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| 1 /* | 1 /* |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 #include "webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h" | 11 #include "webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h" |
| 12 | 12 |
| 13 #include <string.h> | 13 #include <string.h> |
| 14 | 14 |
| 15 #include <unknwn.h> | 15 #include <unknwn.h> |
| 16 #include <DXGI.h> | 16 #include <DXGI.h> |
| 17 #include <DXGIFormat.h> | 17 #include <DXGIFormat.h> |
| 18 #include <Windows.h> | 18 #include <Windows.h> |
| 19 | 19 |
| 20 #include <algorithm> | 20 #include <algorithm> |
| 21 | 21 |
| 22 #include "webrtc/modules/desktop_capture/win/dxgi_texture_mapping.h" | 22 #include "webrtc/modules/desktop_capture/win/dxgi_texture_mapping.h" |
| 23 #include "webrtc/modules/desktop_capture/win/dxgi_texture_staging.h" | 23 #include "webrtc/modules/desktop_capture/win/dxgi_texture_staging.h" |
| 24 #include "webrtc/rtc_base/checks.h" | 24 #include "webrtc/rtc_base/checks.h" |
| 25 #include "webrtc/rtc_base/logging.h" | 25 #include "webrtc/rtc_base/logging.h" |
| 26 #include "webrtc/rtc_base/win32.h" |
| 26 | 27 |
| 27 namespace webrtc { | 28 namespace webrtc { |
| 28 | 29 |
| 29 using Microsoft::WRL::ComPtr; | 30 using Microsoft::WRL::ComPtr; |
| 30 | 31 |
| 31 namespace { | 32 namespace { |
| 32 | 33 |
| 33 // Timeout for AcquireNextFrame() call. | 34 // Timeout for AcquireNextFrame() call. |
| 34 // DxgiDuplicatorController leverages external components to do the capture | 35 // DxgiDuplicatorController leverages external components to do the capture |
| 35 // scheduling. So here DxgiOutputDuplicator does not need to actively wait for a | 36 // scheduling. So here DxgiOutputDuplicator does not need to actively wait for a |
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| 57 return Rotation::CLOCK_WISE_0; | 58 return Rotation::CLOCK_WISE_0; |
| 58 } | 59 } |
| 59 | 60 |
| 60 } // namespace | 61 } // namespace |
| 61 | 62 |
| 62 DxgiOutputDuplicator::DxgiOutputDuplicator(const D3dDevice& device, | 63 DxgiOutputDuplicator::DxgiOutputDuplicator(const D3dDevice& device, |
| 63 const ComPtr<IDXGIOutput1>& output, | 64 const ComPtr<IDXGIOutput1>& output, |
| 64 const DXGI_OUTPUT_DESC& desc) | 65 const DXGI_OUTPUT_DESC& desc) |
| 65 : device_(device), | 66 : device_(device), |
| 66 output_(output), | 67 output_(output), |
| 68 device_name_(rtc::ToUtf8(desc.DeviceName)), |
| 67 desktop_rect_(RECTToDesktopRect(desc.DesktopCoordinates)) { | 69 desktop_rect_(RECTToDesktopRect(desc.DesktopCoordinates)) { |
| 68 RTC_DCHECK(output_); | 70 RTC_DCHECK(output_); |
| 69 RTC_DCHECK(!desktop_rect_.is_empty()); | 71 RTC_DCHECK(!desktop_rect_.is_empty()); |
| 70 RTC_DCHECK(desktop_rect_.width() > 0 && desktop_rect_.height() > 0); | 72 RTC_DCHECK(desktop_rect_.width() > 0 && desktop_rect_.height() > 0); |
| 71 } | 73 } |
| 72 | 74 |
| 73 DxgiOutputDuplicator::DxgiOutputDuplicator(DxgiOutputDuplicator&& other) = | 75 DxgiOutputDuplicator::DxgiOutputDuplicator(DxgiOutputDuplicator&& other) = |
| 74 default; | 76 default; |
| 75 | 77 |
| 76 DxgiOutputDuplicator::~DxgiOutputDuplicator() { | 78 DxgiOutputDuplicator::~DxgiOutputDuplicator() { |
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| 380 #endif | 382 #endif |
| 381 return num_frames_captured_; | 383 return num_frames_captured_; |
| 382 } | 384 } |
| 383 | 385 |
| 384 void DxgiOutputDuplicator::TranslateRect(const DesktopVector& position) { | 386 void DxgiOutputDuplicator::TranslateRect(const DesktopVector& position) { |
| 385 desktop_rect_.Translate(position); | 387 desktop_rect_.Translate(position); |
| 386 RTC_DCHECK(desktop_rect_.left() >= 0 && desktop_rect_.top() >= 0); | 388 RTC_DCHECK(desktop_rect_.left() >= 0 && desktop_rect_.top() >= 0); |
| 387 } | 389 } |
| 388 | 390 |
| 389 } // namespace webrtc | 391 } // namespace webrtc |
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