| Index: webrtc/build/ios/build_ios_framework.sh
|
| diff --git a/webrtc/build/ios/build_ios_framework.sh b/webrtc/build/ios/build_ios_framework.sh
|
| deleted file mode 100755
|
| index b5bb76e696796ea1e439a6cddf8e878b9c63b049..0000000000000000000000000000000000000000
|
| --- a/webrtc/build/ios/build_ios_framework.sh
|
| +++ /dev/null
|
| @@ -1,152 +0,0 @@
|
| -#!/bin/bash
|
| -
|
| -# Copyright 2015 The WebRTC project authors. All Rights Reserved.
|
| -#
|
| -# Use of this source code is governed by a BSD-style license
|
| -# that can be found in the LICENSE file in the root of the source
|
| -# tree. An additional intellectual property rights grant can be found
|
| -# in the file PATENTS. All contributing project authors may
|
| -# be found in the AUTHORS file in the root of the source tree.
|
| -
|
| -# Generates dynamic FAT framework for iOS in out_ios_framework.
|
| -
|
| -# Exit on errors.
|
| -set -e
|
| -
|
| -# Globals.
|
| -SCRIPT_DIR=$(cd $(dirname $0) && pwd)
|
| -WEBRTC_BASE_DIR=${SCRIPT_DIR}/../../..
|
| -BUILD_WEBRTC_SCRIPT=${SCRIPT_DIR}/build_ios_libs.sh
|
| -FLATTEN_HEADERS_SCRIPT=${SCRIPT_DIR}/flatten_ios_headers.py
|
| -SDK_DIR=${SCRIPT_DIR}/SDK
|
| -FRAMEWORK_PROJECT_DIR=${SDK_DIR}/Framework
|
| -FRAMEWORK_PROJECT_PATH=${FRAMEWORK_PROJECT_DIR}/WebRTC.xcodeproj
|
| -
|
| -function check_preconditions {
|
| - # Check for Darwin.
|
| - if [[ ! $(uname) = "Darwin" ]]; then
|
| - echo "OS X required." >&2
|
| - exit 1
|
| - fi
|
| - if [[ ! -x ${BUILD_WEBRTC_SCRIPT} ]]; then
|
| - echo "Failed to find iOS library build script." >&2
|
| - exit 1
|
| - fi
|
| - if [[ ! -x ${FLATTEN_HEADERS_SCRIPT} ]]; then
|
| - echo "Failed to find flatten iOS headers script." >&2
|
| - exit 1
|
| - fi
|
| - if [[ ! -x ${FRAMEWORK_PROJECT_PATH} ]]; then
|
| - echo "Failed to find framework XCode project." >&2
|
| - exit 1
|
| - fi
|
| -}
|
| -
|
| -function clean_artifacts {
|
| - # Make XCode clean up after itself.
|
| - xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \
|
| - -configuration Release clean
|
| - xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \
|
| - -configuration Release clean \
|
| - -destination "platform=iOS Simulator,name=iPhone 6"
|
| - # Remove remaining directory that XCode doesn't delete.
|
| - XCODE_BUILD_DIR=${FRAMEWORK_PROJECT_DIR}/build
|
| - if [[ -d ${XCODE_BUILD_DIR} ]]; then
|
| - rm -r ${XCODE_BUILD_DIR}
|
| - fi
|
| -
|
| - # Remove the temporary framework header dir.
|
| - if [[ -d ${FRAMEWORK_INCLUDE_DIR} ]]; then
|
| - rm -r ${FRAMEWORK_INCLUDE_DIR}
|
| - fi
|
| -
|
| - # Remove the generated framework.
|
| - if [[ -d ${FRAMEWORK_OUTPUT_DIR} ]]; then
|
| - rm -r ${FRAMEWORK_OUTPUT_DIR}
|
| - fi
|
| -
|
| - # Let the other script clean up after itself.
|
| - ${BUILD_WEBRTC_SCRIPT} -c
|
| -}
|
| -
|
| -function usage {
|
| - echo "WebRTC iOS Framework build script."
|
| - echo "Builds a dynamic Framework for the WebRTC APIs."
|
| - echo "Compiles various architectures and edits header paths as required."
|
| - echo "Usage: $0 [-h] [-c]"
|
| - echo " -h Print this help."
|
| - echo " -c Removes generated build output."
|
| - exit 0
|
| -}
|
| -
|
| -check_preconditions
|
| -
|
| -# Set the output directories for the various build artifacts.
|
| -# For convenience we'll output some generated files in the same directory
|
| -# as the one we used to output the generated statis libraries.
|
| -LIB_OUTPUT_DIR=${WEBRTC_BASE_DIR}/out_ios_libs
|
| -INCLUDE_OUTPUT_DIR=${LIB_OUTPUT_DIR}/include
|
| -FRAMEWORK_INCLUDE_DIR=${LIB_OUTPUT_DIR}/framework_include
|
| -FRAMEWORK_OUTPUT_DIR=${WEBRTC_BASE_DIR}/out_ios_framework
|
| -PERFORM_CLEAN=0
|
| -
|
| -# Parse arguments.
|
| -while getopts "hc" opt; do
|
| - case "${opt}" in
|
| - h) usage;;
|
| - c) PERFORM_CLEAN=1;;
|
| - *)
|
| - usage
|
| - exit 1
|
| - ;;
|
| - esac
|
| -done
|
| -
|
| -if [[ ${PERFORM_CLEAN} -ne 0 ]]; then
|
| - clean_artifacts
|
| - exit 0
|
| -fi
|
| -
|
| -# Build static libraries for iOS.
|
| -${BUILD_WEBRTC_SCRIPT} -o ${LIB_OUTPUT_DIR}
|
| -
|
| -# Flatten the directory structure for iOS headers generated from building the
|
| -# static libraries.
|
| -${FLATTEN_HEADERS_SCRIPT} ${INCLUDE_OUTPUT_DIR} ${FRAMEWORK_INCLUDE_DIR}
|
| -
|
| -# Replace full paths for headers with framework paths.
|
| -SED_PATTERN='
|
| - s/(\#import )\"webrtc\/api\/objc\/(.*)\"/\1<WebRTC\/\2>/g;
|
| - s/(\#import )\"webrtc\/base\/objc\/(.*)\"/\1<WebRTC\/\2>/g;
|
| - s/(\#include )\"webrtc\/base\/objc\/(.*)\"/\1<WebRTC\/\2>/g;
|
| -'
|
| -sed -E -i '' "$SED_PATTERN" ${FRAMEWORK_INCLUDE_DIR}/*.h
|
| -
|
| -# Build the framework.
|
| -xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \
|
| - -configuration Release build \
|
| - CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
|
| -xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \
|
| - -configuration Release build \
|
| - -destination "platform=iOS Simulator,name=iPhone 6"
|
| -
|
| -# XCode should output the build artifacts to the following directories.
|
| -DEVICE_BUILD_DIR=${FRAMEWORK_PROJECT_DIR}/build/Release-iphoneos
|
| -SIMULATOR_BUILD_DIR=${FRAMEWORK_PROJECT_DIR}/build/Release-iphonesimulator
|
| -
|
| -# Copy podspec, framework, dSYM and LICENSE to FRAMEWORK_OUTPUT_DIR.
|
| -mkdir -p ${FRAMEWORK_OUTPUT_DIR}
|
| -cp ${SDK_DIR}/WebRTC.podspec ${FRAMEWORK_OUTPUT_DIR}/
|
| -cp -R ${DEVICE_BUILD_DIR}/WebRTC.framework ${FRAMEWORK_OUTPUT_DIR}/
|
| -cp -R ${DEVICE_BUILD_DIR}/WebRTC.framework.dSYM ${FRAMEWORK_OUTPUT_DIR}/
|
| -cp -R ${WEBRTC_BASE_DIR}/webrtc/LICENSE ${FRAMEWORK_OUTPUT_DIR}/
|
| -
|
| -# Combine multiple architectures.
|
| -DYLIB_PATH=WebRTC.framework/WebRTC
|
| -DWARF_PATH=WebRTC.framework.dSYM/Contents/Resources/DWARF/WebRTC
|
| -lipo ${FRAMEWORK_OUTPUT_DIR}/${DYLIB_PATH} \
|
| - ${SIMULATOR_BUILD_DIR}/${DYLIB_PATH} \
|
| - -create -output ${FRAMEWORK_OUTPUT_DIR}/${DYLIB_PATH}
|
| -lipo ${FRAMEWORK_OUTPUT_DIR}/${DWARF_PATH} \
|
| - ${SIMULATOR_BUILD_DIR}/${DWARF_PATH} \
|
| - -create -output ${FRAMEWORK_OUTPUT_DIR}/${DWARF_PATH}
|
|
|