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1 /* | 1 /* |
2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #include "webrtc/common_video/include/incoming_video_stream.h" | 11 #include "webrtc/common_video/include/incoming_video_stream.h" |
12 | 12 |
13 #include <memory> | 13 #include <memory> |
14 | 14 |
15 #include "webrtc/base/timeutils.h" | |
16 #include "webrtc/base/trace_event.h" | |
17 #include "webrtc/common_video/video_render_frames.h" | 15 #include "webrtc/common_video/video_render_frames.h" |
| 16 #include "webrtc/rtc_base/timeutils.h" |
| 17 #include "webrtc/rtc_base/trace_event.h" |
18 #include "webrtc/system_wrappers/include/event_wrapper.h" | 18 #include "webrtc/system_wrappers/include/event_wrapper.h" |
19 | 19 |
20 namespace webrtc { | 20 namespace webrtc { |
21 namespace { | 21 namespace { |
22 const char kIncomingQueueName[] = "IncomingVideoStream"; | 22 const char kIncomingQueueName[] = "IncomingVideoStream"; |
23 } | 23 } |
24 | 24 |
25 // Capture by moving (std::move) into a lambda isn't possible in C++11 | 25 // Capture by moving (std::move) into a lambda isn't possible in C++11 |
26 // (supported in C++14). This class provides the functionality of what would be | 26 // (supported in C++14). This class provides the functionality of what would be |
27 // something like (inside OnFrame): | 27 // something like (inside OnFrame): |
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74 if (frame_to_render) | 74 if (frame_to_render) |
75 callback_->OnFrame(*frame_to_render); | 75 callback_->OnFrame(*frame_to_render); |
76 | 76 |
77 if (render_buffers_.HasPendingFrames()) { | 77 if (render_buffers_.HasPendingFrames()) { |
78 uint32_t wait_time = render_buffers_.TimeToNextFrameRelease(); | 78 uint32_t wait_time = render_buffers_.TimeToNextFrameRelease(); |
79 incoming_render_queue_.PostDelayedTask([this]() { Dequeue(); }, wait_time); | 79 incoming_render_queue_.PostDelayedTask([this]() { Dequeue(); }, wait_time); |
80 } | 80 } |
81 } | 81 } |
82 | 82 |
83 } // namespace webrtc | 83 } // namespace webrtc |
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