Index: webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h |
diff --git a/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h b/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1ef642bb814903fdc04e759477625e0effda9c2a |
--- /dev/null |
+++ b/webrtc/sdk/objc/Framework/Classes/RTCOpenGLDefines.h |
@@ -0,0 +1,35 @@ |
+/* |
+ * Copyright 2016 The WebRTC project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#if TARGET_OS_IPHONE |
+#define RTC_PIXEL_FORMAT GL_LUMINANCE |
+#define SHADER_VERSION |
+#define VERTEX_SHADER_IN "attribute" |
+#define VERTEX_SHADER_OUT "varying" |
+#define FRAGMENT_SHADER_IN "varying" |
+#define FRAGMENT_SHADER_OUT |
+#define FRAGMENT_SHADER_COLOR "gl_FragColor" |
+#define FRAGMENT_SHADER_TEXTURE "texture2D" |
+ |
+@class EAGLContext; |
+typedef EAGLContext GlContextType; |
+#else |
+#define RTC_PIXEL_FORMAT GL_RED |
+#define SHADER_VERSION "#version 150\n" |
+#define VERTEX_SHADER_IN "in" |
+#define VERTEX_SHADER_OUT "out" |
+#define FRAGMENT_SHADER_IN "in" |
+#define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n" |
+#define FRAGMENT_SHADER_COLOR "fragColor" |
+#define FRAGMENT_SHADER_TEXTURE "texture" |
+ |
+@class NSOpenGLContext; |
+typedef NSOpenGLContext GlContextType; |
+#endif |