| Index: webrtc/system_wrappers/include/thread_wrapper.h
|
| diff --git a/webrtc/system_wrappers/include/thread_wrapper.h b/webrtc/system_wrappers/include/thread_wrapper.h
|
| deleted file mode 100644
|
| index dbd548dfd9871f8c3578da5a4c683c321d39790e..0000000000000000000000000000000000000000
|
| --- a/webrtc/system_wrappers/include/thread_wrapper.h
|
| +++ /dev/null
|
| @@ -1,89 +0,0 @@
|
| -/*
|
| - * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license
|
| - * that can be found in the LICENSE file in the root of the source
|
| - * tree. An additional intellectual property rights grant can be found
|
| - * in the file PATENTS. All contributing project authors may
|
| - * be found in the AUTHORS file in the root of the source tree.
|
| - */
|
| -
|
| -// System independant wrapper for spawning threads
|
| -// Note: the spawned thread will loop over the callback function until stopped.
|
| -// Note: The callback function is expected to return every 2 seconds or more
|
| -// often.
|
| -
|
| -#ifndef WEBRTC_SYSTEM_WRAPPERS_INCLUDE_THREAD_WRAPPER_H_
|
| -#define WEBRTC_SYSTEM_WRAPPERS_INCLUDE_THREAD_WRAPPER_H_
|
| -
|
| -#if defined(WEBRTC_WIN)
|
| -#include <windows.h>
|
| -#endif
|
| -
|
| -#include "webrtc/base/scoped_ptr.h"
|
| -#include "webrtc/common_types.h"
|
| -#include "webrtc/typedefs.h"
|
| -
|
| -namespace webrtc {
|
| -
|
| -// Callback function that the spawned thread will enter once spawned.
|
| -// A return value of false is interpreted as that the function has no
|
| -// more work to do and that the thread can be released.
|
| -typedef bool(*ThreadRunFunction)(void*);
|
| -
|
| -enum ThreadPriority {
|
| -#ifdef WEBRTC_WIN
|
| - kLowPriority = THREAD_PRIORITY_BELOW_NORMAL,
|
| - kNormalPriority = THREAD_PRIORITY_NORMAL,
|
| - kHighPriority = THREAD_PRIORITY_ABOVE_NORMAL,
|
| - kHighestPriority = THREAD_PRIORITY_HIGHEST,
|
| - kRealtimePriority = THREAD_PRIORITY_TIME_CRITICAL
|
| -#else
|
| - kLowPriority = 1,
|
| - kNormalPriority = 2,
|
| - kHighPriority = 3,
|
| - kHighestPriority = 4,
|
| - kRealtimePriority = 5
|
| -#endif
|
| -};
|
| -
|
| -// Represents a simple worker thread. The implementation must be assumed
|
| -// to be single threaded, meaning that all methods of the class, must be
|
| -// called from the same thread, including instantiation.
|
| -// TODO(tommi): There's no need for this to be a virtual interface since there's
|
| -// only ever a single implementation of it.
|
| -class ThreadWrapper {
|
| - public:
|
| - virtual ~ThreadWrapper() {}
|
| -
|
| - // Factory method. Constructor disabled.
|
| - //
|
| - // func Pointer to a, by user, specified callback function.
|
| - // obj Object associated with the thread. Passed in the callback
|
| - // function.
|
| - // prio Thread priority. May require root/admin rights.
|
| - // thread_name NULL terminated thread name, will be visable in the Windows
|
| - // debugger.
|
| - static rtc::scoped_ptr<ThreadWrapper> CreateThread(ThreadRunFunction func,
|
| - void* obj, const char* thread_name);
|
| -
|
| - // Tries to spawns a thread and returns true if that was successful.
|
| - // Additionally, it tries to set thread priority according to the priority
|
| - // from when CreateThread was called. However, failure to set priority will
|
| - // not result in a false return value.
|
| - virtual bool Start() = 0;
|
| -
|
| - // Stops the spawned thread and waits for it to be reclaimed with a timeout
|
| - // of two seconds. Will return false if the thread was not reclaimed.
|
| - // Multiple tries to Stop are allowed (e.g. to wait longer than 2 seconds).
|
| - // It's ok to call Stop() even if the spawned thread has been reclaimed.
|
| - virtual bool Stop() = 0;
|
| -
|
| - // Set the priority of the worker thread. Must be called when thread
|
| - // is running.
|
| - virtual bool SetPriority(ThreadPriority priority) = 0;
|
| -};
|
| -
|
| -} // namespace webrtc
|
| -
|
| -#endif // WEBRTC_SYSTEM_WRAPPERS_INCLUDE_THREAD_WRAPPER_H_
|
|
|