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Side by Side Diff: webrtc/media/sctp/sctpdataengine.h

Issue 2564333002: Reland of: Separating SCTP code from BaseChannel/MediaChannel. (Closed)
Patch Set: Merge with master. Created 3 years, 11 months ago
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1 /*
2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #ifndef WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_
12 #define WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_
13
14 #include <errno.h>
15 #include <string>
16 #include <vector>
17
18 namespace cricket {
19 // Some ERRNO values get re-#defined to WSA* equivalents in some talk/
20 // headers. We save the original ones in an enum.
21 enum PreservedErrno {
22 SCTP_EINPROGRESS = EINPROGRESS,
23 SCTP_EWOULDBLOCK = EWOULDBLOCK
24 };
25 } // namespace cricket
26
27 #include "webrtc/base/copyonwritebuffer.h"
28 #include "webrtc/base/gtest_prod_util.h"
29 #include "webrtc/media/base/codec.h"
30 #include "webrtc/media/base/mediachannel.h"
31 #include "webrtc/media/base/mediaengine.h"
32
33 // Defined by "usrsctplib/usrsctp.h"
34 struct sockaddr_conn;
35 struct sctp_assoc_change;
36 struct sctp_stream_reset_event;
37 // Defined by <sys/socket.h>
38 struct socket;
39 namespace cricket {
40 // The number of outgoing streams that we'll negotiate. Since stream IDs (SIDs)
41 // are 0-based, the highest usable SID is 1023.
42 //
43 // It's recommended to use the maximum of 65535 in:
44 // https://tools.ietf.org/html/draft-ietf-rtcweb-data-channel-13#section-6.2
45 // However, we use 1024 in order to save memory. usrsctp allocates 104 bytes
46 // for each pair of incoming/outgoing streams (on a 64-bit system), so 65535
47 // streams would waste ~6MB.
48 //
49 // Note: "max" and "min" here are inclusive.
50 constexpr uint16_t kMaxSctpStreams = 1024;
51 constexpr uint16_t kMaxSctpSid = kMaxSctpStreams - 1;
52 constexpr uint16_t kMinSctpSid = 0;
53
54 // This is the default SCTP port to use. It is passed along the wire and the
55 // connectee and connector must be using the same port. It is not related to the
56 // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in
57 // usrsctp.h)
58 const int kSctpDefaultPort = 5000;
59
60 class SctpDataMediaChannel;
61
62 // A DataEngine that interacts with usrsctp.
63 //
64 // From channel calls, data flows like this:
65 // [worker thread (although it can in princple be another thread)]
66 // 1. SctpDataMediaChannel::SendData(data)
67 // 2. usrsctp_sendv(data)
68 // [worker thread returns; sctp thread then calls the following]
69 // 3. OnSctpOutboundPacket(wrapped_data)
70 // [sctp thread returns having posted a message for the worker thread]
71 // 4. SctpDataMediaChannel::OnMessage(wrapped_data)
72 // 5. SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data)
73 // 6. NetworkInterface::SendPacket(wrapped_data)
74 // 7. ... across network ... a packet is sent back ...
75 // 8. SctpDataMediaChannel::OnPacketReceived(wrapped_data)
76 // 9. usrsctp_conninput(wrapped_data)
77 // [worker thread returns; sctp thread then calls the following]
78 // 10. OnSctpInboundData(data)
79 // [sctp thread returns having posted a message fot the worker thread]
80 // 11. SctpDataMediaChannel::OnMessage(inboundpacket)
81 // 12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket)
82 // 13. SctpDataMediaChannel::OnDataFromSctpToChannel(data)
83 // 14. SctpDataMediaChannel::SignalDataReceived(data)
84 // [from the same thread, methods registered/connected to
85 // SctpDataMediaChannel are called with the recieved data]
86 class SctpDataEngine : public DataEngineInterface, public sigslot::has_slots<> {
87 public:
88 SctpDataEngine();
89 ~SctpDataEngine() override;
90
91 DataMediaChannel* CreateChannel(DataChannelType data_channel_type,
92 const MediaConfig& config) override;
93 const std::vector<DataCodec>& data_codecs() override { return codecs_; }
94
95 private:
96 const std::vector<DataCodec> codecs_;
97 };
98
99 // TODO(ldixon): Make into a special type of TypedMessageData.
100 // Holds data to be passed on to a channel.
101 struct SctpInboundPacket;
102
103 class SctpDataMediaChannel : public DataMediaChannel,
104 public rtc::MessageHandler {
105 public:
106 // DataMessageType is used for the SCTP "Payload Protocol Identifier", as
107 // defined in http://tools.ietf.org/html/rfc4960#section-14.4
108 //
109 // For the list of IANA approved values see:
110 // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml
111 // The value is not used by SCTP itself. It indicates the protocol running
112 // on top of SCTP.
113 enum PayloadProtocolIdentifier {
114 PPID_NONE = 0, // No protocol is specified.
115 // Matches the PPIDs in mozilla source and
116 // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9
117 // They're not yet assigned by IANA.
118 PPID_CONTROL = 50,
119 PPID_BINARY_PARTIAL = 52,
120 PPID_BINARY_LAST = 53,
121 PPID_TEXT_PARTIAL = 54,
122 PPID_TEXT_LAST = 51
123 };
124
125 typedef std::set<uint32_t> StreamSet;
126
127 // Given a thread which will be used to post messages (received data) to this
128 // SctpDataMediaChannel instance.
129 explicit SctpDataMediaChannel(rtc::Thread* thread, const MediaConfig& config);
130 virtual ~SctpDataMediaChannel();
131
132 // When SetSend is set to true, connects. When set to false, disconnects.
133 // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect,
134 // disconnect, and reconnect.
135 virtual bool SetSend(bool send);
136 // Unless SetReceive(true) is called, received packets will be discarded.
137 virtual bool SetReceive(bool receive);
138
139 virtual bool SetSendParameters(const DataSendParameters& params);
140 virtual bool SetRecvParameters(const DataRecvParameters& params);
141 virtual bool AddSendStream(const StreamParams& sp);
142 virtual bool RemoveSendStream(uint32_t ssrc);
143 virtual bool AddRecvStream(const StreamParams& sp);
144 virtual bool RemoveRecvStream(uint32_t ssrc);
145
146 // Called when Sctp gets data. The data may be a notification or data for
147 // OnSctpInboundData. Called from the worker thread.
148 virtual void OnMessage(rtc::Message* msg);
149 // Send data down this channel (will be wrapped as SCTP packets then given to
150 // sctp that will then post the network interface by OnMessage).
151 // Returns true iff successful data somewhere on the send-queue/network.
152 virtual bool SendData(const SendDataParams& params,
153 const rtc::CopyOnWriteBuffer& payload,
154 SendDataResult* result = NULL);
155 // A packet is received from the network interface. Posted to OnMessage.
156 virtual void OnPacketReceived(rtc::CopyOnWriteBuffer* packet,
157 const rtc::PacketTime& packet_time);
158
159 // Exposed to allow Post call from c-callbacks.
160 rtc::Thread* worker_thread() const { return worker_thread_; }
161
162 // Many of these things are unused by SCTP, but are needed to fulfill
163 // the MediaChannel interface.
164 virtual void OnRtcpReceived(rtc::CopyOnWriteBuffer* packet,
165 const rtc::PacketTime& packet_time) {}
166 virtual void OnReadyToSend(bool ready) {}
167 virtual void OnTransportOverheadChanged(int transport_overhead_per_packet) {}
168
169 void OnSendThresholdCallback();
170 // Helper for debugging.
171 void set_debug_name_for_testing(const char* debug_name) {
172 debug_name_ = debug_name;
173 }
174 const struct socket* socket() const { return sock_; }
175
176 private:
177 FRIEND_TEST_ALL_PREFIXES(SctpDataMediaChannelTest, EngineSignalsRightChannel);
178 static int SendThresholdCallback(struct socket* sock, uint32_t sb_free);
179 static SctpDataMediaChannel* GetChannelFromSocket(struct socket* sock);
180
181 private:
182 sockaddr_conn GetSctpSockAddr(int port);
183
184 bool SetSendCodecs(const std::vector<DataCodec>& codecs);
185 bool SetRecvCodecs(const std::vector<DataCodec>& codecs);
186
187 // Creates the socket and connects. Sets sending_ to true.
188 bool Connect();
189 // Closes the socket. Sets sending_ to false.
190 void Disconnect();
191
192 // Returns false when openning the socket failed; when successfull sets
193 // sending_ to true
194 bool OpenSctpSocket();
195 // Sets sending_ to false and sock_ to NULL.
196 void CloseSctpSocket();
197
198 // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_.
199 bool SendQueuedStreamResets();
200
201 // Adds a stream.
202 bool AddStream(const StreamParams &sp);
203 // Queues a stream for reset.
204 bool ResetStream(uint32_t ssrc);
205
206 // Called by OnMessage to send packet on the network.
207 void OnPacketFromSctpToNetwork(rtc::CopyOnWriteBuffer* buffer);
208 // Called by OnMessage to decide what to do with the packet.
209 void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet);
210 void OnDataFromSctpToChannel(const ReceiveDataParams& params,
211 const rtc::CopyOnWriteBuffer& buffer);
212 void OnNotificationFromSctp(const rtc::CopyOnWriteBuffer& buffer);
213 void OnNotificationAssocChange(const sctp_assoc_change& change);
214
215 void OnStreamResetEvent(const struct sctp_stream_reset_event* evt);
216
217 // Responsible for marshalling incoming data to the channels listeners, and
218 // outgoing data to the network interface.
219 rtc::Thread* worker_thread_;
220 // The local and remote SCTP port to use. These are passed along the wire
221 // and the listener and connector must be using the same port. It is not
222 // related to the ports at the IP level. If set to -1, we default to
223 // kSctpDefaultPort.
224 int local_port_;
225 int remote_port_;
226 struct socket* sock_; // The socket created by usrsctp_socket(...).
227
228 // sending_ is true iff there is a connected socket.
229 bool sending_;
230 // receiving_ controls whether inbound packets are thrown away.
231 bool receiving_;
232
233 // When a data channel opens a stream, it goes into open_streams_. When we
234 // want to close it, the stream's ID goes into queued_reset_streams_. When
235 // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes
236 // into sent_reset_streams_. When we get a response RE-CONFIG chunk back
237 // acknowledging the reset, we remove the stream ID from
238 // sent_reset_streams_. We use sent_reset_streams_ to differentiate
239 // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs.
240 StreamSet open_streams_;
241 StreamSet queued_reset_streams_;
242 StreamSet sent_reset_streams_;
243
244 // A static human-readable name for debugging messages.
245 const char* debug_name_;
246 };
247
248 } // namespace cricket
249
250 #endif // WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_
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