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1 /* | 1 /* |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #include "webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h" | 11 #include "webrtc/modules/desktop_capture/win/dxgi_output_duplicator.h" |
12 | 12 |
13 #include <string.h> | 13 #include <string.h> |
14 | 14 |
15 #include <unknwn.h> | 15 #include <unknwn.h> |
16 #include <DXGI.h> | 16 #include <DXGI.h> |
17 #include <DXGIFormat.h> | 17 #include <DXGIFormat.h> |
18 #include <Windows.h> | 18 #include <Windows.h> |
19 | 19 |
20 #include <algorithm> | 20 #include <algorithm> |
21 | 21 |
| 22 #include "webrtc/base/checks.h" |
| 23 #include "webrtc/base/logging.h" |
22 #include "webrtc/modules/desktop_capture/win/dxgi_texture_mapping.h" | 24 #include "webrtc/modules/desktop_capture/win/dxgi_texture_mapping.h" |
23 #include "webrtc/modules/desktop_capture/win/dxgi_texture_staging.h" | 25 #include "webrtc/modules/desktop_capture/win/dxgi_texture_staging.h" |
24 #include "webrtc/rtc_base/checks.h" | |
25 #include "webrtc/rtc_base/logging.h" | |
26 | 26 |
27 namespace webrtc { | 27 namespace webrtc { |
28 | 28 |
29 using Microsoft::WRL::ComPtr; | 29 using Microsoft::WRL::ComPtr; |
30 | 30 |
31 namespace { | 31 namespace { |
32 | 32 |
33 // Timeout for AcquireNextFrame() call. | 33 // Timeout for AcquireNextFrame() call. |
34 // DxgiDuplicatorController leverages external components to do the capture | 34 // DxgiDuplicatorController leverages external components to do the capture |
35 // scheduling. So here DxgiOutputDuplicator does not need to actively wait for a | 35 // scheduling. So here DxgiOutputDuplicator does not need to actively wait for a |
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380 #endif | 380 #endif |
381 return num_frames_captured_; | 381 return num_frames_captured_; |
382 } | 382 } |
383 | 383 |
384 void DxgiOutputDuplicator::TranslateRect(const DesktopVector& position) { | 384 void DxgiOutputDuplicator::TranslateRect(const DesktopVector& position) { |
385 desktop_rect_.Translate(position); | 385 desktop_rect_.Translate(position); |
386 RTC_DCHECK(desktop_rect_.left() >= 0 && desktop_rect_.top() >= 0); | 386 RTC_DCHECK(desktop_rect_.left() >= 0 && desktop_rect_.top() >= 0); |
387 } | 387 } |
388 | 388 |
389 } // namespace webrtc | 389 } // namespace webrtc |
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