| Index: webrtc/base/sigslot.h
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| diff --git a/webrtc/base/sigslot.h b/webrtc/base/sigslot.h
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| deleted file mode 100644
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| index 9d31441a49d27cfbe230538d4678f5cd094e189f..0000000000000000000000000000000000000000
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| --- a/webrtc/base/sigslot.h
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| +++ /dev/null
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| @@ -1,104 +0,0 @@
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| -// sigslot.h: Signal/Slot classes
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| -//
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| -// Written by Sarah Thompson (sarah@telergy.com) 2002.
|
| -//
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| -// License: Public domain. You are free to use this code however you like, with
|
| -// the proviso that the author takes on no responsibility or liability for any
|
| -// use.
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| -//
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| -// QUICK DOCUMENTATION
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| -//
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| -// (see also the full documentation at http://sigslot.sourceforge.net/)
|
| -//
|
| -// #define switches
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| -// SIGSLOT_PURE_ISO:
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| -// Define this to force ISO C++ compliance. This also disables all of
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| -// the thread safety support on platforms where it is available.
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| -//
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| -// SIGSLOT_USE_POSIX_THREADS:
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| -// Force use of Posix threads when using a C++ compiler other than gcc
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| -// on a platform that supports Posix threads. (When using gcc, this is
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| -// the default - use SIGSLOT_PURE_ISO to disable this if necessary)
|
| -//
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| -// SIGSLOT_DEFAULT_MT_POLICY:
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| -// Where thread support is enabled, this defaults to
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| -// multi_threaded_global. Otherwise, the default is single_threaded.
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| -// #define this yourself to override the default. In pure ISO mode,
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| -// anything other than single_threaded will cause a compiler error.
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| -//
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| -// PLATFORM NOTES
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| -//
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| -// Win32:
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| -// On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream
|
| -// compilers do this by default, but you may need to define it yourself
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| -// if your build environment is less standard. This causes the Win32
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| -// thread support to be compiled in and used automatically.
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| -//
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| -// Unix/Linux/BSD, etc.:
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| -// If you're using gcc, it is assumed that you have Posix threads
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| -// available, so they are used automatically. You can override this (as
|
| -// under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
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| -// something other than gcc but still want to use Posix threads, you
|
| -// need to #define SIGSLOT_USE_POSIX_THREADS.
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| -//
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| -// ISO C++:
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| -// If none of the supported platforms are detected, or if
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| -// SIGSLOT_PURE_ISO is defined, all multithreading support is turned
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| -// off, along with any code that might cause a pure ISO C++ environment
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| -// to complain. Before you ask, gcc -ansi -pedantic won't compile this
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| -// library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
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| -// errors that aren't really there. If you feel like investigating this,
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| -// please contact the author.
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| -//
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| -//
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| -// THREADING MODES
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| -//
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| -// single_threaded:
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| -// Your program is assumed to be single threaded from the point of view
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| -// of signal/slot usage (i.e. all objects using signals and slots are
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| -// created and destroyed from a single thread). Behaviour if objects are
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| -// destroyed concurrently is undefined (i.e. you'll get the occasional
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| -// segmentation fault/memory exception).
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| -//
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| -// multi_threaded_global:
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| -// Your program is assumed to be multi threaded. Objects using signals
|
| -// and slots can be safely created and destroyed from any thread, even
|
| -// when connections exist. In multi_threaded_global mode, this is
|
| -// achieved by a single global mutex (actually a critical section on
|
| -// Windows because they are faster). This option uses less OS resources,
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| -// but results in more opportunities for contention, possibly resulting
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| -// in more context switches than are strictly necessary.
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| -//
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| -// multi_threaded_local:
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| -// Behaviour in this mode is essentially the same as
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| -// multi_threaded_global, except that each signal, and each object that
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| -// inherits has_slots, all have their own mutex/critical section. In
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| -// practice, this means that mutex collisions (and hence context
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| -// switches) only happen if they are absolutely essential. However, on
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| -// some platforms, creating a lot of mutexes can slow down the whole OS,
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| -// so use this option with care.
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| -//
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| -// USING THE LIBRARY
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| -//
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| -// See the full documentation at http://sigslot.sourceforge.net/
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| -//
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| -// Libjingle specific:
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| -//
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| -// This file has been modified such that has_slots and signalx do not have to be
|
| -// using the same threading requirements. E.g. it is possible to connect a
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| -// has_slots<single_threaded> and signal0<multi_threaded_local> or
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| -// has_slots<multi_threaded_local> and signal0<single_threaded>.
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| -// If has_slots is single threaded the user must ensure that it is not trying
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| -// to connect or disconnect to signalx concurrently or data race may occur.
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| -// If signalx is single threaded the user must ensure that disconnect, connect
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| -// or signal is not happening concurrently or data race may occur.
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| -
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| -#ifndef WEBRTC_BASE_SIGSLOT_H_
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| -#define WEBRTC_BASE_SIGSLOT_H_
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| -
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| -
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| -// This header is deprecated and is just left here temporarily during
|
| -// refactoring. See https://bugs.webrtc.org/7634 for more details.
|
| -#include "webrtc/rtc_base/sigslot.h"
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| -
|
| -#endif // WEBRTC_BASE_SIGSLOT_H_
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|
|