | |
119 }; | |
120 | |
121 | |
122 // A thread that does nothing when it runs and signals an event | |
123 // when it is destroyed. | |
124 class SignalWhenDestroyedThread : public Thread { | |
125 public: | |
126 SignalWhenDestroyedThread(Event* event) | |
127 : event_(event) { | |
128 } | |
129 | |
130 virtual ~SignalWhenDestroyedThread() { | |
131 Stop(); | |
132 event_->Set(); | |
133 } | |
134 | |
135 virtual void Run() { | |
136 // Do nothing. | |
137 } | |
138 | |
139 private: | |
140 Event* event_; | |
141 }; | |
142 | |
143 // A bool wrapped in a mutex, to avoid data races. Using a volatile | |
144 // bool should be sufficient for correct code ("eventual consistency" | |
145 // between caches is sufficient), but we can't tell the compiler about | |
146 // that, and then tsan complains about a data race. | |
147 | |
148 // See also discussion at | |
149 // http://stackoverflow.com/questions/7223164/is-mutex-needed-to-synchronize-a-s
imple-flag-between-pthreads | |
150 | |
151 // Using std::atomic<bool> or std::atomic_flag in C++11 is probably | |
152 // the right thing to do, but those features are not yet allowed. Or | |
153 // rtc::AtomicInt, if/when that is added. Since the use isn't | |
154 // performance critical, use a plain critical section for the time | |
155 // being. | |
156 | |
157 class AtomicBool { | |
158 public: | |
159 explicit AtomicBool(bool value = false) : flag_(value) {} | |
160 AtomicBool& operator=(bool value) { | |
161 CritScope scoped_lock(&cs_); | |
162 flag_ = value; | |
163 return *this; | |
164 } | |
165 bool get() const { | |
166 CritScope scoped_lock(&cs_); | |
167 return flag_; | |
168 } | |
169 | |
170 private: | |
171 CriticalSection cs_; | |
172 bool flag_; | |
173 }; | |
174 | |
175 // Function objects to test Thread::Invoke. | |
176 struct FunctorA { | |
177 int operator()() { return 42; } | |
178 }; | |
179 class FunctorB { | |
180 public: | |
181 explicit FunctorB(AtomicBool* flag) : flag_(flag) {} | |
182 void operator()() { if (flag_) *flag_ = true; } | |
183 private: | |
184 AtomicBool* flag_; | |
185 }; | |
186 struct FunctorC { | |
187 int operator()() { | |
188 Thread::Current()->ProcessMessages(50); | |
189 return 24; | |
190 } | |
191 }; | |
192 | |
193 // See: https://code.google.com/p/webrtc/issues/detail?id=2409 | |
194 TEST(ThreadTest, DISABLED_Main) { | |
195 const SocketAddress addr("127.0.0.1", 0); | |
196 | |
197 // Create the messaging client on its own thread. | |
198 Thread th1; | |
199 Socket* socket = th1.socketserver()->CreateAsyncSocket(addr.family(), | |
200 SOCK_DGRAM); | |
201 MessageClient msg_client(&th1, socket); | |
202 | |
203 // Create the socket client on its own thread. | |
204 Thread th2; | |
205 AsyncSocket* asocket = | |
206 th2.socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM); | |
207 SocketClient sock_client(asocket, addr, &th1, &msg_client); | |
208 | |
209 socket->Connect(sock_client.address()); | |
210 | |
211 th1.Start(); | |
212 th2.Start(); | |
213 | |
214 // Get the messages started. | |
215 th1.PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1)); | |
216 | |
217 // Give the clients a little while to run. | |
218 // Messages will be processed at 100, 300, 500, 700, 900. | |
219 Thread* th_main = Thread::Current(); | |
220 th_main->ProcessMessages(1000); | |
221 | |
222 // Stop the sending client. Give the receiver a bit longer to run, in case | |
223 // it is running on a machine that is under load (e.g. the build machine). | |
224 th1.Stop(); | |
225 th_main->ProcessMessages(200); | |
226 th2.Stop(); | |
227 | |
228 // Make sure the results were correct | |
229 EXPECT_EQ(5, msg_client.count); | |
230 EXPECT_EQ(34, msg_client.last); | |
231 EXPECT_EQ(5, sock_client.count); | |
232 EXPECT_EQ(55, sock_client.last); | |
233 } | |
234 | |
235 // Test that setting thread names doesn't cause a malfunction. | |
236 // There's no easy way to verify the name was set properly at this time. | |
237 TEST(ThreadTest, Names) { | |
238 // Default name | |
239 Thread *thread; | |
240 thread = new Thread(); | |
241 EXPECT_TRUE(thread->Start()); | |
242 thread->Stop(); | |
243 delete thread; | |
244 thread = new Thread(); | |
245 // Name with no object parameter | |
246 EXPECT_TRUE(thread->SetName("No object", nullptr)); | |
247 EXPECT_TRUE(thread->Start()); | |
248 thread->Stop(); | |
249 delete thread; | |
250 // Really long name | |
251 thread = new Thread(); | |
252 EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this)); | |
253 EXPECT_TRUE(thread->Start()); | |
254 thread->Stop(); | |
255 delete thread; | |
256 } | |
257 | |
258 TEST(ThreadTest, Wrap) { | |
259 Thread* current_thread = Thread::Current(); | |
260 current_thread->UnwrapCurrent(); | |
261 CustomThread* cthread = new CustomThread(); | |
262 EXPECT_TRUE(cthread->WrapCurrent()); | |
263 EXPECT_TRUE(cthread->RunningForTest()); | |
264 EXPECT_FALSE(cthread->IsOwned()); | |
265 cthread->UnwrapCurrent(); | |
266 EXPECT_FALSE(cthread->RunningForTest()); | |
267 delete cthread; | |
268 current_thread->WrapCurrent(); | |
269 } | |
270 | |
271 TEST(ThreadTest, Invoke) { | |
272 // Create and start the thread. | |
273 Thread thread; | |
274 thread.Start(); | |
275 // Try calling functors. | |
276 EXPECT_EQ(42, thread.Invoke<int>(RTC_FROM_HERE, FunctorA())); | |
277 AtomicBool called; | |
278 FunctorB f2(&called); | |
279 thread.Invoke<void>(RTC_FROM_HERE, f2); | |
280 EXPECT_TRUE(called.get()); | |
281 // Try calling bare functions. | |
282 struct LocalFuncs { | |
283 static int Func1() { return 999; } | |
284 static void Func2() {} | |
285 }; | |
286 EXPECT_EQ(999, thread.Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1)); | |
287 thread.Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2); | |
288 } | |
289 | |
290 // Verifies that two threads calling Invoke on each other at the same time does | |
291 // not deadlock. | |
292 TEST(ThreadTest, TwoThreadsInvokeNoDeadlock) { | |
293 AutoThread thread; | |
294 Thread* current_thread = Thread::Current(); | |
295 ASSERT_TRUE(current_thread != nullptr); | |
296 | |
297 Thread other_thread; | |
298 other_thread.Start(); | |
299 | |
300 struct LocalFuncs { | |
301 static void Set(bool* out) { *out = true; } | |
302 static void InvokeSet(Thread* thread, bool* out) { | |
303 thread->Invoke<void>(RTC_FROM_HERE, Bind(&Set, out)); | |
304 } | |
305 }; | |
306 | |
307 bool called = false; | |
308 other_thread.Invoke<void>( | |
309 RTC_FROM_HERE, Bind(&LocalFuncs::InvokeSet, current_thread, &called)); | |
310 | |
311 EXPECT_TRUE(called); | |
312 } | |
313 | |
314 // Verifies that if thread A invokes a call on thread B and thread C is trying | |
315 // to invoke A at the same time, thread A does not handle C's invoke while | |
316 // invoking B. | |
317 TEST(ThreadTest, ThreeThreadsInvoke) { | |
318 AutoThread thread; | |
319 Thread* thread_a = Thread::Current(); | |
320 Thread thread_b, thread_c; | |
321 thread_b.Start(); | |
322 thread_c.Start(); | |
323 | |
324 class LockedBool { | |
325 public: | |
326 explicit LockedBool(bool value) : value_(value) {} | |
327 | |
328 void Set(bool value) { | |
329 CritScope lock(&crit_); | |
330 value_ = value; | |
331 } | |
332 | |
333 bool Get() { | |
334 CritScope lock(&crit_); | |
335 return value_; | |
336 } | |
337 | |
338 private: | |
339 CriticalSection crit_; | |
340 bool value_ GUARDED_BY(crit_); | |
341 }; | |
342 | |
343 struct LocalFuncs { | |
344 static void Set(LockedBool* out) { out->Set(true); } | |
345 static void InvokeSet(Thread* thread, LockedBool* out) { | |
346 thread->Invoke<void>(RTC_FROM_HERE, Bind(&Set, out)); | |
347 } | |
348 | |
349 // Set |out| true and call InvokeSet on |thread|. | |
350 static void SetAndInvokeSet(LockedBool* out, | |
351 Thread* thread, | |
352 LockedBool* out_inner) { | |
353 out->Set(true); | |
354 InvokeSet(thread, out_inner); | |
355 } | |
356 | |
357 // Asynchronously invoke SetAndInvokeSet on |thread1| and wait until | |
358 // |thread1| starts the call. | |
359 static void AsyncInvokeSetAndWait(AsyncInvoker* invoker, | |
360 Thread* thread1, | |
361 Thread* thread2, | |
362 LockedBool* out) { | |
363 CriticalSection crit; | |
364 LockedBool async_invoked(false); | |
365 | |
366 invoker->AsyncInvoke<void>( | |
367 RTC_FROM_HERE, thread1, | |
368 Bind(&SetAndInvokeSet, &async_invoked, thread2, out)); | |
369 | |
370 EXPECT_TRUE_WAIT(async_invoked.Get(), 2000); | |
371 } | |
372 }; | |
373 | |
374 AsyncInvoker invoker; | |
375 LockedBool thread_a_called(false); | |
376 | |
377 // Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A. | |
378 // Thread B returns when C receives the call and C should be blocked until A | |
379 // starts to process messages. | |
380 thread_b.Invoke<void>(RTC_FROM_HERE, | |
381 Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker, | |
382 &thread_c, thread_a, &thread_a_called)); | |
383 EXPECT_FALSE(thread_a_called.Get()); | |
384 | |
385 EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000); | |
386 } | |
387 | |
388 // Set the name on a thread when the underlying QueueDestroyed signal is | |
389 // triggered. This causes an error if the object is already partially | |
390 // destroyed. | |
391 class SetNameOnSignalQueueDestroyedTester : public sigslot::has_slots<> { | |
392 public: | |
393 SetNameOnSignalQueueDestroyedTester(Thread* thread) : thread_(thread) { | |
394 thread->SignalQueueDestroyed.connect( | |
395 this, &SetNameOnSignalQueueDestroyedTester::OnQueueDestroyed); | |
396 } | |
397 | |
398 void OnQueueDestroyed() { | |
399 // Makes sure that if we access the Thread while it's being destroyed, that | |
400 // it doesn't cause a problem because the vtable has been modified. | |
401 thread_->SetName("foo", nullptr); | |
402 } | |
403 | |
404 private: | |
405 Thread* thread_; | |
406 }; | |
407 | |
408 TEST(ThreadTest, SetNameOnSignalQueueDestroyed) { | |
409 Thread* thread1 = new Thread(); | |
410 SetNameOnSignalQueueDestroyedTester tester1(thread1); | |
411 delete thread1; | |
412 | |
413 Thread* thread2 = new AutoThread(); | |
414 SetNameOnSignalQueueDestroyedTester tester2(thread2); | |
415 delete thread2; | |
416 } | |
417 | |
418 class AsyncInvokeTest : public testing::Test { | |
419 public: | |
420 void IntCallback(int value) { | |
421 EXPECT_EQ(expected_thread_, Thread::Current()); | |
422 int_value_ = value; | |
423 } | |
424 void SetExpectedThreadForIntCallback(Thread* thread) { | |
425 expected_thread_ = thread; | |
426 } | |
427 | |
428 protected: | |
429 enum { kWaitTimeout = 1000 }; | |
430 AsyncInvokeTest() | |
431 : int_value_(0), | |
432 expected_thread_(nullptr) {} | |
433 | |
434 int int_value_; | |
435 Thread* expected_thread_; | |
436 }; | |
437 | |
438 TEST_F(AsyncInvokeTest, FireAndForget) { | |
439 AsyncInvoker invoker; | |
440 // Create and start the thread. | |
441 Thread thread; | |
442 thread.Start(); | |
443 // Try calling functor. | |
444 AtomicBool called; | |
445 invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, FunctorB(&called)); | |
446 EXPECT_TRUE_WAIT(called.get(), kWaitTimeout); | |
447 } | |
448 | |
449 TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) { | |
450 // Use these events to get in a state where the functor is in the middle of | |
451 // executing, and then to wait for it to finish, ensuring the "EXPECT_FALSE" | |
452 // is run. | |
453 Event functor_started(false, false); | |
454 Event functor_continue(false, false); | |
455 Event functor_finished(false, false); | |
456 | |
457 Thread thread; | |
458 thread.Start(); | |
459 volatile bool invoker_destroyed = false; | |
460 { | |
461 AsyncInvoker invoker; | |
462 invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, | |
463 [&functor_started, &functor_continue, | |
464 &functor_finished, &invoker_destroyed] { | |
465 functor_started.Set(); | |
466 functor_continue.Wait(Event::kForever); | |
467 rtc::Thread::Current()->SleepMs(kWaitTimeout); | |
468 EXPECT_FALSE(invoker_destroyed); | |
469 functor_finished.Set(); | |
470 }); | |
471 functor_started.Wait(Event::kForever); | |
472 | |
473 // Allow the functor to continue and immediately destroy the invoker. | |
474 functor_continue.Set(); | |
475 } | |
476 | |
477 // If the destructor DIDN'T wait for the functor to finish executing, it will | |
478 // hit the EXPECT_FALSE(invoker_destroyed) after it finishes sleeping for a | |
479 // second. | |
480 invoker_destroyed = true; | |
481 functor_finished.Wait(Event::kForever); | |
482 } | |
483 | |
484 TEST_F(AsyncInvokeTest, Flush) { | |
485 AsyncInvoker invoker; | |
486 AtomicBool flag1; | |
487 AtomicBool flag2; | |
488 // Queue two async calls to the current thread. | |
489 invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1)); | |
490 invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2)); | |
491 // Because we haven't pumped messages, these should not have run yet. | |
492 EXPECT_FALSE(flag1.get()); | |
493 EXPECT_FALSE(flag2.get()); | |
494 // Force them to run now. | |
495 invoker.Flush(Thread::Current()); | |
496 EXPECT_TRUE(flag1.get()); | |
497 EXPECT_TRUE(flag2.get()); | |
498 } | |
499 | |
500 TEST_F(AsyncInvokeTest, FlushWithIds) { | |
501 AsyncInvoker invoker; | |
502 AtomicBool flag1; | |
503 AtomicBool flag2; | |
504 // Queue two async calls to the current thread, one with a message id. | |
505 invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag1), | |
506 5); | |
507 invoker.AsyncInvoke<void>(RTC_FROM_HERE, Thread::Current(), FunctorB(&flag2)); | |
508 // Because we haven't pumped messages, these should not have run yet. | |
509 EXPECT_FALSE(flag1.get()); | |
510 EXPECT_FALSE(flag2.get()); | |
511 // Execute pending calls with id == 5. | |
512 invoker.Flush(Thread::Current(), 5); | |
513 EXPECT_TRUE(flag1.get()); | |
514 EXPECT_FALSE(flag2.get()); | |
515 flag1 = false; | |
516 // Execute all pending calls. The id == 5 call should not execute again. | |
517 invoker.Flush(Thread::Current()); | |
518 EXPECT_FALSE(flag1.get()); | |
519 EXPECT_TRUE(flag2.get()); | |
520 } | |
521 | |
522 class GuardedAsyncInvokeTest : public testing::Test { | |
523 public: | |
524 void IntCallback(int value) { | |
525 EXPECT_EQ(expected_thread_, Thread::Current()); | |
526 int_value_ = value; | |
527 } | |
528 void SetExpectedThreadForIntCallback(Thread* thread) { | |
529 expected_thread_ = thread; | |
530 } | |
531 | |
532 protected: | |
533 const static int kWaitTimeout = 1000; | |
534 GuardedAsyncInvokeTest() | |
535 : int_value_(0), | |
536 expected_thread_(nullptr) {} | |
537 | |
538 int int_value_; | |
539 Thread* expected_thread_; | |
540 }; | |
541 | |
542 // Functor for creating an invoker. | |
543 struct CreateInvoker { | |
544 CreateInvoker(std::unique_ptr<GuardedAsyncInvoker>* invoker) | |
545 : invoker_(invoker) {} | |
546 void operator()() { invoker_->reset(new GuardedAsyncInvoker()); } | |
547 std::unique_ptr<GuardedAsyncInvoker>* invoker_; | |
548 }; | |
549 | |
550 // Test that we can call AsyncInvoke<void>() after the thread died. | |
551 TEST_F(GuardedAsyncInvokeTest, KillThreadFireAndForget) { | |
552 // Create and start the thread. | |
553 std::unique_ptr<Thread> thread(new Thread()); | |
554 thread->Start(); | |
555 std::unique_ptr<GuardedAsyncInvoker> invoker; | |
556 // Create the invoker on |thread|. | |
557 thread->Invoke<void>(RTC_FROM_HERE, CreateInvoker(&invoker)); | |
558 // Kill |thread|. | |
559 thread = nullptr; | |
560 // Try calling functor. | |
561 AtomicBool called; | |
562 EXPECT_FALSE(invoker->AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called))); | |
563 // With thread gone, nothing should happen. | |
564 WAIT(called.get(), kWaitTimeout); | |
565 EXPECT_FALSE(called.get()); | |
566 } | |
567 | |
568 // The remaining tests check that GuardedAsyncInvoker behaves as AsyncInvoker | |
569 // when Thread is still alive. | |
570 TEST_F(GuardedAsyncInvokeTest, FireAndForget) { | |
571 GuardedAsyncInvoker invoker; | |
572 // Try calling functor. | |
573 AtomicBool called; | |
574 EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called))); | |
575 EXPECT_TRUE_WAIT(called.get(), kWaitTimeout); | |
576 } | |
577 | |
578 TEST_F(GuardedAsyncInvokeTest, Flush) { | |
579 GuardedAsyncInvoker invoker; | |
580 AtomicBool flag1; | |
581 AtomicBool flag2; | |
582 // Queue two async calls to the current thread. | |
583 EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1))); | |
584 EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2))); | |
585 // Because we haven't pumped messages, these should not have run yet. | |
586 EXPECT_FALSE(flag1.get()); | |
587 EXPECT_FALSE(flag2.get()); | |
588 // Force them to run now. | |
589 EXPECT_TRUE(invoker.Flush()); | |
590 EXPECT_TRUE(flag1.get()); | |
591 EXPECT_TRUE(flag2.get()); | |
592 } | |
593 | |
594 TEST_F(GuardedAsyncInvokeTest, FlushWithIds) { | |
595 GuardedAsyncInvoker invoker; | |
596 AtomicBool flag1; | |
597 AtomicBool flag2; | |
598 // Queue two async calls to the current thread, one with a message id. | |
599 EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1), 5)); | |
600 EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2))); | |
601 // Because we haven't pumped messages, these should not have run yet. | |
602 EXPECT_FALSE(flag1.get()); | |
603 EXPECT_FALSE(flag2.get()); | |
604 // Execute pending calls with id == 5. | |
605 EXPECT_TRUE(invoker.Flush(5)); | |
606 EXPECT_TRUE(flag1.get()); | |
607 EXPECT_FALSE(flag2.get()); | |
608 flag1 = false; | |
609 // Execute all pending calls. The id == 5 call should not execute again. | |
610 EXPECT_TRUE(invoker.Flush()); | |
611 EXPECT_FALSE(flag1.get()); | |
612 EXPECT_TRUE(flag2.get()); | |
613 } | |
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