| Index: webrtc/modules/video_coding/codecs/vp8/screenshare_layers.cc
|
| diff --git a/webrtc/modules/video_coding/codecs/vp8/screenshare_layers.cc b/webrtc/modules/video_coding/codecs/vp8/screenshare_layers.cc
|
| index e8214974402f5a6903e4f71b0d3ee64363b531d7..b5df044034c24bb863ad7e8610a63c91c28077b5 100644
|
| --- a/webrtc/modules/video_coding/codecs/vp8/screenshare_layers.cc
|
| +++ b/webrtc/modules/video_coding/codecs/vp8/screenshare_layers.cc
|
| @@ -65,7 +65,8 @@ ScreenshareLayers::ScreenshareLayers(int num_temporal_layers,
|
| min_qp_(-1),
|
| max_qp_(-1),
|
| max_debt_bytes_(0),
|
| - frame_rate_(-1) {
|
| + frame_rate_(-1),
|
| + bitrate_updated_(false) {
|
| RTC_CHECK_GT(num_temporal_layers, 0);
|
| RTC_CHECK_LE(num_temporal_layers, 2);
|
| }
|
| @@ -147,47 +148,19 @@ int ScreenshareLayers::EncodeFlags(uint32_t timestamp) {
|
| return flags;
|
| }
|
|
|
| -bool ScreenshareLayers::ConfigureBitrates(int bitrate_kbps,
|
| - int max_bitrate_kbps,
|
| - int framerate,
|
| - vpx_codec_enc_cfg_t* cfg) {
|
| - layers_[0].target_rate_kbps_ = bitrate_kbps;
|
| - layers_[1].target_rate_kbps_ = max_bitrate_kbps;
|
| -
|
| - int target_bitrate_kbps = bitrate_kbps;
|
| -
|
| - if (cfg != nullptr) {
|
| - if (number_of_temporal_layers_ > 1) {
|
| - // Calculate a codec target bitrate. This may be higher than TL0, gaining
|
| - // quality at the expense of frame rate at TL0. Constraints:
|
| - // - TL0 frame rate no less than framerate / kMaxTL0FpsReduction.
|
| - // - Target rate * kAcceptableTargetOvershoot should not exceed TL1 rate.
|
| - target_bitrate_kbps =
|
| - std::min(bitrate_kbps * kMaxTL0FpsReduction,
|
| - max_bitrate_kbps / kAcceptableTargetOvershoot);
|
| -
|
| - cfg->rc_target_bitrate = std::max(bitrate_kbps, target_bitrate_kbps);
|
| - }
|
| -
|
| - // Don't reconfigure qp limits during quality boost frames.
|
| - if (active_layer_ == -1 ||
|
| - layers_[active_layer_].state != TemporalLayer::State::kQualityBoost) {
|
| - min_qp_ = cfg->rc_min_quantizer;
|
| - max_qp_ = cfg->rc_max_quantizer;
|
| - // After a dropped frame, a frame with max qp will be encoded and the
|
| - // quality will then ramp up from there. To boost the speed of recovery,
|
| - // encode the next frame with lower max qp. TL0 is the most important to
|
| - // improve since the errors in this layer will propagate to TL1.
|
| - // Currently, reduce max qp by 20% for TL0 and 15% for TL1.
|
| - layers_[0].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 80) / 100);
|
| - layers_[1].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 85) / 100);
|
| - }
|
| - }
|
| -
|
| - int avg_frame_size = (target_bitrate_kbps * 1000) / (8 * framerate);
|
| - max_debt_bytes_ = 4 * avg_frame_size;
|
| -
|
| - return true;
|
| +std::vector<uint32_t> ScreenshareLayers::OnRatesUpdated(int bitrate_kbit,
|
| + int max_bitrate_kbit,
|
| + int framerate) {
|
| + layers_[0].target_rate_kbps_ = bitrate_kbit;
|
| + layers_[1].target_rate_kbps_ = max_bitrate_kbit;
|
| + frame_rate_ = framerate;
|
| + bitrate_updated_ = true;
|
| +
|
| + std::vector<uint32_t> allocation;
|
| + allocation.push_back(bitrate_kbit);
|
| + if (max_bitrate_kbit > bitrate_kbit)
|
| + allocation.push_back(max_bitrate_kbit - bitrate_kbit);
|
| + return allocation;
|
| }
|
|
|
| void ScreenshareLayers::FrameEncoded(unsigned int size,
|
| @@ -279,9 +252,49 @@ bool ScreenshareLayers::TimeToSync(int64_t timestamp) const {
|
| }
|
|
|
| bool ScreenshareLayers::UpdateConfiguration(vpx_codec_enc_cfg_t* cfg) {
|
| + if (bitrate_updated_) {
|
| + uint32_t target_bitrate_kbps = layers_[0].target_rate_kbps_;
|
| +
|
| + if (number_of_temporal_layers_ > 1) {
|
| + // Calculate a codec target bitrate. This may be higher than TL0, gaining
|
| + // quality at the expense of frame rate at TL0. Constraints:
|
| + // - TL0 frame rate no less than framerate / kMaxTL0FpsReduction.
|
| + // - Target rate * kAcceptableTargetOvershoot should not exceed TL1 rate.
|
| + target_bitrate_kbps =
|
| + std::min(layers_[0].target_rate_kbps_ * kMaxTL0FpsReduction,
|
| + layers_[1].target_rate_kbps_ / kAcceptableTargetOvershoot);
|
| +
|
| + cfg->rc_target_bitrate =
|
| + std::max(layers_[0].target_rate_kbps_, target_bitrate_kbps);
|
| + }
|
| +
|
| + // Don't reconfigure qp limits during quality boost frames.
|
| + if (active_layer_ == -1 ||
|
| + layers_[active_layer_].state != TemporalLayer::State::kQualityBoost) {
|
| + min_qp_ = cfg->rc_min_quantizer;
|
| + max_qp_ = cfg->rc_max_quantizer;
|
| + // After a dropped frame, a frame with max qp will be encoded and the
|
| + // quality will then ramp up from there. To boost the speed of recovery,
|
| + // encode the next frame with lower max qp. TL0 is the most important to
|
| + // improve since the errors in this layer will propagate to TL1.
|
| + // Currently, reduce max qp by 20% for TL0 and 15% for TL1.
|
| + layers_[0].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 80) / 100);
|
| + layers_[1].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 85) / 100);
|
| + }
|
| +
|
| + int avg_frame_size = (target_bitrate_kbps * 1000) / (8 * frame_rate_);
|
| + max_debt_bytes_ = 4 * avg_frame_size;
|
| +
|
| + bitrate_updated_ = false;
|
| +
|
| + // Don't try to update boosts state if not active yet.
|
| + if (active_layer_ == -1)
|
| + return true;
|
| + }
|
| +
|
| + RTC_DCHECK_NE(-1, active_layer_);
|
| if (max_qp_ == -1 || number_of_temporal_layers_ <= 1)
|
| return false;
|
| - RTC_DCHECK_NE(-1, active_layer_);
|
|
|
| // If layer is in the quality boost state (following a dropped frame), update
|
| // the configuration with the adjusted (lower) qp and set the state back to
|
|
|