| Index: webrtc/base/task_queue_gcd.cc
|
| diff --git a/webrtc/base/task_queue_gcd.cc b/webrtc/base/task_queue_gcd.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2c7d649fc9598723994189ee39f82b26e89c1111
|
| --- /dev/null
|
| +++ b/webrtc/base/task_queue_gcd.cc
|
| @@ -0,0 +1,167 @@
|
| +/*
|
| + * Copyright 2016 The WebRTC Project Authors. All rights reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +// This file contains the implementation of TaskQueue for Mac and iOS.
|
| +// The implementation uses Grand Central Dispatch queues (GCD) to
|
| +// do the actual task queuing.
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| +
|
| +#include "webrtc/base/task_queue.h"
|
| +
|
| +#include <string.h>
|
| +
|
| +#include "webrtc/base/checks.h"
|
| +#include "webrtc/base/logging.h"
|
| +#include "webrtc/base/task_queue_posix.h"
|
| +
|
| +namespace rtc {
|
| +using internal::GetQueuePtrTls;
|
| +using internal::AutoSetCurrentQueuePtr;
|
| +
|
| +struct TaskQueue::QueueContext {
|
| + explicit QueueContext(TaskQueue* q) : queue(q), is_active(true) {}
|
| +
|
| + static void SetNotActive(void* context) {
|
| + QueueContext* qc = static_cast<QueueContext*>(context);
|
| + qc->is_active = false;
|
| + }
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| +
|
| + static void DeleteContext(void* context) {
|
| + QueueContext* qc = static_cast<QueueContext*>(context);
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| + delete qc;
|
| + }
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| +
|
| + TaskQueue* const queue;
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| + bool is_active;
|
| +};
|
| +
|
| +struct TaskQueue::TaskContext {
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| + TaskContext(QueueContext* queue_ctx, std::unique_ptr<QueuedTask> task)
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| + : queue_ctx(queue_ctx), task(std::move(task)) {}
|
| + virtual ~TaskContext() {}
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| +
|
| + static void RunTask(void* context) {
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| + std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(context));
|
| + if (tc->queue_ctx->is_active) {
|
| + AutoSetCurrentQueuePtr set_current(tc->queue_ctx->queue);
|
| + if (!tc->task->Run())
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| + tc->task.release();
|
| + }
|
| + }
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| +
|
| + QueueContext* const queue_ctx;
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| + std::unique_ptr<QueuedTask> task;
|
| +};
|
| +
|
| +// Special case context for holding two tasks, a |first_task| + the task
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| +// that's owned by the parent struct, TaskContext, that then becomes the
|
| +// second (i.e. 'reply') task.
|
| +struct TaskQueue::PostTaskAndReplyContext : public TaskQueue::TaskContext {
|
| + explicit PostTaskAndReplyContext(QueueContext* first_queue_ctx,
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| + std::unique_ptr<QueuedTask> first_task,
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| + QueueContext* second_queue_ctx,
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| + std::unique_ptr<QueuedTask> second_task)
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| + : TaskContext(second_queue_ctx, std::move(second_task)),
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| + first_queue_ctx(first_queue_ctx),
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| + first_task(std::move(first_task)) {
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| + // Retain the reply queue for as long as this object lives.
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| + // If we don't, we may have memory leaks and/or failures.
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| + dispatch_retain(first_queue_ctx->queue->queue_);
|
| + }
|
| + ~PostTaskAndReplyContext() override {
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| + dispatch_release(first_queue_ctx->queue->queue_);
|
| + }
|
| +
|
| + static void RunTask(void* context) {
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| + auto* rc = static_cast<PostTaskAndReplyContext*>(context);
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| + if (rc->first_queue_ctx->is_active) {
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| + AutoSetCurrentQueuePtr set_current(rc->first_queue_ctx->queue);
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| + if (!rc->first_task->Run())
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| + rc->first_task.release();
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| + }
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| + // Post the reply task. This hands the work over to the parent struct.
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| + // This task will eventually delete |this|.
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| + dispatch_async_f(rc->queue_ctx->queue->queue_, rc, &TaskContext::RunTask);
|
| + }
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| +
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| + QueueContext* const first_queue_ctx;
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| + std::unique_ptr<QueuedTask> first_task;
|
| +};
|
| +
|
| +TaskQueue::TaskQueue(const char* queue_name)
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| + : queue_(dispatch_queue_create(queue_name, DISPATCH_QUEUE_SERIAL)),
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| + context_(new QueueContext(this)) {
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| + RTC_DCHECK(queue_name);
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| + RTC_CHECK(queue_);
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| + dispatch_set_context(queue_, context_);
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| + // Assign a finalizer that will delete the context when the last reference
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| + // to the queue is released. This may run after the TaskQueue object has
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| + // been deleted.
|
| + dispatch_set_finalizer_f(queue_, &QueueContext::DeleteContext);
|
| +}
|
| +
|
| +TaskQueue::~TaskQueue() {
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| + RTC_DCHECK(!IsCurrent());
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| + // Implementation/behavioral note:
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| + // Dispatch queues are reference counted via calls to dispatch_retain and
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| + // dispatch_release. Pending blocks submitted to a queue also hold a
|
| + // reference to the queue until they have finished. Once all references to a
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| + // queue have been released, the queue will be deallocated by the system.
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| + // This is why we check the context before running tasks.
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| +
|
| + // Use dispatch_sync to set the context to null to guarantee that there's not
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| + // a race between checking the context and using it from a task.
|
| + dispatch_sync_f(queue_, context_, &QueueContext::SetNotActive);
|
| + dispatch_release(queue_);
|
| +}
|
| +
|
| +// static
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| +TaskQueue* TaskQueue::Current() {
|
| + return static_cast<TaskQueue*>(pthread_getspecific(GetQueuePtrTls()));
|
| +}
|
| +
|
| +// static
|
| +bool TaskQueue::IsCurrent(const char* queue_name) {
|
| + TaskQueue* current = Current();
|
| + return current &&
|
| + strcmp(queue_name, dispatch_queue_get_label(current->queue_)) == 0;
|
| +}
|
| +
|
| +bool TaskQueue::IsCurrent() const {
|
| + RTC_DCHECK(queue_);
|
| + return this == Current();
|
| +}
|
| +
|
| +void TaskQueue::PostTask(std::unique_ptr<QueuedTask> task) {
|
| + auto* context = new TaskContext(context_, std::move(task));
|
| + dispatch_async_f(queue_, context, &TaskContext::RunTask);
|
| +}
|
| +
|
| +void TaskQueue::PostDelayedTask(std::unique_ptr<QueuedTask> task,
|
| + uint32_t milliseconds) {
|
| + auto* context = new TaskContext(context_, std::move(task));
|
| + dispatch_after_f(
|
| + dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_,
|
| + context, &TaskContext::RunTask);
|
| +}
|
| +
|
| +void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task,
|
| + std::unique_ptr<QueuedTask> reply,
|
| + TaskQueue* reply_queue) {
|
| + auto* context = new PostTaskAndReplyContext(
|
| + context_, std::move(task), reply_queue->context_, std::move(reply));
|
| + dispatch_async_f(queue_, context, &PostTaskAndReplyContext::RunTask);
|
| +}
|
| +
|
| +void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task,
|
| + std::unique_ptr<QueuedTask> reply) {
|
| + return PostTaskAndReply(std::move(task), std::move(reply), Current());
|
| +}
|
| +
|
| +} // namespace rtc
|
|
|