| Index: talk/app/webrtc/java/android/org/webrtc/EglBase.java
|
| diff --git a/talk/app/webrtc/java/android/org/webrtc/EglBase.java b/talk/app/webrtc/java/android/org/webrtc/EglBase.java
|
| index d50213899db375f42466106895d197ab8ee0aa3d..c45aa29602ac62d8ff9b47c330b49e44a04299ad 100644
|
| --- a/talk/app/webrtc/java/android/org/webrtc/EglBase.java
|
| +++ b/talk/app/webrtc/java/android/org/webrtc/EglBase.java
|
| @@ -27,28 +27,50 @@
|
|
|
| package org.webrtc;
|
|
|
| +import android.graphics.Canvas;
|
| import android.graphics.SurfaceTexture;
|
| +import android.graphics.Rect;
|
| import android.view.Surface;
|
| +import android.view.SurfaceHolder;
|
| +
|
| +import org.webrtc.Logging;
|
| +import org.webrtc.EglBase.Context;
|
|
|
| import javax.microedition.khronos.egl.EGL10;
|
| -
|
| +import javax.microedition.khronos.egl.EGLConfig;
|
| +import javax.microedition.khronos.egl.EGLContext;
|
| +import javax.microedition.khronos.egl.EGLDisplay;
|
| +import javax.microedition.khronos.egl.EGLSurface;
|
|
|
| /**
|
| * Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
|
| * and an EGLSurface.
|
| */
|
| -public abstract class EglBase {
|
| - // EGL wrapper for an actual EGLContext.
|
| - public static class Context {
|
| - }
|
| -
|
| +public class EglBase {
|
| + private static final String TAG = "EglBase";
|
| // These constants are taken from EGL14.EGL_OPENGL_ES2_BIT and EGL14.EGL_CONTEXT_CLIENT_VERSION.
|
| // https://android.googlesource.com/platform/frameworks/base/+/master/opengl/java/android/opengl/EGL14.java
|
| // This is similar to how GlSurfaceView does:
|
| // http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/opengl/GLSurfaceView.java#760
|
| private static final int EGL_OPENGL_ES2_BIT = 4;
|
| + private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
|
| // Android-specific extension.
|
| private static final int EGL_RECORDABLE_ANDROID = 0x3142;
|
| +
|
| + private final EGL10 egl;
|
| + private EGLContext eglContext;
|
| + private EGLConfig eglConfig;
|
| + private EGLDisplay eglDisplay;
|
| + private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
|
| +
|
| + // EGL wrapper for an actual EGLContext.
|
| + public static class Context {
|
| + private final EGLContext eglContext;
|
| +
|
| + public Context(EGLContext eglContext) {
|
| + this.eglContext = eglContext;
|
| + }
|
| + }
|
|
|
| public static final int[] CONFIG_PLAIN = {
|
| EGL10.EGL_RED_SIZE, 8,
|
| @@ -89,39 +111,257 @@
|
| return (EglBase14.isEGL14Supported()
|
| && (sharedContext == null || sharedContext instanceof EglBase14.Context))
|
| ? new EglBase14((EglBase14.Context) sharedContext, configAttributes)
|
| - : new EglBase10((EglBase10.Context) sharedContext, configAttributes);
|
| + : new EglBase(sharedContext, configAttributes);
|
| }
|
|
|
| public static EglBase create() {
|
| return create(null, CONFIG_PLAIN);
|
| }
|
|
|
| - public abstract void createSurface(Surface surface);
|
| + //Create root context without any EGLSurface or parent EGLContext. This can be used for branching
|
| + // new contexts that share data.
|
| + @Deprecated
|
| + public EglBase() {
|
| + this((Context) null, CONFIG_PLAIN);
|
| + }
|
| +
|
| + @Deprecated
|
| + public EglBase(EGLContext sharedContext, int[] configAttributes) {
|
| + this(new Context(sharedContext), configAttributes);
|
| + Logging.d(TAG, "EglBase created");
|
| + }
|
| +
|
| + @Deprecated
|
| + public EGLContext getContext() {
|
| + return eglContext;
|
| + }
|
| +
|
| + // Create a new context with the specified config type, sharing data with sharedContext.
|
| + EglBase(Context sharedContext, int[] configAttributes) {
|
| + this.egl = (EGL10) EGLContext.getEGL();
|
| + eglDisplay = getEglDisplay();
|
| + eglConfig = getEglConfig(eglDisplay, configAttributes);
|
| + eglContext = createEglContext(sharedContext, eglDisplay, eglConfig);
|
| + }
|
| +
|
| + // TODO(perkj): This is a hacky ctor used to allow us to create an EGLBase14. Remove this and
|
| + // make EglBase an abstract class once all applications have started using the create factory
|
| + // method.
|
| + protected EglBase(boolean dummy) {
|
| + this.egl = null;
|
| + }
|
| +
|
| + public void createSurface(Surface surface) {
|
| + /**
|
| + * We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface
|
| + * couldn't actually take a Surface object until API 17. Older versions fortunately just call
|
| + * SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant.
|
| + */
|
| + class FakeSurfaceHolder implements SurfaceHolder {
|
| + private final Surface surface;
|
| +
|
| + FakeSurfaceHolder(Surface surface) {
|
| + this.surface = surface;
|
| + }
|
| +
|
| + @Override
|
| + public void addCallback(Callback callback) {}
|
| +
|
| + @Override
|
| + public void removeCallback(Callback callback) {}
|
| +
|
| + @Override
|
| + public boolean isCreating() {
|
| + return false;
|
| + }
|
| +
|
| + @Deprecated
|
| + @Override
|
| + public void setType(int i) {}
|
| +
|
| + @Override
|
| + public void setFixedSize(int i, int i2) {}
|
| +
|
| + @Override
|
| + public void setSizeFromLayout() {}
|
| +
|
| + @Override
|
| + public void setFormat(int i) {}
|
| +
|
| + @Override
|
| + public void setKeepScreenOn(boolean b) {}
|
| +
|
| + @Override
|
| + public Canvas lockCanvas() {
|
| + return null;
|
| + }
|
| +
|
| + @Override
|
| + public Canvas lockCanvas(Rect rect) {
|
| + return null;
|
| + }
|
| +
|
| + @Override
|
| + public void unlockCanvasAndPost(Canvas canvas) {}
|
| +
|
| + @Override
|
| + public Rect getSurfaceFrame() {
|
| + return null;
|
| + }
|
| +
|
| + @Override
|
| + public Surface getSurface() {
|
| + return surface;
|
| + }
|
| + }
|
| +
|
| + createSurfaceInternal(new FakeSurfaceHolder(surface));
|
| + }
|
|
|
| // Create EGLSurface from the Android SurfaceTexture.
|
| - public abstract void createSurface(SurfaceTexture surfaceTexture);
|
| + public void createSurface(SurfaceTexture surfaceTexture) {
|
| + createSurfaceInternal(surfaceTexture);
|
| + }
|
| +
|
| + // Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
|
| + private void createSurfaceInternal(Object nativeWindow) {
|
| + if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
|
| + throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
|
| + }
|
| + checkIsNotReleased();
|
| + if (eglSurface != EGL10.EGL_NO_SURFACE) {
|
| + throw new RuntimeException("Already has an EGLSurface");
|
| + }
|
| + int[] surfaceAttribs = {EGL10.EGL_NONE};
|
| + eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, nativeWindow, surfaceAttribs);
|
| + if (eglSurface == EGL10.EGL_NO_SURFACE) {
|
| + throw new RuntimeException("Failed to create window surface");
|
| + }
|
| + }
|
|
|
| // Create dummy 1x1 pixel buffer surface so the context can be made current.
|
| - public abstract void createDummyPbufferSurface();
|
| -
|
| - public abstract void createPbufferSurface(int width, int height);
|
| -
|
| - public abstract Context getEglBaseContext();
|
| -
|
| - public abstract boolean hasSurface();
|
| -
|
| - public abstract int surfaceWidth();
|
| -
|
| - public abstract int surfaceHeight();
|
| -
|
| - public abstract void releaseSurface();
|
| -
|
| - public abstract void release();
|
| -
|
| - public abstract void makeCurrent();
|
| + public void createDummyPbufferSurface() {
|
| + createPbufferSurface(1, 1);
|
| + }
|
| +
|
| + public void createPbufferSurface(int width, int height) {
|
| + checkIsNotReleased();
|
| + if (eglSurface != EGL10.EGL_NO_SURFACE) {
|
| + throw new RuntimeException("Already has an EGLSurface");
|
| + }
|
| + int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
|
| + eglSurface = egl.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs);
|
| + if (eglSurface == EGL10.EGL_NO_SURFACE) {
|
| + throw new RuntimeException("Failed to create pixel buffer surface");
|
| + }
|
| + }
|
| +
|
| + public Context getEglBaseContext() {
|
| + return new Context(eglContext);
|
| + }
|
| +
|
| + public boolean hasSurface() {
|
| + return eglSurface != EGL10.EGL_NO_SURFACE;
|
| + }
|
| +
|
| + public int surfaceWidth() {
|
| + final int widthArray[] = new int[1];
|
| + egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray);
|
| + return widthArray[0];
|
| + }
|
| +
|
| + public int surfaceHeight() {
|
| + final int heightArray[] = new int[1];
|
| + egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray);
|
| + return heightArray[0];
|
| + }
|
| +
|
| + public void releaseSurface() {
|
| + if (eglSurface != EGL10.EGL_NO_SURFACE) {
|
| + egl.eglDestroySurface(eglDisplay, eglSurface);
|
| + eglSurface = EGL10.EGL_NO_SURFACE;
|
| + }
|
| + }
|
| +
|
| + private void checkIsNotReleased() {
|
| + if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT
|
| + || eglConfig == null) {
|
| + throw new RuntimeException("This object has been released");
|
| + }
|
| + }
|
| +
|
| + public void release() {
|
| + checkIsNotReleased();
|
| + releaseSurface();
|
| + detachCurrent();
|
| + egl.eglDestroyContext(eglDisplay, eglContext);
|
| + egl.eglTerminate(eglDisplay);
|
| + eglContext = EGL10.EGL_NO_CONTEXT;
|
| + eglDisplay = EGL10.EGL_NO_DISPLAY;
|
| + eglConfig = null;
|
| + }
|
| +
|
| + public void makeCurrent() {
|
| + checkIsNotReleased();
|
| + if (eglSurface == EGL10.EGL_NO_SURFACE) {
|
| + throw new RuntimeException("No EGLSurface - can't make current");
|
| + }
|
| + if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
|
| + throw new RuntimeException("eglMakeCurrent failed");
|
| + }
|
| + }
|
|
|
| // Detach the current EGL context, so that it can be made current on another thread.
|
| - public abstract void detachCurrent();
|
| -
|
| - public abstract void swapBuffers();
|
| + public void detachCurrent() {
|
| + if (!egl.eglMakeCurrent(
|
| + eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
|
| + throw new RuntimeException("eglMakeCurrent failed");
|
| + }
|
| + }
|
| +
|
| + public void swapBuffers() {
|
| + checkIsNotReleased();
|
| + if (eglSurface == EGL10.EGL_NO_SURFACE) {
|
| + throw new RuntimeException("No EGLSurface - can't swap buffers");
|
| + }
|
| + egl.eglSwapBuffers(eglDisplay, eglSurface);
|
| + }
|
| +
|
| + // Return an EGLDisplay, or die trying.
|
| + private EGLDisplay getEglDisplay() {
|
| + EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
|
| + if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
|
| + throw new RuntimeException("Unable to get EGL10 display");
|
| + }
|
| + int[] version = new int[2];
|
| + if (!egl.eglInitialize(eglDisplay, version)) {
|
| + throw new RuntimeException("Unable to initialize EGL10");
|
| + }
|
| + return eglDisplay;
|
| + }
|
| +
|
| + // Return an EGLConfig, or die trying.
|
| + private EGLConfig getEglConfig(EGLDisplay eglDisplay, int[] configAttributes) {
|
| + EGLConfig[] configs = new EGLConfig[1];
|
| + int[] numConfigs = new int[1];
|
| + if (!egl.eglChooseConfig(
|
| + eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
|
| + throw new RuntimeException("Unable to find any matching EGL config");
|
| + }
|
| + return configs[0];
|
| + }
|
| +
|
| + // Return an EGLConfig, or die trying.
|
| + private EGLContext createEglContext(
|
| + Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
|
| + int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
|
| + EGLContext rootContext =
|
| + sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext.eglContext;
|
| + EGLContext eglContext =
|
| + egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes);
|
| + if (eglContext == EGL10.EGL_NO_CONTEXT) {
|
| + throw new RuntimeException("Failed to create EGL context");
|
| + }
|
| + return eglContext;
|
| + }
|
| }
|
|
|