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Unified Diff: webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java

Issue 1923613003: Revert of Delete video_render module. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 4 years, 8 months ago
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Index: webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
diff --git a/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java b/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
new file mode 100644
index 0000000000000000000000000000000000000000..fa756ba67fd289b868819c5cce7dbd2d61e78daf
--- /dev/null
+++ b/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java
@@ -0,0 +1,371 @@
+/*
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+package org.webrtc.videoengine;
+
+import java.util.concurrent.locks.ReentrantLock;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.opengles.GL10;
+
+import android.app.ActivityManager;
+import android.content.Context;
+import android.content.pm.ConfigurationInfo;
+import android.graphics.PixelFormat;
+import android.opengl.GLSurfaceView;
+
+import org.webrtc.Logging;
+
+public class ViEAndroidGLES20 extends GLSurfaceView
+ implements GLSurfaceView.Renderer {
+ private static String TAG = "WEBRTC-JR";
+ private static final boolean DEBUG = false;
+ // True if onSurfaceCreated has been called.
+ private boolean surfaceCreated = false;
+ private boolean openGLCreated = false;
+ // True if NativeFunctionsRegistered has been called.
+ private boolean nativeFunctionsRegisted = false;
+ private ReentrantLock nativeFunctionLock = new ReentrantLock();
+ // Address of Native object that will do the drawing.
+ private long nativeObject = 0;
+ private int viewWidth = 0;
+ private int viewHeight = 0;
+
+ public static boolean UseOpenGL2(Object renderWindow) {
+ return ViEAndroidGLES20.class.isInstance(renderWindow);
+ }
+
+ public ViEAndroidGLES20(Context context) {
+ super(context);
+ init(false, 0, 0);
+ }
+
+ public ViEAndroidGLES20(Context context, boolean translucent,
+ int depth, int stencil) {
+ super(context);
+ init(translucent, depth, stencil);
+ }
+
+ private void init(boolean translucent, int depth, int stencil) {
+
+ // By default, GLSurfaceView() creates a RGB_565 opaque surface.
+ // If we want a translucent one, we should change the surface's
+ // format here, using PixelFormat.TRANSLUCENT for GL Surfaces
+ // is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
+ if (translucent) {
+ this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
+ }
+
+ // Setup the context factory for 2.0 rendering.
+ // See ContextFactory class definition below
+ setEGLContextFactory(new ContextFactory());
+
+ // We need to choose an EGLConfig that matches the format of
+ // our surface exactly. This is going to be done in our
+ // custom config chooser. See ConfigChooser class definition
+ // below.
+ setEGLConfigChooser( translucent ?
+ new ConfigChooser(8, 8, 8, 8, depth, stencil) :
+ new ConfigChooser(5, 6, 5, 0, depth, stencil) );
+
+ // Set the renderer responsible for frame rendering
+ this.setRenderer(this);
+ this.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
+ }
+
+ private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
+ private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+ public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
+ Logging.w(TAG, "creating OpenGL ES 2.0 context");
+ checkEglError("Before eglCreateContext", egl);
+ int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ EGLContext context = egl.eglCreateContext(display, eglConfig,
+ EGL10.EGL_NO_CONTEXT, attrib_list);
+ checkEglError("After eglCreateContext", egl);
+ return context;
+ }
+
+ public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
+ egl.eglDestroyContext(display, context);
+ }
+ }
+
+ private static void checkEglError(String prompt, EGL10 egl) {
+ int error;
+ while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
+ Logging.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
+ }
+ }
+
+ private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
+
+ public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
+ mRedSize = r;
+ mGreenSize = g;
+ mBlueSize = b;
+ mAlphaSize = a;
+ mDepthSize = depth;
+ mStencilSize = stencil;
+ }
+
+ // This EGL config specification is used to specify 2.0 rendering.
+ // We use a minimum size of 4 bits for red/green/blue, but will
+ // perform actual matching in chooseConfig() below.
+ private static int EGL_OPENGL_ES2_BIT = 4;
+ private static int[] s_configAttribs2 =
+ {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_NONE
+ };
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+
+ // Get the number of minimally matching EGL configurations
+ int[] num_config = new int[1];
+ egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
+
+ int numConfigs = num_config[0];
+
+ if (numConfigs <= 0) {
+ throw new IllegalArgumentException("No configs match configSpec");
+ }
+
+ // Allocate then read the array of minimally matching EGL configs
+ EGLConfig[] configs = new EGLConfig[numConfigs];
+ egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
+
+ if (DEBUG) {
+ printConfigs(egl, display, configs);
+ }
+ // Now return the "best" one
+ return chooseConfig(egl, display, configs);
+ }
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ for(EGLConfig config : configs) {
+ int d = findConfigAttrib(egl, display, config,
+ EGL10.EGL_DEPTH_SIZE, 0);
+ int s = findConfigAttrib(egl, display, config,
+ EGL10.EGL_STENCIL_SIZE, 0);
+
+ // We need at least mDepthSize and mStencilSize bits
+ if (d < mDepthSize || s < mStencilSize)
+ continue;
+
+ // We want an *exact* match for red/green/blue/alpha
+ int r = findConfigAttrib(egl, display, config,
+ EGL10.EGL_RED_SIZE, 0);
+ int g = findConfigAttrib(egl, display, config,
+ EGL10.EGL_GREEN_SIZE, 0);
+ int b = findConfigAttrib(egl, display, config,
+ EGL10.EGL_BLUE_SIZE, 0);
+ int a = findConfigAttrib(egl, display, config,
+ EGL10.EGL_ALPHA_SIZE, 0);
+
+ if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
+ return config;
+ }
+ return null;
+ }
+
+ private int findConfigAttrib(EGL10 egl, EGLDisplay display,
+ EGLConfig config, int attribute, int defaultValue) {
+
+ if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
+ return mValue[0];
+ }
+ return defaultValue;
+ }
+
+ private void printConfigs(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ int numConfigs = configs.length;
+ Logging.w(TAG, String.format("%d configurations", numConfigs));
+ for (int i = 0; i < numConfigs; i++) {
+ Logging.w(TAG, String.format("Configuration %d:\n", i));
+ printConfig(egl, display, configs[i]);
+ }
+ }
+
+ private void printConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig config) {
+ int[] attributes = {
+ EGL10.EGL_BUFFER_SIZE,
+ EGL10.EGL_ALPHA_SIZE,
+ EGL10.EGL_BLUE_SIZE,
+ EGL10.EGL_GREEN_SIZE,
+ EGL10.EGL_RED_SIZE,
+ EGL10.EGL_DEPTH_SIZE,
+ EGL10.EGL_STENCIL_SIZE,
+ EGL10.EGL_CONFIG_CAVEAT,
+ EGL10.EGL_CONFIG_ID,
+ EGL10.EGL_LEVEL,
+ EGL10.EGL_MAX_PBUFFER_HEIGHT,
+ EGL10.EGL_MAX_PBUFFER_PIXELS,
+ EGL10.EGL_MAX_PBUFFER_WIDTH,
+ EGL10.EGL_NATIVE_RENDERABLE,
+ EGL10.EGL_NATIVE_VISUAL_ID,
+ EGL10.EGL_NATIVE_VISUAL_TYPE,
+ 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
+ EGL10.EGL_SAMPLES,
+ EGL10.EGL_SAMPLE_BUFFERS,
+ EGL10.EGL_SURFACE_TYPE,
+ EGL10.EGL_TRANSPARENT_TYPE,
+ EGL10.EGL_TRANSPARENT_RED_VALUE,
+ EGL10.EGL_TRANSPARENT_GREEN_VALUE,
+ EGL10.EGL_TRANSPARENT_BLUE_VALUE,
+ 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
+ 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
+ 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
+ 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
+ EGL10.EGL_LUMINANCE_SIZE,
+ EGL10.EGL_ALPHA_MASK_SIZE,
+ EGL10.EGL_COLOR_BUFFER_TYPE,
+ EGL10.EGL_RENDERABLE_TYPE,
+ 0x3042 // EGL10.EGL_CONFORMANT
+ };
+ String[] names = {
+ "EGL_BUFFER_SIZE",
+ "EGL_ALPHA_SIZE",
+ "EGL_BLUE_SIZE",
+ "EGL_GREEN_SIZE",
+ "EGL_RED_SIZE",
+ "EGL_DEPTH_SIZE",
+ "EGL_STENCIL_SIZE",
+ "EGL_CONFIG_CAVEAT",
+ "EGL_CONFIG_ID",
+ "EGL_LEVEL",
+ "EGL_MAX_PBUFFER_HEIGHT",
+ "EGL_MAX_PBUFFER_PIXELS",
+ "EGL_MAX_PBUFFER_WIDTH",
+ "EGL_NATIVE_RENDERABLE",
+ "EGL_NATIVE_VISUAL_ID",
+ "EGL_NATIVE_VISUAL_TYPE",
+ "EGL_PRESERVED_RESOURCES",
+ "EGL_SAMPLES",
+ "EGL_SAMPLE_BUFFERS",
+ "EGL_SURFACE_TYPE",
+ "EGL_TRANSPARENT_TYPE",
+ "EGL_TRANSPARENT_RED_VALUE",
+ "EGL_TRANSPARENT_GREEN_VALUE",
+ "EGL_TRANSPARENT_BLUE_VALUE",
+ "EGL_BIND_TO_TEXTURE_RGB",
+ "EGL_BIND_TO_TEXTURE_RGBA",
+ "EGL_MIN_SWAP_INTERVAL",
+ "EGL_MAX_SWAP_INTERVAL",
+ "EGL_LUMINANCE_SIZE",
+ "EGL_ALPHA_MASK_SIZE",
+ "EGL_COLOR_BUFFER_TYPE",
+ "EGL_RENDERABLE_TYPE",
+ "EGL_CONFORMANT"
+ };
+ int[] value = new int[1];
+ for (int i = 0; i < attributes.length; i++) {
+ int attribute = attributes[i];
+ String name = names[i];
+ if (egl.eglGetConfigAttrib(display, config, attribute, value)) {
+ Logging.w(TAG, String.format(" %s: %d\n", name, value[0]));
+ } else {
+ // Logging.w(TAG, String.format(" %s: failed\n", name));
+ while (egl.eglGetError() != EGL10.EGL_SUCCESS);
+ }
+ }
+ }
+
+ // Subclasses can adjust these values:
+ protected int mRedSize;
+ protected int mGreenSize;
+ protected int mBlueSize;
+ protected int mAlphaSize;
+ protected int mDepthSize;
+ protected int mStencilSize;
+ private int[] mValue = new int[1];
+ }
+
+ // IsSupported
+ // Return true if this device support Open GL ES 2.0 rendering.
+ public static boolean IsSupported(Context context) {
+ ActivityManager am =
+ (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
+ ConfigurationInfo info = am.getDeviceConfigurationInfo();
+ if(info.reqGlEsVersion >= 0x20000) {
+ // Open GL ES 2.0 is supported.
+ return true;
+ }
+ return false;
+ }
+
+ public void onDrawFrame(GL10 gl) {
+ nativeFunctionLock.lock();
+ if(!nativeFunctionsRegisted || !surfaceCreated) {
+ nativeFunctionLock.unlock();
+ return;
+ }
+
+ if(!openGLCreated) {
+ if(0 != CreateOpenGLNative(nativeObject, viewWidth, viewHeight)) {
+ return; // Failed to create OpenGL
+ }
+ openGLCreated = true; // Created OpenGL successfully
+ }
+ DrawNative(nativeObject); // Draw the new frame
+ nativeFunctionLock.unlock();
+ }
+
+ public void onSurfaceChanged(GL10 gl, int width, int height) {
+ surfaceCreated = true;
+ viewWidth = width;
+ viewHeight = height;
+
+ nativeFunctionLock.lock();
+ if(nativeFunctionsRegisted) {
+ if(CreateOpenGLNative(nativeObject,width,height) == 0)
+ openGLCreated = true;
+ }
+ nativeFunctionLock.unlock();
+ }
+
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ }
+
+ public void RegisterNativeObject(long nativeObject) {
+ nativeFunctionLock.lock();
+ this.nativeObject = nativeObject;
+ nativeFunctionsRegisted = true;
+ nativeFunctionLock.unlock();
+ }
+
+ public void DeRegisterNativeObject() {
+ nativeFunctionLock.lock();
+ nativeFunctionsRegisted = false;
+ openGLCreated = false;
+ this.nativeObject = 0;
+ nativeFunctionLock.unlock();
+ }
+
+ public void ReDraw() {
+ if(surfaceCreated) {
+ // Request the renderer to redraw using the render thread context.
+ this.requestRender();
+ }
+ }
+
+ private native int CreateOpenGLNative(long nativeObject,
+ int width, int height);
+ private native void DrawNative(long nativeObject);
+
+}

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