| Index: webrtc/rtc_base/thread_unittest.cc
|
| diff --git a/webrtc/rtc_base/thread_unittest.cc b/webrtc/rtc_base/thread_unittest.cc
|
| index f5cf347f676f17c84c14be80700526c856062894..db7d038172cdfdcc61ca6133e8e51f070ba6a371 100644
|
| --- a/webrtc/rtc_base/thread_unittest.cc
|
| +++ b/webrtc/rtc_base/thread_unittest.cc
|
| @@ -195,24 +195,24 @@
|
| const SocketAddress addr("127.0.0.1", 0);
|
|
|
| // Create the messaging client on its own thread.
|
| - auto th1 = Thread::CreateWithSocketServer();
|
| - Socket* socket =
|
| - th1->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
|
| - MessageClient msg_client(th1.get(), socket);
|
| + Thread th1;
|
| + Socket* socket = th1.socketserver()->CreateAsyncSocket(addr.family(),
|
| + SOCK_DGRAM);
|
| + MessageClient msg_client(&th1, socket);
|
|
|
| // Create the socket client on its own thread.
|
| - auto th2 = Thread::CreateWithSocketServer();
|
| + Thread th2;
|
| AsyncSocket* asocket =
|
| - th2->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
|
| - SocketClient sock_client(asocket, addr, th1.get(), &msg_client);
|
| + th2.socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
|
| + SocketClient sock_client(asocket, addr, &th1, &msg_client);
|
|
|
| socket->Connect(sock_client.address());
|
|
|
| - th1->Start();
|
| - th2->Start();
|
| + th1.Start();
|
| + th2.Start();
|
|
|
| // Get the messages started.
|
| - th1->PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1));
|
| + th1.PostDelayed(RTC_FROM_HERE, 100, &msg_client, 0, new TestMessage(1));
|
|
|
| // Give the clients a little while to run.
|
| // Messages will be processed at 100, 300, 500, 700, 900.
|
| @@ -221,9 +221,9 @@
|
|
|
| // Stop the sending client. Give the receiver a bit longer to run, in case
|
| // it is running on a machine that is under load (e.g. the build machine).
|
| - th1->Stop();
|
| + th1.Stop();
|
| th_main->ProcessMessages(200);
|
| - th2->Stop();
|
| + th2.Stop();
|
|
|
| // Make sure the results were correct
|
| EXPECT_EQ(5, msg_client.count);
|
| @@ -236,19 +236,23 @@
|
| // There's no easy way to verify the name was set properly at this time.
|
| TEST(ThreadTest, Names) {
|
| // Default name
|
| - auto thread = Thread::CreateWithSocketServer();
|
| + Thread *thread;
|
| + thread = new Thread();
|
| EXPECT_TRUE(thread->Start());
|
| thread->Stop();
|
| + delete thread;
|
| + thread = new Thread();
|
| // Name with no object parameter
|
| - thread = Thread::CreateWithSocketServer();
|
| EXPECT_TRUE(thread->SetName("No object", nullptr));
|
| EXPECT_TRUE(thread->Start());
|
| thread->Stop();
|
| + delete thread;
|
| // Really long name
|
| - thread = Thread::CreateWithSocketServer();
|
| + thread = new Thread();
|
| EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this));
|
| EXPECT_TRUE(thread->Start());
|
| thread->Stop();
|
| + delete thread;
|
| }
|
|
|
| TEST(ThreadTest, Wrap) {
|
| @@ -266,21 +270,21 @@
|
|
|
| TEST(ThreadTest, Invoke) {
|
| // Create and start the thread.
|
| - auto thread = Thread::CreateWithSocketServer();
|
| - thread->Start();
|
| + Thread thread;
|
| + thread.Start();
|
| // Try calling functors.
|
| - EXPECT_EQ(42, thread->Invoke<int>(RTC_FROM_HERE, FunctorA()));
|
| + EXPECT_EQ(42, thread.Invoke<int>(RTC_FROM_HERE, FunctorA()));
|
| AtomicBool called;
|
| FunctorB f2(&called);
|
| - thread->Invoke<void>(RTC_FROM_HERE, f2);
|
| + thread.Invoke<void>(RTC_FROM_HERE, f2);
|
| EXPECT_TRUE(called.get());
|
| // Try calling bare functions.
|
| struct LocalFuncs {
|
| static int Func1() { return 999; }
|
| static void Func2() {}
|
| };
|
| - EXPECT_EQ(999, thread->Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1));
|
| - thread->Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2);
|
| + EXPECT_EQ(999, thread.Invoke<int>(RTC_FROM_HERE, &LocalFuncs::Func1));
|
| + thread.Invoke<void>(RTC_FROM_HERE, &LocalFuncs::Func2);
|
| }
|
|
|
| // Verifies that two threads calling Invoke on each other at the same time does
|
| @@ -290,8 +294,8 @@
|
| Thread* current_thread = Thread::Current();
|
| ASSERT_TRUE(current_thread != nullptr);
|
|
|
| - auto other_thread = Thread::CreateWithSocketServer();
|
| - other_thread->Start();
|
| + Thread other_thread;
|
| + other_thread.Start();
|
|
|
| struct LocalFuncs {
|
| static void Set(bool* out) { *out = true; }
|
| @@ -301,7 +305,7 @@
|
| };
|
|
|
| bool called = false;
|
| - other_thread->Invoke<void>(
|
| + other_thread.Invoke<void>(
|
| RTC_FROM_HERE, Bind(&LocalFuncs::InvokeSet, current_thread, &called));
|
|
|
| EXPECT_TRUE(called);
|
| @@ -313,10 +317,9 @@
|
| TEST(ThreadTest, ThreeThreadsInvoke) {
|
| AutoThread thread;
|
| Thread* thread_a = Thread::Current();
|
| - auto thread_b = Thread::CreateWithSocketServer();
|
| - auto thread_c = Thread::CreateWithSocketServer();
|
| - thread_b->Start();
|
| - thread_c->Start();
|
| + Thread thread_b, thread_c;
|
| + thread_b.Start();
|
| + thread_c.Start();
|
|
|
| class LockedBool {
|
| public:
|
| @@ -374,9 +377,9 @@
|
| // Start the sequence A --(invoke)--> B --(async invoke)--> C --(invoke)--> A.
|
| // Thread B returns when C receives the call and C should be blocked until A
|
| // starts to process messages.
|
| - thread_b->Invoke<void>(RTC_FROM_HERE,
|
| - Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
|
| - thread_c.get(), thread_a, &thread_a_called));
|
| + thread_b.Invoke<void>(RTC_FROM_HERE,
|
| + Bind(&LocalFuncs::AsyncInvokeSetAndWait, &invoker,
|
| + &thread_c, thread_a, &thread_a_called));
|
| EXPECT_FALSE(thread_a_called.Get());
|
|
|
| EXPECT_TRUE_WAIT(thread_a_called.Get(), 2000);
|
| @@ -403,9 +406,9 @@
|
| };
|
|
|
| TEST(ThreadTest, SetNameOnSignalQueueDestroyed) {
|
| - auto thread1 = Thread::CreateWithSocketServer();
|
| - SetNameOnSignalQueueDestroyedTester tester1(thread1.get());
|
| - thread1.reset();
|
| + Thread* thread1 = new Thread();
|
| + SetNameOnSignalQueueDestroyedTester tester1(thread1);
|
| + delete thread1;
|
|
|
| Thread* thread2 = new AutoThread();
|
| SetNameOnSignalQueueDestroyedTester tester2(thread2);
|
| @@ -435,13 +438,12 @@
|
| TEST_F(AsyncInvokeTest, FireAndForget) {
|
| AsyncInvoker invoker;
|
| // Create and start the thread.
|
| - auto thread = Thread::CreateWithSocketServer();
|
| - thread->Start();
|
| + Thread thread;
|
| + thread.Start();
|
| // Try calling functor.
|
| AtomicBool called;
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, thread.get(), FunctorB(&called));
|
| + invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, FunctorB(&called));
|
| EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
|
| - thread->Stop();
|
| }
|
|
|
| TEST_F(AsyncInvokeTest, KillInvokerDuringExecute) {
|
| @@ -452,12 +454,12 @@
|
| Event functor_continue(false, false);
|
| Event functor_finished(false, false);
|
|
|
| - auto thread = Thread::CreateWithSocketServer();
|
| - thread->Start();
|
| + Thread thread;
|
| + thread.Start();
|
| volatile bool invoker_destroyed = false;
|
| {
|
| AsyncInvoker invoker;
|
| - invoker.AsyncInvoke<void>(RTC_FROM_HERE, thread.get(),
|
| + invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread,
|
| [&functor_started, &functor_continue,
|
| &functor_finished, &invoker_destroyed] {
|
| functor_started.Set();
|
| @@ -548,7 +550,7 @@
|
| // Test that we can call AsyncInvoke<void>() after the thread died.
|
| TEST_F(GuardedAsyncInvokeTest, KillThreadFireAndForget) {
|
| // Create and start the thread.
|
| - std::unique_ptr<Thread> thread(Thread::Create());
|
| + std::unique_ptr<Thread> thread(new Thread());
|
| thread->Start();
|
| std::unique_ptr<GuardedAsyncInvoker> invoker;
|
| // Create the invoker on |thread|.
|
|
|