Chromium Code Reviews| Index: webrtc/base/task_queue_gcd.cc |
| diff --git a/webrtc/base/task_queue_gcd.cc b/webrtc/base/task_queue_gcd.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2c7d649fc9598723994189ee39f82b26e89c1111 |
| --- /dev/null |
| +++ b/webrtc/base/task_queue_gcd.cc |
| @@ -0,0 +1,167 @@ |
| +/* |
| + * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
| + * |
| + * Use of this source code is governed by a BSD-style license |
| + * that can be found in the LICENSE file in the root of the source |
| + * tree. An additional intellectual property rights grant can be found |
| + * in the file PATENTS. All contributing project authors may |
| + * be found in the AUTHORS file in the root of the source tree. |
| + */ |
| + |
| +// This file contains the implementation of TaskQueue for Mac and iOS. |
| +// The implementation uses Grand Central Dispatch queues (GCD) to |
| +// do the actual task queuing. |
| + |
| +#include "webrtc/base/task_queue.h" |
| + |
| +#include <string.h> |
| + |
| +#include "webrtc/base/checks.h" |
| +#include "webrtc/base/logging.h" |
| +#include "webrtc/base/task_queue_posix.h" |
| + |
| +namespace rtc { |
| +using internal::GetQueuePtrTls; |
| +using internal::AutoSetCurrentQueuePtr; |
| + |
| +struct TaskQueue::QueueContext { |
| + explicit QueueContext(TaskQueue* q) : queue(q), is_active(true) {} |
| + |
| + static void SetNotActive(void* context) { |
| + QueueContext* qc = static_cast<QueueContext*>(context); |
| + qc->is_active = false; |
| + } |
| + |
| + static void DeleteContext(void* context) { |
| + QueueContext* qc = static_cast<QueueContext*>(context); |
| + delete qc; |
| + } |
| + |
| + TaskQueue* const queue; |
| + bool is_active; |
| +}; |
| + |
| +struct TaskQueue::TaskContext { |
| + TaskContext(QueueContext* queue_ctx, std::unique_ptr<QueuedTask> task) |
| + : queue_ctx(queue_ctx), task(std::move(task)) {} |
| + virtual ~TaskContext() {} |
| + |
| + static void RunTask(void* context) { |
| + std::unique_ptr<TaskContext> tc(static_cast<TaskContext*>(context)); |
| + if (tc->queue_ctx->is_active) { |
| + AutoSetCurrentQueuePtr set_current(tc->queue_ctx->queue); |
| + if (!tc->task->Run()) |
| + tc->task.release(); |
| + } |
| + } |
| + |
| + QueueContext* const queue_ctx; |
| + std::unique_ptr<QueuedTask> task; |
| +}; |
| + |
| +// Special case context for holding two tasks, a |first_task| + the task |
| +// that's owned by the parent struct, TaskContext, that then becomes the |
| +// second (i.e. 'reply') task. |
| +struct TaskQueue::PostTaskAndReplyContext : public TaskQueue::TaskContext { |
| + explicit PostTaskAndReplyContext(QueueContext* first_queue_ctx, |
| + std::unique_ptr<QueuedTask> first_task, |
| + QueueContext* second_queue_ctx, |
| + std::unique_ptr<QueuedTask> second_task) |
| + : TaskContext(second_queue_ctx, std::move(second_task)), |
| + first_queue_ctx(first_queue_ctx), |
| + first_task(std::move(first_task)) { |
| + // Retain the reply queue for as long as this object lives. |
| + // If we don't, we may have memory leaks and/or failures. |
| + dispatch_retain(first_queue_ctx->queue->queue_); |
| + } |
| + ~PostTaskAndReplyContext() override { |
| + dispatch_release(first_queue_ctx->queue->queue_); |
| + } |
| + |
| + static void RunTask(void* context) { |
|
perkj_webrtc
2016/04/28 14:40:17
This was easier to read :->
tommi
2016/04/28 15:30:33
Acknowledged.
|
| + auto* rc = static_cast<PostTaskAndReplyContext*>(context); |
| + if (rc->first_queue_ctx->is_active) { |
| + AutoSetCurrentQueuePtr set_current(rc->first_queue_ctx->queue); |
| + if (!rc->first_task->Run()) |
| + rc->first_task.release(); |
| + } |
| + // Post the reply task. This hands the work over to the parent struct. |
| + // This task will eventually delete |this|. |
| + dispatch_async_f(rc->queue_ctx->queue->queue_, rc, &TaskContext::RunTask); |
| + } |
| + |
| + QueueContext* const first_queue_ctx; |
| + std::unique_ptr<QueuedTask> first_task; |
| +}; |
| + |
| +TaskQueue::TaskQueue(const char* queue_name) |
| + : queue_(dispatch_queue_create(queue_name, DISPATCH_QUEUE_SERIAL)), |
| + context_(new QueueContext(this)) { |
| + RTC_DCHECK(queue_name); |
| + RTC_CHECK(queue_); |
| + dispatch_set_context(queue_, context_); |
| + // Assign a finalizer that will delete the context when the last reference |
| + // to the queue is released. This may run after the TaskQueue object has |
| + // been deleted. |
| + dispatch_set_finalizer_f(queue_, &QueueContext::DeleteContext); |
| +} |
| + |
| +TaskQueue::~TaskQueue() { |
| + RTC_DCHECK(!IsCurrent()); |
| + // Implementation/behavioral note: |
| + // Dispatch queues are reference counted via calls to dispatch_retain and |
| + // dispatch_release. Pending blocks submitted to a queue also hold a |
| + // reference to the queue until they have finished. Once all references to a |
| + // queue have been released, the queue will be deallocated by the system. |
| + // This is why we check the context before running tasks. |
| + |
| + // Use dispatch_sync to set the context to null to guarantee that there's not |
| + // a race between checking the context and using it from a task. |
| + dispatch_sync_f(queue_, context_, &QueueContext::SetNotActive); |
| + dispatch_release(queue_); |
| +} |
| + |
| +// static |
| +TaskQueue* TaskQueue::Current() { |
| + return static_cast<TaskQueue*>(pthread_getspecific(GetQueuePtrTls())); |
| +} |
| + |
| +// static |
| +bool TaskQueue::IsCurrent(const char* queue_name) { |
| + TaskQueue* current = Current(); |
| + return current && |
| + strcmp(queue_name, dispatch_queue_get_label(current->queue_)) == 0; |
| +} |
| + |
| +bool TaskQueue::IsCurrent() const { |
| + RTC_DCHECK(queue_); |
| + return this == Current(); |
| +} |
| + |
| +void TaskQueue::PostTask(std::unique_ptr<QueuedTask> task) { |
| + auto* context = new TaskContext(context_, std::move(task)); |
| + dispatch_async_f(queue_, context, &TaskContext::RunTask); |
| +} |
| + |
| +void TaskQueue::PostDelayedTask(std::unique_ptr<QueuedTask> task, |
| + uint32_t milliseconds) { |
| + auto* context = new TaskContext(context_, std::move(task)); |
| + dispatch_after_f( |
| + dispatch_time(DISPATCH_TIME_NOW, milliseconds * NSEC_PER_MSEC), queue_, |
| + context, &TaskContext::RunTask); |
| +} |
| + |
| +void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
| + std::unique_ptr<QueuedTask> reply, |
| + TaskQueue* reply_queue) { |
| + auto* context = new PostTaskAndReplyContext( |
| + context_, std::move(task), reply_queue->context_, std::move(reply)); |
| + dispatch_async_f(queue_, context, &PostTaskAndReplyContext::RunTask); |
| +} |
| + |
| +void TaskQueue::PostTaskAndReply(std::unique_ptr<QueuedTask> task, |
| + std::unique_ptr<QueuedTask> reply) { |
| + return PostTaskAndReply(std::move(task), std::move(reply), Current()); |
| +} |
| + |
| +} // namespace rtc |