| Index: webrtc/rtc_base/random.h
|
| diff --git a/webrtc/rtc_base/random.h b/webrtc/rtc_base/random.h
|
| index d8d157cf0d65b02647f01e2ebd6084cc26ba7d79..1ee6e741a409f81a909c69fb71212e2b19152fa5 100644
|
| --- a/webrtc/rtc_base/random.h
|
| +++ b/webrtc/rtc_base/random.h
|
| @@ -13,9 +13,9 @@
|
|
|
| #include <limits>
|
|
|
| +#include "webrtc/rtc_base/checks.h"
|
| +#include "webrtc/rtc_base/constructormagic.h"
|
| #include "webrtc/typedefs.h"
|
| -#include "webrtc/base/constructormagic.h"
|
| -#include "webrtc/base/checks.h"
|
|
|
| namespace webrtc {
|
|
|
| @@ -30,7 +30,7 @@ class Random {
|
| // Besides the quality of the random seed being poor, this also requires
|
| // the client to take on extra dependencies to generate a seed.
|
| // If we go for a static seed generator in Random, we can use something from
|
| - // webrtc/base and make sure that it works the same way across platforms.
|
| + // webrtc/rtc_base and make sure that it works the same way across platforms.
|
| // See also discussion here: https://codereview.webrtc.org/1623543002/
|
| explicit Random(uint64_t seed);
|
|
|
|
|