Index: talk/app/webrtc/java/android/org/webrtc/EglBase10.java |
diff --git a/talk/app/webrtc/java/android/org/webrtc/EglBase.java b/talk/app/webrtc/java/android/org/webrtc/EglBase10.java |
similarity index 90% |
copy from talk/app/webrtc/java/android/org/webrtc/EglBase.java |
copy to talk/app/webrtc/java/android/org/webrtc/EglBase10.java |
index 1de34d254e30cbc9bc48b2b7c4d4b2699dee3224..f9793b023c101553297e00f09ad21be71f8e6cd1 100644 |
--- a/talk/app/webrtc/java/android/org/webrtc/EglBase.java |
+++ b/talk/app/webrtc/java/android/org/webrtc/EglBase10.java |
@@ -42,10 +42,11 @@ import javax.microedition.khronos.egl.EGLDisplay; |
import javax.microedition.khronos.egl.EGLSurface; |
/** |
- * Holds EGL state and utility methods for handling an EGLContext, an EGLDisplay, and an EGLSurface. |
+ * Holds EGL state and utility methods for handling an EGL10 EGLContext, an EGLDisplay, |
+ * and an EGLSurface. |
*/ |
-public class EglBase { |
- private static final String TAG = "EglBase"; |
+class EglBase10 extends Egl { |
+ private static final String TAG = "EglBase10"; |
// These constants are taken from EGL14.EGL_OPENGL_ES2_BIT and EGL14.EGL_CONTEXT_CLIENT_VERSION. |
// https://android.googlesource.com/platform/frameworks/base/+/master/opengl/java/android/opengl/EGL14.java |
// This is similar to how GlSurfaceView does: |
@@ -62,26 +63,16 @@ public class EglBase { |
private EGLDisplay eglDisplay; |
private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE; |
- // EGLConfig constructor type. Influences eglChooseConfig arguments. |
- public static enum ConfigType { |
- // No special parameters. |
- PLAIN, |
- // Configures with EGL_SURFACE_TYPE = EGL_PBUFFER_BIT. |
- PIXEL_BUFFER, |
- // Configures with EGL_RECORDABLE_ANDROID = 1. |
- // Discourages EGL from using pixel formats that cannot efficiently be |
- // converted to something usable by the video encoder. |
- RECORDABLE |
- } |
+ public static class Egl10Context implements Context { |
magjed_webrtc
2015/11/25 10:53:19
I prefer just Context as name (if it's possible).
|
+ public final EGLContext eglContext; |
- // Create root context without any EGLSurface or parent EGLContext. This can be used for branching |
- // new contexts that share data. |
- public EglBase() { |
- this(EGL10.EGL_NO_CONTEXT, ConfigType.PLAIN); |
+ Egl10Context(EGLContext eglContext) { |
+ this.eglContext = eglContext; |
+ } |
} |
// Create a new context with the specified config type, sharing data with sharedContext. |
- public EglBase(EGLContext sharedContext, ConfigType configType) { |
+ EglBase10(Egl10Context sharedContext, ConfigType configType) { |
this.egl = (EGL10) EGLContext.getEGL(); |
this.configType = configType; |
eglDisplay = getEglDisplay(); |
@@ -89,7 +80,7 @@ public class EglBase { |
eglContext = createEglContext(sharedContext, eglDisplay, eglConfig); |
} |
- // Create EGLSurface from the Android Surface. |
+ @Override |
public void createSurface(Surface surface) { |
/** |
* We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface |
@@ -114,6 +105,7 @@ public class EglBase { |
return false; |
} |
+ @Deprecated |
@Override |
public void setType(int i) {} |
@@ -157,6 +149,7 @@ public class EglBase { |
} |
// Create EGLSurface from the Android SurfaceTexture. |
+ @Override |
public void createSurface(SurfaceTexture surfaceTexture) { |
createSurfaceInternal(surfaceTexture); |
} |
@@ -181,10 +174,12 @@ public class EglBase { |
} |
// Create dummy 1x1 pixel buffer surface so the context can be made current. |
+ @Override |
public void createDummyPbufferSurface() { |
createPbufferSurface(1, 1); |
} |
+ @Override |
public void createPbufferSurface(int width, int height) { |
checkIsNotReleased(); |
if (configType != ConfigType.PIXEL_BUFFER) { |
@@ -201,26 +196,31 @@ public class EglBase { |
} |
} |
- public EGLContext getContext() { |
- return eglContext; |
+ @Override |
+ public Context getEglContext() { |
+ return new Egl10Context(eglContext); |
} |
+ @Override |
public boolean hasSurface() { |
return eglSurface != EGL10.EGL_NO_SURFACE; |
} |
+ @Override |
public int surfaceWidth() { |
final int widthArray[] = new int[1]; |
egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray); |
return widthArray[0]; |
} |
+ @Override |
public int surfaceHeight() { |
final int heightArray[] = new int[1]; |
egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray); |
return heightArray[0]; |
} |
+ @Override |
public void releaseSurface() { |
if (eglSurface != EGL10.EGL_NO_SURFACE) { |
egl.eglDestroySurface(eglDisplay, eglSurface); |
@@ -235,6 +235,7 @@ public class EglBase { |
} |
} |
+ @Override |
public void release() { |
checkIsNotReleased(); |
releaseSurface(); |
@@ -246,6 +247,7 @@ public class EglBase { |
eglConfig = null; |
} |
+ @Override |
public void makeCurrent() { |
checkIsNotReleased(); |
if (eglSurface == EGL10.EGL_NO_SURFACE) { |
@@ -257,6 +259,7 @@ public class EglBase { |
} |
// Detach the current EGL context, so that it can be made current on another thread. |
+ @Override |
public void detachCurrent() { |
if (!egl.eglMakeCurrent( |
eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) { |
@@ -264,6 +267,7 @@ public class EglBase { |
} |
} |
+ @Override |
public void swapBuffers() { |
checkIsNotReleased(); |
if (eglSurface == EGL10.EGL_NO_SURFACE) { |
@@ -324,10 +328,12 @@ public class EglBase { |
// Return an EGLConfig, or die trying. |
private EGLContext createEglContext( |
- EGLContext sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) { |
+ Egl10Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) { |
int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE}; |
+ EGLContext rootContext = |
+ sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext.eglContext; |
EGLContext eglContext = |
- egl.eglCreateContext(eglDisplay, eglConfig, sharedContext, contextAttributes); |
+ egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes); |
if (eglContext == EGL10.EGL_NO_CONTEXT) { |
throw new RuntimeException("Failed to create EGL context"); |
} |