Index: packages/barback/lib/src/asset/asset_node.dart |
diff --git a/packages/barback/lib/src/asset/asset_node.dart b/packages/barback/lib/src/asset/asset_node.dart |
index a9e000092d74681e52840bee14660d01ff130ac7..629599c06ed7e6112f6aa52b4e8ee56fab10b5ce 100644 |
--- a/packages/barback/lib/src/asset/asset_node.dart |
+++ b/packages/barback/lib/src/asset/asset_node.dart |
@@ -59,8 +59,8 @@ class AssetNode { |
/// Whether this node is lazy, meaning that [force] must be called to |
/// guarantee that it will eventually become available. |
- bool get isLazy => _lazyCallback != null || |
- (_origin != null && _origin.isLazy); |
+ bool get isLazy => |
+ _lazyCallback != null || (_origin != null && _origin.isLazy); |
/// A broadcast stream that emits an event whenever the node changes state. |
/// |
@@ -83,7 +83,7 @@ class AssetNode { |
/// The return value of [callback] is piped to the returned Future. If the |
/// asset is removed before becoming available, the returned future will throw |
/// an [AssetNotFoundException]. |
- Future/*<T>*/ whenAvailable/*<T>*/(/*=T*/ callback(Asset asset)) { |
+ Future<T> whenAvailable<T>(T callback(Asset asset)) { |
return _waitForState((state) => state.isAvailable || state.isRemoved, |
(state) { |
if (state.isRemoved) throw new AssetNotFoundException(id); |
@@ -98,7 +98,7 @@ class AssetNode { |
/// |
/// The return value of [callback] is piped to the returned Future. |
Future whenRemoved(callback()) => |
- _waitForState((state) => state.isRemoved, (_) => callback()); |
+ _waitForState((state) => state.isRemoved, (_) => callback()); |
/// Returns a [Future] that completes when [state] changes from its current |
/// value to any other value. |
@@ -114,8 +114,8 @@ class AssetNode { |
/// [callback] is called synchronously if this is already in such a state. |
/// |
/// The return value of [callback] is piped to the returned Future. |
- Future/*<T>*/ _waitForState/*<T>*/(bool test(AssetState state), |
- /*=T*/ callback(AssetState state)) { |
+ Future<T> _waitForState<T>( |
+ bool test(AssetState state), T callback(AssetState state)) { |
if (test(state)) return new Future.sync(() => callback(state)); |
return onStateChange.firstWhere(test).then((_) => callback(state)); |
} |
@@ -172,7 +172,7 @@ class AssetNodeController { |
/// |
/// [callback] is guaranteed to only fire once. |
AssetNodeController.lazy(AssetId id, void callback(), |
- [TransformNode transform]) |
+ [TransformNode transform]) |
: node = new AssetNode._lazy(id, transform, null, callback); |
/// Creates a controller for a node whose initial state matches the current |