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Unified Diff: webrtc/modules/video_render/ios/open_gles20.h

Issue 1929223003: Reland of Delete video_render module. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 8 months ago
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Index: webrtc/modules/video_render/ios/open_gles20.h
diff --git a/webrtc/modules/video_render/ios/open_gles20.h b/webrtc/modules/video_render/ios/open_gles20.h
deleted file mode 100644
index 880ddb5231f74f0eaa06265808d948880651895b..0000000000000000000000000000000000000000
--- a/webrtc/modules/video_render/ios/open_gles20.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#ifndef WEBRTC_MODULES_VIDEO_RENDER_IOS_OPEN_GLES20_H_
-#define WEBRTC_MODULES_VIDEO_RENDER_IOS_OPEN_GLES20_H_
-
-#include <OpenGLES/ES2/glext.h>
-
-#include "webrtc/modules/video_render/video_render_defines.h"
-
-/*
- * This OpenGles20 is the class of renderer for VideoFrame into a GLES 2.0
- * windows used in the VideoRenderIosView class.
- */
-namespace webrtc {
-class OpenGles20 {
- public:
- OpenGles20();
- ~OpenGles20();
-
- bool Setup(int32_t width, int32_t height);
- bool Render(const VideoFrame& frame);
-
- // SetCoordinates
- // Sets the coordinates where the stream shall be rendered.
- // Values must be between 0 and 1.
- bool SetCoordinates(const float z_order,
- const float left,
- const float top,
- const float right,
- const float bottom);
-
- private:
- // Compile and load the vertex and fragment shaders defined at the top of
- // open_gles20.mm
- GLuint LoadShader(GLenum shader_type, const char* shader_source);
-
- GLuint CreateProgram(const char* vertex_source, const char* fragment_source);
-
- // Initialize the textures by the frame width and height
- void SetupTextures(const VideoFrame& frame);
-
- // Update the textures by the YUV data from the frame
- void UpdateTextures(const VideoFrame& frame);
-
- GLuint texture_ids_[3]; // Texture id of Y,U and V texture.
- GLuint program_;
- GLsizei texture_width_;
- GLsizei texture_height_;
-
- GLfloat vertices_[20];
- static const char indices_[];
- static const char vertext_shader_[];
- static const char fragment_shader_[];
-};
-} // namespace webrtc
-#endif // WEBRTC_MODULES_VIDEO_RENDER_IOS_OPEN_GLES20_H_
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