Index: webrtc/sdk/android/api/org/webrtc/RendererCommon.java |
diff --git a/webrtc/sdk/android/api/org/webrtc/RendererCommon.java b/webrtc/sdk/android/api/org/webrtc/RendererCommon.java |
index 18d96c22e57fdc25ee9ae2f589b6500683a9d327..0554f119c3af843e3cec96b8791c87134e18ebf6 100644 |
--- a/webrtc/sdk/android/api/org/webrtc/RendererCommon.java |
+++ b/webrtc/sdk/android/api/org/webrtc/RendererCommon.java |
@@ -11,10 +11,8 @@ |
package org.webrtc; |
import android.graphics.Point; |
-import android.opengl.GLES20; |
import android.opengl.Matrix; |
import android.view.View; |
-import java.nio.ByteBuffer; |
/** |
* Static helper functions for renderer implementations. |
@@ -53,109 +51,6 @@ public class RendererCommon { |
void release(); |
} |
- /** |
- * Draws a VideoFrame.TextureBuffer. Calls either drawer.drawOes or drawer.drawRgb |
- * depending on the type of the buffer. You can supply an additional render matrix. This is |
- * used multiplied together with the transformation matrix of the frame. (M = renderMatrix * |
- * transformationMatrix) |
- */ |
- static void drawTexture(GlDrawer drawer, VideoFrame.TextureBuffer buffer, |
- android.graphics.Matrix renderMatrix, int frameWidth, int frameHeight, int viewportX, |
- int viewportY, int viewportWidth, int viewportHeight) { |
- android.graphics.Matrix finalMatrix = new android.graphics.Matrix(buffer.getTransformMatrix()); |
- finalMatrix.preConcat(renderMatrix); |
- float[] finalGlMatrix = convertMatrixFromAndroidGraphicsMatrix(finalMatrix); |
- switch (buffer.getType()) { |
- case OES: |
- drawer.drawOes(buffer.getTextureId(), finalGlMatrix, frameWidth, frameHeight, viewportX, |
- viewportY, viewportWidth, viewportHeight); |
- break; |
- case RGB: |
- drawer.drawRgb(buffer.getTextureId(), finalGlMatrix, frameWidth, frameHeight, viewportX, |
- viewportY, viewportWidth, viewportHeight); |
- break; |
- default: |
- throw new RuntimeException("Unknown texture type."); |
- } |
- } |
- |
- /** |
- * Helper class for uploading YUV bytebuffer frames to textures that handles stride > width. This |
- * class keeps an internal ByteBuffer to avoid unnecessary allocations for intermediate copies. |
- */ |
- public static class YuvUploader { |
- // Intermediate copy buffer for uploading yuv frames that are not packed, i.e. stride > width. |
- // TODO(magjed): Investigate when GL_UNPACK_ROW_LENGTH is available, or make a custom shader |
- // that handles stride and compare performance with intermediate copy. |
- private ByteBuffer copyBuffer; |
- private int[] yuvTextures; |
- |
- /** |
- * Upload |planes| into OpenGL textures, taking stride into consideration. |
- * |
- * @return Array of three texture indices corresponding to Y-, U-, and V-plane respectively. |
- */ |
- public int[] uploadYuvData(int width, int height, int[] strides, ByteBuffer[] planes) { |
- final int[] planeWidths = new int[] {width, width / 2, width / 2}; |
- final int[] planeHeights = new int[] {height, height / 2, height / 2}; |
- // Make a first pass to see if we need a temporary copy buffer. |
- int copyCapacityNeeded = 0; |
- for (int i = 0; i < 3; ++i) { |
- if (strides[i] > planeWidths[i]) { |
- copyCapacityNeeded = Math.max(copyCapacityNeeded, planeWidths[i] * planeHeights[i]); |
- } |
- } |
- // Allocate copy buffer if necessary. |
- if (copyCapacityNeeded > 0 |
- && (copyBuffer == null || copyBuffer.capacity() < copyCapacityNeeded)) { |
- copyBuffer = ByteBuffer.allocateDirect(copyCapacityNeeded); |
- } |
- // Make sure YUV textures are allocated. |
- if (yuvTextures == null) { |
- yuvTextures = new int[3]; |
- for (int i = 0; i < 3; i++) { |
- yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D); |
- } |
- } |
- // Upload each plane. |
- for (int i = 0; i < 3; ++i) { |
- GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i); |
- GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]); |
- // GLES only accepts packed data, i.e. stride == planeWidth. |
- final ByteBuffer packedByteBuffer; |
- if (strides[i] == planeWidths[i]) { |
- // Input is packed already. |
- packedByteBuffer = planes[i]; |
- } else { |
- VideoRenderer.nativeCopyPlane( |
- planes[i], planeWidths[i], planeHeights[i], strides[i], copyBuffer, planeWidths[i]); |
- packedByteBuffer = copyBuffer; |
- } |
- GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidths[i], |
- planeHeights[i], 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer); |
- } |
- return yuvTextures; |
- } |
- |
- public int[] uploadFromBuffer(VideoFrame.I420Buffer buffer) { |
- int[] strides = {buffer.getStrideY(), buffer.getStrideU(), buffer.getStrideV()}; |
- ByteBuffer[] planes = {buffer.getDataY(), buffer.getDataU(), buffer.getDataV()}; |
- return uploadYuvData(buffer.getWidth(), buffer.getHeight(), strides, planes); |
- } |
- |
- /** |
- * Releases cached resources. Uploader can still be used and the resources will be reallocated |
- * on first use. |
- */ |
- public void release() { |
- copyBuffer = null; |
- if (yuvTextures != null) { |
- GLES20.glDeleteTextures(3, yuvTextures, 0); |
- yuvTextures = null; |
- } |
- } |
- } |
- |
/** |
* Helper class for determining layout size based on layout requirements, scaling type, and video |
* aspect ratio. |