OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ |
| 10 |
| 11 #ifndef WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ |
| 12 #define WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ |
| 13 |
| 14 #include "webrtc/base/scoped_ptr.h" |
| 15 #include "webrtc/typedefs.h" |
| 16 |
| 17 namespace webrtc { |
| 18 |
| 19 class AudioDeviceBuffer; |
| 20 |
| 21 // FineAudioBuffer takes an AudioDeviceBuffer (ADB) which deals with audio data |
| 22 // corresponding to 10ms of data. It then allows for this data to be pulled in |
| 23 // a finer or coarser granularity. I.e. interacting with this class instead of |
| 24 // directly with the AudioDeviceBuffer one can ask for any number of audio data |
| 25 // samples. This class also ensures that audio data can be delivered to the ADB |
| 26 // in 10ms chunks when the size of the provided audio buffers differs from 10ms. |
| 27 // As an example: calling DeliverRecordedData() with 5ms buffers will deliver |
| 28 // accumulated 10ms worth of data to the ADB every second call. |
| 29 class FineAudioBuffer { |
| 30 public: |
| 31 // |device_buffer| is a buffer that provides 10ms of audio data. |
| 32 // |desired_frame_size_bytes| is the number of bytes of audio data |
| 33 // GetPlayoutData() should return on success. It is also the required size of |
| 34 // each recorded buffer used in DeliverRecordedData() calls. |
| 35 // |sample_rate| is the sample rate of the audio data. This is needed because |
| 36 // |device_buffer| delivers 10ms of data. Given the sample rate the number |
| 37 // of samples can be calculated. |
| 38 FineAudioBuffer(AudioDeviceBuffer* device_buffer, |
| 39 size_t desired_frame_size_bytes, |
| 40 int sample_rate); |
| 41 ~FineAudioBuffer(); |
| 42 |
| 43 // Returns the required size of |buffer| when calling GetPlayoutData(). If |
| 44 // the buffer is smaller memory trampling will happen. |
| 45 size_t RequiredPlayoutBufferSizeBytes(); |
| 46 |
| 47 // Clears buffers and counters dealing with playour and/or recording. |
| 48 void ResetPlayout(); |
| 49 void ResetRecord(); |
| 50 |
| 51 // |buffer| must be of equal or greater size than what is returned by |
| 52 // RequiredBufferSize(). This is to avoid unnecessary memcpy. |
| 53 void GetPlayoutData(int8_t* buffer); |
| 54 |
| 55 // Consumes the audio data in |buffer| and sends it to the WebRTC layer in |
| 56 // chunks of 10ms. The provided delay estimates in |playout_delay_ms| and |
| 57 // |record_delay_ms| are given to the AEC in the audio processing module. |
| 58 // They can be fixed values on most platforms and they are ignored if an |
| 59 // external (hardware/built-in) AEC is used. |
| 60 // The size of |buffer| is given by |size_in_bytes| and must be equal to |
| 61 // |desired_frame_size_bytes_|. A CHECK will be hit if this is not the case. |
| 62 // Example: buffer size is 5ms => call #1 stores 5ms of data, call #2 stores |
| 63 // 5ms of data and sends a total of 10ms to WebRTC and clears the intenal |
| 64 // cache. Call #3 restarts the scheme above. |
| 65 void DeliverRecordedData(const int8_t* buffer, |
| 66 size_t size_in_bytes, |
| 67 int playout_delay_ms, |
| 68 int record_delay_ms); |
| 69 |
| 70 private: |
| 71 // Device buffer that works with 10ms chunks of data both for playout and |
| 72 // for recording. I.e., the WebRTC side will always be asked for audio to be |
| 73 // played out in 10ms chunks and recorded audio will be sent to WebRTC in |
| 74 // 10ms chunks as well. This pointer is owned by the constructor of this |
| 75 // class and the owner must ensure that the pointer is valid during the life- |
| 76 // time of this object. |
| 77 AudioDeviceBuffer* const device_buffer_; |
| 78 // Number of bytes delivered by GetPlayoutData() call and provided to |
| 79 // DeliverRecordedData(). |
| 80 const size_t desired_frame_size_bytes_; |
| 81 // Sample rate in Hertz. |
| 82 const int sample_rate_; |
| 83 // Number of audio samples per 10ms. |
| 84 const size_t samples_per_10_ms_; |
| 85 // Number of audio bytes per 10ms. |
| 86 const size_t bytes_per_10_ms_; |
| 87 // Storage for output samples that are not yet asked for. |
| 88 rtc::scoped_ptr<int8_t[]> playout_cache_buffer_; |
| 89 // Location of first unread output sample. |
| 90 size_t playout_cached_buffer_start_; |
| 91 // Number of bytes stored in output (contain samples to be played out) cache. |
| 92 size_t playout_cached_bytes_; |
| 93 // Storage for input samples that are about to be delivered to the WebRTC |
| 94 // ADB or remains from the last successful delivery of a 10ms audio buffer. |
| 95 rtc::scoped_ptr<int8_t[]> record_cache_buffer_; |
| 96 // Required (max) size in bytes of the |record_cache_buffer_|. |
| 97 const size_t required_record_buffer_size_bytes_; |
| 98 // Number of bytes in input (contains recorded samples) cache. |
| 99 size_t record_cached_bytes_; |
| 100 // Read and write pointers used in the buffering scheme on the recording side. |
| 101 size_t record_read_pos_; |
| 102 size_t record_write_pos_; |
| 103 }; |
| 104 |
| 105 } // namespace webrtc |
| 106 |
| 107 #endif // WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ |
OLD | NEW |