| Index: ui/gl/gl_context_egl.cc
|
| diff --git a/ui/gl/gl_context_egl.cc b/ui/gl/gl_context_egl.cc
|
| index 1cd08cd40496efa08ee512b4dfe85efcc9d69296..f4f0647ced46b80ad296e47287c1f03bd73169a7 100644
|
| --- a/ui/gl/gl_context_egl.cc
|
| +++ b/ui/gl/gl_context_egl.cc
|
| @@ -32,6 +32,12 @@ extern "C" {
|
| #define EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x3AAC
|
| #endif /* EGL_ANGLE_create_context_webgl_compatibility */
|
|
|
| +#ifndef EGL_CONTEXT_PRIORITY_LEVEL_IMG
|
| +#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
|
| +#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
| +#endif /* EGL_CONTEXT_PRIORITY_LEVEL */
|
| +
|
| +
|
| using ui::GetLastEGLErrorString;
|
|
|
| namespace gl {
|
| @@ -105,6 +111,12 @@ bool GLContextEGL::Initialize(GLSurface* compatible_surface,
|
| DCHECK(!attribs.webgl_compatibility_context);
|
| }
|
|
|
| + if (attribs.low_priority) {
|
| + VLOG(1) << __FUNCTION__ << ": setting low priority";
|
| + context_attributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
|
| + context_attributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
|
| + }
|
| +
|
| // Append final EGL_NONE to signal the context attributes are finished
|
| context_attributes.push_back(EGL_NONE);
|
| context_attributes.push_back(EGL_NONE);
|
|
|