Index: webrtc/sdk/objc/Framework/Classes/RTCI420Shader.mm |
diff --git a/webrtc/sdk/objc/Framework/Classes/RTCI420Shader.mm b/webrtc/sdk/objc/Framework/Classes/RTCI420Shader.mm |
index 0618c1a530b407e5092c661622096b63e9aadc69..e0c96422690d30c509776e7889a10eccb1c3ff8f 100644 |
--- a/webrtc/sdk/objc/Framework/Classes/RTCI420Shader.mm |
+++ b/webrtc/sdk/objc/Framework/Classes/RTCI420Shader.mm |
@@ -15,6 +15,9 @@ |
#import "RTCShader+Private.h" |
#import "WebRTC/RTCVideoFrame.h" |
+#include "webrtc/base/optional.h" |
+#include "webrtc/common_video/rotation.h" |
+ |
// |kNumTextures| must not exceed 8, which is the limit in OpenGLES2. Two sets |
// of 3 textures are used here, one for each of the Y, U and V planes. Having |
// two sets alleviates CPU blockage in the event that the GPU is asked to render |
@@ -57,6 +60,9 @@ static const char kI420FragmentShaderSource[] = |
GLint _ySampler; |
GLint _uSampler; |
GLint _vSampler; |
+ // Store current rotation and only upload new vertex data when rotation |
+ // changes. |
+ rtc::Optional<webrtc::VideoRotation> _currentRotation; |
// Used to create a non-padded plane for GPU upload when we receive padded |
// frames. |
std::vector<uint8_t> _planeBuffer; |
@@ -119,6 +125,11 @@ static const char kI420FragmentShaderSource[] = |
glBindVertexArray(_vertexArray); |
#endif |
glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); |
+ if (!_currentRotation || frame.rotation != *_currentRotation) { |
+ _currentRotation = rtc::Optional<webrtc::VideoRotation>( |
+ static_cast<webrtc::VideoRotation>(frame.rotation)); |
+ RTCSetVertexData(*_currentRotation); |
+ } |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
return YES; |