| Index: webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
|
| diff --git a/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java b/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fa756ba67fd289b868819c5cce7dbd2d61e78daf
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| --- /dev/null
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| +++ b/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
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| @@ -0,0 +1,371 @@
|
| +/*
|
| + * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +package org.webrtc.videoengine;
|
| +
|
| +import java.util.concurrent.locks.ReentrantLock;
|
| +
|
| +import javax.microedition.khronos.egl.EGL10;
|
| +import javax.microedition.khronos.egl.EGLConfig;
|
| +import javax.microedition.khronos.egl.EGLContext;
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| +import javax.microedition.khronos.egl.EGLDisplay;
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| +import javax.microedition.khronos.opengles.GL10;
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| +
|
| +import android.app.ActivityManager;
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| +import android.content.Context;
|
| +import android.content.pm.ConfigurationInfo;
|
| +import android.graphics.PixelFormat;
|
| +import android.opengl.GLSurfaceView;
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| +
|
| +import org.webrtc.Logging;
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| +
|
| +public class ViEAndroidGLES20 extends GLSurfaceView
|
| + implements GLSurfaceView.Renderer {
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| + private static String TAG = "WEBRTC-JR";
|
| + private static final boolean DEBUG = false;
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| + // True if onSurfaceCreated has been called.
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| + private boolean surfaceCreated = false;
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| + private boolean openGLCreated = false;
|
| + // True if NativeFunctionsRegistered has been called.
|
| + private boolean nativeFunctionsRegisted = false;
|
| + private ReentrantLock nativeFunctionLock = new ReentrantLock();
|
| + // Address of Native object that will do the drawing.
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| + private long nativeObject = 0;
|
| + private int viewWidth = 0;
|
| + private int viewHeight = 0;
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| +
|
| + public static boolean UseOpenGL2(Object renderWindow) {
|
| + return ViEAndroidGLES20.class.isInstance(renderWindow);
|
| + }
|
| +
|
| + public ViEAndroidGLES20(Context context) {
|
| + super(context);
|
| + init(false, 0, 0);
|
| + }
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| +
|
| + public ViEAndroidGLES20(Context context, boolean translucent,
|
| + int depth, int stencil) {
|
| + super(context);
|
| + init(translucent, depth, stencil);
|
| + }
|
| +
|
| + private void init(boolean translucent, int depth, int stencil) {
|
| +
|
| + // By default, GLSurfaceView() creates a RGB_565 opaque surface.
|
| + // If we want a translucent one, we should change the surface's
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| + // format here, using PixelFormat.TRANSLUCENT for GL Surfaces
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| + // is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
|
| + if (translucent) {
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| + this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
|
| + }
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| +
|
| + // Setup the context factory for 2.0 rendering.
|
| + // See ContextFactory class definition below
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| + setEGLContextFactory(new ContextFactory());
|
| +
|
| + // We need to choose an EGLConfig that matches the format of
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| + // our surface exactly. This is going to be done in our
|
| + // custom config chooser. See ConfigChooser class definition
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| + // below.
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| + setEGLConfigChooser( translucent ?
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| + new ConfigChooser(8, 8, 8, 8, depth, stencil) :
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| + new ConfigChooser(5, 6, 5, 0, depth, stencil) );
|
| +
|
| + // Set the renderer responsible for frame rendering
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| + this.setRenderer(this);
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| + this.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
|
| + }
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| +
|
| + private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
|
| + private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
|
| + public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
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| + Logging.w(TAG, "creating OpenGL ES 2.0 context");
|
| + checkEglError("Before eglCreateContext", egl);
|
| + int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
|
| + EGLContext context = egl.eglCreateContext(display, eglConfig,
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| + EGL10.EGL_NO_CONTEXT, attrib_list);
|
| + checkEglError("After eglCreateContext", egl);
|
| + return context;
|
| + }
|
| +
|
| + public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
|
| + egl.eglDestroyContext(display, context);
|
| + }
|
| + }
|
| +
|
| + private static void checkEglError(String prompt, EGL10 egl) {
|
| + int error;
|
| + while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
|
| + Logging.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
|
| + }
|
| + }
|
| +
|
| + private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
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| +
|
| + public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
|
| + mRedSize = r;
|
| + mGreenSize = g;
|
| + mBlueSize = b;
|
| + mAlphaSize = a;
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| + mDepthSize = depth;
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| + mStencilSize = stencil;
|
| + }
|
| +
|
| + // This EGL config specification is used to specify 2.0 rendering.
|
| + // We use a minimum size of 4 bits for red/green/blue, but will
|
| + // perform actual matching in chooseConfig() below.
|
| + private static int EGL_OPENGL_ES2_BIT = 4;
|
| + private static int[] s_configAttribs2 =
|
| + {
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| + EGL10.EGL_RED_SIZE, 4,
|
| + EGL10.EGL_GREEN_SIZE, 4,
|
| + EGL10.EGL_BLUE_SIZE, 4,
|
| + EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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| + EGL10.EGL_NONE
|
| + };
|
| +
|
| + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
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| +
|
| + // Get the number of minimally matching EGL configurations
|
| + int[] num_config = new int[1];
|
| + egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
|
| +
|
| + int numConfigs = num_config[0];
|
| +
|
| + if (numConfigs <= 0) {
|
| + throw new IllegalArgumentException("No configs match configSpec");
|
| + }
|
| +
|
| + // Allocate then read the array of minimally matching EGL configs
|
| + EGLConfig[] configs = new EGLConfig[numConfigs];
|
| + egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
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| +
|
| + if (DEBUG) {
|
| + printConfigs(egl, display, configs);
|
| + }
|
| + // Now return the "best" one
|
| + return chooseConfig(egl, display, configs);
|
| + }
|
| +
|
| + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
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| + EGLConfig[] configs) {
|
| + for(EGLConfig config : configs) {
|
| + int d = findConfigAttrib(egl, display, config,
|
| + EGL10.EGL_DEPTH_SIZE, 0);
|
| + int s = findConfigAttrib(egl, display, config,
|
| + EGL10.EGL_STENCIL_SIZE, 0);
|
| +
|
| + // We need at least mDepthSize and mStencilSize bits
|
| + if (d < mDepthSize || s < mStencilSize)
|
| + continue;
|
| +
|
| + // We want an *exact* match for red/green/blue/alpha
|
| + int r = findConfigAttrib(egl, display, config,
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| + EGL10.EGL_RED_SIZE, 0);
|
| + int g = findConfigAttrib(egl, display, config,
|
| + EGL10.EGL_GREEN_SIZE, 0);
|
| + int b = findConfigAttrib(egl, display, config,
|
| + EGL10.EGL_BLUE_SIZE, 0);
|
| + int a = findConfigAttrib(egl, display, config,
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| + EGL10.EGL_ALPHA_SIZE, 0);
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| +
|
| + if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
|
| + return config;
|
| + }
|
| + return null;
|
| + }
|
| +
|
| + private int findConfigAttrib(EGL10 egl, EGLDisplay display,
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| + EGLConfig config, int attribute, int defaultValue) {
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| +
|
| + if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
|
| + return mValue[0];
|
| + }
|
| + return defaultValue;
|
| + }
|
| +
|
| + private void printConfigs(EGL10 egl, EGLDisplay display,
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| + EGLConfig[] configs) {
|
| + int numConfigs = configs.length;
|
| + Logging.w(TAG, String.format("%d configurations", numConfigs));
|
| + for (int i = 0; i < numConfigs; i++) {
|
| + Logging.w(TAG, String.format("Configuration %d:\n", i));
|
| + printConfig(egl, display, configs[i]);
|
| + }
|
| + }
|
| +
|
| + private void printConfig(EGL10 egl, EGLDisplay display,
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| + EGLConfig config) {
|
| + int[] attributes = {
|
| + EGL10.EGL_BUFFER_SIZE,
|
| + EGL10.EGL_ALPHA_SIZE,
|
| + EGL10.EGL_BLUE_SIZE,
|
| + EGL10.EGL_GREEN_SIZE,
|
| + EGL10.EGL_RED_SIZE,
|
| + EGL10.EGL_DEPTH_SIZE,
|
| + EGL10.EGL_STENCIL_SIZE,
|
| + EGL10.EGL_CONFIG_CAVEAT,
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| + EGL10.EGL_CONFIG_ID,
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| + EGL10.EGL_LEVEL,
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| + EGL10.EGL_MAX_PBUFFER_HEIGHT,
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| + EGL10.EGL_MAX_PBUFFER_PIXELS,
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| + EGL10.EGL_MAX_PBUFFER_WIDTH,
|
| + EGL10.EGL_NATIVE_RENDERABLE,
|
| + EGL10.EGL_NATIVE_VISUAL_ID,
|
| + EGL10.EGL_NATIVE_VISUAL_TYPE,
|
| + 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
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| + EGL10.EGL_SAMPLES,
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| + EGL10.EGL_SAMPLE_BUFFERS,
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| + EGL10.EGL_SURFACE_TYPE,
|
| + EGL10.EGL_TRANSPARENT_TYPE,
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| + EGL10.EGL_TRANSPARENT_RED_VALUE,
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| + EGL10.EGL_TRANSPARENT_GREEN_VALUE,
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| + EGL10.EGL_TRANSPARENT_BLUE_VALUE,
|
| + 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
|
| + 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
|
| + 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
|
| + 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
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| + EGL10.EGL_LUMINANCE_SIZE,
|
| + EGL10.EGL_ALPHA_MASK_SIZE,
|
| + EGL10.EGL_COLOR_BUFFER_TYPE,
|
| + EGL10.EGL_RENDERABLE_TYPE,
|
| + 0x3042 // EGL10.EGL_CONFORMANT
|
| + };
|
| + String[] names = {
|
| + "EGL_BUFFER_SIZE",
|
| + "EGL_ALPHA_SIZE",
|
| + "EGL_BLUE_SIZE",
|
| + "EGL_GREEN_SIZE",
|
| + "EGL_RED_SIZE",
|
| + "EGL_DEPTH_SIZE",
|
| + "EGL_STENCIL_SIZE",
|
| + "EGL_CONFIG_CAVEAT",
|
| + "EGL_CONFIG_ID",
|
| + "EGL_LEVEL",
|
| + "EGL_MAX_PBUFFER_HEIGHT",
|
| + "EGL_MAX_PBUFFER_PIXELS",
|
| + "EGL_MAX_PBUFFER_WIDTH",
|
| + "EGL_NATIVE_RENDERABLE",
|
| + "EGL_NATIVE_VISUAL_ID",
|
| + "EGL_NATIVE_VISUAL_TYPE",
|
| + "EGL_PRESERVED_RESOURCES",
|
| + "EGL_SAMPLES",
|
| + "EGL_SAMPLE_BUFFERS",
|
| + "EGL_SURFACE_TYPE",
|
| + "EGL_TRANSPARENT_TYPE",
|
| + "EGL_TRANSPARENT_RED_VALUE",
|
| + "EGL_TRANSPARENT_GREEN_VALUE",
|
| + "EGL_TRANSPARENT_BLUE_VALUE",
|
| + "EGL_BIND_TO_TEXTURE_RGB",
|
| + "EGL_BIND_TO_TEXTURE_RGBA",
|
| + "EGL_MIN_SWAP_INTERVAL",
|
| + "EGL_MAX_SWAP_INTERVAL",
|
| + "EGL_LUMINANCE_SIZE",
|
| + "EGL_ALPHA_MASK_SIZE",
|
| + "EGL_COLOR_BUFFER_TYPE",
|
| + "EGL_RENDERABLE_TYPE",
|
| + "EGL_CONFORMANT"
|
| + };
|
| + int[] value = new int[1];
|
| + for (int i = 0; i < attributes.length; i++) {
|
| + int attribute = attributes[i];
|
| + String name = names[i];
|
| + if (egl.eglGetConfigAttrib(display, config, attribute, value)) {
|
| + Logging.w(TAG, String.format(" %s: %d\n", name, value[0]));
|
| + } else {
|
| + // Logging.w(TAG, String.format(" %s: failed\n", name));
|
| + while (egl.eglGetError() != EGL10.EGL_SUCCESS);
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Subclasses can adjust these values:
|
| + protected int mRedSize;
|
| + protected int mGreenSize;
|
| + protected int mBlueSize;
|
| + protected int mAlphaSize;
|
| + protected int mDepthSize;
|
| + protected int mStencilSize;
|
| + private int[] mValue = new int[1];
|
| + }
|
| +
|
| + // IsSupported
|
| + // Return true if this device support Open GL ES 2.0 rendering.
|
| + public static boolean IsSupported(Context context) {
|
| + ActivityManager am =
|
| + (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
|
| + ConfigurationInfo info = am.getDeviceConfigurationInfo();
|
| + if(info.reqGlEsVersion >= 0x20000) {
|
| + // Open GL ES 2.0 is supported.
|
| + return true;
|
| + }
|
| + return false;
|
| + }
|
| +
|
| + public void onDrawFrame(GL10 gl) {
|
| + nativeFunctionLock.lock();
|
| + if(!nativeFunctionsRegisted || !surfaceCreated) {
|
| + nativeFunctionLock.unlock();
|
| + return;
|
| + }
|
| +
|
| + if(!openGLCreated) {
|
| + if(0 != CreateOpenGLNative(nativeObject, viewWidth, viewHeight)) {
|
| + return; // Failed to create OpenGL
|
| + }
|
| + openGLCreated = true; // Created OpenGL successfully
|
| + }
|
| + DrawNative(nativeObject); // Draw the new frame
|
| + nativeFunctionLock.unlock();
|
| + }
|
| +
|
| + public void onSurfaceChanged(GL10 gl, int width, int height) {
|
| + surfaceCreated = true;
|
| + viewWidth = width;
|
| + viewHeight = height;
|
| +
|
| + nativeFunctionLock.lock();
|
| + if(nativeFunctionsRegisted) {
|
| + if(CreateOpenGLNative(nativeObject,width,height) == 0)
|
| + openGLCreated = true;
|
| + }
|
| + nativeFunctionLock.unlock();
|
| + }
|
| +
|
| + public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
| + }
|
| +
|
| + public void RegisterNativeObject(long nativeObject) {
|
| + nativeFunctionLock.lock();
|
| + this.nativeObject = nativeObject;
|
| + nativeFunctionsRegisted = true;
|
| + nativeFunctionLock.unlock();
|
| + }
|
| +
|
| + public void DeRegisterNativeObject() {
|
| + nativeFunctionLock.lock();
|
| + nativeFunctionsRegisted = false;
|
| + openGLCreated = false;
|
| + this.nativeObject = 0;
|
| + nativeFunctionLock.unlock();
|
| + }
|
| +
|
| + public void ReDraw() {
|
| + if(surfaceCreated) {
|
| + // Request the renderer to redraw using the render thread context.
|
| + this.requestRender();
|
| + }
|
| + }
|
| +
|
| + private native int CreateOpenGLNative(long nativeObject,
|
| + int width, int height);
|
| + private native void DrawNative(long nativeObject);
|
| +
|
| +}
|
|
|