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Unified Diff: talk/app/webrtc/java/android/org/webrtc/EglBase.java

Issue 1522073002: Revert of Made EglBase an abstract class and cleaned up. (Closed) Base URL: https://chromium.googlesource.com/external/webrtc.git@master
Patch Set: Created 5 years ago
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Index: talk/app/webrtc/java/android/org/webrtc/EglBase.java
diff --git a/talk/app/webrtc/java/android/org/webrtc/EglBase.java b/talk/app/webrtc/java/android/org/webrtc/EglBase.java
index d50213899db375f42466106895d197ab8ee0aa3d..c45aa29602ac62d8ff9b47c330b49e44a04299ad 100644
--- a/talk/app/webrtc/java/android/org/webrtc/EglBase.java
+++ b/talk/app/webrtc/java/android/org/webrtc/EglBase.java
@@ -27,28 +27,50 @@
package org.webrtc;
+import android.graphics.Canvas;
import android.graphics.SurfaceTexture;
+import android.graphics.Rect;
import android.view.Surface;
+import android.view.SurfaceHolder;
+
+import org.webrtc.Logging;
+import org.webrtc.EglBase.Context;
import javax.microedition.khronos.egl.EGL10;
-
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
/**
* Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
* and an EGLSurface.
*/
-public abstract class EglBase {
- // EGL wrapper for an actual EGLContext.
- public static class Context {
- }
-
+public class EglBase {
+ private static final String TAG = "EglBase";
// These constants are taken from EGL14.EGL_OPENGL_ES2_BIT and EGL14.EGL_CONTEXT_CLIENT_VERSION.
// https://android.googlesource.com/platform/frameworks/base/+/master/opengl/java/android/opengl/EGL14.java
// This is similar to how GlSurfaceView does:
// http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/opengl/GLSurfaceView.java#760
private static final int EGL_OPENGL_ES2_BIT = 4;
+ private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
// Android-specific extension.
private static final int EGL_RECORDABLE_ANDROID = 0x3142;
+
+ private final EGL10 egl;
+ private EGLContext eglContext;
+ private EGLConfig eglConfig;
+ private EGLDisplay eglDisplay;
+ private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
+
+ // EGL wrapper for an actual EGLContext.
+ public static class Context {
+ private final EGLContext eglContext;
+
+ public Context(EGLContext eglContext) {
+ this.eglContext = eglContext;
+ }
+ }
public static final int[] CONFIG_PLAIN = {
EGL10.EGL_RED_SIZE, 8,
@@ -89,39 +111,257 @@
return (EglBase14.isEGL14Supported()
&& (sharedContext == null || sharedContext instanceof EglBase14.Context))
? new EglBase14((EglBase14.Context) sharedContext, configAttributes)
- : new EglBase10((EglBase10.Context) sharedContext, configAttributes);
+ : new EglBase(sharedContext, configAttributes);
}
public static EglBase create() {
return create(null, CONFIG_PLAIN);
}
- public abstract void createSurface(Surface surface);
+ //Create root context without any EGLSurface or parent EGLContext. This can be used for branching
+ // new contexts that share data.
+ @Deprecated
+ public EglBase() {
+ this((Context) null, CONFIG_PLAIN);
+ }
+
+ @Deprecated
+ public EglBase(EGLContext sharedContext, int[] configAttributes) {
+ this(new Context(sharedContext), configAttributes);
+ Logging.d(TAG, "EglBase created");
+ }
+
+ @Deprecated
+ public EGLContext getContext() {
+ return eglContext;
+ }
+
+ // Create a new context with the specified config type, sharing data with sharedContext.
+ EglBase(Context sharedContext, int[] configAttributes) {
+ this.egl = (EGL10) EGLContext.getEGL();
+ eglDisplay = getEglDisplay();
+ eglConfig = getEglConfig(eglDisplay, configAttributes);
+ eglContext = createEglContext(sharedContext, eglDisplay, eglConfig);
+ }
+
+ // TODO(perkj): This is a hacky ctor used to allow us to create an EGLBase14. Remove this and
+ // make EglBase an abstract class once all applications have started using the create factory
+ // method.
+ protected EglBase(boolean dummy) {
+ this.egl = null;
+ }
+
+ public void createSurface(Surface surface) {
+ /**
+ * We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface
+ * couldn't actually take a Surface object until API 17. Older versions fortunately just call
+ * SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant.
+ */
+ class FakeSurfaceHolder implements SurfaceHolder {
+ private final Surface surface;
+
+ FakeSurfaceHolder(Surface surface) {
+ this.surface = surface;
+ }
+
+ @Override
+ public void addCallback(Callback callback) {}
+
+ @Override
+ public void removeCallback(Callback callback) {}
+
+ @Override
+ public boolean isCreating() {
+ return false;
+ }
+
+ @Deprecated
+ @Override
+ public void setType(int i) {}
+
+ @Override
+ public void setFixedSize(int i, int i2) {}
+
+ @Override
+ public void setSizeFromLayout() {}
+
+ @Override
+ public void setFormat(int i) {}
+
+ @Override
+ public void setKeepScreenOn(boolean b) {}
+
+ @Override
+ public Canvas lockCanvas() {
+ return null;
+ }
+
+ @Override
+ public Canvas lockCanvas(Rect rect) {
+ return null;
+ }
+
+ @Override
+ public void unlockCanvasAndPost(Canvas canvas) {}
+
+ @Override
+ public Rect getSurfaceFrame() {
+ return null;
+ }
+
+ @Override
+ public Surface getSurface() {
+ return surface;
+ }
+ }
+
+ createSurfaceInternal(new FakeSurfaceHolder(surface));
+ }
// Create EGLSurface from the Android SurfaceTexture.
- public abstract void createSurface(SurfaceTexture surfaceTexture);
+ public void createSurface(SurfaceTexture surfaceTexture) {
+ createSurfaceInternal(surfaceTexture);
+ }
+
+ // Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
+ private void createSurfaceInternal(Object nativeWindow) {
+ if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
+ throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
+ }
+ checkIsNotReleased();
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Already has an EGLSurface");
+ }
+ int[] surfaceAttribs = {EGL10.EGL_NONE};
+ eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, nativeWindow, surfaceAttribs);
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Failed to create window surface");
+ }
+ }
// Create dummy 1x1 pixel buffer surface so the context can be made current.
- public abstract void createDummyPbufferSurface();
-
- public abstract void createPbufferSurface(int width, int height);
-
- public abstract Context getEglBaseContext();
-
- public abstract boolean hasSurface();
-
- public abstract int surfaceWidth();
-
- public abstract int surfaceHeight();
-
- public abstract void releaseSurface();
-
- public abstract void release();
-
- public abstract void makeCurrent();
+ public void createDummyPbufferSurface() {
+ createPbufferSurface(1, 1);
+ }
+
+ public void createPbufferSurface(int width, int height) {
+ checkIsNotReleased();
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Already has an EGLSurface");
+ }
+ int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
+ eglSurface = egl.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs);
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Failed to create pixel buffer surface");
+ }
+ }
+
+ public Context getEglBaseContext() {
+ return new Context(eglContext);
+ }
+
+ public boolean hasSurface() {
+ return eglSurface != EGL10.EGL_NO_SURFACE;
+ }
+
+ public int surfaceWidth() {
+ final int widthArray[] = new int[1];
+ egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray);
+ return widthArray[0];
+ }
+
+ public int surfaceHeight() {
+ final int heightArray[] = new int[1];
+ egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray);
+ return heightArray[0];
+ }
+
+ public void releaseSurface() {
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ egl.eglDestroySurface(eglDisplay, eglSurface);
+ eglSurface = EGL10.EGL_NO_SURFACE;
+ }
+ }
+
+ private void checkIsNotReleased() {
+ if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT
+ || eglConfig == null) {
+ throw new RuntimeException("This object has been released");
+ }
+ }
+
+ public void release() {
+ checkIsNotReleased();
+ releaseSurface();
+ detachCurrent();
+ egl.eglDestroyContext(eglDisplay, eglContext);
+ egl.eglTerminate(eglDisplay);
+ eglContext = EGL10.EGL_NO_CONTEXT;
+ eglDisplay = EGL10.EGL_NO_DISPLAY;
+ eglConfig = null;
+ }
+
+ public void makeCurrent() {
+ checkIsNotReleased();
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("No EGLSurface - can't make current");
+ }
+ if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed");
+ }
+ }
// Detach the current EGL context, so that it can be made current on another thread.
- public abstract void detachCurrent();
-
- public abstract void swapBuffers();
+ public void detachCurrent() {
+ if (!egl.eglMakeCurrent(
+ eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
+ throw new RuntimeException("eglMakeCurrent failed");
+ }
+ }
+
+ public void swapBuffers() {
+ checkIsNotReleased();
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("No EGLSurface - can't swap buffers");
+ }
+ egl.eglSwapBuffers(eglDisplay, eglSurface);
+ }
+
+ // Return an EGLDisplay, or die trying.
+ private EGLDisplay getEglDisplay() {
+ EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
+ throw new RuntimeException("Unable to get EGL10 display");
+ }
+ int[] version = new int[2];
+ if (!egl.eglInitialize(eglDisplay, version)) {
+ throw new RuntimeException("Unable to initialize EGL10");
+ }
+ return eglDisplay;
+ }
+
+ // Return an EGLConfig, or die trying.
+ private EGLConfig getEglConfig(EGLDisplay eglDisplay, int[] configAttributes) {
+ EGLConfig[] configs = new EGLConfig[1];
+ int[] numConfigs = new int[1];
+ if (!egl.eglChooseConfig(
+ eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
+ throw new RuntimeException("Unable to find any matching EGL config");
+ }
+ return configs[0];
+ }
+
+ // Return an EGLConfig, or die trying.
+ private EGLContext createEglContext(
+ Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
+ int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
+ EGLContext rootContext =
+ sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext.eglContext;
+ EGLContext eglContext =
+ egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes);
+ if (eglContext == EGL10.EGL_NO_CONTEXT) {
+ throw new RuntimeException("Failed to create EGL context");
+ }
+ return eglContext;
+ }
}
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