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Side by Side Diff: webrtc/sdk/android/src/java/org/webrtc/OesTextureBuffer.java

Issue 2977643002: Add texture support to HardwareVideoDecoder. (Closed)
Patch Set: Created 3 years, 5 months ago
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1 /*
2 * Copyright 2017 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 package org.webrtc;
12
13 import android.graphics.Matrix;
14 import java.nio.ByteBuffer;
15 import org.webrtc.VideoFrame.I420Buffer;
16 import org.webrtc.VideoFrame.TextureBuffer;
17
18 /** Android OES texture buffer. */
19 class OesTextureBuffer implements TextureBuffer {
sakal 2017/07/17 13:44:56 I think this class is inherently tied to SurfaceTe
mellem 2017/07/17 21:57:15 Moved this into SurfaceTextureHelper. I'm not sur
20 private final int id;
21 private final int width;
22 private final int height;
23 private final float[] transformMatrix;
24 private final SurfaceTextureHelper helper;
25 private int refCount;
26
27 OesTextureBuffer(
28 int id, int width, int height, float[] transformMatrix, SurfaceTextureHelp er helper) {
29 this.id = id;
30 this.width = width;
31 this.height = height;
32 this.transformMatrix = transformMatrix;
33 this.helper = helper;
34 this.refCount = 1; // Creator implicitly holds a reference.
35 }
36
37 @Override
38 public TextureBuffer.Type getType() {
39 return TextureBuffer.Type.OES;
40 }
41
42 @Override
43 public int getTextureId() {
44 return id;
45 }
46
47 @Override
48 public int getWidth() {
49 return width;
50 }
51
52 @Override
53 public int getHeight() {
54 return height;
55 }
56
57 @Override
58 public I420Buffer toI420() {
59 // SurfaceTextureHelper requires a stride that is divisible by 8. Round wid th up.
60 // See SurfaceTextureHelper for details on the size and format.
61 int stride = ((width + 7) / 8) * 8;
62 int uvHeight = (height + 1) / 2;
63 // Due to the layout used by SurfaceTextureHelper, vPos + stride * uvHeight would overrun the
64 // buffer. Add one row at the bottom to compensate for this. There will ne ver be data in the
65 // extra row, but now other code does not have to deal with v stride * v hei ght exceeding the
66 // buffer's capacity.
67 int size = stride * (height + uvHeight + 1);
68 ByteBuffer buffer = ByteBuffer.allocateDirect(size);
69 helper.textureToYUV(buffer, width, height, stride, id, transformMatrix);
70
71 int yPos = 0;
72 int uPos = yPos + stride * height;
73 // Rows of U and V alternate in the buffer, so V data starts after the first row of U.
74 int vPos = yPos + stride / 2;
75
76 // SurfaceTextureHelper uses the same stride for Y, U, and V data.
77 return new I420BufferImpl(
78 buffer, width, height, yPos, stride, uPos, stride, vPos, stride, null);
79 }
80
81 @Override
82 public void retain() {
83 ++refCount;
84 }
85
86 @Override
87 public void release() {
88 if (--refCount == 0) {
89 helper.returnTextureFrame();
90 }
91 }
92 }
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