| Index: webrtc/modules/audio_device/audio_device_buffer.cc
|
| diff --git a/webrtc/modules/audio_device/audio_device_buffer.cc b/webrtc/modules/audio_device/audio_device_buffer.cc
|
| index f74d3d58e1852ff846bf121ceaeb027dde2e27e3..ec6a8be490b08d513e6997ea76216d7d4223a6cc 100644
|
| --- a/webrtc/modules/audio_device/audio_device_buffer.cc
|
| +++ b/webrtc/modules/audio_device/audio_device_buffer.cc
|
| @@ -30,11 +30,18 @@ static const char kTimerQueueName[] = "AudioDeviceBufferTimer";
|
| static const size_t kTimerIntervalInSeconds = 10;
|
| static const size_t kTimerIntervalInMilliseconds =
|
| kTimerIntervalInSeconds * rtc::kNumMillisecsPerSec;
|
| +// Min time required to qualify an audio session as a "call". If playout or
|
| +// recording has been active for less than this time we will not store any
|
| +// logs or UMA stats but instead consider the call as too short.
|
| +static const size_t kMinValidCallTimeTimeInSeconds = 10;
|
| +static const size_t kMinValidCallTimeTimeInMilliseconds =
|
| + kMinValidCallTimeTimeInSeconds * rtc::kNumMillisecsPerSec;
|
|
|
| AudioDeviceBuffer::AudioDeviceBuffer()
|
| : audio_transport_cb_(nullptr),
|
| task_queue_(kTimerQueueName),
|
| - timer_has_started_(false),
|
| + playing_(false),
|
| + recording_(false),
|
| rec_sample_rate_(0),
|
| play_sample_rate_(0),
|
| rec_channels_(0),
|
| @@ -56,46 +63,22 @@ AudioDeviceBuffer::AudioDeviceBuffer()
|
| last_rec_samples_(0),
|
| play_samples_(0),
|
| last_play_samples_(0),
|
| - last_log_stat_time_(0),
|
| + last_timer_task_time_(0),
|
| max_rec_level_(0),
|
| max_play_level_(0),
|
| - num_rec_level_is_zero_(0),
|
| rec_stat_count_(0),
|
| - play_stat_count_(0) {
|
| + play_stat_count_(0),
|
| + play_start_time_(0),
|
| + rec_start_time_(0),
|
| + only_silence_recorded_(true) {
|
| LOG(INFO) << "AudioDeviceBuffer::ctor";
|
| }
|
|
|
| AudioDeviceBuffer::~AudioDeviceBuffer() {
|
| RTC_DCHECK(thread_checker_.CalledOnValidThread());
|
| + RTC_DCHECK(!playing_);
|
| + RTC_DCHECK(!recording_);
|
| LOG(INFO) << "AudioDeviceBuffer::~dtor";
|
| -
|
| - size_t total_diff_time = 0;
|
| - int num_measurements = 0;
|
| - LOG(INFO) << "[playout diff time => #measurements]";
|
| - for (size_t diff = 0; diff < arraysize(playout_diff_times_); ++diff) {
|
| - uint32_t num_elements = playout_diff_times_[diff];
|
| - if (num_elements > 0) {
|
| - total_diff_time += num_elements * diff;
|
| - num_measurements += num_elements;
|
| - LOG(INFO) << "[" << diff << " => " << num_elements << "]";
|
| - }
|
| - }
|
| - if (num_measurements > 0) {
|
| - LOG(INFO) << "total_diff_time: " << total_diff_time;
|
| - LOG(INFO) << "num_measurements: " << num_measurements;
|
| - LOG(INFO) << "average: "
|
| - << static_cast<float>(total_diff_time) / num_measurements;
|
| - }
|
| -
|
| - // Add UMA histogram to keep track of the case when only zeros have been
|
| - // recorded. Ensure that recording callbacks have started and that at least
|
| - // one timer event has been able to update |num_rec_level_is_zero_|.
|
| - // I am avoiding use of the task queue here since we are under destruction
|
| - // and reading these members on the creating thread feels safe.
|
| - if (rec_callbacks_ > 0 && num_stat_reports_ > 0) {
|
| - RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.RecordedOnlyZeros",
|
| - static_cast<int>(num_stat_reports_ == num_rec_level_is_zero_));
|
| - }
|
| }
|
|
|
| int32_t AudioDeviceBuffer::RegisterAudioCallback(
|
| @@ -106,26 +89,116 @@ int32_t AudioDeviceBuffer::RegisterAudioCallback(
|
| return 0;
|
| }
|
|
|
| -int32_t AudioDeviceBuffer::InitPlayout() {
|
| +void AudioDeviceBuffer::StartPlayout() {
|
| + RTC_DCHECK(thread_checker_.CalledOnValidThread());
|
| + // TODO(henrika): allow for usage of DCHECK(!playing_) here instead. Today the
|
| + // ADM allows calling Start(), Start() by ignoring the second call but it
|
| + // makes more sense to only allow one call.
|
| + if (playing_) {
|
| + return;
|
| + }
|
| LOG(INFO) << __FUNCTION__;
|
| + // Clear members tracking playout stats and do it on the task queue.
|
| + task_queue_.PostTask([this] { ResetPlayStats(); });
|
| + // Start a periodic timer based on task queue if not already done by the
|
| + // recording side.
|
| + if (!recording_) {
|
| + StartPeriodicLogging();
|
| + }
|
| + const uint64_t now_time = rtc::TimeMillis();
|
| + // Clear members that are only touched on the main (creating) thread.
|
| + play_start_time_ = now_time;
|
| + last_playout_time_ = now_time;
|
| + playing_ = true;
|
| +}
|
| +
|
| +void AudioDeviceBuffer::StartRecording() {
|
| RTC_DCHECK(thread_checker_.CalledOnValidThread());
|
| - ResetPlayStats();
|
| - if (!timer_has_started_) {
|
| - StartTimer();
|
| - timer_has_started_ = true;
|
| + if (recording_) {
|
| + return;
|
| }
|
| - return 0;
|
| + LOG(INFO) << __FUNCTION__;
|
| + // Clear members tracking recording stats and do it on the task queue.
|
| + task_queue_.PostTask([this] { ResetRecStats(); });
|
| + // Start a periodic timer based on task queue if not already done by the
|
| + // playout side.
|
| + if (!playing_) {
|
| + StartPeriodicLogging();
|
| + }
|
| + // Clear members that will be touched on the main (creating) thread.
|
| + rec_start_time_ = rtc::TimeMillis();
|
| + recording_ = true;
|
| + // And finally a member which can be modified on the native audio thread.
|
| + // It is safe to do so since we know by design that the owning ADM has not
|
| + // yet started the native audio recording.
|
| + only_silence_recorded_ = true;
|
| }
|
|
|
| -int32_t AudioDeviceBuffer::InitRecording() {
|
| +void AudioDeviceBuffer::StopPlayout() {
|
| + RTC_DCHECK(thread_checker_.CalledOnValidThread());
|
| + if (!playing_) {
|
| + return;
|
| + }
|
| LOG(INFO) << __FUNCTION__;
|
| + playing_ = false;
|
| + // Stop periodic logging if no more media is active.
|
| + if (!recording_) {
|
| + StopPeriodicLogging();
|
| + }
|
| + // Add diagnostic logging of delta times for playout callbacks. We are doing
|
| + // this wihout a lock since playout should be stopped by now and it a minor
|
| + // conflict during stop will not have a great impact on the total statistics.
|
| + const size_t time_since_start = rtc::TimeSince(play_start_time_);
|
| + if (time_since_start > kMinValidCallTimeTimeInMilliseconds) {
|
| + size_t total_diff_time = 0;
|
| + int num_measurements = 0;
|
| + LOG(INFO) << "[playout diff time => #measurements]";
|
| + for (size_t diff = 0; diff < arraysize(playout_diff_times_); ++diff) {
|
| + uint32_t num_elements = playout_diff_times_[diff];
|
| + if (num_elements > 0) {
|
| + total_diff_time += num_elements * diff;
|
| + num_measurements += num_elements;
|
| + LOG(INFO) << "[" << diff << " => " << num_elements << "]";
|
| + }
|
| + }
|
| + if (num_measurements > 0) {
|
| + LOG(INFO) << "total_diff_time: " << total_diff_time << ", "
|
| + << "num_measurements: " << num_measurements << ", "
|
| + << "average: "
|
| + << static_cast<float>(total_diff_time) / num_measurements;
|
| + }
|
| + }
|
| + LOG(INFO) << "total playout time: " << time_since_start;
|
| +}
|
| +
|
| +void AudioDeviceBuffer::StopRecording() {
|
| RTC_DCHECK(thread_checker_.CalledOnValidThread());
|
| - ResetRecStats();
|
| - if (!timer_has_started_) {
|
| - StartTimer();
|
| - timer_has_started_ = true;
|
| + if (!recording_) {
|
| + return;
|
| }
|
| - return 0;
|
| + LOG(INFO) << __FUNCTION__;
|
| + recording_ = false;
|
| + // Stop periodic logging if no more media is active.
|
| + if (!playing_) {
|
| + StopPeriodicLogging();
|
| + }
|
| + // Add UMA histogram to keep track of the case when only zeros have been
|
| + // recorded. Measurements (max of absolute level) are taken twice per second,
|
| + // which means that if e.g 10 seconds of audio has been recorded, a total of
|
| + // 20 level estimates must all be identical to zero to trigger the histogram.
|
| + // |only_silence_recorded_| can only be cleared on the native audio thread
|
| + // that drives audio capture but we know by design that the audio has stopped
|
| + // when this method is called, hence there should not be aby conflicts. Also,
|
| + // the fact that |only_silence_recorded_| can be affected during the complete
|
| + // call makes chances of conflicts with potentially one last callback very
|
| + // small.
|
| + const size_t time_since_start = rtc::TimeSince(rec_start_time_);
|
| + if (time_since_start > kMinValidCallTimeTimeInMilliseconds) {
|
| + const int only_zeros = static_cast<int>(only_silence_recorded_);
|
| + RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.RecordedOnlyZeros", only_zeros);
|
| + LOG(INFO) << "HISTOGRAM(WebRTC.Audio.RecordedOnlyZeros): " << only_zeros;
|
| + }
|
| + LOG(INFO) << "total recording time: " << time_since_start;
|
| }
|
|
|
| int32_t AudioDeviceBuffer::SetRecordingSampleRate(uint32_t fsHz) {
|
| @@ -249,7 +322,7 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
|
| if (old_size != rec_buffer_.size()) {
|
| LOG(LS_INFO) << "Size of recording buffer: " << rec_buffer_.size();
|
| }
|
| - // Derive a new level value twice per second.
|
| + // Derive a new level value twice per second and check if it is non-zero.
|
| int16_t max_abs = 0;
|
| RTC_DCHECK_LT(rec_stat_count_, 50);
|
| if (++rec_stat_count_ >= 50) {
|
| @@ -258,13 +331,19 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
|
| max_abs = WebRtcSpl_MaxAbsValueW16(
|
| reinterpret_cast<const int16_t*>(rec_buffer_.data()), size);
|
| rec_stat_count_ = 0;
|
| + // Set |only_silence_recorded_| to false as soon as at least one detection
|
| + // of a non-zero audio packet is found. It can only be restored to true
|
| + // again by restarting the call.
|
| + if (max_abs > 0) {
|
| + only_silence_recorded_ = false;
|
| + }
|
| }
|
| // Update some stats but do it on the task queue to ensure that the members
|
| // are modified and read on the same thread. Note that |max_abs| will be
|
| // zero in most calls and then have no effect of the stats. It is only updated
|
| // approximately two times per second and can then change the stats.
|
| - task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::UpdateRecStats, this,
|
| - max_abs, num_samples));
|
| + task_queue_.PostTask(
|
| + [this, max_abs, num_samples] { UpdateRecStats(max_abs, num_samples); });
|
| return 0;
|
| }
|
|
|
| @@ -320,24 +399,26 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
|
| LOG(LS_INFO) << "Size of playout buffer: " << play_buffer_.size();
|
| }
|
|
|
| - rtc::CritScope lock(&lock_cb_);
|
| -
|
| - // It is currently supported to start playout without a valid audio
|
| - // transport object. Leads to warning and silence.
|
| - if (!audio_transport_cb_) {
|
| - LOG(LS_WARNING) << "Invalid audio transport";
|
| - return 0;
|
| - }
|
| -
|
| - // Retrieve new 16-bit PCM audio data using the audio transport instance.
|
| - int64_t elapsed_time_ms = -1;
|
| - int64_t ntp_time_ms = -1;
|
| size_t num_samples_out(0);
|
| - uint32_t res = audio_transport_cb_->NeedMorePlayData(
|
| - num_samples, play_bytes_per_sample_, play_channels, play_sample_rate_,
|
| - play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
|
| - if (res != 0) {
|
| - LOG(LS_ERROR) << "NeedMorePlayData() failed";
|
| + {
|
| + rtc::CritScope lock(&lock_cb_);
|
| +
|
| + // It is currently supported to start playout without a valid audio
|
| + // transport object. Leads to warning and silence.
|
| + if (!audio_transport_cb_) {
|
| + LOG(LS_WARNING) << "Invalid audio transport";
|
| + return 0;
|
| + }
|
| +
|
| + // Retrieve new 16-bit PCM audio data using the audio transport instance.
|
| + int64_t elapsed_time_ms = -1;
|
| + int64_t ntp_time_ms = -1;
|
| + uint32_t res = audio_transport_cb_->NeedMorePlayData(
|
| + num_samples, play_bytes_per_sample_, play_channels, play_sample_rate_,
|
| + play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
|
| + if (res != 0) {
|
| + LOG(LS_ERROR) << "NeedMorePlayData() failed";
|
| + }
|
| }
|
|
|
| // Derive a new level value twice per second.
|
| @@ -354,8 +435,9 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
|
| // are modified and read on the same thread. Note that |max_abs| will be
|
| // zero in most calls and then have no effect of the stats. It is only updated
|
| // approximately two times per second and can then change the stats.
|
| - task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::UpdatePlayStats, this,
|
| - max_abs, num_samples_out));
|
| + task_queue_.PostTask([this, max_abs, num_samples_out] {
|
| + UpdatePlayStats(max_abs, num_samples_out);
|
| + });
|
| return static_cast<int32_t>(num_samples_out);
|
| }
|
|
|
| @@ -369,24 +451,37 @@ int32_t AudioDeviceBuffer::GetPlayoutData(void* audio_buffer) {
|
| return static_cast<int32_t>(play_buffer_.size() / play_bytes_per_sample);
|
| }
|
|
|
| -void AudioDeviceBuffer::StartTimer() {
|
| - num_stat_reports_ = 0;
|
| - last_log_stat_time_ = rtc::TimeMillis();
|
| - task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this),
|
| - kTimerIntervalInMilliseconds);
|
| +void AudioDeviceBuffer::StartPeriodicLogging() {
|
| + task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
|
| + AudioDeviceBuffer::LOG_START));
|
| }
|
|
|
| -void AudioDeviceBuffer::LogStats() {
|
| - RTC_DCHECK(task_queue_.IsCurrent());
|
| +void AudioDeviceBuffer::StopPeriodicLogging() {
|
| + task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
|
| + AudioDeviceBuffer::LOG_STOP));
|
| +}
|
|
|
| +void AudioDeviceBuffer::LogStats(LogState state) {
|
| + RTC_DCHECK(task_queue_.IsCurrent());
|
| int64_t now_time = rtc::TimeMillis();
|
| + if (state == AudioDeviceBuffer::LOG_START) {
|
| + // Reset counters at start. We will not add any logging in this state but
|
| + // the timer will started by posting a new (delayed) task.
|
| + num_stat_reports_ = 0;
|
| + last_timer_task_time_ = now_time;
|
| + } else if (state == AudioDeviceBuffer::LOG_STOP) {
|
| + // Stop logging and posting new tasks.
|
| + return;
|
| + } else if (state == AudioDeviceBuffer::LOG_ACTIVE) {
|
| + // Default state. Just keep on logging.
|
| + }
|
| +
|
| int64_t next_callback_time = now_time + kTimerIntervalInMilliseconds;
|
| - int64_t time_since_last = rtc::TimeDiff(now_time, last_log_stat_time_);
|
| - last_log_stat_time_ = now_time;
|
| + int64_t time_since_last = rtc::TimeDiff(now_time, last_timer_task_time_);
|
| + last_timer_task_time_ = now_time;
|
|
|
| - // Log the latest statistics but skip the first 10 seconds since we are not
|
| - // sure of the exact starting point. I.e., the first log printout will be
|
| - // after ~20 seconds.
|
| + // Log the latest statistics but skip the first round just after state was
|
| + // set to LOG_START. Hence, first printed log will be after ~10 seconds.
|
| if (++num_stat_reports_ > 1 && time_since_last > 0) {
|
| uint32_t diff_samples = rec_samples_ - last_rec_samples_;
|
| float rate = diff_samples / (static_cast<float>(time_since_last) / 1000.0);
|
| @@ -409,12 +504,6 @@ void AudioDeviceBuffer::LogStats() {
|
| << "level: " << max_play_level_;
|
| }
|
|
|
| - // Count number of times we detect "no audio" corresponding to a case where
|
| - // all level measurements have been zero.
|
| - if (max_rec_level_ == 0) {
|
| - ++num_rec_level_is_zero_;
|
| - }
|
| -
|
| last_rec_callbacks_ = rec_callbacks_;
|
| last_play_callbacks_ = play_callbacks_;
|
| last_rec_samples_ = rec_samples_;
|
| @@ -425,23 +514,23 @@ void AudioDeviceBuffer::LogStats() {
|
| int64_t time_to_wait_ms = next_callback_time - rtc::TimeMillis();
|
| RTC_DCHECK_GT(time_to_wait_ms, 0) << "Invalid timer interval";
|
|
|
| - // Update some stats but do it on the task queue to ensure that access of
|
| - // members is serialized hence avoiding usage of locks.
|
| - task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this),
|
| + // Keep posting new (delayed) tasks until state is changed to kLogStop.
|
| + task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
|
| + AudioDeviceBuffer::LOG_ACTIVE),
|
| time_to_wait_ms);
|
| }
|
|
|
| void AudioDeviceBuffer::ResetRecStats() {
|
| + RTC_DCHECK(task_queue_.IsCurrent());
|
| rec_callbacks_ = 0;
|
| last_rec_callbacks_ = 0;
|
| rec_samples_ = 0;
|
| last_rec_samples_ = 0;
|
| max_rec_level_ = 0;
|
| - num_rec_level_is_zero_ = 0;
|
| }
|
|
|
| void AudioDeviceBuffer::ResetPlayStats() {
|
| - last_playout_time_ = rtc::TimeMillis();
|
| + RTC_DCHECK(task_queue_.IsCurrent());
|
| play_callbacks_ = 0;
|
| last_play_callbacks_ = 0;
|
| play_samples_ = 0;
|
|
|