| Index: webrtc/base/task_queue.h
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| diff --git a/webrtc/base/task_queue.h b/webrtc/base/task_queue.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..520e5afd10be2d389989f6bc075968d51b094fab
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| --- /dev/null
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| +++ b/webrtc/base/task_queue.h
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| @@ -0,0 +1,281 @@
|
| +/*
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| + * Copyright 2016 The WebRTC Project Authors. All rights reserved.
|
| + *
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| + * Use of this source code is governed by a BSD-style license
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| + * that can be found in the LICENSE file in the root of the source
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| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef WEBRTC_BASE_TASK_QUEUE_H_
|
| +#define WEBRTC_BASE_TASK_QUEUE_H_
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| +
|
| +#if defined(WEBRTC_POSIX) && !defined(WEBRTC_MAC)
|
| +#define LIBEVENT_TASK_QUEUE
|
| +#endif
|
| +
|
| +#include <list>
|
| +#include <memory>
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| +
|
| +#if defined(WEBRTC_MAC)
|
| +#include <dispatch/dispatch.h>
|
| +#endif
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| +
|
| +#include "webrtc/base/constructormagic.h"
|
| +#include "webrtc/base/criticalsection.h"
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| +
|
| +#if !defined(WEBRTC_MAC)
|
| +#include "webrtc/base/platform_thread.h"
|
| +#endif
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| +
|
| +#if defined(LIBEVENT_TASK_QUEUE)
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| +struct event_base;
|
| +struct event;
|
| +#endif
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| +
|
| +namespace rtc {
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| +
|
| +// Base interface for asynchronously executed tasks.
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| +// The interface basically consists of a single function, Run(), that executes
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| +// on the target queue. For more details see the Run() method and TaskQueue.
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| +class QueuedTask {
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| + public:
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| + QueuedTask() {}
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| + virtual ~QueuedTask() {}
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| +
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| + // Main routine that will run when the task is executed on the desired queue.
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| + // The task should return |true| to indicate that it should be deleted or
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| + // |false| to indicate that the queue should consider ownership of the task
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| + // having been transferred. Returning |false| can be useful if a task has
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| + // re-posted itself to a different queue or is otherwise being re-used.
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| + virtual bool Run() = 0;
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| +
|
| + private:
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| + RTC_DISALLOW_COPY_AND_ASSIGN(QueuedTask);
|
| +};
|
| +
|
| +// Simple implementation of QueuedTask for use with rtc::Bind and lambdas.
|
| +template <class Closure>
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| +class ClosureTask : public QueuedTask {
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| + public:
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| + explicit ClosureTask(const Closure& closure) : closure_(closure) {}
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| +
|
| + private:
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| + bool Run() override {
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| + closure_();
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| + return true;
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| + }
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| +
|
| + Closure closure_;
|
| +};
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| +
|
| +// Extends ClosureTask to also allow specifying cleanup code.
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| +// This is useful when using lambdas if guaranteeing cleanup, even if a task
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| +// was dropped (queue is too full), is required.
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| +template <class Closure, class Cleanup>
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| +class ClosureTaskWithCleanup : public ClosureTask<Closure> {
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| + public:
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| + ClosureTaskWithCleanup(const Closure& closure, Cleanup cleanup)
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| + : ClosureTask<Closure>(closure), cleanup_(cleanup) {}
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| + ~ClosureTaskWithCleanup() { cleanup_(); }
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| +
|
| + private:
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| + Cleanup cleanup_;
|
| +};
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| +
|
| +// Convenience function to construct closures that can be passed directly
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| +// to methods that support std::unique_ptr<QueuedTask> but not template
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| +// based parameters.
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| +template <class Closure>
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| +static std::unique_ptr<QueuedTask> NewClosure(const Closure& closure) {
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| + return std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure));
|
| +}
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| +
|
| +template <class Closure, class Cleanup>
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| +static std::unique_ptr<QueuedTask> NewClosure(const Closure& closure,
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| + const Cleanup& cleanup) {
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| + return std::unique_ptr<QueuedTask>(
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| + new ClosureTaskWithCleanup<Closure, Cleanup>(closure, cleanup));
|
| +}
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| +
|
| +// Implements a task queue that asynchronously executes tasks in a way that
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| +// guarantees that they're executed in FIFO order and that tasks never overlap.
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| +// Tasks may always execute on the same worker thread and they may not.
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| +// To DCHECK that tasks are executing on a known task queue, use IsCurrent().
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| +//
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| +// Here are some usage examples:
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| +//
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| +// 1) Asynchronously running a lambda:
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| +//
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| +// class MyClass {
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| +// ...
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| +// TaskQueue queue_("MyQueue");
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| +// };
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| +//
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| +// void MyClass::StartWork() {
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| +// queue_.PostTask([]() { Work(); });
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| +// ...
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| +//
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| +// 2) Doing work asynchronously on a worker queue and providing a notification
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| +// callback on the current queue, when the work has been done:
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| +//
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| +// void MyClass::StartWorkAndLetMeKnowWhenDone(
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| +// std::unique_ptr<QueuedTask> callback) {
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| +// DCHECK(TaskQueue::Current()) << "Need to be running on a queue";
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| +// queue_.PostTaskAndReply([]() { Work(); }, std::move(callback));
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| +// }
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| +// ...
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| +// my_class->StartWorkAndLetMeKnowWhenDone(
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| +// NewClosure([]() { LOG(INFO) << "The work is done!";}));
|
| +//
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| +// 3) Posting a custom task on a timer. The task posts itself again after
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| +// every running:
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| +//
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| +// class TimerTask : public QueuedTask {
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| +// public:
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| +// TimerTask() {}
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| +// private:
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| +// bool Run() override {
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| +// ++count_;
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| +// TaskQueue::Current()->PostDelayedTask(
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| +// std::unique_ptr<QueuedTask>(this), 1000);
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| +// // Ownership has been transferred to the next occurance,
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| +// // so return false to prevent from being deleted now.
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| +// return false;
|
| +// }
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| +// int count_ = 0;
|
| +// };
|
| +// ...
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| +// queue_.PostDelayedTask(
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| +// std::unique_ptr<QueuedTask>(new TimerTask()), 1000);
|
| +//
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| +// For more examples, see task_queue_unittests.cc.
|
| +//
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| +// A note on destruction:
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| +//
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| +// When a TaskQueue is deleted, pending tasks will not be executed but they will
|
| +// be deleted. The deletion of tasks may happen asynchronously after the
|
| +// TaskQueue itself has been deleted or it may happen synchronously while the
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| +// TaskQueue instance is being deleted. This may vary from one OS to the next
|
| +// so assumptions about lifetimes of pending tasks should not be made.
|
| +class TaskQueue {
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| + public:
|
| + explicit TaskQueue(const char* queue_name);
|
| + // TODO(tommi): Implement move semantics?
|
| + ~TaskQueue();
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| +
|
| + static TaskQueue* Current();
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| +
|
| + // Used for DCHECKing the current queue.
|
| + static bool IsCurrent(const char* queue_name);
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| + bool IsCurrent() const;
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| +
|
| + // TODO(tommi): For better debuggability, implement FROM_HERE.
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| +
|
| + // Ownership of the task is passed to PostTask.
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| + void PostTask(std::unique_ptr<QueuedTask> task);
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| + void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
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| + std::unique_ptr<QueuedTask> reply,
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| + TaskQueue* reply_queue);
|
| + void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
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| + std::unique_ptr<QueuedTask> reply);
|
| +
|
| + void PostDelayedTask(std::unique_ptr<QueuedTask> task, uint32_t milliseconds);
|
| +
|
| + template <class Closure>
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| + void PostTask(const Closure& closure) {
|
| + PostTask(std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure)));
|
| + }
|
| +
|
| + template <class Closure>
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| + void PostDelayedTask(const Closure& closure, uint32_t milliseconds) {
|
| + PostDelayedTask(
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| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure)),
|
| + milliseconds);
|
| + }
|
| +
|
| + template <class Closure1, class Closure2>
|
| + void PostTaskAndReply(const Closure1& task,
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| + const Closure2& reply,
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| + TaskQueue* reply_queue) {
|
| + PostTaskAndReply(
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| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure1>(task)),
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| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure2>(reply)),
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| + reply_queue);
|
| + }
|
| +
|
| + template <class Closure>
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| + void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
|
| + const Closure& reply) {
|
| + PostTaskAndReply(std::move(task), std::unique_ptr<QueuedTask>(
|
| + new ClosureTask<Closure>(reply)));
|
| + }
|
| +
|
| + template <class Closure>
|
| + void PostTaskAndReply(const Closure& task,
|
| + std::unique_ptr<QueuedTask> reply) {
|
| + PostTaskAndReply(
|
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(task)),
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| + std::move(reply));
|
| + }
|
| +
|
| + template <class Closure1, class Closure2>
|
| + void PostTaskAndReply(const Closure1& task, const Closure2& reply) {
|
| + PostTaskAndReply(
|
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure1>(task)),
|
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure2>(reply)));
|
| + }
|
| +
|
| + private:
|
| +#if defined(LIBEVENT_TASK_QUEUE)
|
| + static bool ThreadMain(void* context);
|
| + static void OnWakeup(int socket, short flags, void* context); // NOLINT
|
| + static void RunTask(int fd, short flags, void* context); // NOLINT
|
| + static void RunTimer(int fd, short flags, void* context); // NOLINT
|
| +
|
| + class PostAndReplyTask;
|
| + class SetTimerTask;
|
| +
|
| + void PrepareReplyTask(PostAndReplyTask* reply_task);
|
| + void ReplyTaskDone(PostAndReplyTask* reply_task);
|
| +
|
| + struct QueueContext;
|
| +
|
| + int wakeup_pipe_in_ = -1;
|
| + int wakeup_pipe_out_ = -1;
|
| + event_base* event_base_;
|
| + std::unique_ptr<event> wakeup_event_;
|
| + PlatformThread thread_;
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| + rtc::CriticalSection pending_lock_;
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| + std::list<std::unique_ptr<QueuedTask>> pending_ GUARDED_BY(pending_lock_);
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| + std::list<PostAndReplyTask*> pending_replies_ GUARDED_BY(pending_lock_);
|
| +#elif defined(WEBRTC_MAC)
|
| + struct QueueContext;
|
| + struct TaskContext;
|
| + struct PostTaskAndReplyContext;
|
| + dispatch_queue_t queue_;
|
| + QueueContext* const context_;
|
| +#elif defined(WEBRTC_WIN)
|
| + static bool ThreadMain(void* context);
|
| +
|
| + class WorkerThread : public PlatformThread {
|
| + public:
|
| + WorkerThread(ThreadRunFunction func, void* obj, const char* thread_name)
|
| + : PlatformThread(func, obj, thread_name) {}
|
| +
|
| + bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data) {
|
| + return PlatformThread::QueueAPC(apc_function, data);
|
| + }
|
| + };
|
| + WorkerThread thread_;
|
| +#else
|
| +#error not supported.
|
| +#endif
|
| +
|
| + RTC_DISALLOW_COPY_AND_ASSIGN(TaskQueue);
|
| +};
|
| +
|
| +} // namespace rtc
|
| +
|
| +#endif // WEBRTC_BASE_TASK_QUEUE_H_
|
|
|