Index: webrtc/modules/video_render/mac/video_render_nsopengl.h |
diff --git a/webrtc/modules/video_render/mac/video_render_nsopengl.h b/webrtc/modules/video_render/mac/video_render_nsopengl.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..457557dad64cb28c4814194ea6f57ee975b32b65 |
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+++ b/webrtc/modules/video_render/mac/video_render_nsopengl.h |
@@ -0,0 +1,192 @@ |
+/* |
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#include "webrtc/engine_configurations.h" |
+#if defined(COCOA_RENDERING) |
+ |
+#ifndef WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_MAC_VIDEO_RENDER_NSOPENGL_H_ |
+#define WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_MAC_VIDEO_RENDER_NSOPENGL_H_ |
+ |
+#import <Cocoa/Cocoa.h> |
+#import <OpenGL/OpenGL.h> |
+#import <OpenGL/glext.h> |
+#import <OpenGL/glu.h> |
+#include <QuickTime/QuickTime.h> |
+#include <list> |
+#include <map> |
+#include <memory> |
+ |
+#include "webrtc/base/thread_annotations.h" |
+#include "webrtc/modules/video_render/video_render_defines.h" |
+ |
+#import "webrtc/modules/video_render/mac/cocoa_full_screen_window.h" |
+#import "webrtc/modules/video_render/mac/cocoa_render_view.h" |
+ |
+class Trace; |
+ |
+namespace rtc { |
+class PlatformThread; |
+} // namespace rtc |
+ |
+namespace webrtc { |
+class EventTimerWrapper; |
+class VideoRenderNSOpenGL; |
+class CriticalSectionWrapper; |
+ |
+class VideoChannelNSOpenGL : public VideoRenderCallback { |
+public: |
+ VideoChannelNSOpenGL(NSOpenGLContext *nsglContext, int iId, VideoRenderNSOpenGL* owner); |
+ virtual ~VideoChannelNSOpenGL(); |
+ |
+ // A new frame is delivered |
+ virtual int DeliverFrame(const VideoFrame& videoFrame); |
+ |
+ // Called when the incoming frame size and/or number of streams in mix |
+ // changes. |
+ virtual int FrameSizeChange(int width, int height, int numberOfStreams); |
+ |
+ virtual int UpdateSize(int width, int height); |
+ |
+ // Setup |
+ int SetStreamSettings(int streamId, float startWidth, float startHeight, float stopWidth, float stopHeight); |
+ int SetStreamCropSettings(int streamId, float startWidth, float startHeight, float stopWidth, float stopHeight); |
+ |
+ // Called when it's time to render the last frame for the channel |
+ int RenderOffScreenBuffer(); |
+ |
+ // Returns true if a new buffer has been delivered to the texture |
+ int IsUpdated(bool& isUpdated); |
+ virtual int UpdateStretchSize(int stretchHeight, int stretchWidth); |
+ |
+ // ********** new module functions ************ // |
+ virtual int32_t RenderFrame(const uint32_t streamId, |
+ const VideoFrame& videoFrame); |
+ |
+ // ********** new module helper functions ***** // |
+ int ChangeContext(NSOpenGLContext *nsglContext); |
+ int32_t GetChannelProperties(float& left, |
+ float& top, |
+ float& right, |
+ float& bottom); |
+ |
+private: |
+ |
+ NSOpenGLContext* _nsglContext; |
+ const int _id; |
+ VideoRenderNSOpenGL* _owner; |
+ int32_t _width; |
+ int32_t _height; |
+ float _startWidth; |
+ float _startHeight; |
+ float _stopWidth; |
+ float _stopHeight; |
+ int _stretchedWidth; |
+ int _stretchedHeight; |
+ int _oldStretchedHeight; |
+ int _oldStretchedWidth; |
+ unsigned char* _buffer; |
+ size_t _bufferSize; |
+ size_t _incomingBufferSize; |
+ bool _bufferIsUpdated; |
+ int _numberOfStreams; |
+ GLenum _pixelFormat; |
+ GLenum _pixelDataType; |
+ unsigned int _texture; |
+}; |
+ |
+class VideoRenderNSOpenGL |
+{ |
+ |
+public: // methods |
+ VideoRenderNSOpenGL(CocoaRenderView *windowRef, bool fullScreen, int iId); |
+ ~VideoRenderNSOpenGL(); |
+ |
+ static int GetOpenGLVersion(int& nsglMajor, int& nsglMinor); |
+ |
+ // Allocates textures |
+ int Init(); |
+ VideoChannelNSOpenGL* CreateNSGLChannel(int streamID, int zOrder, float startWidth, float startHeight, float stopWidth, float stopHeight); |
+ VideoChannelNSOpenGL* ConfigureNSGLChannel(int channel, int zOrder, float startWidth, float startHeight, float stopWidth, float stopHeight); |
+ int DeleteNSGLChannel(int channel); |
+ int DeleteAllNSGLChannels(); |
+ int StopThread(); |
+ bool IsFullScreen(); |
+ bool HasChannels(); |
+ bool HasChannel(int channel); |
+ int GetChannels(std::list<int>& channelList); |
+ void LockAGLCntx() EXCLUSIVE_LOCK_FUNCTION(_nsglContextCritSec); |
+ void UnlockAGLCntx() UNLOCK_FUNCTION(_nsglContextCritSec); |
+ |
+ // ********** new module functions ************ // |
+ int ChangeWindow(CocoaRenderView* newWindowRef); |
+ int32_t StartRender(); |
+ int32_t StopRender(); |
+ int32_t DeleteNSGLChannel(const uint32_t streamID); |
+ int32_t GetChannelProperties(const uint16_t streamId, |
+ uint32_t& zOrder, |
+ float& left, |
+ float& top, |
+ float& right, |
+ float& bottom); |
+ |
+ int32_t SetText(const uint8_t textId, |
+ const uint8_t* text, |
+ const int32_t textLength, |
+ const uint32_t textColorRef, |
+ const uint32_t backgroundColorRef, |
+ const float left, |
+ const float top, |
+ const float right, |
+ const float bottom); |
+ |
+ // ********** new module helper functions ***** // |
+ int configureNSOpenGLEngine(); |
+ int configureNSOpenGLView(); |
+ int setRenderTargetWindow(); |
+ int setRenderTargetFullScreen(); |
+ |
+protected: // methods |
+ static bool ScreenUpdateThreadProc(void* obj); |
+ bool ScreenUpdateProcess(); |
+ int GetWindowRect(Rect& rect); |
+ |
+private: // methods |
+ |
+ int CreateMixingContext(); |
+ int RenderOffScreenBuffers(); |
+ int DisplayBuffers(); |
+ |
+private: // variables |
+ |
+ |
+ CocoaRenderView* _windowRef; |
+ bool _fullScreen; |
+ int _id; |
+ CriticalSectionWrapper& _nsglContextCritSec; |
+ // TODO(pbos): Remove unique_ptr and use PlatformThread directly. |
+ std::unique_ptr<rtc::PlatformThread> _screenUpdateThread; |
+ EventTimerWrapper* _screenUpdateEvent; |
+ NSOpenGLContext* _nsglContext; |
+ NSOpenGLContext* _nsglFullScreenContext; |
+ CocoaFullScreenWindow* _fullScreenWindow; |
+ Rect _windowRect; // The size of the window |
+ int _windowWidth; |
+ int _windowHeight; |
+ std::map<int, VideoChannelNSOpenGL*> _nsglChannels; |
+ std::multimap<int, int> _zOrderToChannel; |
+ bool _renderingIsPaused; |
+ NSView* _windowRefSuperView; |
+ NSRect _windowRefSuperViewFrame; |
+}; |
+ |
+} // namespace webrtc |
+ |
+#endif // WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_MAC_VIDEO_RENDER_NSOPENGL_H_ |
+#endif // COCOA_RENDERING |