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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 | 27 |
28 #include "bindings/core/v8/DictionaryHelperForBindings.h" | 28 #include "bindings/core/v8/DictionaryHelperForBindings.h" |
29 #include "bindings/core/v8/ExceptionMessages.h" | 29 #include "bindings/core/v8/ExceptionMessages.h" |
30 #include "bindings/core/v8/ExceptionState.h" | 30 #include "bindings/core/v8/ExceptionState.h" |
31 #include "bindings/core/v8/V8Binding.h" | 31 #include "bindings/core/v8/V8Binding.h" |
32 #include "bindings/modules/v8/V8Gamepad.h" | 32 #include "bindings/modules/v8/V8Gamepad.h" |
33 #include "bindings/modules/v8/V8Headers.h" | 33 #include "bindings/modules/v8/V8Headers.h" |
34 #include "bindings/modules/v8/V8MIDIPort.h" | 34 #include "bindings/modules/v8/V8MIDIPort.h" |
35 #include "bindings/modules/v8/V8MediaStream.h" | |
36 #include "bindings/modules/v8/V8SpeechRecognitionResult.h" | 35 #include "bindings/modules/v8/V8SpeechRecognitionResult.h" |
37 #include "bindings/modules/v8/V8SpeechRecognitionResultList.h" | 36 #include "bindings/modules/v8/V8SpeechRecognitionResultList.h" |
38 #include "modules/gamepad/Gamepad.h" | 37 #include "modules/gamepad/Gamepad.h" |
39 #include "modules/mediastream/MediaStream.h" | |
40 #include "modules/speech/SpeechRecognitionResult.h" | 38 #include "modules/speech/SpeechRecognitionResult.h" |
41 #include "modules/speech/SpeechRecognitionResultList.h" | 39 #include "modules/speech/SpeechRecognitionResultList.h" |
42 | 40 |
43 namespace blink { | 41 namespace blink { |
44 | 42 |
45 template <> | 43 template <> |
46 struct DictionaryHelperTraits<MIDIPort> { | 44 struct DictionaryHelperTraits<MIDIPort> { |
47 typedef V8MIDIPort type; | 45 typedef V8MIDIPort type; |
48 }; | 46 }; |
49 | 47 |
50 template <> | 48 template <> |
51 struct DictionaryHelperTraits<SpeechRecognitionResultList> { | 49 struct DictionaryHelperTraits<SpeechRecognitionResultList> { |
52 typedef V8SpeechRecognitionResultList type; | 50 typedef V8SpeechRecognitionResultList type; |
53 }; | 51 }; |
54 | 52 |
55 template <> | 53 template <> |
56 struct DictionaryHelperTraits<Gamepad> { | 54 struct DictionaryHelperTraits<Gamepad> { |
57 typedef V8Gamepad type; | 55 typedef V8Gamepad type; |
58 }; | 56 }; |
59 | 57 |
60 template <> | 58 template <> |
61 struct DictionaryHelperTraits<MediaStream> { | |
62 typedef V8MediaStream type; | |
63 }; | |
64 | |
65 template <> | |
66 struct DictionaryHelperTraits<Headers> { | 59 struct DictionaryHelperTraits<Headers> { |
67 typedef V8Headers type; | 60 typedef V8Headers type; |
68 }; | 61 }; |
69 | 62 |
70 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<MIDIPort>& value); | 63 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<MIDIPort>& value); |
71 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<SpeechRecognitionResultList>& value); | 64 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<SpeechRecognitionResultList>& value); |
72 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<Gamepad>& value); | 65 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<Gamepad>& value); |
73 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<MediaStream>& value); | |
74 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<Headers>& value); | 66 template bool DictionaryHelper::get(const Dictionary&, const String& key, Member
<Headers>& value); |
75 | 67 |
76 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<MIDIPort>& value); | 68 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<MIDIPort>& value); |
77 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<SpeechRecognitionResultList>& value); | 69 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<SpeechRecognitionResultList>& value); |
78 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<Gamepad>& value); | 70 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<Gamepad>& value); |
79 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<MediaStream>& value); | |
80 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<Headers>& value); | 71 template bool DictionaryHelper::convert(const Dictionary&, Dictionary::Conversio
nContext&, const String& key, Member<Headers>& value); |
81 | 72 |
82 } // namespace blink | 73 } // namespace blink |
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