| Index: webrtc/base/httpserver.h
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| diff --git a/webrtc/base/httpserver.h b/webrtc/base/httpserver.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..cbee734873ce23c4d367b08329c9bdf899a89555
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| --- /dev/null
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| +++ b/webrtc/base/httpserver.h
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| @@ -0,0 +1,139 @@
|
| +/*
|
| + * Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef WEBRTC_BASE_HTTPSERVER_H__
|
| +#define WEBRTC_BASE_HTTPSERVER_H__
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| +
|
| +#include <map>
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| +#include <memory>
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| +
|
| +#include "webrtc/base/httpbase.h"
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| +
|
| +namespace rtc {
|
| +
|
| +class AsyncSocket;
|
| +class HttpServer;
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| +class SocketAddress;
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| +
|
| +//////////////////////////////////////////////////////////////////////
|
| +// HttpServer
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| +//////////////////////////////////////////////////////////////////////
|
| +
|
| +const int HTTP_INVALID_CONNECTION_ID = 0;
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| +
|
| +struct HttpServerTransaction : public HttpTransaction {
|
| +public:
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| + HttpServerTransaction(int id) : connection_id_(id) { }
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| + int connection_id() const { return connection_id_; }
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| +
|
| +private:
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| + int connection_id_;
|
| +};
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| +
|
| +class HttpServer {
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| +public:
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| + HttpServer();
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| + virtual ~HttpServer();
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| +
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| + int HandleConnection(StreamInterface* stream);
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| + // Due to sigslot issues, we can't destroy some streams at an arbitrary time.
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| + sigslot::signal3<HttpServer*, int, StreamInterface*> SignalConnectionClosed;
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| +
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| + // This signal occurs when the HTTP request headers have been received, but
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| + // before the request body is written to the request document. By default,
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| + // the request document is a MemoryStream. By handling this signal, the
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| + // document can be overridden, in which case the third signal argument should
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| + // be set to true. In the case where the request body should be ignored,
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| + // the document can be set to null. Note that the transaction object is still
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| + // owened by the HttpServer at this point.
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| + sigslot::signal3<HttpServer*, HttpServerTransaction*, bool*>
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| + SignalHttpRequestHeader;
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| +
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| + // An HTTP request has been made, and is available in the transaction object.
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| + // Populate the transaction's response, and then return the object via the
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| + // Respond method. Note that during this time, ownership of the transaction
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| + // object is transferred, so it may be passed between threads, although
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| + // respond must be called on the server's active thread.
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| + sigslot::signal2<HttpServer*, HttpServerTransaction*> SignalHttpRequest;
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| + void Respond(HttpServerTransaction* transaction);
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| +
|
| + // If you want to know when a request completes, listen to this event.
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| + sigslot::signal3<HttpServer*, HttpServerTransaction*, int>
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| + SignalHttpRequestComplete;
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| +
|
| + // Stop processing the connection indicated by connection_id.
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| + // Unless force is true, the server will complete sending a response that is
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| + // in progress.
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| + void Close(int connection_id, bool force);
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| + void CloseAll(bool force);
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| +
|
| + // After calling CloseAll, this event is signalled to indicate that all
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| + // outstanding connections have closed.
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| + sigslot::signal1<HttpServer*> SignalCloseAllComplete;
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| +
|
| +private:
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| + class Connection : private IHttpNotify {
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| + public:
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| + Connection(int connection_id, HttpServer* server);
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| + ~Connection() override;
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| +
|
| + void BeginProcess(StreamInterface* stream);
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| + StreamInterface* EndProcess();
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| +
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| + void Respond(HttpServerTransaction* transaction);
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| + void InitiateClose(bool force);
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| +
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| + // IHttpNotify Interface
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| + HttpError onHttpHeaderComplete(bool chunked, size_t& data_size) override;
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| + void onHttpComplete(HttpMode mode, HttpError err) override;
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| + void onHttpClosed(HttpError err) override;
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| +
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| + int connection_id_;
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| + HttpServer* server_;
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| + HttpBase base_;
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| + HttpServerTransaction* current_;
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| + bool signalling_, close_;
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| + };
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| +
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| + Connection* Find(int connection_id);
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| + void Remove(int connection_id);
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| +
|
| + friend class Connection;
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| + typedef std::map<int,Connection*> ConnectionMap;
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| +
|
| + ConnectionMap connections_;
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| + int next_connection_id_;
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| + bool closing_;
|
| +};
|
| +
|
| +//////////////////////////////////////////////////////////////////////
|
| +
|
| +class HttpListenServer : public HttpServer, public sigslot::has_slots<> {
|
| +public:
|
| + HttpListenServer();
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| + ~HttpListenServer() override;
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| +
|
| + int Listen(const SocketAddress& address);
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| + bool GetAddress(SocketAddress* address) const;
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| + void StopListening();
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| +
|
| +private:
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| + void OnReadEvent(AsyncSocket* socket);
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| + void OnConnectionClosed(HttpServer* server, int connection_id,
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| + StreamInterface* stream);
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| +
|
| + std::unique_ptr<AsyncSocket> listener_;
|
| +};
|
| +
|
| +//////////////////////////////////////////////////////////////////////
|
| +
|
| +} // namespace rtc
|
| +
|
| +#endif // WEBRTC_BASE_HTTPSERVER_H__
|
|
|