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Unified Diff: webrtc/modules/audio_device/audio_device_buffer.cc

Issue 2445363003: Improvements in how WebRTC.Audio.RecordedOnlyZeros is added as histogram (Closed)
Patch Set: Added TODO(henrika) Created 4 years, 1 month ago
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Index: webrtc/modules/audio_device/audio_device_buffer.cc
diff --git a/webrtc/modules/audio_device/audio_device_buffer.cc b/webrtc/modules/audio_device/audio_device_buffer.cc
index f74d3d58e1852ff846bf121ceaeb027dde2e27e3..ec6a8be490b08d513e6997ea76216d7d4223a6cc 100644
--- a/webrtc/modules/audio_device/audio_device_buffer.cc
+++ b/webrtc/modules/audio_device/audio_device_buffer.cc
@@ -30,11 +30,18 @@ static const char kTimerQueueName[] = "AudioDeviceBufferTimer";
static const size_t kTimerIntervalInSeconds = 10;
static const size_t kTimerIntervalInMilliseconds =
kTimerIntervalInSeconds * rtc::kNumMillisecsPerSec;
+// Min time required to qualify an audio session as a "call". If playout or
+// recording has been active for less than this time we will not store any
+// logs or UMA stats but instead consider the call as too short.
+static const size_t kMinValidCallTimeTimeInSeconds = 10;
+static const size_t kMinValidCallTimeTimeInMilliseconds =
+ kMinValidCallTimeTimeInSeconds * rtc::kNumMillisecsPerSec;
AudioDeviceBuffer::AudioDeviceBuffer()
: audio_transport_cb_(nullptr),
task_queue_(kTimerQueueName),
- timer_has_started_(false),
+ playing_(false),
+ recording_(false),
rec_sample_rate_(0),
play_sample_rate_(0),
rec_channels_(0),
@@ -56,46 +63,22 @@ AudioDeviceBuffer::AudioDeviceBuffer()
last_rec_samples_(0),
play_samples_(0),
last_play_samples_(0),
- last_log_stat_time_(0),
+ last_timer_task_time_(0),
max_rec_level_(0),
max_play_level_(0),
- num_rec_level_is_zero_(0),
rec_stat_count_(0),
- play_stat_count_(0) {
+ play_stat_count_(0),
+ play_start_time_(0),
+ rec_start_time_(0),
+ only_silence_recorded_(true) {
LOG(INFO) << "AudioDeviceBuffer::ctor";
}
AudioDeviceBuffer::~AudioDeviceBuffer() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
+ RTC_DCHECK(!playing_);
+ RTC_DCHECK(!recording_);
LOG(INFO) << "AudioDeviceBuffer::~dtor";
-
- size_t total_diff_time = 0;
- int num_measurements = 0;
- LOG(INFO) << "[playout diff time => #measurements]";
- for (size_t diff = 0; diff < arraysize(playout_diff_times_); ++diff) {
- uint32_t num_elements = playout_diff_times_[diff];
- if (num_elements > 0) {
- total_diff_time += num_elements * diff;
- num_measurements += num_elements;
- LOG(INFO) << "[" << diff << " => " << num_elements << "]";
- }
- }
- if (num_measurements > 0) {
- LOG(INFO) << "total_diff_time: " << total_diff_time;
- LOG(INFO) << "num_measurements: " << num_measurements;
- LOG(INFO) << "average: "
- << static_cast<float>(total_diff_time) / num_measurements;
- }
-
- // Add UMA histogram to keep track of the case when only zeros have been
- // recorded. Ensure that recording callbacks have started and that at least
- // one timer event has been able to update |num_rec_level_is_zero_|.
- // I am avoiding use of the task queue here since we are under destruction
- // and reading these members on the creating thread feels safe.
- if (rec_callbacks_ > 0 && num_stat_reports_ > 0) {
- RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.RecordedOnlyZeros",
- static_cast<int>(num_stat_reports_ == num_rec_level_is_zero_));
- }
}
int32_t AudioDeviceBuffer::RegisterAudioCallback(
@@ -106,26 +89,116 @@ int32_t AudioDeviceBuffer::RegisterAudioCallback(
return 0;
}
-int32_t AudioDeviceBuffer::InitPlayout() {
+void AudioDeviceBuffer::StartPlayout() {
+ RTC_DCHECK(thread_checker_.CalledOnValidThread());
+ // TODO(henrika): allow for usage of DCHECK(!playing_) here instead. Today the
+ // ADM allows calling Start(), Start() by ignoring the second call but it
+ // makes more sense to only allow one call.
+ if (playing_) {
+ return;
+ }
LOG(INFO) << __FUNCTION__;
+ // Clear members tracking playout stats and do it on the task queue.
+ task_queue_.PostTask([this] { ResetPlayStats(); });
+ // Start a periodic timer based on task queue if not already done by the
+ // recording side.
+ if (!recording_) {
+ StartPeriodicLogging();
+ }
+ const uint64_t now_time = rtc::TimeMillis();
+ // Clear members that are only touched on the main (creating) thread.
+ play_start_time_ = now_time;
+ last_playout_time_ = now_time;
+ playing_ = true;
+}
+
+void AudioDeviceBuffer::StartRecording() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
- ResetPlayStats();
- if (!timer_has_started_) {
- StartTimer();
- timer_has_started_ = true;
+ if (recording_) {
+ return;
}
- return 0;
+ LOG(INFO) << __FUNCTION__;
+ // Clear members tracking recording stats and do it on the task queue.
+ task_queue_.PostTask([this] { ResetRecStats(); });
+ // Start a periodic timer based on task queue if not already done by the
+ // playout side.
+ if (!playing_) {
+ StartPeriodicLogging();
+ }
+ // Clear members that will be touched on the main (creating) thread.
+ rec_start_time_ = rtc::TimeMillis();
+ recording_ = true;
+ // And finally a member which can be modified on the native audio thread.
+ // It is safe to do so since we know by design that the owning ADM has not
+ // yet started the native audio recording.
+ only_silence_recorded_ = true;
}
-int32_t AudioDeviceBuffer::InitRecording() {
+void AudioDeviceBuffer::StopPlayout() {
+ RTC_DCHECK(thread_checker_.CalledOnValidThread());
+ if (!playing_) {
+ return;
+ }
LOG(INFO) << __FUNCTION__;
+ playing_ = false;
+ // Stop periodic logging if no more media is active.
+ if (!recording_) {
+ StopPeriodicLogging();
+ }
+ // Add diagnostic logging of delta times for playout callbacks. We are doing
+ // this wihout a lock since playout should be stopped by now and it a minor
+ // conflict during stop will not have a great impact on the total statistics.
+ const size_t time_since_start = rtc::TimeSince(play_start_time_);
+ if (time_since_start > kMinValidCallTimeTimeInMilliseconds) {
+ size_t total_diff_time = 0;
+ int num_measurements = 0;
+ LOG(INFO) << "[playout diff time => #measurements]";
+ for (size_t diff = 0; diff < arraysize(playout_diff_times_); ++diff) {
+ uint32_t num_elements = playout_diff_times_[diff];
+ if (num_elements > 0) {
+ total_diff_time += num_elements * diff;
+ num_measurements += num_elements;
+ LOG(INFO) << "[" << diff << " => " << num_elements << "]";
+ }
+ }
+ if (num_measurements > 0) {
+ LOG(INFO) << "total_diff_time: " << total_diff_time << ", "
+ << "num_measurements: " << num_measurements << ", "
+ << "average: "
+ << static_cast<float>(total_diff_time) / num_measurements;
+ }
+ }
+ LOG(INFO) << "total playout time: " << time_since_start;
+}
+
+void AudioDeviceBuffer::StopRecording() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
- ResetRecStats();
- if (!timer_has_started_) {
- StartTimer();
- timer_has_started_ = true;
+ if (!recording_) {
+ return;
}
- return 0;
+ LOG(INFO) << __FUNCTION__;
+ recording_ = false;
+ // Stop periodic logging if no more media is active.
+ if (!playing_) {
+ StopPeriodicLogging();
+ }
+ // Add UMA histogram to keep track of the case when only zeros have been
+ // recorded. Measurements (max of absolute level) are taken twice per second,
+ // which means that if e.g 10 seconds of audio has been recorded, a total of
+ // 20 level estimates must all be identical to zero to trigger the histogram.
+ // |only_silence_recorded_| can only be cleared on the native audio thread
+ // that drives audio capture but we know by design that the audio has stopped
+ // when this method is called, hence there should not be aby conflicts. Also,
+ // the fact that |only_silence_recorded_| can be affected during the complete
+ // call makes chances of conflicts with potentially one last callback very
+ // small.
+ const size_t time_since_start = rtc::TimeSince(rec_start_time_);
+ if (time_since_start > kMinValidCallTimeTimeInMilliseconds) {
+ const int only_zeros = static_cast<int>(only_silence_recorded_);
+ RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.RecordedOnlyZeros", only_zeros);
+ LOG(INFO) << "HISTOGRAM(WebRTC.Audio.RecordedOnlyZeros): " << only_zeros;
+ }
+ LOG(INFO) << "total recording time: " << time_since_start;
}
int32_t AudioDeviceBuffer::SetRecordingSampleRate(uint32_t fsHz) {
@@ -249,7 +322,7 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
if (old_size != rec_buffer_.size()) {
LOG(LS_INFO) << "Size of recording buffer: " << rec_buffer_.size();
}
- // Derive a new level value twice per second.
+ // Derive a new level value twice per second and check if it is non-zero.
int16_t max_abs = 0;
RTC_DCHECK_LT(rec_stat_count_, 50);
if (++rec_stat_count_ >= 50) {
@@ -258,13 +331,19 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
max_abs = WebRtcSpl_MaxAbsValueW16(
reinterpret_cast<const int16_t*>(rec_buffer_.data()), size);
rec_stat_count_ = 0;
+ // Set |only_silence_recorded_| to false as soon as at least one detection
+ // of a non-zero audio packet is found. It can only be restored to true
+ // again by restarting the call.
+ if (max_abs > 0) {
+ only_silence_recorded_ = false;
+ }
}
// Update some stats but do it on the task queue to ensure that the members
// are modified and read on the same thread. Note that |max_abs| will be
// zero in most calls and then have no effect of the stats. It is only updated
// approximately two times per second and can then change the stats.
- task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::UpdateRecStats, this,
- max_abs, num_samples));
+ task_queue_.PostTask(
+ [this, max_abs, num_samples] { UpdateRecStats(max_abs, num_samples); });
return 0;
}
@@ -320,24 +399,26 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
LOG(LS_INFO) << "Size of playout buffer: " << play_buffer_.size();
}
- rtc::CritScope lock(&lock_cb_);
-
- // It is currently supported to start playout without a valid audio
- // transport object. Leads to warning and silence.
- if (!audio_transport_cb_) {
- LOG(LS_WARNING) << "Invalid audio transport";
- return 0;
- }
-
- // Retrieve new 16-bit PCM audio data using the audio transport instance.
- int64_t elapsed_time_ms = -1;
- int64_t ntp_time_ms = -1;
size_t num_samples_out(0);
- uint32_t res = audio_transport_cb_->NeedMorePlayData(
- num_samples, play_bytes_per_sample_, play_channels, play_sample_rate_,
- play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
- if (res != 0) {
- LOG(LS_ERROR) << "NeedMorePlayData() failed";
+ {
+ rtc::CritScope lock(&lock_cb_);
+
+ // It is currently supported to start playout without a valid audio
+ // transport object. Leads to warning and silence.
+ if (!audio_transport_cb_) {
+ LOG(LS_WARNING) << "Invalid audio transport";
+ return 0;
+ }
+
+ // Retrieve new 16-bit PCM audio data using the audio transport instance.
+ int64_t elapsed_time_ms = -1;
+ int64_t ntp_time_ms = -1;
+ uint32_t res = audio_transport_cb_->NeedMorePlayData(
+ num_samples, play_bytes_per_sample_, play_channels, play_sample_rate_,
+ play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
+ if (res != 0) {
+ LOG(LS_ERROR) << "NeedMorePlayData() failed";
+ }
}
// Derive a new level value twice per second.
@@ -354,8 +435,9 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
// are modified and read on the same thread. Note that |max_abs| will be
// zero in most calls and then have no effect of the stats. It is only updated
// approximately two times per second and can then change the stats.
- task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::UpdatePlayStats, this,
- max_abs, num_samples_out));
+ task_queue_.PostTask([this, max_abs, num_samples_out] {
+ UpdatePlayStats(max_abs, num_samples_out);
+ });
return static_cast<int32_t>(num_samples_out);
}
@@ -369,24 +451,37 @@ int32_t AudioDeviceBuffer::GetPlayoutData(void* audio_buffer) {
return static_cast<int32_t>(play_buffer_.size() / play_bytes_per_sample);
}
-void AudioDeviceBuffer::StartTimer() {
- num_stat_reports_ = 0;
- last_log_stat_time_ = rtc::TimeMillis();
- task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this),
- kTimerIntervalInMilliseconds);
+void AudioDeviceBuffer::StartPeriodicLogging() {
+ task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
+ AudioDeviceBuffer::LOG_START));
}
-void AudioDeviceBuffer::LogStats() {
- RTC_DCHECK(task_queue_.IsCurrent());
+void AudioDeviceBuffer::StopPeriodicLogging() {
+ task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
+ AudioDeviceBuffer::LOG_STOP));
+}
+void AudioDeviceBuffer::LogStats(LogState state) {
+ RTC_DCHECK(task_queue_.IsCurrent());
int64_t now_time = rtc::TimeMillis();
+ if (state == AudioDeviceBuffer::LOG_START) {
+ // Reset counters at start. We will not add any logging in this state but
+ // the timer will started by posting a new (delayed) task.
+ num_stat_reports_ = 0;
+ last_timer_task_time_ = now_time;
+ } else if (state == AudioDeviceBuffer::LOG_STOP) {
+ // Stop logging and posting new tasks.
+ return;
+ } else if (state == AudioDeviceBuffer::LOG_ACTIVE) {
+ // Default state. Just keep on logging.
+ }
+
int64_t next_callback_time = now_time + kTimerIntervalInMilliseconds;
- int64_t time_since_last = rtc::TimeDiff(now_time, last_log_stat_time_);
- last_log_stat_time_ = now_time;
+ int64_t time_since_last = rtc::TimeDiff(now_time, last_timer_task_time_);
+ last_timer_task_time_ = now_time;
- // Log the latest statistics but skip the first 10 seconds since we are not
- // sure of the exact starting point. I.e., the first log printout will be
- // after ~20 seconds.
+ // Log the latest statistics but skip the first round just after state was
+ // set to LOG_START. Hence, first printed log will be after ~10 seconds.
if (++num_stat_reports_ > 1 && time_since_last > 0) {
uint32_t diff_samples = rec_samples_ - last_rec_samples_;
float rate = diff_samples / (static_cast<float>(time_since_last) / 1000.0);
@@ -409,12 +504,6 @@ void AudioDeviceBuffer::LogStats() {
<< "level: " << max_play_level_;
}
- // Count number of times we detect "no audio" corresponding to a case where
- // all level measurements have been zero.
- if (max_rec_level_ == 0) {
- ++num_rec_level_is_zero_;
- }
-
last_rec_callbacks_ = rec_callbacks_;
last_play_callbacks_ = play_callbacks_;
last_rec_samples_ = rec_samples_;
@@ -425,23 +514,23 @@ void AudioDeviceBuffer::LogStats() {
int64_t time_to_wait_ms = next_callback_time - rtc::TimeMillis();
RTC_DCHECK_GT(time_to_wait_ms, 0) << "Invalid timer interval";
- // Update some stats but do it on the task queue to ensure that access of
- // members is serialized hence avoiding usage of locks.
- task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this),
+ // Keep posting new (delayed) tasks until state is changed to kLogStop.
+ task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
+ AudioDeviceBuffer::LOG_ACTIVE),
time_to_wait_ms);
}
void AudioDeviceBuffer::ResetRecStats() {
+ RTC_DCHECK(task_queue_.IsCurrent());
rec_callbacks_ = 0;
last_rec_callbacks_ = 0;
rec_samples_ = 0;
last_rec_samples_ = 0;
max_rec_level_ = 0;
- num_rec_level_is_zero_ = 0;
}
void AudioDeviceBuffer::ResetPlayStats() {
- last_playout_time_ = rtc::TimeMillis();
+ RTC_DCHECK(task_queue_.IsCurrent());
play_callbacks_ = 0;
last_play_callbacks_ = 0;
play_samples_ = 0;
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