Index: talk/app/webrtc/java/android/org/webrtc/Egl.java |
diff --git a/talk/app/webrtc/java/android/org/webrtc/Egl.java b/talk/app/webrtc/java/android/org/webrtc/Egl.java |
new file mode 100644 |
index 0000000000000000000000000000000000000000..56a6a2c3e531149568b312c9196f82eccdb95787 |
--- /dev/null |
+++ b/talk/app/webrtc/java/android/org/webrtc/Egl.java |
@@ -0,0 +1,95 @@ |
+/* |
+ * libjingle |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions are met: |
+ * |
+ * 1. Redistributions of source code must retain the above copyright notice, |
+ * this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright notice, |
+ * this list of conditions and the following disclaimer in the documentation |
+ * and/or other materials provided with the distribution. |
+ * 3. The name of the author may not be used to endorse or promote products |
+ * derived from this software without specific prior written permission. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+package org.webrtc; |
+ |
+import android.graphics.SurfaceTexture; |
+import android.view.Surface; |
+ |
+/** |
+ * Holds EGL state and utility methods for handling an EGLContext, an EGLDisplay, and an EGLSurface. |
+ * Depending on Android version, either EGL 10 or EGL14 will be used. |
+ */ |
+public abstract class Egl { |
+ |
+ // EGLConfig constructor type. Influences eglChooseConfig arguments. |
+ public static enum ConfigType { |
+ // No special parameters. |
+ PLAIN, |
+ // Configures with EGL_SURFACE_TYPE = EGL_PBUFFER_BIT. |
+ PIXEL_BUFFER, |
+ // Configures with EGL_RECORDABLE_ANDROID = 1. |
+ // Discourages EGL from using pixel formats that cannot efficiently be |
+ // converted to something usable by the video encoder. |
+ RECORDABLE |
+ } |
+ |
+ // EGL version independent wrapper for an actual EGLContext. |
+ public static interface Context { |
+ } |
+ |
+ // Create a new context with the specified config type, sharing data with sharedContext. |
+ // |sharedContext| can be null. |
+ public static Egl create(Context sharedContext, ConfigType configType) { |
+ return (sharedContext == null && EglBase14.isEGL14Supported() |
magjed_webrtc
2015/11/25 10:53:19
This is correct precedence, but we typically have
|
+ || sharedContext instanceof EglBase14.Egl14Context) |
+ ? new EglBase14((EglBase14.Egl14Context) sharedContext, configType) |
+ : new EglBase10((EglBase10.Egl10Context) sharedContext, configType); |
+ } |
+ |
+ public static Egl create() { |
+ return create(null, ConfigType.PLAIN); |
+ } |
+ |
+ public abstract void createSurface(Surface surface); |
+ // Create EGLSurface from the Android SurfaceTexture. |
+ public abstract void createSurface(SurfaceTexture surfaceTexture); |
+ |
+ // Create dummy 1x1 pixel buffer surface so the context can be made current. |
+ public abstract void createDummyPbufferSurface(); |
+ |
+ public abstract void createPbufferSurface(int width, int height); |
+ |
+ public abstract Context getEglContext(); |
+ |
+ public abstract boolean hasSurface(); |
+ |
+ public abstract int surfaceWidth(); |
+ |
+ public abstract int surfaceHeight(); |
+ |
+ public abstract void releaseSurface(); |
+ |
+ public abstract void release(); |
+ |
+ public abstract void makeCurrent(); |
+ |
+ // Detach the current EGL context, so that it can be made current on another thread. |
+ public abstract void detachCurrent(); |
+ |
+ public abstract void swapBuffers(); |
+} |