Chromium Code Reviews| Index: webrtc/base/task_queue_gcd.cc | 
| diff --git a/webrtc/base/task_queue_gcd.cc b/webrtc/base/task_queue_gcd.cc | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..2c7d649fc9598723994189ee39f82b26e89c1111 | 
| --- /dev/null | 
| +++ b/webrtc/base/task_queue_gcd.cc | 
| @@ -0,0 +1,167 @@ | 
| +/* | 
| + * Copyright 2016 The WebRTC Project Authors. All rights reserved. | 
| + * | 
| + * Use of this source code is governed by a BSD-style license | 
| + * that can be found in the LICENSE file in the root of the source | 
| + * tree. An additional intellectual property rights grant can be found | 
| + * in the file PATENTS. All contributing project authors may | 
| + * be found in the AUTHORS file in the root of the source tree. | 
| + */ | 
| + | 
| +// This file contains the implementation of TaskQueue for Mac and iOS. | 
| +// The implementation uses Grand Central Dispatch queues (GCD) to | 
| +// do the actual task queuing. | 
| + | 
| +#include "webrtc/base/task_queue.h" | 
| + | 
| +#include <string.h> | 
| + | 
| +#include "webrtc/base/checks.h" | 
| +#include "webrtc/base/logging.h" | 
| +#include "webrtc/base/task_queue_posix.h" | 
| + | 
| +namespace rtc { | 
| +using internal::GetQueuePtrTls; | 
| +using internal::AutoSetCurrentQueuePtr; | 
| + | 
| +struct TaskQueue::QueueContext { | 
| + explicit QueueContext(TaskQueue* q) : queue(q), is_active(true) {} | 
| + | 
| + static void SetNotActive(void* context) { | 
| + QueueContext* qc = static_cast<QueueContext*>(context); | 
| + qc->is_active = false; | 
| + } | 
| + | 
| + static void DeleteContext(void* context) { | 
| + QueueContext* qc = static_cast<QueueContext*>(context); | 
| + delete qc; | 
| + } | 
| + | 
| + TaskQueue* const queue; | 
| + bool is_active; | 
| +}; | 
| + | 
| +struct TaskQueue::TaskContext { | 
| + TaskContext(QueueContext* queue_ctx, std::unique_ptr<QueuedTask> task) | 
| + : queue_ctx(queue_ctx), task(std::move(task)) {} | 
| + virtual ~TaskContext() {} | 
| + | 
| + static void RunTask(void* context) { | 
| + std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(context)); | 
| + if (tc->queue_ctx->is_active) { | 
| + AutoSetCurrentQueuePtr set_current(tc->queue_ctx->queue); | 
| + if (!tc->task->Run()) | 
| + tc->task.release(); | 
| + } | 
| + } | 
| + | 
| + QueueContext* const queue_ctx; | 
| + std::unique_ptr<QueuedTask> task; | 
| +}; | 
| + | 
| +// Special case context for holding two tasks, a |first_task| + the task | 
| +// that's owned by the parent struct, TaskContext, that then becomes the | 
| +// second (i.e. 'reply') task. | 
| +struct TaskQueue::PostTaskAndReplyContext : public TaskQueue::TaskContext { | 
| + explicit PostTaskAndReplyContext(QueueContext* first_queue_ctx, | 
| + std::unique_ptr<QueuedTask> first_task, | 
| + QueueContext* second_queue_ctx, | 
| + std::unique_ptr<QueuedTask> second_task) | 
| + : TaskContext(second_queue_ctx, std::move(second_task)), | 
| + first_queue_ctx(first_queue_ctx), | 
| + first_task(std::move(first_task)) { | 
| + // Retain the reply queue for as long as this object lives. | 
| + // If we don't, we may have memory leaks and/or failures. | 
| + dispatch_retain(first_queue_ctx->queue->queue_); | 
| + } | 
| + ~PostTaskAndReplyContext() override { | 
| + dispatch_release(first_queue_ctx->queue->queue_); | 
| + } | 
| + | 
| + static void RunTask(void* context) { | 
| 
 
perkj_webrtc
2016/04/28 14:40:17
This was easier to read :->
 
tommi
2016/04/28 15:30:33
Acknowledged.
 
 | 
| + auto* rc = static_cast<PostTaskAndReplyContext*>(context); | 
| + if (rc->first_queue_ctx->is_active) { | 
| + AutoSetCurrentQueuePtr set_current(rc->first_queue_ctx->queue); | 
| + if (!rc->first_task->Run()) | 
| + rc->first_task.release(); | 
| + } | 
| + // Post the reply task. This hands the work over to the parent struct. | 
| + // This task will eventually delete |this|. | 
| + dispatch_async_f(rc->queue_ctx->queue->queue_, rc, &TaskContext::RunTask); | 
| + } | 
| + | 
| + QueueContext* const first_queue_ctx; | 
| + std::unique_ptr<QueuedTask> first_task; | 
| +}; | 
| + | 
| +TaskQueue::TaskQueue(const char* queue_name) | 
| + : queue_(dispatch_queue_create(queue_name, DISPATCH_QUEUE_SERIAL)), | 
| + context_(new QueueContext(this)) { | 
| + RTC_DCHECK(queue_name); | 
| + RTC_CHECK(queue_); | 
| + dispatch_set_context(queue_, context_); | 
| + // Assign a finalizer that will delete the context when the last reference | 
| + // to the queue is released. This may run after the TaskQueue object has | 
| + // been deleted. | 
| + dispatch_set_finalizer_f(queue_, &QueueContext::DeleteContext); | 
| +} | 
| + | 
| +TaskQueue::~TaskQueue() { | 
| + RTC_DCHECK(!IsCurrent()); | 
| + // Implementation/behavioral note: | 
| + // Dispatch queues are reference counted via calls to dispatch_retain and | 
| + // dispatch_release. Pending blocks submitted to a queue also hold a | 
| + // reference to the queue until they have finished. Once all references to a | 
| + // queue have been released, the queue will be deallocated by the system. | 
| + // This is why we check the context before running tasks. | 
| + | 
| + // Use dispatch_sync to set the context to null to guarantee that there's not | 
| + // a race between checking the context and using it from a task. | 
| + dispatch_sync_f(queue_, context_, &QueueContext::SetNotActive); | 
| + dispatch_release(queue_); | 
| +} | 
| + | 
| +// static | 
| +TaskQueue* TaskQueue::Current() { | 
| + return static_cast<TaskQueue*>(pthread_getspecific(GetQueuePtrTls())); | 
| +} | 
| + | 
| +// static | 
| +bool TaskQueue::IsCurrent(const char* queue_name) { | 
| + TaskQueue* current = Current(); | 
| + return current && | 
| + strcmp(queue_name, dispatch_queue_get_label(current->queue_)) == 0; | 
| +} | 
| + | 
| +bool TaskQueue::IsCurrent() const { | 
| + RTC_DCHECK(queue_); | 
| + return this == Current(); | 
| +} | 
| + | 
| +void TaskQueue::PostTask(std::unique_ptr<QueuedTask> task) { | 
| + auto* context = new TaskContext(context_, std::move(task)); | 
| + dispatch_async_f(queue_, context, &TaskContext::RunTask); | 
| +} | 
| + | 
| +void TaskQueue::PostDelayedTask(std::unique_ptr<QueuedTask> task, | 
| + uint32_t milliseconds) { | 
| + auto* context = new TaskContext(context_, std::move(task)); | 
| + dispatch_after_f( | 
| + dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_, | 
| + context, &TaskContext::RunTask); | 
| +} | 
| + | 
| +void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, | 
| + std::unique_ptr<QueuedTask> reply, | 
| + TaskQueue* reply_queue) { | 
| + auto* context = new PostTaskAndReplyContext( | 
| + context_, std::move(task), reply_queue->context_, std::move(reply)); | 
| + dispatch_async_f(queue_, context, &PostTaskAndReplyContext::RunTask); | 
| +} | 
| + | 
| +void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, | 
| + std::unique_ptr<QueuedTask> reply) { | 
| + return PostTaskAndReply(std::move(task), std::move(reply), Current()); | 
| +} | 
| + | 
| +} // namespace rtc |