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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc

Issue 2776083002: enable fallback path (Closed)
Patch Set: use stream read Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" 5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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610 source_y, source_width, source_height); 610 source_y, source_width, source_height);
611 } 611 }
612 612
613 decoder->RestoreTextureState(source_id); 613 decoder->RestoreTextureState(source_id);
614 decoder->RestoreTextureState(dest_id); 614 decoder->RestoreTextureState(dest_id);
615 decoder->RestoreTextureUnitBindings(0); 615 decoder->RestoreTextureUnitBindings(0);
616 decoder->RestoreActiveTexture(); 616 decoder->RestoreActiveTexture();
617 decoder->RestoreFramebufferBindings(); 617 decoder->RestoreFramebufferBindings();
618 } 618 }
619 619
620 // Convert RGBA/UNSIGNED_BYTE source to RGB/UNSIGNED_BYTE destination.
621 void convertToRGB(const uint8_t* source,
622 uint8_t* destination,
623 unsigned pixelsPerRow) {
624 for (unsigned i = 0; i < pixelsPerRow; ++i) {
625 destination[0] = source[0];
626 destination[1] = source[1];
627 destination[2] = source[2];
628 source += 4;
629 destination += 3;
630 }
631 }
632
633 // Convert RGBA/UNSIGNED_BYTE source to RGB/FLOAT destination.
634 void convertToRGBFloat(const uint8_t* source,
635 float* destination,
636 unsigned pixelsPerRow) {
637 const float scaleFactor = 1.0f / 255.0f;
638 for (unsigned i = 0; i < pixelsPerRow; ++i) {
639 destination[0] = source[0] * scaleFactor;
640 destination[1] = source[1] * scaleFactor;
641 destination[2] = source[2] * scaleFactor;
642 source += 4;
643 destination += 3;
644 }
645 }
646
647 // Prepare the image data to be uploaded to a texture in pixel unpack buffer.
648 void prepareUnpackBuffer(GLuint buffer[2],
649 bool is_es,
650 GLenum format,
651 GLenum type,
652 GLsizei width,
653 GLsizei height) {
654 uint32_t pixel_num = width * height;
655 glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer[0]);
656
657 // Result of glReadPixels with format == GL_RGB and type == GL_UNSIGNED_BYTE
658 // from read framebuffer in RGBA fromat is not correct on desktop core
659 // profile on both Linux Mesa and Linux NVIDIA. This may be a driver bug.
660 bool is_rgb_unsigned_byte = format == GL_RGB && type == GL_UNSIGNED_BYTE;
661 if ((!is_es && !is_rgb_unsigned_byte) ||
662 (format == GL_RGBA && type == GL_UNSIGNED_BYTE)) {
663 uint32_t bytes_per_group =
664 gpu::gles2::GLES2Util::ComputeImageGroupSize(format, type);
665 glBufferData(GL_PIXEL_PACK_BUFFER, pixel_num * bytes_per_group, 0,
666 GL_STATIC_READ);
667 glReadPixels(0, 0, width, height, format, type, 0);
668 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer[0]);
669 return;
670 }
671
672 uint32_t bytes_per_group =
673 gpu::gles2::GLES2Util::ComputeImageGroupSize(GL_RGBA, GL_UNSIGNED_BYTE);
674 uint32_t buf_size = pixel_num * bytes_per_group;
675
676 if (format == GL_RGB && type == GL_FLOAT) {
677 glBufferData(GL_PIXEL_PACK_BUFFER, buf_size, 0, GL_STREAM_READ);
678 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
679
680 glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
681 std::unique_ptr<uint8_t[]> pixels(new uint8_t[width * height * 4]);
682 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.get());
683
684 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer[1]);
685 bytes_per_group =
686 gpu::gles2::GLES2Util::ComputeImageGroupSize(format, type);
687 buf_size = pixel_num * bytes_per_group;
688 /*
689 glBufferData(GL_PIXEL_UNPACK_BUFFER, buf_size, 0, GL_STATIC_DRAW);
690 void* data =
691 glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, buf_size, GL_MAP_WRITE_BIT);
692 convertToRGBFloat((uint8_t*)pixels, (float*)data, pixel_num);
693 glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
694 glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
695 */
696
697 std::unique_ptr<float[]> data(new float[width * height * 3]);
698 convertToRGBFloat(pixels.get(), data.get(), pixel_num);
699 glBufferData(GL_PIXEL_UNPACK_BUFFER, buf_size, data.get(), GL_STATIC_DRAW);
700 return;
701 }
702
703 if (format == GL_RGB && type == GL_UNSIGNED_BYTE) {
704 glBufferData(GL_PIXEL_PACK_BUFFER, buf_size, 0, GL_DYNAMIC_DRAW);
705 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
706 void* pixels = glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, buf_size,
707 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
708 void* data = pixels;
709 convertToRGB((uint8_t*)pixels, (uint8_t*)data, pixel_num);
710 glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
711 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer[0]);
712 return;
713 }
714
715 NOTREACHED();
716 }
717
718 void DoReadbackAndTexImage(bool is_tex_image,
719 const gpu::gles2::GLES2Decoder* decoder,
720 GLenum source_target,
721 GLuint source_id,
722 GLint source_level,
723 GLenum dest_target,
724 GLuint dest_id,
725 GLint dest_level,
726 GLenum dest_internal_format,
727 GLint xoffset,
728 GLint yoffset,
729 GLsizei width,
730 GLsizei height,
731 GLuint framebuffer) {
732 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), source_target);
733 GLenum dest_binding_target =
734 gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target);
735 DCHECK(dest_binding_target == GL_TEXTURE_2D ||
736 dest_binding_target == GL_TEXTURE_CUBE_MAP);
737 DCHECK(source_level == 0 || decoder->GetFeatureInfo()->IsES3Capable());
738 if (BindFramebufferTexture2D(source_target, source_id, source_level,
739 framebuffer)) {
740 glBindTexture(dest_binding_target, dest_id);
741 glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
742 glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
743 glTexParameteri(dest_binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
744 glTexParameteri(dest_binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
745
746 GLenum format = GL_RGBA;
747 GLenum type = GL_UNSIGNED_BYTE;
748 switch (dest_internal_format) {
749 case GL_RGB9_E5:
750 format = GL_RGB;
751 type = GL_FLOAT;
752 break;
753 case GL_SRGB_EXT:
754 case GL_SRGB8:
755 format = GL_RGB;
756 break;
757 case GL_RGB5_A1:
758 case GL_SRGB_ALPHA_EXT:
759 case GL_SRGB8_ALPHA8:
760 break;
761 default:
762 NOTREACHED();
763 break;
764 }
765
766 // TODO(qiankun.miao@intel.com): PIXEL_PACK_BUFFER and PIXEL_UNPACK_BUFFER
767 // are not supported in ES2.
768 bool is_es = decoder->GetFeatureInfo()->gl_version_info().is_es;
769 DCHECK(!is_es || decoder->GetFeatureInfo()->gl_version_info().is_es3);
770
771 uint32_t buffer_num = is_es && format == GL_RGB && type == GL_FLOAT ? 2 : 1;
772 GLuint buffer[2];
773 glGenBuffersARB(buffer_num, buffer);
774 prepareUnpackBuffer(buffer, is_es, format, type, width, height);
775
776 if (is_tex_image) {
777 glTexImage2D(dest_target, dest_level, dest_internal_format, width, height,
778 0, format, type, 0);
779 } else {
780 glTexSubImage2D(dest_target, dest_level, xoffset, yoffset, width, height,
781 format, type, 0);
782 }
783 glDeleteBuffersARB(buffer_num, buffer);
784 }
785
786 decoder->RestoreTextureState(source_id);
787 decoder->RestoreTextureState(dest_id);
788 decoder->RestoreTextureUnitBindings(0);
789 decoder->RestoreActiveTexture();
790 decoder->RestoreFramebufferBindings();
791 decoder->RestoreBufferBindings();
792 }
793
620 } // namespace 794 } // namespace
621 795
622 namespace gpu { 796 namespace gpu {
623 namespace gles2 { 797 namespace gles2 {
624 798
625 CopyTextureCHROMIUMResourceManager::CopyTextureCHROMIUMResourceManager() 799 CopyTextureCHROMIUMResourceManager::CopyTextureCHROMIUMResourceManager()
626 : initialized_(false), 800 : initialized_(false),
627 nv_egl_stream_consumer_external_(false), 801 nv_egl_stream_consumer_external_(false),
628 vertex_shaders_(kNumVertexShaders, 0u), 802 vertex_shaders_(kNumVertexShaders, 0u),
629 fragment_shaders_(kNumFragmentShaders, 0u), 803 fragment_shaders_(kNumFragmentShaders, 0u),
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728 width, height, framebuffer_); 902 width, height, framebuffer_);
729 return; 903 return;
730 } 904 }
731 905
732 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. 906 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture.
733 GLuint dest_texture = dest_id; 907 GLuint dest_texture = dest_id;
734 GLuint intermediate_texture = 0; 908 GLuint intermediate_texture = 0;
735 GLint original_dest_level = dest_level; 909 GLint original_dest_level = dest_level;
736 GLenum original_dest_target = dest_target; 910 GLenum original_dest_target = dest_target;
737 GLenum original_internal_format = dest_internal_format; 911 GLenum original_internal_format = dest_internal_format;
738 if (method == DRAW_AND_COPY) { 912 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) {
739 GLenum adjusted_internal_format = 913 GLenum adjusted_internal_format =
740 getIntermediateFormat(dest_internal_format); 914 method == DRAW_AND_READBACK
915 ? GL_RGBA
916 : getIntermediateFormat(dest_internal_format);
741 dest_target = GL_TEXTURE_2D; 917 dest_target = GL_TEXTURE_2D;
742 glGenTextures(1, &intermediate_texture); 918 glGenTextures(1, &intermediate_texture);
743 glBindTexture(dest_target, intermediate_texture); 919 glBindTexture(dest_target, intermediate_texture);
744 GLenum format = TextureManager::ExtractFormatFromStorageFormat( 920 GLenum format = TextureManager::ExtractFormatFromStorageFormat(
745 adjusted_internal_format); 921 adjusted_internal_format);
746 GLenum type = 922 GLenum type =
747 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format); 923 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format);
748 924
749 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0, 925 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0,
750 format, type, nullptr); 926 format, type, nullptr);
751 dest_texture = intermediate_texture; 927 dest_texture = intermediate_texture;
752 dest_level = 0; 928 dest_level = 0;
753 dest_internal_format = adjusted_internal_format; 929 dest_internal_format = adjusted_internal_format;
754 } 930 }
755 // Use kIdentityMatrix if no transform passed in. 931 // Use kIdentityMatrix if no transform passed in.
756 DoCopyTextureWithTransform( 932 DoCopyTextureWithTransform(
757 decoder, source_target, source_id, source_level, source_internal_format, 933 decoder, source_target, source_id, source_level, source_internal_format,
758 dest_target, dest_texture, dest_level, dest_internal_format, width, 934 dest_target, dest_texture, dest_level, dest_internal_format, width,
759 height, flip_y, premultiply_alpha, unpremultiply_alpha, kIdentityMatrix); 935 height, flip_y, premultiply_alpha, unpremultiply_alpha, kIdentityMatrix);
760 936
761 if (method == DRAW_AND_COPY) { 937 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) {
762 source_level = 0; 938 source_level = 0;
763 DoCopyTexImage2D(decoder, dest_target, intermediate_texture, source_level, 939 if (method == DRAW_AND_COPY) {
764 original_dest_target, dest_id, original_dest_level, 940 DoCopyTexImage2D(decoder, dest_target, intermediate_texture, source_level,
765 original_internal_format, width, height, framebuffer_); 941 original_dest_target, dest_id, original_dest_level,
942 original_internal_format, width, height, framebuffer_);
943 } else if (method == DRAW_AND_READBACK) {
944 DoReadbackAndTexImage(true, decoder, dest_target, intermediate_texture,
945 source_level, original_dest_target, dest_id,
946 original_dest_level, original_internal_format, 0, 0,
947 width, height, framebuffer_);
948 }
766 glDeleteTextures(1, &intermediate_texture); 949 glDeleteTextures(1, &intermediate_texture);
767 } 950 }
768 } 951 }
769 952
770 void CopyTextureCHROMIUMResourceManager::DoCopySubTexture( 953 void CopyTextureCHROMIUMResourceManager::DoCopySubTexture(
771 const gles2::GLES2Decoder* decoder, 954 const gles2::GLES2Decoder* decoder,
772 GLenum source_target, 955 GLenum source_target,
773 GLuint source_id, 956 GLuint source_id,
774 GLint source_level, 957 GLint source_level,
775 GLenum source_internal_format, 958 GLenum source_internal_format,
(...skipping 22 matching lines...) Expand all
798 return; 981 return;
799 } 982 }
800 983
801 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. 984 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture.
802 GLint dest_xoffset = xoffset; 985 GLint dest_xoffset = xoffset;
803 GLint dest_yoffset = yoffset; 986 GLint dest_yoffset = yoffset;
804 GLuint dest_texture = dest_id; 987 GLuint dest_texture = dest_id;
805 GLint original_dest_level = dest_level; 988 GLint original_dest_level = dest_level;
806 GLenum original_dest_target = dest_target; 989 GLenum original_dest_target = dest_target;
807 GLuint intermediate_texture = 0; 990 GLuint intermediate_texture = 0;
808 if (method == DRAW_AND_COPY) { 991 GLenum original_internal_format = dest_internal_format;
992 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) {
809 GLenum adjusted_internal_format = 993 GLenum adjusted_internal_format =
810 getIntermediateFormat(dest_internal_format); 994 method == DRAW_AND_READBACK
995 ? GL_RGBA
996 : getIntermediateFormat(dest_internal_format);
811 dest_target = GL_TEXTURE_2D; 997 dest_target = GL_TEXTURE_2D;
812 glGenTextures(1, &intermediate_texture); 998 glGenTextures(1, &intermediate_texture);
813 glBindTexture(dest_target, intermediate_texture); 999 glBindTexture(dest_target, intermediate_texture);
814 GLenum format = TextureManager::ExtractFormatFromStorageFormat( 1000 GLenum format = TextureManager::ExtractFormatFromStorageFormat(
815 adjusted_internal_format); 1001 adjusted_internal_format);
816 GLenum type = 1002 GLenum type =
817 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format); 1003 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format);
818 1004
819 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0, 1005 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0,
820 format, type, nullptr); 1006 format, type, nullptr);
821 dest_texture = intermediate_texture; 1007 dest_texture = intermediate_texture;
822 dest_level = 0; 1008 dest_level = 0;
823 dest_internal_format = adjusted_internal_format; 1009 dest_internal_format = adjusted_internal_format;
824 dest_xoffset = 0; 1010 dest_xoffset = 0;
825 dest_yoffset = 0; 1011 dest_yoffset = 0;
826 dest_width = width; 1012 dest_width = width;
827 dest_height = height; 1013 dest_height = height;
828 } 1014 }
829 1015
830 DoCopySubTextureWithTransform( 1016 DoCopySubTextureWithTransform(
831 decoder, source_target, source_id, source_level, source_internal_format, 1017 decoder, source_target, source_id, source_level, source_internal_format,
832 dest_target, dest_texture, dest_level, dest_internal_format, dest_xoffset, 1018 dest_target, dest_texture, dest_level, dest_internal_format, dest_xoffset,
833 dest_yoffset, x, y, width, height, dest_width, dest_height, source_width, 1019 dest_yoffset, x, y, width, height, dest_width, dest_height, source_width,
834 source_height, flip_y, premultiply_alpha, unpremultiply_alpha, 1020 source_height, flip_y, premultiply_alpha, unpremultiply_alpha,
835 kIdentityMatrix); 1021 kIdentityMatrix);
836 1022
837 if (method == DRAW_AND_COPY) { 1023 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) {
838 source_level = 0; 1024 source_level = 0;
839 DoCopyTexSubImage2D(decoder, dest_target, intermediate_texture, 1025 if (method == DRAW_AND_COPY) {
840 source_level, original_dest_target, dest_id, 1026 DoCopyTexSubImage2D(decoder, dest_target, intermediate_texture,
841 original_dest_level, xoffset, yoffset, 0, 0, width, 1027 source_level, original_dest_target, dest_id,
842 height, framebuffer_); 1028 original_dest_level, xoffset, yoffset, 0, 0, width,
1029 height, framebuffer_);
1030 } else if (method == DRAW_AND_READBACK) {
1031 DoReadbackAndTexImage(false, decoder, dest_target, intermediate_texture,
1032 source_level, original_dest_target, dest_id,
1033 original_dest_level, original_internal_format,
1034 xoffset, yoffset, width, height, framebuffer_);
1035 }
843 glDeleteTextures(1, &intermediate_texture); 1036 glDeleteTextures(1, &intermediate_texture);
844 } 1037 }
845 } 1038 }
846 1039
847 void CopyTextureCHROMIUMResourceManager::DoCopySubTextureWithTransform( 1040 void CopyTextureCHROMIUMResourceManager::DoCopySubTextureWithTransform(
848 const gles2::GLES2Decoder* decoder, 1041 const gles2::GLES2Decoder* decoder,
849 GLenum source_target, 1042 GLenum source_target,
850 GLuint source_id, 1043 GLuint source_id,
851 GLint source_level, 1044 GLint source_level,
852 GLenum source_internal_format, 1045 GLenum source_internal_format,
(...skipping 280 matching lines...) Expand 10 before | Expand all | Expand 10 after
1133 decoder->RestoreTextureUnitBindings(0); 1326 decoder->RestoreTextureUnitBindings(0);
1134 decoder->RestoreActiveTexture(); 1327 decoder->RestoreActiveTexture();
1135 decoder->RestoreProgramBindings(); 1328 decoder->RestoreProgramBindings();
1136 decoder->RestoreBufferBindings(); 1329 decoder->RestoreBufferBindings();
1137 decoder->RestoreFramebufferBindings(); 1330 decoder->RestoreFramebufferBindings();
1138 decoder->RestoreGlobalState(); 1331 decoder->RestoreGlobalState();
1139 } 1332 }
1140 1333
1141 } // namespace gles2 1334 } // namespace gles2
1142 } // namespace gpu 1335 } // namespace gpu
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