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Unified Diff: webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h

Issue 2862543002: Split iOS sdk in to separate targets (Closed)
Patch Set: rebase and minor fixes Created 3 years, 7 months ago
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Index: webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h
diff --git a/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h b/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h
deleted file mode 100644
index 4088535861155ab5e8d81551a6dc78904f8dbef5..0000000000000000000000000000000000000000
--- a/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright 2016 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#import <Foundation/Foundation.h>
-
-#if TARGET_OS_IPHONE
-#define RTC_PIXEL_FORMAT GL_LUMINANCE
-#define SHADER_VERSION
-#define VERTEX_SHADER_IN "attribute"
-#define VERTEX_SHADER_OUT "varying"
-#define FRAGMENT_SHADER_IN "varying"
-#define FRAGMENT_SHADER_OUT
-#define FRAGMENT_SHADER_COLOR "gl_FragColor"
-#define FRAGMENT_SHADER_TEXTURE "texture2D"
-
-@class EAGLContext;
-typedef EAGLContext GlContextType;
-#else
-#define RTC_PIXEL_FORMAT GL_RED
-#define SHADER_VERSION "#version 150\n"
-#define VERTEX_SHADER_IN "in"
-#define VERTEX_SHADER_OUT "out"
-#define FRAGMENT_SHADER_IN "in"
-#define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n"
-#define FRAGMENT_SHADER_COLOR "fragColor"
-#define FRAGMENT_SHADER_TEXTURE "texture"
-
-@class NSOpenGLContext;
-typedef NSOpenGLContext GlContextType;
-#endif
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