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| 1 #!/bin/bash | |
| 2 | |
| 3 # Copyright 2015 The WebRTC project authors. All Rights Reserved. | |
| 4 # | |
| 5 # Use of this source code is governed by a BSD-style license | |
| 6 # that can be found in the LICENSE file in the root of the source | |
| 7 # tree. An additional intellectual property rights grant can be found | |
| 8 # in the file PATENTS. All contributing project authors may | |
| 9 # be found in the AUTHORS file in the root of the source tree. | |
| 10 | |
| 11 # Generates dynamic FAT framework for iOS in out_ios_framework. | |
| 12 | |
| 13 # Exit on errors. | |
| 14 set -e | |
| 15 | |
| 16 # Globals. | |
| 17 SCRIPT_DIR=$(cd $(dirname $0) && pwd) | |
| 18 WEBRTC_BASE_DIR=${SCRIPT_DIR}/../../.. | |
| 19 BUILD_WEBRTC_SCRIPT=${SCRIPT_DIR}/build_ios_libs.sh | |
| 20 FLATTEN_HEADERS_SCRIPT=${SCRIPT_DIR}/flatten_ios_headers.py | |
| 21 SDK_DIR=${SCRIPT_DIR}/SDK | |
| 22 FRAMEWORK_PROJECT_DIR=${SDK_DIR}/Framework | |
| 23 FRAMEWORK_PROJECT_PATH=${FRAMEWORK_PROJECT_DIR}/WebRTC.xcodeproj | |
| 24 | |
| 25 function check_preconditions { | |
| 26 # Check for Darwin. | |
| 27 if [[ ! $(uname) = "Darwin" ]]; then | |
| 28 echo "OS X required." >&2 | |
| 29 exit 1 | |
| 30 fi | |
| 31 if [[ ! -x ${BUILD_WEBRTC_SCRIPT} ]]; then | |
| 32 echo "Failed to find iOS library build script." >&2 | |
| 33 exit 1 | |
| 34 fi | |
| 35 if [[ ! -x ${FLATTEN_HEADERS_SCRIPT} ]]; then | |
| 36 echo "Failed to find flatten iOS headers script." >&2 | |
| 37 exit 1 | |
| 38 fi | |
| 39 if [[ ! -x ${FRAMEWORK_PROJECT_PATH} ]]; then | |
| 40 echo "Failed to find framework XCode project." >&2 | |
| 41 exit 1 | |
| 42 fi | |
| 43 } | |
| 44 | |
| 45 function clean_artifacts { | |
| 46 # Make XCode clean up after itself. | |
| 47 xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \ | |
| 48 -configuration Release clean | |
| 49 xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \ | |
| 50 -configuration Release clean \ | |
| 51 -destination "platform=iOS Simulator,name=iPhone 6" | |
| 52 # Remove remaining directory that XCode doesn't delete. | |
| 53 XCODE_BUILD_DIR=${FRAMEWORK_PROJECT_DIR}/build | |
| 54 if [[ -d ${XCODE_BUILD_DIR} ]]; then | |
| 55 rm -r ${XCODE_BUILD_DIR} | |
| 56 fi | |
| 57 | |
| 58 # Remove the temporary framework header dir. | |
| 59 if [[ -d ${FRAMEWORK_INCLUDE_DIR} ]]; then | |
| 60 rm -r ${FRAMEWORK_INCLUDE_DIR} | |
| 61 fi | |
| 62 | |
| 63 # Remove the generated framework. | |
| 64 if [[ -d ${FRAMEWORK_OUTPUT_DIR} ]]; then | |
| 65 rm -r ${FRAMEWORK_OUTPUT_DIR} | |
| 66 fi | |
| 67 | |
| 68 # Let the other script clean up after itself. | |
| 69 ${BUILD_WEBRTC_SCRIPT} -c | |
| 70 } | |
| 71 | |
| 72 function usage { | |
| 73 echo "WebRTC iOS Framework build script." | |
| 74 echo "Builds a dynamic Framework for the WebRTC APIs." | |
| 75 echo "Compiles various architectures and edits header paths as required." | |
| 76 echo "Usage: $0 [-h] [-c]" | |
| 77 echo " -h Print this help." | |
| 78 echo " -c Removes generated build output." | |
| 79 exit 0 | |
| 80 } | |
| 81 | |
| 82 check_preconditions | |
| 83 | |
| 84 # Set the output directories for the various build artifacts. | |
| 85 # For convenience we'll output some generated files in the same directory | |
| 86 # as the one we used to output the generated statis libraries. | |
| 87 LIB_OUTPUT_DIR=${WEBRTC_BASE_DIR}/out_ios_libs | |
| 88 INCLUDE_OUTPUT_DIR=${LIB_OUTPUT_DIR}/include | |
| 89 FRAMEWORK_INCLUDE_DIR=${LIB_OUTPUT_DIR}/framework_include | |
| 90 FRAMEWORK_OUTPUT_DIR=${WEBRTC_BASE_DIR}/out_ios_framework | |
| 91 PERFORM_CLEAN=0 | |
| 92 | |
| 93 # Parse arguments. | |
| 94 while getopts "hc" opt; do | |
| 95 case "${opt}" in | |
| 96 h) usage;; | |
| 97 c) PERFORM_CLEAN=1;; | |
| 98 *) | |
| 99 usage | |
| 100 exit 1 | |
| 101 ;; | |
| 102 esac | |
| 103 done | |
| 104 | |
| 105 if [[ ${PERFORM_CLEAN} -ne 0 ]]; then | |
| 106 clean_artifacts | |
| 107 exit 0 | |
| 108 fi | |
| 109 | |
| 110 # Build static libraries for iOS. | |
| 111 ${BUILD_WEBRTC_SCRIPT} -o ${LIB_OUTPUT_DIR} | |
| 112 | |
| 113 # Flatten the directory structure for iOS headers generated from building the | |
| 114 # static libraries. | |
| 115 ${FLATTEN_HEADERS_SCRIPT} ${INCLUDE_OUTPUT_DIR} ${FRAMEWORK_INCLUDE_DIR} | |
| 116 | |
| 117 # Replace full paths for headers with framework paths. | |
| 118 SED_PATTERN=' | |
| 119 s/(\#import )\"webrtc\/api\/objc\/(.*)\"/\1<WebRTC\/\2>/g; | |
| 120 s/(\#import )\"webrtc\/base\/objc\/(.*)\"/\1<WebRTC\/\2>/g; | |
| 121 s/(\#include )\"webrtc\/base\/objc\/(.*)\"/\1<WebRTC\/\2>/g; | |
| 122 ' | |
| 123 sed -E -i '' "$SED_PATTERN" ${FRAMEWORK_INCLUDE_DIR}/*.h | |
| 124 | |
| 125 # Build the framework. | |
| 126 xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \ | |
| 127 -configuration Release build \ | |
| 128 CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO | |
| 129 xcodebuild -project ${FRAMEWORK_PROJECT_PATH} -scheme WebRTC \ | |
| 130 -configuration Release build \ | |
| 131 -destination "platform=iOS Simulator,name=iPhone 6" | |
| 132 | |
| 133 # XCode should output the build artifacts to the following directories. | |
| 134 DEVICE_BUILD_DIR=${FRAMEWORK_PROJECT_DIR}/build/Release-iphoneos | |
| 135 SIMULATOR_BUILD_DIR=${FRAMEWORK_PROJECT_DIR}/build/Release-iphonesimulator | |
| 136 | |
| 137 # Copy podspec, framework, dSYM and LICENSE to FRAMEWORK_OUTPUT_DIR. | |
| 138 mkdir -p ${FRAMEWORK_OUTPUT_DIR} | |
| 139 cp ${SDK_DIR}/WebRTC.podspec ${FRAMEWORK_OUTPUT_DIR}/ | |
| 140 cp -R ${DEVICE_BUILD_DIR}/WebRTC.framework ${FRAMEWORK_OUTPUT_DIR}/ | |
| 141 cp -R ${DEVICE_BUILD_DIR}/WebRTC.framework.dSYM ${FRAMEWORK_OUTPUT_DIR}/ | |
| 142 cp -R ${WEBRTC_BASE_DIR}/webrtc/LICENSE ${FRAMEWORK_OUTPUT_DIR}/ | |
| 143 | |
| 144 # Combine multiple architectures. | |
| 145 DYLIB_PATH=WebRTC.framework/WebRTC | |
| 146 DWARF_PATH=WebRTC.framework.dSYM/Contents/Resources/DWARF/WebRTC | |
| 147 lipo ${FRAMEWORK_OUTPUT_DIR}/${DYLIB_PATH} \ | |
| 148 ${SIMULATOR_BUILD_DIR}/${DYLIB_PATH} \ | |
| 149 -create -output ${FRAMEWORK_OUTPUT_DIR}/${DYLIB_PATH} | |
| 150 lipo ${FRAMEWORK_OUTPUT_DIR}/${DWARF_PATH} \ | |
| 151 ${SIMULATOR_BUILD_DIR}/${DWARF_PATH} \ | |
| 152 -create -output ${FRAMEWORK_OUTPUT_DIR}/${DWARF_PATH} | |
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