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Unified Diff: talk/app/webrtc/java/android/org/webrtc/EglBase.java

Issue 1526463002: Made EglBase an abstract class and cleaned up. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Fixed build. Created 5 years ago
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Index: talk/app/webrtc/java/android/org/webrtc/EglBase.java
diff --git a/talk/app/webrtc/java/android/org/webrtc/EglBase.java b/talk/app/webrtc/java/android/org/webrtc/EglBase.java
index c45aa29602ac62d8ff9b47c330b49e44a04299ad..d50213899db375f42466106895d197ab8ee0aa3d 100644
--- a/talk/app/webrtc/java/android/org/webrtc/EglBase.java
+++ b/talk/app/webrtc/java/android/org/webrtc/EglBase.java
@@ -27,51 +27,29 @@
package org.webrtc;
-import android.graphics.Canvas;
import android.graphics.SurfaceTexture;
-import android.graphics.Rect;
import android.view.Surface;
-import android.view.SurfaceHolder;
-
-import org.webrtc.Logging;
-import org.webrtc.EglBase.Context;
import javax.microedition.khronos.egl.EGL10;
-import javax.microedition.khronos.egl.EGLConfig;
-import javax.microedition.khronos.egl.EGLContext;
-import javax.microedition.khronos.egl.EGLDisplay;
-import javax.microedition.khronos.egl.EGLSurface;
+
/**
* Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
* and an EGLSurface.
*/
-public class EglBase {
- private static final String TAG = "EglBase";
+public abstract class EglBase {
+ // EGL wrapper for an actual EGLContext.
+ public static class Context {
+ }
+
// These constants are taken from EGL14.EGL_OPENGL_ES2_BIT and EGL14.EGL_CONTEXT_CLIENT_VERSION.
// https://android.googlesource.com/platform/frameworks/base/+/master/opengl/java/android/opengl/EGL14.java
// This is similar to how GlSurfaceView does:
// http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/opengl/GLSurfaceView.java#760
private static final int EGL_OPENGL_ES2_BIT = 4;
- private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
// Android-specific extension.
private static final int EGL_RECORDABLE_ANDROID = 0x3142;
- private final EGL10 egl;
- private EGLContext eglContext;
- private EGLConfig eglConfig;
- private EGLDisplay eglDisplay;
- private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
-
- // EGL wrapper for an actual EGLContext.
- public static class Context {
- private final EGLContext eglContext;
-
- public Context(EGLContext eglContext) {
- this.eglContext = eglContext;
- }
- }
-
public static final int[] CONFIG_PLAIN = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
@@ -111,257 +89,39 @@ public class EglBase {
return (EglBase14.isEGL14Supported()
&& (sharedContext == null || sharedContext instanceof EglBase14.Context))
? new EglBase14((EglBase14.Context) sharedContext, configAttributes)
- : new EglBase(sharedContext, configAttributes);
+ : new EglBase10((EglBase10.Context) sharedContext, configAttributes);
}
public static EglBase create() {
return create(null, CONFIG_PLAIN);
}
- //Create root context without any EGLSurface or parent EGLContext. This can be used for branching
- // new contexts that share data.
- @Deprecated
- public EglBase() {
- this((Context) null, CONFIG_PLAIN);
- }
-
- @Deprecated
- public EglBase(EGLContext sharedContext, int[] configAttributes) {
- this(new Context(sharedContext), configAttributes);
- Logging.d(TAG, "EglBase created");
- }
-
- @Deprecated
- public EGLContext getContext() {
- return eglContext;
- }
-
- // Create a new context with the specified config type, sharing data with sharedContext.
- EglBase(Context sharedContext, int[] configAttributes) {
- this.egl = (EGL10) EGLContext.getEGL();
- eglDisplay = getEglDisplay();
- eglConfig = getEglConfig(eglDisplay, configAttributes);
- eglContext = createEglContext(sharedContext, eglDisplay, eglConfig);
- }
-
- // TODO(perkj): This is a hacky ctor used to allow us to create an EGLBase14. Remove this and
- // make EglBase an abstract class once all applications have started using the create factory
- // method.
- protected EglBase(boolean dummy) {
- this.egl = null;
- }
-
- public void createSurface(Surface surface) {
- /**
- * We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface
- * couldn't actually take a Surface object until API 17. Older versions fortunately just call
- * SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant.
- */
- class FakeSurfaceHolder implements SurfaceHolder {
- private final Surface surface;
-
- FakeSurfaceHolder(Surface surface) {
- this.surface = surface;
- }
-
- @Override
- public void addCallback(Callback callback) {}
-
- @Override
- public void removeCallback(Callback callback) {}
-
- @Override
- public boolean isCreating() {
- return false;
- }
-
- @Deprecated
- @Override
- public void setType(int i) {}
-
- @Override
- public void setFixedSize(int i, int i2) {}
-
- @Override
- public void setSizeFromLayout() {}
-
- @Override
- public void setFormat(int i) {}
-
- @Override
- public void setKeepScreenOn(boolean b) {}
-
- @Override
- public Canvas lockCanvas() {
- return null;
- }
-
- @Override
- public Canvas lockCanvas(Rect rect) {
- return null;
- }
-
- @Override
- public void unlockCanvasAndPost(Canvas canvas) {}
-
- @Override
- public Rect getSurfaceFrame() {
- return null;
- }
-
- @Override
- public Surface getSurface() {
- return surface;
- }
- }
-
- createSurfaceInternal(new FakeSurfaceHolder(surface));
- }
+ public abstract void createSurface(Surface surface);
// Create EGLSurface from the Android SurfaceTexture.
- public void createSurface(SurfaceTexture surfaceTexture) {
- createSurfaceInternal(surfaceTexture);
- }
-
- // Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
- private void createSurfaceInternal(Object nativeWindow) {
- if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
- throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
- }
- checkIsNotReleased();
- if (eglSurface != EGL10.EGL_NO_SURFACE) {
- throw new RuntimeException("Already has an EGLSurface");
- }
- int[] surfaceAttribs = {EGL10.EGL_NONE};
- eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, nativeWindow, surfaceAttribs);
- if (eglSurface == EGL10.EGL_NO_SURFACE) {
- throw new RuntimeException("Failed to create window surface");
- }
- }
+ public abstract void createSurface(SurfaceTexture surfaceTexture);
// Create dummy 1x1 pixel buffer surface so the context can be made current.
- public void createDummyPbufferSurface() {
- createPbufferSurface(1, 1);
- }
+ public abstract void createDummyPbufferSurface();
- public void createPbufferSurface(int width, int height) {
- checkIsNotReleased();
- if (eglSurface != EGL10.EGL_NO_SURFACE) {
- throw new RuntimeException("Already has an EGLSurface");
- }
- int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
- eglSurface = egl.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs);
- if (eglSurface == EGL10.EGL_NO_SURFACE) {
- throw new RuntimeException("Failed to create pixel buffer surface");
- }
- }
-
- public Context getEglBaseContext() {
- return new Context(eglContext);
- }
+ public abstract void createPbufferSurface(int width, int height);
- public boolean hasSurface() {
- return eglSurface != EGL10.EGL_NO_SURFACE;
- }
+ public abstract Context getEglBaseContext();
- public int surfaceWidth() {
- final int widthArray[] = new int[1];
- egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray);
- return widthArray[0];
- }
+ public abstract boolean hasSurface();
- public int surfaceHeight() {
- final int heightArray[] = new int[1];
- egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray);
- return heightArray[0];
- }
+ public abstract int surfaceWidth();
- public void releaseSurface() {
- if (eglSurface != EGL10.EGL_NO_SURFACE) {
- egl.eglDestroySurface(eglDisplay, eglSurface);
- eglSurface = EGL10.EGL_NO_SURFACE;
- }
- }
+ public abstract int surfaceHeight();
- private void checkIsNotReleased() {
- if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT
- || eglConfig == null) {
- throw new RuntimeException("This object has been released");
- }
- }
+ public abstract void releaseSurface();
- public void release() {
- checkIsNotReleased();
- releaseSurface();
- detachCurrent();
- egl.eglDestroyContext(eglDisplay, eglContext);
- egl.eglTerminate(eglDisplay);
- eglContext = EGL10.EGL_NO_CONTEXT;
- eglDisplay = EGL10.EGL_NO_DISPLAY;
- eglConfig = null;
- }
+ public abstract void release();
- public void makeCurrent() {
- checkIsNotReleased();
- if (eglSurface == EGL10.EGL_NO_SURFACE) {
- throw new RuntimeException("No EGLSurface - can't make current");
- }
- if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
- throw new RuntimeException("eglMakeCurrent failed");
- }
- }
+ public abstract void makeCurrent();
// Detach the current EGL context, so that it can be made current on another thread.
- public void detachCurrent() {
- if (!egl.eglMakeCurrent(
- eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
- throw new RuntimeException("eglMakeCurrent failed");
- }
- }
+ public abstract void detachCurrent();
- public void swapBuffers() {
- checkIsNotReleased();
- if (eglSurface == EGL10.EGL_NO_SURFACE) {
- throw new RuntimeException("No EGLSurface - can't swap buffers");
- }
- egl.eglSwapBuffers(eglDisplay, eglSurface);
- }
-
- // Return an EGLDisplay, or die trying.
- private EGLDisplay getEglDisplay() {
- EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
- if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
- throw new RuntimeException("Unable to get EGL10 display");
- }
- int[] version = new int[2];
- if (!egl.eglInitialize(eglDisplay, version)) {
- throw new RuntimeException("Unable to initialize EGL10");
- }
- return eglDisplay;
- }
-
- // Return an EGLConfig, or die trying.
- private EGLConfig getEglConfig(EGLDisplay eglDisplay, int[] configAttributes) {
- EGLConfig[] configs = new EGLConfig[1];
- int[] numConfigs = new int[1];
- if (!egl.eglChooseConfig(
- eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
- throw new RuntimeException("Unable to find any matching EGL config");
- }
- return configs[0];
- }
-
- // Return an EGLConfig, or die trying.
- private EGLContext createEglContext(
- Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
- int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
- EGLContext rootContext =
- sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext.eglContext;
- EGLContext eglContext =
- egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes);
- if (eglContext == EGL10.EGL_NO_CONTEXT) {
- throw new RuntimeException("Failed to create EGL context");
- }
- return eglContext;
- }
+ public abstract void swapBuffers();
}
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