Index: webrtc/media/sctp/sctpdataengine.h |
diff --git a/webrtc/media/sctp/sctpdataengine.h b/webrtc/media/sctp/sctpdataengine.h |
deleted file mode 100644 |
index 8b6f37d6baa830431e30fd7381013a027fac1f35..0000000000000000000000000000000000000000 |
--- a/webrtc/media/sctp/sctpdataengine.h |
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@@ -1,250 +0,0 @@ |
-/* |
- * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
- * |
- * Use of this source code is governed by a BSD-style license |
- * that can be found in the LICENSE file in the root of the source |
- * tree. An additional intellectual property rights grant can be found |
- * in the file PATENTS. All contributing project authors may |
- * be found in the AUTHORS file in the root of the source tree. |
- */ |
- |
-#ifndef WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_ |
-#define WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_ |
- |
-#include <errno.h> |
-#include <string> |
-#include <vector> |
- |
-namespace cricket { |
-// Some ERRNO values get re-#defined to WSA* equivalents in some talk/ |
-// headers. We save the original ones in an enum. |
-enum PreservedErrno { |
- SCTP_EINPROGRESS = EINPROGRESS, |
- SCTP_EWOULDBLOCK = EWOULDBLOCK |
-}; |
-} // namespace cricket |
- |
-#include "webrtc/base/copyonwritebuffer.h" |
-#include "webrtc/base/gtest_prod_util.h" |
-#include "webrtc/media/base/codec.h" |
-#include "webrtc/media/base/mediachannel.h" |
-#include "webrtc/media/base/mediaengine.h" |
- |
-// Defined by "usrsctplib/usrsctp.h" |
-struct sockaddr_conn; |
-struct sctp_assoc_change; |
-struct sctp_stream_reset_event; |
-// Defined by <sys/socket.h> |
-struct socket; |
-namespace cricket { |
-// The number of outgoing streams that we'll negotiate. Since stream IDs (SIDs) |
-// are 0-based, the highest usable SID is 1023. |
-// |
-// It's recommended to use the maximum of 65535 in: |
-// https://tools.ietf.org/html/draft-ietf-rtcweb-data-channel-13#section-6.2 |
-// However, we use 1024 in order to save memory. usrsctp allocates 104 bytes |
-// for each pair of incoming/outgoing streams (on a 64-bit system), so 65535 |
-// streams would waste ~6MB. |
-// |
-// Note: "max" and "min" here are inclusive. |
-constexpr uint16_t kMaxSctpStreams = 1024; |
-constexpr uint16_t kMaxSctpSid = kMaxSctpStreams - 1; |
-constexpr uint16_t kMinSctpSid = 0; |
- |
-// This is the default SCTP port to use. It is passed along the wire and the |
-// connectee and connector must be using the same port. It is not related to the |
-// ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in |
-// usrsctp.h) |
-const int kSctpDefaultPort = 5000; |
- |
-class SctpDataMediaChannel; |
- |
-// A DataEngine that interacts with usrsctp. |
-// |
-// From channel calls, data flows like this: |
-// [worker thread (although it can in princple be another thread)] |
-// 1. SctpDataMediaChannel::SendData(data) |
-// 2. usrsctp_sendv(data) |
-// [worker thread returns; sctp thread then calls the following] |
-// 3. OnSctpOutboundPacket(wrapped_data) |
-// [sctp thread returns having posted a message for the worker thread] |
-// 4. SctpDataMediaChannel::OnMessage(wrapped_data) |
-// 5. SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data) |
-// 6. NetworkInterface::SendPacket(wrapped_data) |
-// 7. ... across network ... a packet is sent back ... |
-// 8. SctpDataMediaChannel::OnPacketReceived(wrapped_data) |
-// 9. usrsctp_conninput(wrapped_data) |
-// [worker thread returns; sctp thread then calls the following] |
-// 10. OnSctpInboundData(data) |
-// [sctp thread returns having posted a message fot the worker thread] |
-// 11. SctpDataMediaChannel::OnMessage(inboundpacket) |
-// 12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket) |
-// 13. SctpDataMediaChannel::OnDataFromSctpToChannel(data) |
-// 14. SctpDataMediaChannel::SignalDataReceived(data) |
-// [from the same thread, methods registered/connected to |
-// SctpDataMediaChannel are called with the recieved data] |
-class SctpDataEngine : public DataEngineInterface, public sigslot::has_slots<> { |
- public: |
- SctpDataEngine(); |
- ~SctpDataEngine() override; |
- |
- DataMediaChannel* CreateChannel(DataChannelType data_channel_type, |
- const MediaConfig& config) override; |
- const std::vector<DataCodec>& data_codecs() override { return codecs_; } |
- |
- private: |
- const std::vector<DataCodec> codecs_; |
-}; |
- |
-// TODO(ldixon): Make into a special type of TypedMessageData. |
-// Holds data to be passed on to a channel. |
-struct SctpInboundPacket; |
- |
-class SctpDataMediaChannel : public DataMediaChannel, |
- public rtc::MessageHandler { |
- public: |
- // DataMessageType is used for the SCTP "Payload Protocol Identifier", as |
- // defined in http://tools.ietf.org/html/rfc4960#section-14.4 |
- // |
- // For the list of IANA approved values see: |
- // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml |
- // The value is not used by SCTP itself. It indicates the protocol running |
- // on top of SCTP. |
- enum PayloadProtocolIdentifier { |
- PPID_NONE = 0, // No protocol is specified. |
- // Matches the PPIDs in mozilla source and |
- // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9 |
- // They're not yet assigned by IANA. |
- PPID_CONTROL = 50, |
- PPID_BINARY_PARTIAL = 52, |
- PPID_BINARY_LAST = 53, |
- PPID_TEXT_PARTIAL = 54, |
- PPID_TEXT_LAST = 51 |
- }; |
- |
- typedef std::set<uint32_t> StreamSet; |
- |
- // Given a thread which will be used to post messages (received data) to this |
- // SctpDataMediaChannel instance. |
- explicit SctpDataMediaChannel(rtc::Thread* thread, const MediaConfig& config); |
- virtual ~SctpDataMediaChannel(); |
- |
- // When SetSend is set to true, connects. When set to false, disconnects. |
- // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect, |
- // disconnect, and reconnect. |
- virtual bool SetSend(bool send); |
- // Unless SetReceive(true) is called, received packets will be discarded. |
- virtual bool SetReceive(bool receive); |
- |
- virtual bool SetSendParameters(const DataSendParameters& params); |
- virtual bool SetRecvParameters(const DataRecvParameters& params); |
- virtual bool AddSendStream(const StreamParams& sp); |
- virtual bool RemoveSendStream(uint32_t ssrc); |
- virtual bool AddRecvStream(const StreamParams& sp); |
- virtual bool RemoveRecvStream(uint32_t ssrc); |
- |
- // Called when Sctp gets data. The data may be a notification or data for |
- // OnSctpInboundData. Called from the worker thread. |
- virtual void OnMessage(rtc::Message* msg); |
- // Send data down this channel (will be wrapped as SCTP packets then given to |
- // sctp that will then post the network interface by OnMessage). |
- // Returns true iff successful data somewhere on the send-queue/network. |
- virtual bool SendData(const SendDataParams& params, |
- const rtc::CopyOnWriteBuffer& payload, |
- SendDataResult* result = NULL); |
- // A packet is received from the network interface. Posted to OnMessage. |
- virtual void OnPacketReceived(rtc::CopyOnWriteBuffer* packet, |
- const rtc::PacketTime& packet_time); |
- |
- // Exposed to allow Post call from c-callbacks. |
- rtc::Thread* worker_thread() const { return worker_thread_; } |
- |
- // Many of these things are unused by SCTP, but are needed to fulfill |
- // the MediaChannel interface. |
- virtual void OnRtcpReceived(rtc::CopyOnWriteBuffer* packet, |
- const rtc::PacketTime& packet_time) {} |
- virtual void OnReadyToSend(bool ready) {} |
- virtual void OnTransportOverheadChanged(int transport_overhead_per_packet) {} |
- |
- void OnSendThresholdCallback(); |
- // Helper for debugging. |
- void set_debug_name_for_testing(const char* debug_name) { |
- debug_name_ = debug_name; |
- } |
- const struct socket* socket() const { return sock_; } |
- |
- private: |
- FRIEND_TEST_ALL_PREFIXES(SctpDataMediaChannelTest, EngineSignalsRightChannel); |
- static int SendThresholdCallback(struct socket* sock, uint32_t sb_free); |
- static SctpDataMediaChannel* GetChannelFromSocket(struct socket* sock); |
- |
- private: |
- sockaddr_conn GetSctpSockAddr(int port); |
- |
- bool SetSendCodecs(const std::vector<DataCodec>& codecs); |
- bool SetRecvCodecs(const std::vector<DataCodec>& codecs); |
- |
- // Creates the socket and connects. Sets sending_ to true. |
- bool Connect(); |
- // Closes the socket. Sets sending_ to false. |
- void Disconnect(); |
- |
- // Returns false when openning the socket failed; when successfull sets |
- // sending_ to true |
- bool OpenSctpSocket(); |
- // Sets sending_ to false and sock_ to NULL. |
- void CloseSctpSocket(); |
- |
- // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_. |
- bool SendQueuedStreamResets(); |
- |
- // Adds a stream. |
- bool AddStream(const StreamParams &sp); |
- // Queues a stream for reset. |
- bool ResetStream(uint32_t ssrc); |
- |
- // Called by OnMessage to send packet on the network. |
- void OnPacketFromSctpToNetwork(rtc::CopyOnWriteBuffer* buffer); |
- // Called by OnMessage to decide what to do with the packet. |
- void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet); |
- void OnDataFromSctpToChannel(const ReceiveDataParams& params, |
- const rtc::CopyOnWriteBuffer& buffer); |
- void OnNotificationFromSctp(const rtc::CopyOnWriteBuffer& buffer); |
- void OnNotificationAssocChange(const sctp_assoc_change& change); |
- |
- void OnStreamResetEvent(const struct sctp_stream_reset_event* evt); |
- |
- // Responsible for marshalling incoming data to the channels listeners, and |
- // outgoing data to the network interface. |
- rtc::Thread* worker_thread_; |
- // The local and remote SCTP port to use. These are passed along the wire |
- // and the listener and connector must be using the same port. It is not |
- // related to the ports at the IP level. If set to -1, we default to |
- // kSctpDefaultPort. |
- int local_port_; |
- int remote_port_; |
- struct socket* sock_; // The socket created by usrsctp_socket(...). |
- |
- // sending_ is true iff there is a connected socket. |
- bool sending_; |
- // receiving_ controls whether inbound packets are thrown away. |
- bool receiving_; |
- |
- // When a data channel opens a stream, it goes into open_streams_. When we |
- // want to close it, the stream's ID goes into queued_reset_streams_. When |
- // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes |
- // into sent_reset_streams_. When we get a response RE-CONFIG chunk back |
- // acknowledging the reset, we remove the stream ID from |
- // sent_reset_streams_. We use sent_reset_streams_ to differentiate |
- // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs. |
- StreamSet open_streams_; |
- StreamSet queued_reset_streams_; |
- StreamSet sent_reset_streams_; |
- |
- // A static human-readable name for debugging messages. |
- const char* debug_name_; |
-}; |
- |
-} // namespace cricket |
- |
-#endif // WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_ |