Chromium Code Reviews| Index: webrtc/base/task_queue.h |
| diff --git a/webrtc/base/task_queue.h b/webrtc/base/task_queue.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..79d80d066affbf853a082f12cdac428d52956324 |
| --- /dev/null |
| +++ b/webrtc/base/task_queue.h |
| @@ -0,0 +1,261 @@ |
| +/* |
| + * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
| + * |
| + * Use of this source code is governed by a BSD-style license |
| + * that can be found in the LICENSE file in the root of the source |
| + * tree. An additional intellectual property rights grant can be found |
| + * in the file PATENTS. All contributing project authors may |
| + * be found in the AUTHORS file in the root of the source tree. |
| + */ |
| + |
| +#ifndef WEBRTC_BASE_TASK_QUEUE_H_ |
| +#define WEBRTC_BASE_TASK_QUEUE_H_ |
| + |
| +#if defined(WEBRTC_POSIX) && !defined(WEBRTC_MAC) |
| +#define LIBEVENT_TASK_QUEUE |
| +#endif |
| + |
| +#include <list> |
| +#include <memory> |
| + |
| +#if defined(WEBRTC_MAC) |
| +#include <dispatch/dispatch.h> |
| +#endif |
| + |
| +#include "webrtc/base/constructormagic.h" |
| +#include "webrtc/base/criticalsection.h" |
| + |
| +#if !defined(WEBRTC_MAC) |
| +#include "webrtc/base/platform_thread.h" |
| +#endif |
| + |
| +#if defined(LIBEVENT_TASK_QUEUE) |
| +struct event_base; |
| +struct event; |
| +#endif |
| + |
| +namespace rtc { |
| + |
| +// Base interface for asynchronously executed tasks. |
| +// The interface basically consists of a single function, Run(), that executes |
| +// on the target queue. For more details see the Run() method and TaskQueue. |
| +class QueuedTask { |
| + public: |
| + QueuedTask() {} |
| + virtual ~QueuedTask() {} |
| + |
| + // Main routine that will run when the task is executed on the desired queue. |
| + // The task should return |true| to indicate that it should be deleted or |
| + // |false| to indicate that the queue should consider ownership of the task |
| + // having been transferred. Returning |false| can be useful if a task has |
| + // re-posted itself to a different queue or is otherwise being re-used. |
| + virtual bool Run() = 0; |
| + |
| + private: |
| + RTC_DISALLOW_COPY_AND_ASSIGN(QueuedTask); |
| +}; |
| + |
| +// Simple implementation of QueuedTask for use with rtc::Bind and lambdas. |
| +template <class Closure> |
| +class ClosureTask : public QueuedTask { |
| + public: |
| + explicit ClosureTask(const Closure& closure) : closure_(closure) {} |
| + |
| + private: |
| + bool Run() override { |
| + closure_(); |
| + return true; |
| + } |
| + |
| + Closure closure_; |
| +}; |
| + |
| +// Convenience function to construct closures that can be passed directly |
| +// to PostTask(). |
| +template <class Closure> |
| +static std::unique_ptr<QueuedTask> NewClosure(const Closure& closure) { |
| + return std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure)); |
| +} |
| + |
| +// Implements a task queue that asynchronously executes tasks in a way that |
| +// guarantees that they're executed in FIFO order and that tasks never overlap. |
| +// Tasks may always execute on the same worker thread and they may not. |
| +// To DCHECK that tasks are executing on a known task queue, use IsCurrent(). |
| +// |
| +// Here are some usage examples: |
| +// |
| +// 1) Asynchronously running a lambda: |
| +// |
| +// class MyClass { |
| +// ... |
| +// TaskQueue queue_("MyQueue"); |
| +// }; |
| +// |
| +// void MyClass::StartWork() { |
| +// queue_.PostTask([]() { Work(); }); |
| +// ... |
| +// |
| +// 2) Doing work asynchronously on a worker queue and providing a notification |
| +// callback on the current queue, when the work has been done: |
| +// |
| +// void MyClass::StartWorkAndLetMeKnowWhenDone( |
| +// std::unique_ptr<QueuedTask> callback) { |
| +// DCHECK(TaskQueue::Current()) << "Need to be running on a queue"; |
| +// queue_.PostTaskAndReply([]() { Work(); }, std::move(callback)); |
| +// } |
| +// ... |
| +// my_class->StartWorkAndLetMeKnowWhenDone( |
| +// NewClosure([]() { LOG(INFO) << "The work is done!";})); |
| +// |
| +// 3) Posting a custom task on a timer. The task posts itself again after |
| +// every running: |
| +// |
| +// class TimerTask : public QueuedTask { |
| +// public: |
| +// TimerTask() {} |
| +// private: |
| +// bool Run() override { |
| +// ++count_; |
| +// TaskQueue::Current()->PostDelayedTask( |
| +// std::unique_ptr<QueuedTask>(this), 1000); |
| +// // Ownership has been transferred to the next occurance, |
| +// // so return false to prevent from being deleted now. |
| +// return false; |
| +// } |
| +// int count_ = 0; |
| +// }; |
| +// ... |
| +// queue_.PostDelayedTask( |
| +// std::unique_ptr<QueuedTask>(new TimerTask()), 1000); |
| +// |
| +// For more examples, see task_queue_unittests.cc. |
| +// |
| +// A note on destruction: |
| +// |
| +// When a TaskQueue is deleted, pending tasks will not be executed but they will |
| +// be deleted. The deletion of tasks may happen asynchronously after the |
| +// TaskQueue itself has been deleted or it may happen synchronously while the |
| +// TaskQueue instance is being deleted. This may vary from one OS to the next |
| +// so assumptions about lifetimes of pending tasks should not be made. |
| +class TaskQueue { |
| + public: |
| + explicit TaskQueue(const char* queue_name); |
| + // TODO(tommi): Implement move semantics? |
| + ~TaskQueue(); |
| + |
| + static TaskQueue* Current(); |
| + |
| + // Used for DCHECKing the current queue. |
| + static bool IsCurrent(const char* queue_name); |
| + bool IsCurrent() const; |
| + |
| + // TODO(tommi): For better debuggability, implement FROM_HERE. |
| + |
| + // Ownership of the task is passed to PostTask. |
| + void PostTask(std::unique_ptr<QueuedTask> task); |
| + // TODO(tommi): Should we expose this variant publicly |
|
perkj_webrtc
2016/04/28 14:40:17
Remove this todo- just decide. You have a unit tes
tommi
2016/04/28 15:30:33
Removed the todo. I meant to do that in the last
|
| + // (or only the other one)? |
| + void PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
| + std::unique_ptr<QueuedTask> reply, |
| + TaskQueue* reply_queue); |
| + void PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
| + std::unique_ptr<QueuedTask> reply); |
| + |
| + void PostDelayedTask(std::unique_ptr<QueuedTask> task, uint32_t milliseconds); |
| + |
| + template <class Closure> |
| + void PostTask(const Closure& closure) { |
| + PostTask(std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure))); |
| + } |
| + |
| + template <class Closure> |
| + void PostDelayedTask(const Closure& closure, uint32_t milliseconds) { |
| + PostDelayedTask( |
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(closure)), |
| + milliseconds); |
| + } |
| + |
| + template <class Closure1, class Closure2> |
| + void PostTaskAndReply(const Closure1& task, |
| + const Closure2& reply, |
| + TaskQueue* reply_queue) { |
| + PostTaskAndReply( |
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure1>(task)), |
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure2>(reply)), |
| + reply_queue); |
| + } |
| + |
| + template <class Closure> |
| + void PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
| + const Closure& reply) { |
| + PostTaskAndReply(std::move(task), std::unique_ptr<QueuedTask>( |
| + new ClosureTask<Closure>(reply))); |
| + } |
| + |
| + template <class Closure> |
| + void PostTaskAndReply(const Closure& task, |
| + std::unique_ptr<QueuedTask> reply) { |
| + PostTaskAndReply( |
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure>(task)), |
| + std::move(reply)); |
| + } |
| + |
| + template <class Closure1, class Closure2> |
| + void PostTaskAndReply(const Closure1& task, const Closure2& reply) { |
| + PostTaskAndReply( |
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure1>(task)), |
| + std::unique_ptr<QueuedTask>(new ClosureTask<Closure2>(reply))); |
| + } |
| + |
| + private: |
| +#if defined(LIBEVENT_TASK_QUEUE) |
| + static bool ThreadMain(void* context); |
| + static void OnWakeup(int socket, short flags, void* context); // NOLINT |
| + static void RunTask(int fd, short flags, void* context); // NOLINT |
| + static void RunTimer(int fd, short flags, void* context); // NOLINT |
| + |
| + class PostAndReplyTask; |
| + class SetTimerTask; |
| + |
| + void PrepareReplyTask(PostAndReplyTask* reply_task); |
| + void ReplyTaskDone(PostAndReplyTask* reply_task); |
| + |
| + struct QueueContext; |
| + |
| + int wakeup_pipe_in_ = -1; |
| + int wakeup_pipe_out_ = -1; |
| + event_base* event_base_; |
| + std::unique_ptr<event> wakeup_event_; |
| + PlatformThread thread_; |
| + rtc::CriticalSection pending_lock_; |
| + std::list<std::unique_ptr<QueuedTask>> pending_ GUARDED_BY(pending_lock_); |
| + std::list<PostAndReplyTask*> pending_replies_ GUARDED_BY(pending_lock_); |
| +#elif defined(WEBRTC_MAC) |
| + struct QueueContext; |
| + struct TaskContext; |
| + struct PostTaskAndReplyContext; |
| + dispatch_queue_t queue_; |
| + QueueContext* const context_; |
| +#elif defined(WEBRTC_WIN) |
| + static bool ThreadMain(void* context); |
| + |
| + class WorkerThread : public PlatformThread { |
| + public: |
| + WorkerThread(ThreadRunFunction func, void* obj, const char* thread_name) |
| + : PlatformThread(func, obj, thread_name) {} |
| + |
| + bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data) { |
| + return PlatformThread::QueueAPC(apc_function, data); |
| + } |
| + }; |
| + WorkerThread thread_; |
| +#else |
| +#error not supported. |
| +#endif |
| + |
| + RTC_DISALLOW_COPY_AND_ASSIGN(TaskQueue); |
| +}; |
| + |
| +} // namespace rtc |
| + |
| +#endif // WEBRTC_BASE_TASK_QUEUE_H_ |