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Issue 2989493002: Simplify and fix implicit closure check, speed up Closure_equals (Closed)
Patch Set: Avoid overloaded NewClosureFunction Created 3 years, 5 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #include "vm/bootstrap_natives.h" 5 #include "vm/bootstrap_natives.h"
6 6
7 #include "vm/compiler.h" 7 #include "vm/compiler.h"
8 #include "vm/dart_entry.h" 8 #include "vm/dart_entry.h"
9 #include "vm/exceptions.h" 9 #include "vm/exceptions.h"
10 #include "vm/native_entry.h" 10 #include "vm/native_entry.h"
(...skipping 17 matching lines...) Expand all
28 Exceptions::PropagateError(Error::Cast(result)); 28 Exceptions::PropagateError(Error::Cast(result));
29 } 29 }
30 return result.raw(); 30 return result.raw();
31 } 31 }
32 32
33 DEFINE_NATIVE_ENTRY(Closure_equals, 2) { 33 DEFINE_NATIVE_ENTRY(Closure_equals, 2) {
34 const Closure& receiver = 34 const Closure& receiver =
35 Closure::CheckedHandle(zone, arguments->NativeArgAt(0)); 35 Closure::CheckedHandle(zone, arguments->NativeArgAt(0));
36 GET_NATIVE_ARGUMENT(Instance, other, arguments->NativeArgAt(1)); 36 GET_NATIVE_ARGUMENT(Instance, other, arguments->NativeArgAt(1));
37 ASSERT(!other.IsNull()); 37 ASSERT(!other.IsNull());
38 if (receiver.raw() == other.raw()) return Bool::True().raw(); 38 // For implicit instance closures compare receiver instance and function's
39 if (other.IsClosure()) { 39 // name and owner (multiple function objects could exist for the same
40 const Function& func_a = Function::Handle(zone, receiver.function()); 40 // function due to hot reload).
41 const Function& func_b = 41 // Objects of other closure kinds are unique, so use identity comparison.
42 Function::Handle(zone, Closure::Cast(other).function()); 42 if (receiver.raw() == other.raw()) {
43 if (func_a.raw() == func_b.raw()) { 43 return Bool::True().raw();
44 ASSERT(!func_a.IsImplicitStaticClosureFunction()); 44 }
45 if (func_a.IsImplicitInstanceClosureFunction()) { 45 const Function& func_a = Function::Handle(zone, receiver.function());
siva 2017/07/21 21:47:17 It probably makes sense to avoid creation of this
alexmarkov 2017/07/21 22:02:43 My gut feeling tells me that comparing a closure w
siva 2017/07/21 22:51:24 Not sure depends on the program being run, you sho
alexmarkov 2017/07/24 16:11:47 Reverted to the earlier testing other.IsClosure(),
46 if (func_a.IsImplicitInstanceClosureFunction()) {
47 if (other.IsClosure()) {
48 const Closure& other_closure = Closure::Cast(other);
49 const Function& func_b = Function::Handle(zone, other_closure.function());
50 if (func_b.IsImplicitInstanceClosureFunction()) {
46 const Context& context_a = Context::Handle(zone, receiver.context()); 51 const Context& context_a = Context::Handle(zone, receiver.context());
47 const Context& context_b = 52 const Context& context_b =
48 Context::Handle(zone, Closure::Cast(other).context()); 53 Context::Handle(zone, other_closure.context());
49 const Object& receiver_a = Object::Handle(zone, context_a.At(0)); 54 RawObject* receiver_a = context_a.At(0);
50 const Object& receiver_b = Object::Handle(zone, context_b.At(0)); 55 RawObject* receiver_b = context_b.At(0);
51 if (receiver_a.raw() == receiver_b.raw()) return Bool::True().raw(); 56 if ((receiver_a == receiver_b) &&
52 } 57 ((func_a.raw() == func_b.raw()) ||
53 } else if (func_a.IsImplicitInstanceClosureFunction() && 58 ((func_a.name() == func_b.name()) &&
54 func_b.IsImplicitInstanceClosureFunction()) { 59 (func_a.Owner() == func_b.Owner())))) {
55 // TODO(rmacnak): Patch existing tears off during reload instead. 60 return Bool::True().raw();
56 const Context& context_a = Context::Handle(zone, receiver.context()); 61 }
57 const Context& context_b =
58 Context::Handle(zone, Closure::Cast(other).context());
59 const Object& receiver_a = Object::Handle(zone, context_a.At(0));
60 const Object& receiver_b = Object::Handle(zone, context_b.At(0));
61 if ((receiver_a.raw() == receiver_b.raw()) &&
62 (func_a.name() == func_b.name()) &&
63 (func_a.Owner() == func_b.Owner())) {
64 return Bool::True().raw();
65 } 62 }
66 } 63 }
67 } 64 }
68 return Bool::False().raw(); 65 return Bool::False().raw();
69 } 66 }
70 67
71 DEFINE_NATIVE_ENTRY(Closure_computeHash, 1) { 68 DEFINE_NATIVE_ENTRY(Closure_computeHash, 1) {
72 const Closure& receiver = 69 const Closure& receiver =
73 Closure::CheckedHandle(zone, arguments->NativeArgAt(0)); 70 Closure::CheckedHandle(zone, arguments->NativeArgAt(0));
74 return Smi::New(receiver.ComputeHash()); 71 return Smi::New(receiver.ComputeHash());
(...skipping 14 matching lines...) Expand all
89 Object& instance = Object::Handle(zone); 86 Object& instance = Object::Handle(zone);
90 for (int i = 0; i < context.num_variables(); i++) { 87 for (int i = 0; i < context.num_variables(); i++) {
91 instance = context.At(i); 88 instance = context.At(i);
92 cloned_context.SetAt(i, instance); 89 cloned_context.SetAt(i, instance);
93 } 90 }
94 return Closure::New(instantiator_type_arguments, function_type_arguments, 91 return Closure::New(instantiator_type_arguments, function_type_arguments,
95 function, cloned_context); 92 function, cloned_context);
96 } 93 }
97 94
98 } // namespace dart 95 } // namespace dart
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