| Index: webrtc/modules/audio_device/fine_audio_buffer.h
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| diff --git a/webrtc/modules/audio_device/fine_audio_buffer.h b/webrtc/modules/audio_device/fine_audio_buffer.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..14d5e0cf061829c48027fe24e5346359d1bbdcc2
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| --- /dev/null
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| +++ b/webrtc/modules/audio_device/fine_audio_buffer.h
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| @@ -0,0 +1,107 @@
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| +/*
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| + * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
|
| + *
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| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
|
| +#define WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
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| +
|
| +#include "webrtc/base/scoped_ptr.h"
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| +#include "webrtc/typedefs.h"
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| +
|
| +namespace webrtc {
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| +
|
| +class AudioDeviceBuffer;
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| +
|
| +// FineAudioBuffer takes an AudioDeviceBuffer (ADB) which deals with audio data
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| +// corresponding to 10ms of data. It then allows for this data to be pulled in
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| +// a finer or coarser granularity. I.e. interacting with this class instead of
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| +// directly with the AudioDeviceBuffer one can ask for any number of audio data
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| +// samples. This class also ensures that audio data can be delivered to the ADB
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| +// in 10ms chunks when the size of the provided audio buffers differs from 10ms.
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| +// As an example: calling DeliverRecordedData() with 5ms buffers will deliver
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| +// accumulated 10ms worth of data to the ADB every second call.
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| +class FineAudioBuffer {
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| + public:
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| + // |device_buffer| is a buffer that provides 10ms of audio data.
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| + // |desired_frame_size_bytes| is the number of bytes of audio data
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| + // GetPlayoutData() should return on success. It is also the required size of
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| + // each recorded buffer used in DeliverRecordedData() calls.
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| + // |sample_rate| is the sample rate of the audio data. This is needed because
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| + // |device_buffer| delivers 10ms of data. Given the sample rate the number
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| + // of samples can be calculated.
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| + FineAudioBuffer(AudioDeviceBuffer* device_buffer,
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| + size_t desired_frame_size_bytes,
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| + int sample_rate);
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| + ~FineAudioBuffer();
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| +
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| + // Returns the required size of |buffer| when calling GetPlayoutData(). If
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| + // the buffer is smaller memory trampling will happen.
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| + size_t RequiredPlayoutBufferSizeBytes();
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| +
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| + // Clears buffers and counters dealing with playour and/or recording.
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| + void ResetPlayout();
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| + void ResetRecord();
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| +
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| + // |buffer| must be of equal or greater size than what is returned by
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| + // RequiredBufferSize(). This is to avoid unnecessary memcpy.
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| + void GetPlayoutData(int8_t* buffer);
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| +
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| + // Consumes the audio data in |buffer| and sends it to the WebRTC layer in
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| + // chunks of 10ms. The provided delay estimates in |playout_delay_ms| and
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| + // |record_delay_ms| are given to the AEC in the audio processing module.
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| + // They can be fixed values on most platforms and they are ignored if an
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| + // external (hardware/built-in) AEC is used.
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| + // The size of |buffer| is given by |size_in_bytes| and must be equal to
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| + // |desired_frame_size_bytes_|. A CHECK will be hit if this is not the case.
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| + // Example: buffer size is 5ms => call #1 stores 5ms of data, call #2 stores
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| + // 5ms of data and sends a total of 10ms to WebRTC and clears the intenal
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| + // cache. Call #3 restarts the scheme above.
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| + void DeliverRecordedData(const int8_t* buffer,
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| + size_t size_in_bytes,
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| + int playout_delay_ms,
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| + int record_delay_ms);
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| +
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| + private:
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| + // Device buffer that works with 10ms chunks of data both for playout and
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| + // for recording. I.e., the WebRTC side will always be asked for audio to be
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| + // played out in 10ms chunks and recorded audio will be sent to WebRTC in
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| + // 10ms chunks as well. This pointer is owned by the constructor of this
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| + // class and the owner must ensure that the pointer is valid during the life-
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| + // time of this object.
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| + AudioDeviceBuffer* const device_buffer_;
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| + // Number of bytes delivered by GetPlayoutData() call and provided to
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| + // DeliverRecordedData().
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| + const size_t desired_frame_size_bytes_;
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| + // Sample rate in Hertz.
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| + const int sample_rate_;
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| + // Number of audio samples per 10ms.
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| + const size_t samples_per_10_ms_;
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| + // Number of audio bytes per 10ms.
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| + const size_t bytes_per_10_ms_;
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| + // Storage for output samples that are not yet asked for.
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| + rtc::scoped_ptr<int8_t[]> playout_cache_buffer_;
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| + // Location of first unread output sample.
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| + size_t playout_cached_buffer_start_;
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| + // Number of bytes stored in output (contain samples to be played out) cache.
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| + size_t playout_cached_bytes_;
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| + // Storage for input samples that are about to be delivered to the WebRTC
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| + // ADB or remains from the last successful delivery of a 10ms audio buffer.
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| + rtc::scoped_ptr<int8_t[]> record_cache_buffer_;
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| + // Required (max) size in bytes of the |record_cache_buffer_|.
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| + const size_t required_record_buffer_size_bytes_;
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| + // Number of bytes in input (contains recorded samples) cache.
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| + size_t record_cached_bytes_;
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| + // Read and write pointers used in the buffering scheme on the recording side.
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| + size_t record_read_pos_;
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| + size_t record_write_pos_;
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| +};
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| +
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| +} // namespace webrtc
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| +
|
| +#endif // WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
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|
|