Index: webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java |
diff --git a/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java b/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java |
deleted file mode 100644 |
index fa756ba67fd289b868819c5cce7dbd2d61e78daf..0000000000000000000000000000000000000000 |
--- a/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ViEAndroidGLES20.java |
+++ /dev/null |
@@ -1,371 +0,0 @@ |
-/* |
- * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
- * |
- * Use of this source code is governed by a BSD-style license |
- * that can be found in the LICENSE file in the root of the source |
- * tree. An additional intellectual property rights grant can be found |
- * in the file PATENTS. All contributing project authors may |
- * be found in the AUTHORS file in the root of the source tree. |
- */ |
- |
-package org.webrtc.videoengine; |
- |
-import java.util.concurrent.locks.ReentrantLock; |
- |
-import javax.microedition.khronos.egl.EGL10; |
-import javax.microedition.khronos.egl.EGLConfig; |
-import javax.microedition.khronos.egl.EGLContext; |
-import javax.microedition.khronos.egl.EGLDisplay; |
-import javax.microedition.khronos.opengles.GL10; |
- |
-import android.app.ActivityManager; |
-import android.content.Context; |
-import android.content.pm.ConfigurationInfo; |
-import android.graphics.PixelFormat; |
-import android.opengl.GLSurfaceView; |
- |
-import org.webrtc.Logging; |
- |
-public class ViEAndroidGLES20 extends GLSurfaceView |
- implements GLSurfaceView.Renderer { |
- private static String TAG = "WEBRTC-JR"; |
- private static final boolean DEBUG = false; |
- // True if onSurfaceCreated has been called. |
- private boolean surfaceCreated = false; |
- private boolean openGLCreated = false; |
- // True if NativeFunctionsRegistered has been called. |
- private boolean nativeFunctionsRegisted = false; |
- private ReentrantLock nativeFunctionLock = new ReentrantLock(); |
- // Address of Native object that will do the drawing. |
- private long nativeObject = 0; |
- private int viewWidth = 0; |
- private int viewHeight = 0; |
- |
- public static boolean UseOpenGL2(Object renderWindow) { |
- return ViEAndroidGLES20.class.isInstance(renderWindow); |
- } |
- |
- public ViEAndroidGLES20(Context context) { |
- super(context); |
- init(false, 0, 0); |
- } |
- |
- public ViEAndroidGLES20(Context context, boolean translucent, |
- int depth, int stencil) { |
- super(context); |
- init(translucent, depth, stencil); |
- } |
- |
- private void init(boolean translucent, int depth, int stencil) { |
- |
- // By default, GLSurfaceView() creates a RGB_565 opaque surface. |
- // If we want a translucent one, we should change the surface's |
- // format here, using PixelFormat.TRANSLUCENT for GL Surfaces |
- // is interpreted as any 32-bit surface with alpha by SurfaceFlinger. |
- if (translucent) { |
- this.getHolder().setFormat(PixelFormat.TRANSLUCENT); |
- } |
- |
- // Setup the context factory for 2.0 rendering. |
- // See ContextFactory class definition below |
- setEGLContextFactory(new ContextFactory()); |
- |
- // We need to choose an EGLConfig that matches the format of |
- // our surface exactly. This is going to be done in our |
- // custom config chooser. See ConfigChooser class definition |
- // below. |
- setEGLConfigChooser( translucent ? |
- new ConfigChooser(8, 8, 8, 8, depth, stencil) : |
- new ConfigChooser(5, 6, 5, 0, depth, stencil) ); |
- |
- // Set the renderer responsible for frame rendering |
- this.setRenderer(this); |
- this.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); |
- } |
- |
- private static class ContextFactory implements GLSurfaceView.EGLContextFactory { |
- private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; |
- public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { |
- Logging.w(TAG, "creating OpenGL ES 2.0 context"); |
- checkEglError("Before eglCreateContext", egl); |
- int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; |
- EGLContext context = egl.eglCreateContext(display, eglConfig, |
- EGL10.EGL_NO_CONTEXT, attrib_list); |
- checkEglError("After eglCreateContext", egl); |
- return context; |
- } |
- |
- public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { |
- egl.eglDestroyContext(display, context); |
- } |
- } |
- |
- private static void checkEglError(String prompt, EGL10 egl) { |
- int error; |
- while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { |
- Logging.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); |
- } |
- } |
- |
- private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser { |
- |
- public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { |
- mRedSize = r; |
- mGreenSize = g; |
- mBlueSize = b; |
- mAlphaSize = a; |
- mDepthSize = depth; |
- mStencilSize = stencil; |
- } |
- |
- // This EGL config specification is used to specify 2.0 rendering. |
- // We use a minimum size of 4 bits for red/green/blue, but will |
- // perform actual matching in chooseConfig() below. |
- private static int EGL_OPENGL_ES2_BIT = 4; |
- private static int[] s_configAttribs2 = |
- { |
- EGL10.EGL_RED_SIZE, 4, |
- EGL10.EGL_GREEN_SIZE, 4, |
- EGL10.EGL_BLUE_SIZE, 4, |
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
- EGL10.EGL_NONE |
- }; |
- |
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { |
- |
- // Get the number of minimally matching EGL configurations |
- int[] num_config = new int[1]; |
- egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); |
- |
- int numConfigs = num_config[0]; |
- |
- if (numConfigs <= 0) { |
- throw new IllegalArgumentException("No configs match configSpec"); |
- } |
- |
- // Allocate then read the array of minimally matching EGL configs |
- EGLConfig[] configs = new EGLConfig[numConfigs]; |
- egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); |
- |
- if (DEBUG) { |
- printConfigs(egl, display, configs); |
- } |
- // Now return the "best" one |
- return chooseConfig(egl, display, configs); |
- } |
- |
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, |
- EGLConfig[] configs) { |
- for(EGLConfig config : configs) { |
- int d = findConfigAttrib(egl, display, config, |
- EGL10.EGL_DEPTH_SIZE, 0); |
- int s = findConfigAttrib(egl, display, config, |
- EGL10.EGL_STENCIL_SIZE, 0); |
- |
- // We need at least mDepthSize and mStencilSize bits |
- if (d < mDepthSize || s < mStencilSize) |
- continue; |
- |
- // We want an *exact* match for red/green/blue/alpha |
- int r = findConfigAttrib(egl, display, config, |
- EGL10.EGL_RED_SIZE, 0); |
- int g = findConfigAttrib(egl, display, config, |
- EGL10.EGL_GREEN_SIZE, 0); |
- int b = findConfigAttrib(egl, display, config, |
- EGL10.EGL_BLUE_SIZE, 0); |
- int a = findConfigAttrib(egl, display, config, |
- EGL10.EGL_ALPHA_SIZE, 0); |
- |
- if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize) |
- return config; |
- } |
- return null; |
- } |
- |
- private int findConfigAttrib(EGL10 egl, EGLDisplay display, |
- EGLConfig config, int attribute, int defaultValue) { |
- |
- if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { |
- return mValue[0]; |
- } |
- return defaultValue; |
- } |
- |
- private void printConfigs(EGL10 egl, EGLDisplay display, |
- EGLConfig[] configs) { |
- int numConfigs = configs.length; |
- Logging.w(TAG, String.format("%d configurations", numConfigs)); |
- for (int i = 0; i < numConfigs; i++) { |
- Logging.w(TAG, String.format("Configuration %d:\n", i)); |
- printConfig(egl, display, configs[i]); |
- } |
- } |
- |
- private void printConfig(EGL10 egl, EGLDisplay display, |
- EGLConfig config) { |
- int[] attributes = { |
- EGL10.EGL_BUFFER_SIZE, |
- EGL10.EGL_ALPHA_SIZE, |
- EGL10.EGL_BLUE_SIZE, |
- EGL10.EGL_GREEN_SIZE, |
- EGL10.EGL_RED_SIZE, |
- EGL10.EGL_DEPTH_SIZE, |
- EGL10.EGL_STENCIL_SIZE, |
- EGL10.EGL_CONFIG_CAVEAT, |
- EGL10.EGL_CONFIG_ID, |
- EGL10.EGL_LEVEL, |
- EGL10.EGL_MAX_PBUFFER_HEIGHT, |
- EGL10.EGL_MAX_PBUFFER_PIXELS, |
- EGL10.EGL_MAX_PBUFFER_WIDTH, |
- EGL10.EGL_NATIVE_RENDERABLE, |
- EGL10.EGL_NATIVE_VISUAL_ID, |
- EGL10.EGL_NATIVE_VISUAL_TYPE, |
- 0x3030, // EGL10.EGL_PRESERVED_RESOURCES, |
- EGL10.EGL_SAMPLES, |
- EGL10.EGL_SAMPLE_BUFFERS, |
- EGL10.EGL_SURFACE_TYPE, |
- EGL10.EGL_TRANSPARENT_TYPE, |
- EGL10.EGL_TRANSPARENT_RED_VALUE, |
- EGL10.EGL_TRANSPARENT_GREEN_VALUE, |
- EGL10.EGL_TRANSPARENT_BLUE_VALUE, |
- 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB, |
- 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA, |
- 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL, |
- 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL, |
- EGL10.EGL_LUMINANCE_SIZE, |
- EGL10.EGL_ALPHA_MASK_SIZE, |
- EGL10.EGL_COLOR_BUFFER_TYPE, |
- EGL10.EGL_RENDERABLE_TYPE, |
- 0x3042 // EGL10.EGL_CONFORMANT |
- }; |
- String[] names = { |
- "EGL_BUFFER_SIZE", |
- "EGL_ALPHA_SIZE", |
- "EGL_BLUE_SIZE", |
- "EGL_GREEN_SIZE", |
- "EGL_RED_SIZE", |
- "EGL_DEPTH_SIZE", |
- "EGL_STENCIL_SIZE", |
- "EGL_CONFIG_CAVEAT", |
- "EGL_CONFIG_ID", |
- "EGL_LEVEL", |
- "EGL_MAX_PBUFFER_HEIGHT", |
- "EGL_MAX_PBUFFER_PIXELS", |
- "EGL_MAX_PBUFFER_WIDTH", |
- "EGL_NATIVE_RENDERABLE", |
- "EGL_NATIVE_VISUAL_ID", |
- "EGL_NATIVE_VISUAL_TYPE", |
- "EGL_PRESERVED_RESOURCES", |
- "EGL_SAMPLES", |
- "EGL_SAMPLE_BUFFERS", |
- "EGL_SURFACE_TYPE", |
- "EGL_TRANSPARENT_TYPE", |
- "EGL_TRANSPARENT_RED_VALUE", |
- "EGL_TRANSPARENT_GREEN_VALUE", |
- "EGL_TRANSPARENT_BLUE_VALUE", |
- "EGL_BIND_TO_TEXTURE_RGB", |
- "EGL_BIND_TO_TEXTURE_RGBA", |
- "EGL_MIN_SWAP_INTERVAL", |
- "EGL_MAX_SWAP_INTERVAL", |
- "EGL_LUMINANCE_SIZE", |
- "EGL_ALPHA_MASK_SIZE", |
- "EGL_COLOR_BUFFER_TYPE", |
- "EGL_RENDERABLE_TYPE", |
- "EGL_CONFORMANT" |
- }; |
- int[] value = new int[1]; |
- for (int i = 0; i < attributes.length; i++) { |
- int attribute = attributes[i]; |
- String name = names[i]; |
- if (egl.eglGetConfigAttrib(display, config, attribute, value)) { |
- Logging.w(TAG, String.format(" %s: %d\n", name, value[0])); |
- } else { |
- // Logging.w(TAG, String.format(" %s: failed\n", name)); |
- while (egl.eglGetError() != EGL10.EGL_SUCCESS); |
- } |
- } |
- } |
- |
- // Subclasses can adjust these values: |
- protected int mRedSize; |
- protected int mGreenSize; |
- protected int mBlueSize; |
- protected int mAlphaSize; |
- protected int mDepthSize; |
- protected int mStencilSize; |
- private int[] mValue = new int[1]; |
- } |
- |
- // IsSupported |
- // Return true if this device support Open GL ES 2.0 rendering. |
- public static boolean IsSupported(Context context) { |
- ActivityManager am = |
- (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE); |
- ConfigurationInfo info = am.getDeviceConfigurationInfo(); |
- if(info.reqGlEsVersion >= 0x20000) { |
- // Open GL ES 2.0 is supported. |
- return true; |
- } |
- return false; |
- } |
- |
- public void onDrawFrame(GL10 gl) { |
- nativeFunctionLock.lock(); |
- if(!nativeFunctionsRegisted || !surfaceCreated) { |
- nativeFunctionLock.unlock(); |
- return; |
- } |
- |
- if(!openGLCreated) { |
- if(0 != CreateOpenGLNative(nativeObject, viewWidth, viewHeight)) { |
- return; // Failed to create OpenGL |
- } |
- openGLCreated = true; // Created OpenGL successfully |
- } |
- DrawNative(nativeObject); // Draw the new frame |
- nativeFunctionLock.unlock(); |
- } |
- |
- public void onSurfaceChanged(GL10 gl, int width, int height) { |
- surfaceCreated = true; |
- viewWidth = width; |
- viewHeight = height; |
- |
- nativeFunctionLock.lock(); |
- if(nativeFunctionsRegisted) { |
- if(CreateOpenGLNative(nativeObject,width,height) == 0) |
- openGLCreated = true; |
- } |
- nativeFunctionLock.unlock(); |
- } |
- |
- public void onSurfaceCreated(GL10 gl, EGLConfig config) { |
- } |
- |
- public void RegisterNativeObject(long nativeObject) { |
- nativeFunctionLock.lock(); |
- this.nativeObject = nativeObject; |
- nativeFunctionsRegisted = true; |
- nativeFunctionLock.unlock(); |
- } |
- |
- public void DeRegisterNativeObject() { |
- nativeFunctionLock.lock(); |
- nativeFunctionsRegisted = false; |
- openGLCreated = false; |
- this.nativeObject = 0; |
- nativeFunctionLock.unlock(); |
- } |
- |
- public void ReDraw() { |
- if(surfaceCreated) { |
- // Request the renderer to redraw using the render thread context. |
- this.requestRender(); |
- } |
- } |
- |
- private native int CreateOpenGLNative(long nativeObject, |
- int width, int height); |
- private native void DrawNative(long nativeObject); |
- |
-} |